Power[]
Two notes - both about the IE power net: 0. In 1.8.9, IE uses its own power units and converts to RF as required to support standalone operation. 1. The 1.8.9 version (and later presumably) of IE does NOT support conversion two and from EU (IC2 power). 2. The IE energy grid can transport energy across unloaded chunks as long as the energy source, and destination, chunks are loaded. (http://minecraft.curseforge.com/projects/immersive-engineering#c865) Fudge (talk) 07:08, 1 June 2016 (UTC)
- IE Energy is the same as RF gameplay-wise; the conversion is 1-1 and it's easily convertible. Shame IC2 power was removed. -Xbony2 (talk) 10:58, 1 June 2016 (UTC)
TODO[]
I'm pretty much done with this mod. Most of the rest I don't even want to do \o/
- Material/material forms.
- Shaders
- Achievements (still no decision on an Achievement format)
- Getting Started (Immersive Engineering)
- Making somewhat needed Cgs-
- Convert navbox to lua/lazy loaded.
- Treated Wood Slab (waiting for 1.9)
- Aluminium Scaffolding (waiting for 1.9)
- Mark everything for translation? (waiting for 1.9/1.10 too, or the most stable release I can get)
- Update for future updates.
Some of these will done, some will be forever procrastinated \o/ -Xbony2 (talk) 01:14, 2 July 2016 (UTC)