The SAG Mill is a machine added by Ender IO. It uses Micro Infinity (µI) to grind (or mill) items into their crushed variants, like Ores into Dusts. The SAG Mill has four output slots; recipes can have 1-4 different outputs, with different chances of obtaining those outputs.
Uniquely, the SAG Mill can use Grinding Balls made from various materials to increase energy efficiency (resulting in higher processing speed), increase bonus output chances, and add a chance to double all output. This makes the SAG Mill a popular option for ore processing, especially for ores with desirable bonus outputs.
Like most Ender IO machines, the SAG Mill requires at least a Basic Capacitor to be installed to function. Better capacitors increase the machine's maximum energy usage rate and thus processing speed, as well as the internal energy buffer.
Grinding Balls[]
Grinding Balls are consumable items that can be placed in the top-right slot of the SAG Mill's GUI. After one is placed into its dedicated slot, the Grinding Ball itself will be consumed upon beginning the first applicable processing job. Its effect continues to last until its durability (shown by a vertical progress bar next to the Grinding Ball slot) runs out. This durability is not like normal item durability; each Grinding Ball lasts for a certain amount of µI used by the SAG Mill.
Apart from durability, Grinding Balls have 3 main stats: Main Output, Bonus Output, Power Use, and Durability.
- Power Use modifies a recipe's required µI amount by the given percentage. "Power Use: 80%" means a recipe will only require 80% of its default energy cost to be processed. However, the SAG Mill always works at a set energy usage rate; if a recipe requires less energy, the job will be completed faster. Therefore, 80% Power Use equals 25% faster processing speed.
- Bonus Output modifies chance-based outputs. The given percentage is applied to the base bonus output chance. For example, without a grinding ball, Diamond Ore is ground into two Diamonds, and has a 25% chance of producing a bonus Diamond. With "Bonus Output: 200%", the recipe now has a 50% chance of producing a bonus Diamond, as the base bonus output chance is multiplied by 2.
- Main Output simply adds a chance to double ALL outputs, including the bonus output. With "Main Output: 120%", there is a 20% chance of the entire output being doubled.
Grinding Balls can only modify specific recipes to prevent duplication of items. For example, Iron Ore grinding can be modified by Grinding Balls and produce bonus output, but pulverizing an Iron Ingot cannot. The SAG Mill will not consume Grinding Ball durability if its current recipe does not support Grinding Balls.
The following is a list of all Grinding Balls and their stats, including grinding balls added through Ender IO's Thermal Foundation compatibility:
Name | Material | Stats | |||
---|---|---|---|---|---|
Main | Bonus | Power Use | Durability (µI) | ||
Flint |
Flint |
120% | 125% | 85% | 24,000 |
Electrical Steel Grinding Ball |
Electrical Steel |
120% | 165% | 80% | 40,000 |
Energetic Alloy Grinding Ball |
Energetic Alloy |
160% | 110% | 110% | 80,000 |
Vibrant Alloy Grinding Ball |
Vibrant Alloy |
175% | 135% | 135% | 80,000 |
Redstone Alloy Grinding Ball |
Redstone Alloy |
100% | 100% | 35% | 30,000 |
Conductive Iron Grinding Ball |
Conductive Iron |
135% | 100% | 100% | 40,000 |
Pulsating Iron Grinding Ball |
Pulsating Iron |
100% | 185% | 100% | 100,000 |
Dark Steel Grinding Ball |
Dark Steel |
135% | 200% | 70% | 125,000 |
Soularium Grinding Ball |
Soularium |
120% | 215% | 90% | 80,000 |
End Steel Grinding Ball |
End Steel |
140% | 240% | 70% | 75,000 |
Iron Alloy Grinding Ball |
Iron Alloy |
100% | 33% | 25% | 12,000 |
Signalum Grinding Ball |
Signalum |
120% | 165% | 35% | 100,000 |
Enderium Grinding Ball |
Enderium |
165% | 145% | 125% | 120,000 |
Lumium Grinding Ball |
Lumium |
110% | 215% | 90% | 100,000 |
Recipe[]
FTB Infinity Evolved[]
- Main article: FTB Infinity Evolved