Placing any food item inside the slot with a + will consume it at a rate of 1 item/tick, for each generating Hunger Points equal to the amount of half shanks restored by the food when eaten (for example Apples are worth 4 Hunger Points). Hunger and Nutrition Modules can then be placed in the slot with a - to charge them with the stored Hunger Points at a rate of 4 per tick. These modules can also be placed in the + slot, extracting their Hunger Points to put them inside the machine.
This page was last edited on 29 December 2017, at 15:21.
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