Translations:Getting Started (GregTech 6)/37/en

Note :  Initially Molds have no pattern in them. The shape of item created by a Mold is determined by what shape is Chiseled into it in the world: molds are GUI-less too. Molds have 25 spaces within them, which must be knocked out in specific patterns to yield specific items; if an invalid pattern is given, the Mold will instead produce a number of Nuggets. The page on has a full list of all valid patterns, and there is an in-game book that lists all of them (books drops by zombie villagers and can be found in dungeons). To chisel a pattern into a Mold, right-click on its inner area with a Chisel. The chiseled piece will be knocked out of the Mold. Also note that removing Molds with a pickaxe should be made with caution because a mold entity that "jumps" in a crucible will be turned into Ceramic Scrap, rendering it useless. Preferably remove them with a or Wrench as they have an auto-pickup feature.