The Erebus/Changelog

On this page, the changelog for the mod The Erebus can be found. It can also be found on The CurseForge website. This page is almost a direct copy of the changelog on CurseForge, although it has been formatted and properly linked for the wiki.

0.2pre3
Bugfixes
 * Fixed Amber Brick Walls appearing opaque.
 * Fixed Sapling misbehaviour.
 * Fixed Crate GUI textures.
 * Fixed a whole bunch of other things.

Please do report any bugs you find!

0.2pre1
Additions
 * New biomes and sub-biomes
 * Added caves
 * Giant Flowers added to Elysium Biome
 * Cypress trees added to Elysium Biome
 * Added "Hornet of Despair" a double sized random spawn Wasp
 * Added spider sounds to Tarantula
 * Added Smooth Umbertile, Smooth Umbertiles and Umberstone Pillar
 * Removed Firebrat
 * Added Velocity Block
 * Added Rhino Beetle mob as a tamable mount and associated items
 * Added 'Special Items' Tab and tidied creative menu
 * Implemented new block 'eating' AI to Larva and Grasshopper
 * Added Titan Beetle mob as a tamable mount and associated items
 * Added Bot Fly Larva Mob (can only be removed by drinking Beetle juice)
 * Added Blood Snail Mob (not yet implemented)
 * Added Dragon Fly Mob
 * Added Bee mob and associated items (many)
 * Added Sporeling Mob (not yet implemented)
 * Added Crafting recipe for Umber Golem
 * Added Velvet Worm Mob
 * Added Crop Weevil Mob
 * Added Fire Ant Soldier Mob
 * Added Midge Swarm Mob
 * Bucket and Bambucket Of Honey added
 * Bee Taming Amulet added (bees tamed will polinate giant flowers)
 * Honey Comb block added for bees to drop nectar in
 * Jar O'Honey block added as honey storage tank - stores buckets of honey
 * Homing Beecon added as a programmable compass
 * Double Height plants added to biomes (pre - 1.7!)
 * Various small plants and mushrooms added
 * Powered Glider added (uses redgem blocks as fuel) - Yup, sort of flight
 * Block Extractor added for those hard to reach blocks ;)
 * Lots of other additions blah, blah, blah...
 * We recommend installing NEI
 * Alternatively constantly bug Dylan because he is to lazy to make a decent changelog!

Changes
 * Tweaked Beetle hit box size and position
 * Some biomes are more rare than others
 * Exoskeleton armour can now be repaired on anvils
 * Wasp Nest Stairs have the same hardness as the block
 * Logs are smeltable into charcoal
 * Bamboo Torches now are breakable from both blocks
 * Removed Bamboo from Beetle Larva 'eating'
 * Changed the way Glowing Jars are rendered
 * Removed Exoskeleton from any mob that is not deemed a Beetle
 * Antlions will attack Ants
 * Wasp AI has had complete overhaul (no one would even notice)
 * Bot Fly's may now infect you with larva
 * Lots of other things we can't remember

Bugfixes
 * Erebus logs, planks, leaves and some other blocks catch on fire
 * Leaves now give correct metadata values when picked
 * Bamboo torches now render correctly
 * Erebus had same terrain as Nether
 * Biomes no longer have stripes of tiny biomes at biome borders
 * Fixed biome decoration generating 16 blocks off
 * Fixed Scorpion (and Dragonfly) health being displayed whilst grappled