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{{Infobox mod
 
{{Infobox mod
 
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'''Thaumcraft 3''' is a mod created by Azanor. It is a completely different mod than [[Thaumcraft 2]]. Thaumcraft 3 focuses on the unseen magical auras that exist in the Minecraft world. From the Thaumcraft 3 site: "This is what this mod is all about - drawing magic from physical objects in the form of Essentia and reshaping it to perform miracles."
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{{Quote|This is what this mod is all about - drawing magic from physical objects in the form of Essentia and reshaping it to perform miracles.|Azanor}}
   
Thaumcraft 3 has been updated to [[Thaumcraft 4]], which is entirely different.
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'''Thaumcraft 3''' is a mod created by [[Azanor]]. It is a completely different mod than [[Thaumcraft 2]]. Thaumcraft 3 focuses on the unseen magical auras that exist in the Minecraft world. Thaumcraft 3 has been updated to [[Thaumcraft 4]], which has been completely revamped.
   
 
==Aura vs Flux==
 
==Aura vs Flux==
[[Aura (Thaumcraft 3)|Aura]] is the natural ambient magical energy of the Minecraft world. It is held within [[Aura|Aura Nodes]] placed throughout the world, as well as within Infused Ore. Each Aura Node has a base amount of energy it can contain. The Aura can be tapped into by a [[Thaumaturge]] and harvested for its energy, known as Vis. If an Aura Node is not at its base value, it will attempt to balance itself, drawing energy from other nearby Aura Nodes or Infused Ore. During this process of re-balancing, the node will randomly generate [[Flux (Thaumcraft 3)|Flux]], a form of magical disturbance. As the auras attempt to return to order and balance, Flux will be purged, which can have various impacts to the land and inhabitants surrounding the node, including bad weather and inducing Nausea on the player. The most common form of Flux relief is the creation of magical creatures known as [[Wisp]]s.
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[[Aura (Thaumcraft 3)|Aura]] is the natural ambient magical energy of the Minecraft world. It is held within [[Aura|Aura Nodes]] placed throughout the world as well as within Infused Ore. Each Aura Node has a base amount of energy it can contain. The Aura can be tapped into by the player (referred in-game as a [[Thaumaturge]]) and harvested for its energy, known as Vis. If an Aura Node is not at its base value, it will attempt to balance itself, drawing energy from other nearby Aura Nodes or Infused Ore. During this process of re-balancing, the node will randomly generate [[Flux (Thaumcraft 3)|Flux]], a form of magical disturbance. As the auras attempt to return to order and balance, Flux will be purged, which can have various impacts to the land and inhabitants surrounding the node, including bad weather and inflicting status effects on the player. The most common form of Flux relief is the creation of magical creatures known as [[Wisp]]s.
   
 
==Research==
 
==Research==
Most items in Thaumcraft are not craftable in a standard crafting table to start with. Instead, Thaumcraft makes use of a research mechanism that unlocks items by discovery.
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Most items in Thaumcraft cannot be crafted in a standard [[Crafting Table]]; instead, Thaumcraft makes use of a research mechanism that unlocks items by discovery.
   
The mod intends the player to learn the recipes by intuition, research, and sometimes just plain trial & error. It is advisable to attempt to figure out how the research system works, as that is a major aspect of the mod, rather than spoil it by referring to the FTB wiki. If you would like a non-spoiler introduction into research in Thaumcraft, use the [[Getting Started (Thaumcraft)]] guide. For a full list of discoveries and the Essentia required for each, see [[Research (Thaumcraft 3)]].
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The mod intends for the player to learn the recipes by intuition, research, and sometimes just plain trial & error. It is advisable to attempt to figure out how the research system works, as that is a major aspect of the mod, rather than spoil it by referring to the FTB wiki. For a non-spoiler introduction into research in Thaumcraft, use the [[Getting Started (Thaumcraft)]] guide. For a full list of discoveries and the Essentia required for each, see [[Research (Thaumcraft 3)]].
   
 
==Guides==
 
==Guides==

Revision as of 19:30, 24 April 2017

Thaumcraft 3
Modicon thaumcraft
Current developersAzanor
Version3.0.3
URLLink
IRC channel#thaumcraftconnect
This is what this mod is all about - drawing magic from physical objects in the form of Essentia and reshaping it to perform miracles.
Azanor

Thaumcraft 3 is a mod created by Azanor. It is a completely different mod than Thaumcraft 2. Thaumcraft 3 focuses on the unseen magical auras that exist in the Minecraft world. Thaumcraft 3 has been updated to Thaumcraft 4, which has been completely revamped.

Aura vs Flux

Aura is the natural ambient magical energy of the Minecraft world. It is held within Aura Nodes placed throughout the world as well as within Infused Ore. Each Aura Node has a base amount of energy it can contain. The Aura can be tapped into by the player (referred in-game as a Thaumaturge) and harvested for its energy, known as Vis. If an Aura Node is not at its base value, it will attempt to balance itself, drawing energy from other nearby Aura Nodes or Infused Ore. During this process of re-balancing, the node will randomly generate Flux, a form of magical disturbance. As the auras attempt to return to order and balance, Flux will be purged, which can have various impacts to the land and inhabitants surrounding the node, including bad weather and inflicting status effects on the player. The most common form of Flux relief is the creation of magical creatures known as Wisps.

Research

Most items in Thaumcraft cannot be crafted in a standard Crafting Table; instead, Thaumcraft makes use of a research mechanism that unlocks items by discovery.

The mod intends for the player to learn the recipes by intuition, research, and sometimes just plain trial & error. It is advisable to attempt to figure out how the research system works, as that is a major aspect of the mod, rather than spoil it by referring to the FTB wiki. For a non-spoiler introduction into research in Thaumcraft, use the Getting Started (Thaumcraft) guide. For a full list of discoveries and the Essentia required for each, see Research (Thaumcraft 3).

Guides

External links