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Purification Chamber

ModMekanism
TypeMachine
Properties
Blast resistance48
Hardness3.5
StackableNo
TC6 Aspects
123

104

22

22

8

8

4
Upgrades
Next tier
Energy
EU use20 EU/t
EU storage8,000 EU
MJ use0.0002 MJ/t
MJ storage0.08 MJ
RF use80 RF/t
RF storage32,000 RF
Tesla use80 T/t
Tesla storage32,000 T

The Purification Chamber is a machine added by Mekanism and is a part of the Mekanism ore processing system. It is also used as a component to craft the Basic Purifying Factory and Chemical Injection Chamber.

The Purification Chamber requires energy to operate, which can be supplied by placing a generator or energy storage next to it or through cables. In addition to the machines from Mekanism, the generators, energy storages and cables of all supported power systems (IndustrialCraft 2, Thermal Dynamics, BuildCraft and Tesla) can be used to supply it.

Furthermore, the Purification Chamber requires oxygen or Flint as consumables. The basic consumption is 16 Flint or ~180 mB oxygen per processed unit. If the Speed Upgrade is installed, the consumption rate of Flint to oxygen and energy rises. Installing the Gas Upgrade will reduce Flint or gas consumption. Installing the Energy Upgrade will increase internal energy storage while reducing consumption rate. The following tables show some consumption and storage values for one processed unit.

0 installed
Speed Upgrades
8 installed
Speed Upgrades
0 installed
Gas Upgrades
16 Flint /
~180 mB Oxygen
192 Flint /
~2080 mB Oxygen
8 installed
Gas Upgrades
2 Flint /
~20 mB Oxygen
21 Flint /
~210 mB Oxygen
0 installed
Speed Upgrades
8 installed
Speed Upgrades
0 installed
Energy Upgrades
32 kRF storage
16 kRF/t
32 kRF storage
160 kRF/t
8 installed
Energy Upgrades
320 kRF storage
1.6 kRF/t
320 kRF storage
16 kRF/t

The Muffling Upgrade can be installed to reduce the noise.

Recipe[]


Ore-Processing[]

The Purification Chamber processes various materials depending on the tier of the ore-processing system.

Tier 1[]

The Purification Chamber is not needed in a tier 1 ore-processing system.

Tier 2[]

1x Ore
Purification Chamber Oxygen Electrolytic Separator Water
3x Clump Hydrogen
Crusher
3x Dirty dust
Enrichment Chamber
3x "Purified" dust
Energized Smelter
3x Ingot

Tier 3[]

1x Ore
Chemical Injection Chamber Salt or
Hydrogen Chloride
Salt Oxygen
Hydrogen Chloride Chemical Infuser Hydrogen Electrolytic Separator Water
Chlorine Electrolytic Separator Brine Thermal Evaporation Plant Water
4x Shard Sodium
Purification Chamber Oxygen Electrolytic Separator Water
4x Clump Hydrogen
Crusher
4x Dirty dust
Enrichment Chamber
4x "Purified" dust
Energized Smelter
4x Ingot

Tier 4[]

1x Ore
Chemical Dissolution Chamber 100 mB Sulfuric Acid Chemical Infuser 100 mB Water Vapour Decondensentrating Water
100 mB Sulfur Trioxide Chemical Infuser Oxygen
1,000 mB Slurry Sulfur Dioxide
Chemical Washer 5,000 mB Water Chemical Oxidiser
1,000 mB Clean Slurry Sulfur Dust
Chemical Crystalliser
5x Crystal
Chemical Injection Chamber Salt or
Hydrogen Chloride
Salt Oxygen
Hydrogen Chloride Chemical Infuser Hydrogen Electrolytic Separator Water
Chlorine Electrolytic Separator Brine Thermal Evaporation Plant Water
5x Shard Sodium
Purification Chamber Oxygen Electrolytic Separator Water
5x Clump Hydrogen
Crusher
5x Dirty dust
Enrichment Chamber
5x "Purified" dust
Energized Smelter
5x Ingot


GUI and Usage[]

Right-clicking on the Chamber will open its GUI.

The red slot is for the input solid material and the product appears in the blue slot.

The green slot and the fill level indicator on the right side are for the energy. Inside the green slot the player can place e.g. a loaded Basic Energy Cube to power the machine, if no external power supply is connected.

The purple slot is for the consumable.

The upper-left button (called "Side Config") opens the configuration of the cube, where the player can set which side should receive energy as well as receive or eject items. If a side is disabled, no cable will connect on that side. If the player holds the Configurator in their hand, the cube displays a color code on the side the player is looking at. Grey means "Off", green means "Input energy", red means "Input item," and blue means "Output item." Shift-right-clicking will change the configuration of the side selected.

The middle-left button (called "Transporter Config") opens a GUI which allows the player to define specific rules for routing items if mechanical pipes are connected.

The lower-left button will change the displayed energy system between Energy Units, Redstone Flux, Minecraft Joules, and Teslas. The change only affects the display; the energy is still available in all forms inside the system.

The upper-right button opens the upgrade GUI. Here the player can add upgrades such as the Energy Upgrade to improve energy efficiency. Other upgrades include the Speed, Gas, and Muffling Upgrades.

The middle-right button configures the access rights for the Purification Chamber.

The lower-right button changes the Chamber's behavior to Redstone. For example, if the option is set to "High", the Purification Chamber will only operate if it receives a Redstone signal.

"Mekanism"

"name" = ""Navbox Mekanism"" "state" = ""plain""


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