Translations:GregTech 4/Changelog/16/en

4.00e

 * Added Prospecting ability to the Hard Hammers.
 * Added Nickel Ore. The only vanilla Biome, which spawns it is Extreme Hills (I will likely add it as well to the planned new Clay Block Biome), but its also in other Mods Biomes as always.
 * The Crowbar has now the ability of turning rails etc. of VANILLA Minecraft. When Railcraft is installed, then it will use the Railcraft Functionality as Railcraft overloads Rails.
 * The Rubber Hammer can now turn Powered Rails and those Priming Tracks, on and off.

4.00d

 * Added cheaper Bronze Version of the Advanced Crafting Table, which has no charging Support and a smaller internal Tank.
 * Added Plate Cutting Machine, which cuts Storage Blocks into Plates.
 * Added Plates for various Gem Stones, Redstone and Coal.
 * Added Covers for Wooden Planks.
 * Fixed Electrolyzer being able to output free Buckets for pumped Water.

4.00c

 * Fixed some Bugs.
 * Made the five mentioned vanilla Blocks also minable with vanilla Tools.

4.00b
- The "5 blocks which are unbreakable in Adventure Mode" are the Bed, Sponge, TNT, Hay Bales and Silverfish Rock
 * Added Flint Tools.
 * Added Ways to harvest the 5 Blocks which are unbreakable in Adventure Mode (using Saw, Drill or JackHammer).
 * Added IC² Sounds to most Tools, even the ones you never heard!

4.00a

 * Many Code changes. Some Features are not working, for example the extradamage to certain kinds of Mobs, when using my Tools (Wrench on Golem for example), as the Hook for variable Damage got removed.
 * Translocators are now overclockable, meaning that a fully overclocked one instant pulls out Items.
 * Added the Anvils Hammer Sound to the Hammer when crafting something with it.
 * Added the default Value into the Name of the Configs, in case I change the Default. You can basically scrap your old Dynamic Config File, because everything in there has been renamed due to that.
 * Added the generic Worldgen Parameters to the Config. (Probability, Size, Amount per Chunk, MinY, MaxY)