|Wand of the Adept|
|Thaumcraft 3 Information|
|Unified Thaumic Field Theory
You have formulated a theory on how the natural and elemental world interacts with the mystical. You finally have a grasp on how the Aura saturates everything and everyone.
Not only is this knowledge enlightening, it has some practical applications. The first such practical application is an improvement to your casting wand. You know how to create a Wand of the Adept.It is similar to the Wand of the Apprentice, except it is able to store much more vis, thus allowing for larger and more complex feats of magic. It also recharges faster.
|Required research||Basic Alchemy Basic Artificing|
|“||You have formulated a theory on how the natural and elemental world interacts with the mystical. You finally have a grasp on how the Aura saturates everything and everyone.||„|
The Wand of the Adept is a wand added by Thaumcraft 3. It is the first major upgrade to the Wand of the Apprentice and is an essential tool to creating more complex artifacts, with the ability to store five times more vis than it's predecessor, with a cap of 250 vis.
As the Wand sits in the player's hotbar, it will automatically draw vis from the aura until it reaches its cap.
Like its predecessor, it can be used in the Arcane Worktable or an Infusion Altar to draw vis directly from the wand to create an item or block. For example, to craft Enchanted Fabric in an Arcane Worktable the recipe will consume 5 vis from the wand.
Its creation uses both a Wand of the Apprentice and 50 vis, meaning that a second, fully charged wand must be used in its creation in the wand slot of the Infusion Altar.
Right-clicking on a Table with the Wand will yield a placed Arcane Workbench. This does not consume vis.
Right-clicking on a Cauldron with the Wand will yield a placed Crucible. This costs 25 vis from the wand's stored vis.
Placing this Wand in the wand slot of an Arcane Workbench or Infusion Altar will allow the user to craft magical items using vis from that wand.
Right-clicking on active Golems or placed unbreakable magic blocks such as the Warded Stone Blocks or the Arcane Door will cause the item to break and drop itself, so long as it is done by the caster that placed said block.
When the wielder is wearing magical equipment such as the Thaumaturge's Robe a discount is provided to the wand, visible on the vis storage indicator above the hotbar. The discounts from each piece of equipment stack. The following discounts are given:
- Goggles of Revealing = -5%
- Thaumaturge's Robe = -2%
- Thaumaturge's Leggings = -2%
- Thaumaturge's Boots = -1%
- Thaumostatic Harness = -3%