- This page is about Thaumcraft 5 Wands. For other uses, see Wands.
- This page is about Thaumcraft 5 Staves. For other uses, see Staves.
- This page is about Thaumcraft 5 Scepters. For other uses, see Scepters.
Wands | |
---|---|
Mod | Thaumcraft 5 |
Type | Mechanic |
Wands are a group of items added by Thaumcraft 5. They are created with one rod and two matching wand caps. Wands can channel Vis, and draw Vis from the Aura.
Thaumcraft 5 also adds Staves, which, as according to the Thaumonomicon, are "basically just bigger wands". Staves are created with one staff core instead of a rod. They cannot be used an Arcane Workbench. Staves have an attack damage value as well.
Thaumcraft 5 adds one more form of Wand, Scepters. Like Staves, they have greater Capacity, but unlike them, they cannot be used in the world; they can only be used in an Arcane Workbench or similar utilities. They also have a 10% discount.
Wand Caps[]
Cap | Cost | Extra Charge | Notes | Required Addon/Mod |
---|---|---|---|---|
Iron Cap |
110% | |||
Gold Cap |
100% | |||
Brass Cap |
100% | +1 | ||
Charged Thaumium Cap |
90% | |||
Charged Void Metal Cap |
100% | +3 |
Wand Rods[]
Rod | Capacity | Vis Affinity | Notes | Required Addon/Mod |
---|---|---|---|---|
Stick |
100 | |||
Greatwood Rod |
250 | |||
Silverwood Rod |
500 | |||
Obsidian Rod |
375 | Terra | ||
Blazing Rod |
375 | Ignis | ||
Icy Rod |
375 | Aqua | ||
Quartz Rod |
375 | Ordo | ||
Bone Rod |
375 | Entropy | ||
Reed Rod |
375 | Aer | ||
Greatwood Staff Core |
375 | |||
Silverwood Staff Core |
750 | |||
Obsidian Staff Core |
500 | Terra | ||
Blazing Staff Core |
500 | Ignis | ||
Icy Staff Core |
500 | Aqua | ||
Quartz Staff Core |
500 | Ordo | ||
Bone Staff Core |
500 | Entropy | ||
Reed Staff Core |
500 | Aer | ||
Staff Core of the Primal |
750 |
Recipes[]
The Vis costs varies from wand to wand.
Thaumonomicon entry[]
The most basic wand stores a very limited amount of magical energy (called vis) that it uses to perform its tasks. To replenish the energy in a wand you must simply hold it in your hand and it will draw vis from the aura.
While holding a wand you will see a indicator on the top left of the screen that shows how much vis is stored within the wand.
Holding shift will display exact numbers held by the wand and any possible discounts you have to performing magical tasks.
Wands are always constructed by the combination of a rod and two end-caps. As you progress with your studies, you are sure you will discover different materials that you can use to craft rods and caps to make powerful wands. Only the basic wand can be put together in a normal crafting table. All other wands require the Arcane Workbench and will cost vis to construct.
The basic wand is constructed from mundane wood and iron, both of which make poor materials for working magic.
Firstly, they have an additional 10% vis discount above and beyond what their caps would normally grant.
Secondly they are able to hold 50% more vis than their cores would normally allow.
Like other wands they can be crafted using most combinations of rods and caps - just a few examples are given on the next page.