'''Beam''' will cause the spell to be cast as a ray, affecting everything within its path. It can be found in the [[Occulus]]'s Offense tab and require an red [[Skill Point]] to be unlocked.
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|compendium=It isn't much of a mental shift to switch from a channeled spell to a beam. The amount of strain, however, is another story. A beam if a much more controlled version of a channeled spell.
'''Beam''' is a ''Shape'' from the [[Ars Magica 2]] mod. It will cause the spell to be cast as a ray, affecting everything within its path. It can be found in the [[Occulus|Occulus's]] Offense tab and require an red [[Skill Points|Skill Point]] to be unlocked.
[[Category:Ars Magica 2]][[Category:Spells]]
[[Category:Ars Magica 2]][[Category:Spells]]
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{{Navbox Ars Magica 2}}
{{Navbox Ars Magica 2}}
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Latest revision as of 15:06, 20 June 2017
This page is about the Ars Magica 2 Beam. For other uses, see Beam.
It isn't much of a mental shift to switch from a channeled spell to a beam. The amount of strain, however, is another story. A beam if a much more controlled version of a channeled spell.
Beam is a Shape from the Ars Magica 2 mod. It will cause the spell to be cast as a ray, affecting everything within its path. It can be found in the Occulus's Offense tab and require an red Skill Point to be unlocked.
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