Twilight Forest Progression

In version 2.1.0 of Twilight Forest, a configurable option was added to toggle a linear progression in the mod, which can be enabled by toggling the gamerule tfEnforcedProgression to true/false. Bosses and dungeons will be in a set order. Attempting to visit areas and dungeons out of order will be prevented by barriers or detrimental effects. In version 2.3.4 the /tfprogress command was added which can skip certain progressions however it will not grant certain items associated with bosses which might still be needed.

Not all dungeons and bosses are linear. Hedge Mazes, Hollow Hills, Quest Groves, and small areas are not in the progression. These areas can be completed and looted on sight, rather than having to complete other dungeons before.

Avoiding progression
Getting out of the progression system can have several effects that help to push players back into the system.


 * Area Protection: Dungeons and other areas that are locked will be protected. Blocks will be unbreakable, chests will be locked, and monsters will not take damage.
 * Biome Protection: Biomes may be completely protected as well as areas or dungeons. When the player is in a protected biome, tendrils will appear on the edges of the screen. There is more information on each individual biome further below in the guide.

Progression
As possibly guessed, the first part of the progression is creating the Twilight Forest portal. Creating a base in the dimension is suggested, but definitely not required. Magic Maps and minimap mods can be very helpful utilities for locating dungeons and biomes.

Forest
The first bosses in the progression are spawned randomly in the forest. There can be more than one of these bosses on a single map, and killing more than one will not affect the progression.

Forest bosses are typically in the center of biomes.

Naga
The Naga can be found in the Naga Courtyard. Killing it and touching a scale will allow the player to enter the next area. As you kill the Naga, he will get shorter and shorter until it gets to his head. When you kill the Naga he drops scales and a Naga trophy.

Twilight Lich
The Twilight Lich can be found in the Lich Tower. Killing it and getting a scepter will allow the player to enter the swamp, and the dungeons inside of it.

Swamp
The next stage in Twilight Forest progression is the Twilight Swamp. The Twilight Lich is required to defeat before entering this phase. Entering this stage before the Twilight Lich is defeated will inflict Hunger.

Minoshroom
The Minoshroom can be found in Labyrinths, which are found in the Twilight Swamp biome. Natural entrances can be found through caves, or the small hills found in the surface that lead directly to the center. The goal of this dungeon is to kill the Minoshroom. Killing it and eating one of the dropped Meef Stroganoff will allow the player to enter the Fire Swamp.

Hydra
The Hydra can be found in the Hydra Lair in the middle of a Fire Swamp. Killing it and obtaining Fiery Blood from it will allow the player to enter the Dark Forest.

Dark Forest
The third stage in Twilight Forest progression is the Dark Forest biome. Added to its already extreme darkness, players will have Blindness inflicted on them unless they have defeated the Hydra first. This can be circumvented if the player is wearing a helmet with a Night Vision enchantment.

Knight Phantom
The Knight Phantom can be found in the Goblin Knight Stronghold underneath Dark Forests. Before being able to enter the stronghold, the player must find a room with a Trophy Pedestal. On the pedestal, they must place any trophy. When placed the shield around the stronghold will be removed.

The player then needs to go through the stronghold until the Knight Phantom is found. When killed it will allow access to the Dark Tower.

Ur-ghast
The Ur-ghast can be found in the Dark Tower, which is in the middle of the Dark Forest. It is found at the top of the tower, along with many other monsters, such as Carminite Ghastlings, Towerwood Borers, and Carminite Golems. Killing it will allow to continue to the snow stage. Its fiery tears must be dropped and picked back up in order to progress.

Snowy Forest and Glacier
The fourth stage in Twilight Forest progression is in the Snowy Forest and Glacier biomes. If entered before completing previous stages, the player will freeze and move much slower than in other biomes.

Alpha Yeti
The Alpha Yeti is found in the Yeti Lair, in the center of Snowy Forest biomes. There are four natural entrances. Inside the lair are many Yeti packs. Killing the Alpha Yeti and obtaining the Alpha Yeti Fur will unlock the Glacier biome.

Snow Queen
The Snow Queen is found in the Ice Tower (also known as the Aurora Palace), which is found in Glacier biomes. This is the final stage of the Snowy Forest and Glacier, and when complete, will allow the player to move onto the final stages of progression.

Final stages
There are three final stages of progression: Troll Cave, Thornlands, and Castle. These stages will be in the order provided previously, though the final is not yet implemented into the mod.

Troll
The Cave Troll and Giant Miner can be found in the Troll Cave. To complete this achievement, the player must obtain the Lamp of Cinders. This stage will allow for the player to advance to the Thorns stage.

Thorns
The Thornlands stage is the final functioning stage in Twilight Forest. It is completed by obtaining either a Thorns block, or a Green Thorns block. This allows the player to move onto the final stage of progression.

Final Castle
The Final Castle is the final stage of progression in Twilight Forest. In the current version, there is no boss residing within.