- This page is about the Spells added by Roots. For other uses, see Spells.
Spells | |
---|---|
Mod | Roots |
Type | Mechanic |
Spells are a mechanic added by Roots.
Creation[]
A Spell can be created in a Mortar. Right-clicking the Mortar with items (ingredients) will add them to it. Right-clicking the Mortar with a Pestle will create the Spell in the form of a Petal Dust.
Every Spell requires at least one Old Root or other base ingredient and 3-4 other ingredients.
Modifiers[]
Modifiers can be added to the Spell during its creation. The amount of modifiers supported depends on the base ingredient used.
Base ingredient | Amount of modifiers supported |
---|---|
Old Root |
0 |
Verdant Sprig |
1 |
Infernal Bulb |
2 |
Dragon's Eye |
3 |
Each modifier extends the Spell in some way.
Modifier | Description |
---|---|
Glowstone Dust |
Increases the potency. |
Redstone |
Increases the efficiency (durability). |
Gunpowder |
Increases size. |
Casting[]
A Spell stored in a Petal Dust cannot be cast by itself. It must be placed inside an Imbuer along with a Stick to get a Staff. The Staff can then be held and released to launch the Spell. The durability of the Staff is 33 + 16 * the efficiency.
List of Spells[]
Insanity
Earth Spike
Rending Strike
Shatter
Sanctuary
Shielding
Blistering Cold
Life Drain
Acceleration
Dandelion Winds
Solar Smite
Growth
Rose's Thorns
Regeneration
Nature's Cure
Water Blast
Electric Spark
Infection
Ender Warp
Snare
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