Flim Flam

The Flim Flam Enchantment is an enchantment added by. This enchantment is applied to any armor piece (and weapons ) up to level IV. It will bring bad luck to other players while the enchanted armor is equipped. Players with access to cheat commands can also target a player with the enchantment's effects with the /flimflam  command, and change a player's luck with /luck [amount].

Effects
Bad luck can cause these effects:
 * Add on random items.
 * Spawn (with 0 blast radius).
 * Cause negative potion effects such as Blindness and Nausea. It can also give Jump Boost and Speed. These effects have extremely short duration, but very high potency (around level 50).
 * Encase the attacker in when they put down es.
 * Shuffle their inventory.
 * Make about 30% mobs in a 20x20x20 centered around the attacker invisible.
 * Cause them to drop their items.
 * Add some random lore to their items' tooltips.
 * Make them mount nearby mobs (except and Creepers).
 * Rename mobs in a 20x20x20 area around them.
 * Change the color of sheep in a 20x20x20 area around them.
 * If they are surrounded by air on all sides, creates an platform 100 blocks above the ground and teleports them there.
 * Throw s in a random direction.
 * Play random sounds.
 * Spawn a Squid with a custom name and make it your hat.
 * Teleport them randomly by throwing an as if it were thrown by them.
 * Spawn in 0-durability items with random enchants (possible exploit with the, the  , and  ).

The effects have different weights, meaning some are more common than others, which is inversely proportional to the severity of the effect. As effects are applied to a player, their bad luck will gradually decrease. Presumably, a player's luck worsens with a higher-tiered enchantment and the more armor pieces it is applied to.