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A mechanic added in GregTech 6 is the addition of five new stats (Alcohol, Caffeine, Dehydration, Sugar, Fat) added to foods from GregTech 6 as well as vanilla Minecraft.

Upon consuming a food item, the player's stats will increase by whatever stats the food has. As each stat increases, the player will gain status effects that increase in strength. Additionally, when a given stat reaches 100, the player will suffer 2 (Heart.svg) points of damage every 50 ticks, typically resulting in death. All 5 stats will decrease by 1 point every 50 ticks to a minimum value of 0.

Alcohol

Level Effects
25
50

75

100

Caffeine

Level Effects
25
50

75

100

Dehydration

Level Effects
25
50
75
100

Sugar

Level Effects
25

50


75


100


Fat

Level Effects
25
50

75

100