TSON Craft

TSON Craft is a hardcore survival mod that was originally a tech, magic and survival mod before being split up into TSON Craft (a hardcore survival only mod), Lord Craft (the magic third) and Omega Craft (the tech third). TSON Craft 1 to 4 (1.8.9 to 1.11.2) are the combined survival, magic and tech features, while TSON Craft 5 (1.12.2) is only the survival features as Lord Craft 2 and Omega Craft 3 were developed enough on 1.11.2 and 1.12.2 at that point.

Getting Started Guide
=TSON Craft 1 to 4 (1.8.9 to 1.11.2)= In these versions of TSON Craft the player won't be effected by the survival features (they are disabled by default and can be toggled in a config, this is more the case in TSON Craft 3 for 1.10.2 but is on by default with TSON Craft 1 and 2 for 1.8.9 to 1.9.4). The player is required to make Cave tier machines. The Crusher for doubling ores, furnace for smelting and the plate former for crafting plates. The player needs to use coal or other combustible materials to add fuel to the machines, and feeding the resources to the machines (no GUI is included with these machines unlike the powered ones)

=TSON Craft 5 (1.12.2)= This version of the mod focuses on making the Crafting Table more difficult to make (leaving most of the player's experience 2x2 crafting recipes) smelting ores/glass, making tools with heads and tool rods along with finding suitable food.

The player can make Wooden tools with a tool head and stick along with string (tool heads/bow limbs are needed for the Pick, Axe, Shovel, Sword, Hoe and Bow). The player can acquire String from 4 Leaf blocks in the 2x2 crafting grid (one of the few recipes to assist the player/fill in gaps, similar will apply to Slimeballs later). As Iron is a ways off the player can make Wooden Shears to break leaves and shear sheep but they only last a few points of durability.

Once the player makes Stone tools with Stone Tool Heads/Tool Rods and String (made with 4 leaf blocks) they can eventually mine Iron. Once the player acquires Iron they need to make Metallic Blends before they can make ingots (as a furnace is not possible at this stage), to do this they need to break it down first. This can be achieved with making Glass Composite (crafted with 2 Clay and 2 Sand, and can be smelted to make Glass blocks by clicking in lava with the Composite in hand) and Gunpowder to make TNT in a 2x2 crafting grid.

After crafting the TNT, they need to combine a TNT block, a Torch or Coal (either can be used), Flint and the Ore to make the ore into the Metallic Blend (iron or gold are the default ores supported but if the player has Omega Craft installed Copper, Tin, Lead, Silver and Aluminium ores are available). Once the player has the Metallic Blend they can simply find a Lava source and right click it in the lava to smelt the dust.

With the iron Metallic Blend smelted to ingots the player can now make Iron Tool Heads, Tool Rods and use Slime (can be crafted with 1 String, 1 Rotten Flesh, 1 Cay Ball and 1 Spider Eye) instead of String to bind the tools (this applies to Iron, Gold and Diamond). The player can use the Metallic Blend in any other crafting or smelting recipes just like other Ore Dusts as it is Forge Ore Dictionary compatible.

The player can make Cave Chests for storage (3 tiers) using Wood Catalysts as regular Chests are only craftable with a 3x3 crafting table making them out of reach. Making stairs is also possible but with a Stair Table, while it has a 3x3 crafting grid it can only be used to make Stairs and Slabs.

Once the player has access to iron they will need to make a Cave Basin (3 tiers, each unlocked with a Cave Basin placed on Grass blocks, Netherrack or End Stone). Using the Cave Basin (made with 2 Buckets, a Cauldron, 2 Slimeballs and 1 Redstone dust) they can make Runic Essences or Wine (if they have Grapes collected from Villages).

Each Basin can make a different tier of Runic Essence and Book of Knowledge (3 tiers offering Runic Dust, Crafting Tables, further Book of Knowledge tiers, Dyes, different Wool colours, Gold, Diamond, Iron, Obsidian, Gravel, Clay balls, Cobblestone, Mob Heads and Skulls along with Spawn Eggs and the Nether Star as available recipes depending on the tier).

The player will also want a Cave Evaporator, this is needed to empty the Bottles of Runic Essence the player makes on the Cave Basin and evaporating the contents into Runic Dusts (Nature, Light and Energy). The Books of Knowledge and Runic Dusts allow the player to make different resources, some useful like the Crafting Table while others a way to get access to additional resources through transmutation (just a Book of Knowledge and certain resources in a crafting grid).

With the Cave Basin the player will want to use water from a Bucket and any Seeds to make the Nature Runic Bottle of Essence, evaporated it on the Evaporator and made a Nature Book of Knowledge to make crafting tables opening up access to other recipes. If the player wants to make the other Book of Knowledge tiers they will need to go to the Nether and End and put a Cave Basin on Netherrack and End Stone to upgrade them. These are optional however but a useful way to access more resources.

On the player's travels they will likely want to make Armour, before they have access to iron the player can make Wooden Armour from Wood Catalysts (requiring Wood from any type and Leather). Being better than Leather in protection but the same in durability. These Wooden Armours can also be upgraded with Quartz to make Quartz Reinforced Wooden Armour, this tier has more durability than Gold but less than Chain, while the protection is higher than both Chain and Iron but weaker than Diamond.

Trivia:

 * The name TSON comes from the Mod Creator's concepts based on an unreal engine project they made, as stated by the quote from the original creator: "This mod based on concepts from my unreal engine project TSON, the mod aims to provide an entertaining experience allowing the player to dive in and out of technology or magic at will. To provide utilities as well as simple cosmetics."


 * Many features from the magic and tech side of TSON Craft were removed and never carried over to the Lord Craft and Omega Craft. The magic aspects changed were the runes having a different purpose, where the original was for casting spells that were stored on paper and able to swap out the element they were using in a rune, these were changed to being used for word spelling research (along with many paths of different spells based on elements) in Lord Craft, and mage boss battles the player would defeat for an unlimited item of that boss's power. The tech aspects removed were the Cave tier Crusher, Furnace and Plate Former that ran on coal the player fed them by hand which the player needed (besides using another mod) before making powered machines in TSON Craft 3 (1.10.2) due to them being crafted with plates (this was changed to a hammer the player used to make bronze tier plates and the plate former machine). Along with the Cave biome which was the only location for Magmite and Cave Magmite along with many colours of Infused Cave Stone (used to make a Magmite Reactor that would convert machines into Magmite ones) before being changed to only appear at lower levels of the Overworld in Omega Craft and for the Magmite Reactor being used as a Nuclear Reactor type power generator instead.


 * In older versions of the mod (before TSON Craft 5), the modid name was cavecraft instead of tsoncraft.


 * Copper, Tin, Silver, Lead, Aluminium, Electrum, Steel and a tools were possible to make with the hardcore survival mode applied


 * During TSON Craft 3 and 4 (1.10.2 and 1.11.2), there were features that allowed disabling the pre-1.9 combat system among world generation of the ores, cave biome, rune inlay crafting, the purple matter/elemental tier tools, the 'long and tedious start' (the hardcore survival recipe option) and the Transmutation system in the configs, this was later removed in TSON Craft 5 (1.12.2) to focus more on the hardcore survival elements and the new direction of the magic and tech features in Lord Craft and Omega Craft.


 * In the TSON Craft 2 to 4 versions (1.9 to 1.11.2) Wild Carrots and Potatoes could be found, making them more accessible to find if a player didn't find a village and giving the player food source that is helpful in the beginning of the hardcore survival TSON Craft provides (if they enabled it in the configs)