User:Lykrast

Minecraft player since the good ol' days of Alpha, modded player since Beta, got into tech and magic mods in release 1.7.10, made an obscure mod in 1.6.4 and started doing some real mods in 1.12.

Sandbox

Mods that I made

 * Defiled Lands

Some mods that I love

 * Forestry
 * Immersive Engineering
 * Botania
 * Astral Sorcery
 * Refined Storage
 * Blood Magic

Mods that I significantly documented

 * Defiled Lands
 * Deep Resonance
 * Nature's Compass
 * Sonar Core
 * Chest Transporter
 * Calculator
 * Karat Garden
 * Salty Mod
 * Felling
 * Veining
 * Integrated REST
 * Water Strainer

A noticeable amount

 * Astral Sorcery
 * Lycanite's Mobs
 * Integrated Dynamics
 * Integrated Tunnels

A little

 * Roots
 * Factory Tech
 * NuclearCraft
 * Cyberware
 * Roots 2

Mods that I need to get my ass off and finish documenting

 * Defiled Lands
 * Calculator
 * XNet
 * Salty Mod
 * Integrated Dynamics
 * Integrated Tunnels
 * Integrated REST

Tiny

 * Similsax Transtructors
 * The Weirding Gadget
 * Comforts
 * Combustive Fishing

Small

 * Scannable
 * Glass Hearts
 * Colossal Chests
 * Hatchery
 * Primitive Mobs
 * Compact Machines
 * Animalium
 * Reptile Mod
 * Simple Storage Network
 * Extended Crafting (mostly a modpack mod so most of it isn't used for anything)

Medium

 * Powered Thingies
 * Gadgetry
 * Core
 * Machines
 * Transmission
 * Runes of Wizardry + Classic Dusts Pack
 * Evilcraft
 * VoidCraft
 * Techguns 2
 * LightningCraft
 * Survivalist

Big

 * PneumaticCraft: Repressurized
 * RealWorld
 * Heat And Climate
 * Futurepack
 * Rockhounding Mod: Core (library so very small)
 * Rockhounding Mod: Rocks
 * Rockhounding Mod: Surface
 * Rockhounding Mod: Ore Tiers (smallest)
 * Rockhounding Mod: Chemistry (most complex)

Pending evaluation/Alpha

 * Wizardy Mod (early alpha, subject to major changes)
 * Extreme Energy (pending a personal review to evaluate it)
 * Crossroads MC (pending a personal review to evaluate it)
 * Electroblob's Wizardry (pending personal review, looks reaaaal big)