Module:Infobox/armor

local p = {}

p.docLead = [=[ This one is for armors ]=]

p.format = { {		title = {arg="name", desc=[=[ The title that will be displayed at the top of the info box. ]=]},		{		},		{			{[=[ Mod ]=], {arg="mod", desc=[=[ The mod the armor set belongs to. Always refer to the main page of the mod. Please do not use version numbers like "Flaxbeard's Steam Power 0.28.0"; just use the regular name instead. (Will detect page language and link to respective languages) ]=]}} },		{			{[=[ Total armor rating ]=], {arg="totalarmor",type="templateCall",template="Armor",desc=[=[ The total armor rating of the armor. Include only the number, as it will interface automatically with Armor. ]=]}},			{[=[ Total armor toughness ]=], {arg="totaltoughness", desc=[=[ The total toughness rating of the armor ]=]}}, {[=[ Repairable with ]=], {arg={"setrepair"}, desc=[=[ The repair item or block for the armor set icon image. Use Gc or O. ]=]}} }	},	{		name="Head", title=[=[ Head ]=], {			,			,			{[=[ Armor rating ]=], {arg="headarmor",type="templateCall",template="Armor",desc=[=[ The armor rating of the armor. Include only the number, as it will interface automatically with Armor. ]=]}},			{[=[ Armor toughness ]=], {arg="headtoughness", desc=[=[ The toughness rating of the armor ]=]}}, {[=[ Durability ]=],{arg="headdurability",desc=[=[ The durability of the armor piece. ]=]}},			{[=[ Enchantability ]=], {arg="headenchantability", desc=[=[ The enchantability, or how powerful enchantments will be, for this armor. ]=]}}		}	},	{		name="Chest", title=[=[ Chest ]=], {			,			,			{[=[ Armor rating ]=], {arg="chestarmor",type="templateCall",template="Armor",desc=[=[ The armor rating of the armor. Include only the number, as it will interface automatically with Armor. ]=]}},			{[=[ Armor toughness ]=], {arg="chesttoughness", desc=[=[ The toughness rating of the armor ]=]}}, {[=[ Durability ]=],{arg="chestdurability",desc=[=[ The durability of the armor piece. ]=]}},			{[=[ Enchantability ]=], {arg="chestenchantability", desc=[=[ The enchantability, or how powerful enchantments will be, for this armor. ]=]}}		}	},	{		name="Legs", title=[=[ Legs ]=], {			,			,			{[=[ Armor rating ]=], {arg="legsarmor",type="templateCall",template="Armor",desc=[=[ The armor rating of the armor. Include only the number, as it will interface automatically with Armor. ]=]}},			{[=[ Armor toughness ]=], {arg="legstoughness", desc=[=[ The toughness rating of the armor ]=]}}, {[=[ Durability ]=],{arg="legsdurability",desc=[=[ The durability of the armor piece. ]=]}},			{[=[ Enchantability ]=], {arg="legsenchantability", desc=[=[ The enchantability, or how powerful enchantments will be, for this armor. ]=]}}		}	},	{		name="Feet", title=[=[ Feet ]=], {			,			,			{[=[ Armor rating ]=], {arg="feetarmor",type="templateCall",template="Armor",desc=[=[ The armor rating of the armor. Include only the number, as it will interface automatically with Armor. ]=]}},			{[=[ Armor toughness ]=], {arg="feettoughness", desc=[=[ The toughness rating of the armor ]=]}}, {[=[ Durability ]=],{arg="feetdurability",desc=[=[ The durability of the armor piece. ]=]}},			{[=[ Enchantability ]=], {arg="feetenchantability", desc=[=[ The enchantability, or how powerful enchantments will be, for this armor. ]=]}}		}	} }

p.examples = { {[=[ ]=]} }

return p