Module:Navbox/Draconic Evolution/zh-cn

local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l) local de = l{"Draconic Evolution", [=[Draconic Evolution（龙之进化）]=]}

local blocks = [=[方块]=] local devices = [=[设备]=] local storage = [=[存储方块]=] local misc = [=[杂项]=] local legacy = [=[旧版]=]

local tools = [=[工具与护甲]=] local draconic = [=[Draconic（龙）]=] local wyvern = [=[Wyvern（双足飞龙）]=] local fluxcapacitor = [=[RF存储]=] --(misc) --(legacy)

local items = [=[物品]=] local cores = [=[核心]=] local upgradekeys = [=[升级核心]=] local itemsmisc = [=[零件与杂项]=] --(legacy)

--(misc) local terrain = [=[地形]=] local entities = [=[实体]=] local guides = [=[教程]=] --(misc)

return navbox{title = de, mod = "DE", modname = "Draconic Evolution", group{name = "blocks", title = blocks, list{title = devices, ni{"Admin Dislocator"}, ni{"Advanced Entity Detector"}, ni{"Basic Fusion Crafting Injector"}, ni{"Celestial Manipulator"}, ni{"Chaotic Fusion Crafting Injector"}, ni{"Creative RF Source"}, ni{"Disenchanter"}, ni{"Dislocator Pedestal"}, ni{"Dislocator Receptacle"}, ni{"Draconic Fusion Crafting Injector"}, nid{"Energy Core"}, ni{"Energy Core Stabilizer"}, ni{"Energy Infuser"}, ni{"Energy Pylon"}, nid{"Entity Detector"}, ni{"Fusion Crafting Core"}, nid{"Generator"}, ni{"Mob Grinder"}, ni{"Potentiometer"}, nid{"Rain Sensor"}, ni{"Wyvern Fusion Crafting Injector"} },		list{title = storage, ni{"Awakened Draconium Block"}, ni{"Charged Draconium Block"}, ni{"Draconium Block"} },		list{title = misc, l{"Chaos Crystal", [=[混沌水晶]=]}, ni{"Dislocator Receptacle"}, ni{"Draconium Ore"}, ni{"Nether Draconium Ore"}, ni{"Ender Draconium Ore"}, ni{"Draconium Infused Obsidian"}, nid{"Portal"} },		list{title = legacy, ni{"Admin Dislocator"}, ni{"Advanced Energy Relay"}, ni{"Advanced Energy Transceiver"}, ni{"Advanced Player Detector"}, ni{"Advanced Wireless Transceiver"}, ni{"Creative Key Stone"}, ni{"Distortion Flame"}, ni{"Draconic Chest"}, ni{"Draconic Reactor Core"}, ni{"Energy Relay"}, ni{"Energy Transceiver"}, ni{"Fluid Gate"}, ni{"Flux Gate"}, nid{"Particle Generator"}, nid{"Player Detector"}, ni{"Reactor Energy Injector"}, ni{"Reactor Stabilizer"}, ni{"Resurrection Stone"}, ni{"Stabilized Mob Spawner"}, ni{"Sun Dial"}, ni{"Upgrade Modifier"}, nid{"Weather Controller"}, ni{"Wireless Energy Transceiver"} }	},	group{name = "tools", title = tools, list{title = draconic, ni{"Draconic Axe"}, ni{"Draconic Boots"}, ni{"Draconic Bow"}, ni{"Draconic Chestplate"}, ni{"Draconic Helm"}, ni{"Draconic Hoe"}, ni{"Draconic Leggings"}, ni{"Draconic Shovel"}, ni{"Draconic Staff of Power"}, ni{"Draconic Sword"}, ni{"Draconic Pickaxe"} },		list{title = wyvern, ni{"Axe of the Wyvern"}, ni{"Bow of the Wyvern"}, ni{"Pickaxe of the Wyvern"}, ni{"Shovel of the Wyvern"}, ni{"Sword of the Wyvern"}, ni{"Wyvern Boots"}, ni{"Wyvern Chestplate"}, ni{"Wyvern Helm"}, ni{"Wyvern Leggings"} },		list{title = fluxcapacitor, ni{"Creative Flux Capacitor"}, ni{"Draconic Flux Capacitor"}, ni{"Wyvern Flux Capacitor"} },		list{title = legacy, ni{"Box of Safety Matches"}, ni{"Charm of Dislocation"}, ni{"Crystal Binder"}, nid{"Ender Arrow"}, ni{"Enhanced Charm of Dislocation"}, ni{"Safety Match"} }	},	group{name = "items", title = items, list{title = cores, ni{"Awakened Core"}, ni{"Chaotic Core"}, ni{"Draconic Core"}, ni{"Draconic Energy Core"}, ni{"Wyvern Core"}, ni{"Wyvern Energy Core"} },		list{title = upgradekeys, ni{"Upgrade Key (Arrow Damage)", "Upgrade Key (Arrow Damage)", [=[箭矢伤害]=]}, ni{"Upgrade Key (Arrow Speed)", "Upgrade Key (Arrow Speed)", [=[箭矢速度]=]}, ni{"Upgrade Key (Attack AOE)", "Upgrade Key (Attack AOE)", [=[范围攻击]=]}, ni{"Upgrade Key (Attack Damage)", "Upgrade Key (Attack Damage)", [=[攻击伤害]=]}, ni{"Upgrade Key (Dig AOE)", "Upgrade Key (Dig AOE)", [=[范围挖掘]=]}, ni{"Upgrade Key (Dig Speed)", "Upgrade Key (Dig Speed)", [=[挖掘速度]=]}, ni{"Upgrade Key (Draw Speed)", "Upgrade Key (Draw Speed)", [=[拉弓速度]=]}, ni{"Upgrade Key (Jump Boost)", "Upgrade Key (Jump Boost)", [=[跳跃提升]=]}, ni{"Upgrade Key (Movement Speed)", "Upgrade Key (Movement Speed)", [=[移动速度]=]}, ni{"Upgrade Key (RF Capacity)", "Upgrade Key (RF Capacity)", [=[RF容量]=]}, ni{"Upgrade Key (Shield Capacity)", "Upgrade Key (Shield Capacity)", [=[护盾充能]=]}, ni{"Upgrade Key (Shield Recovery)", "Upgrade Key (Shield Recovery)", [=[护盾恢复]=]}, },		list{title = itemsmisc, ni{"Advanced Dislocation"}, ni{"Awakened Draconium Ingot"}, ni{"Awakened Draconium Nugget"}, ni{"Chaos Shard"}, ni{"Large Chaos Fragment"}, ni{"Small Chaos Fragment"}, ni{"Tiny Chaos Fragment"}, ni{"Dislocator"}, ni{"Draconium Dust"}, ni{"Draconic Evolution Information Tablet"}, ni{"Draconium Ingot"}, ni{"Draconium Nugget"}, ni{"Dragon Heart"} },		list{title = legacy, ni{"Awakened Item Dislocator"}, ni{"Item Dislocator"}, nid{"Key"}, ni{"Mob Soul"}, ni{"Reactor Stabilizer Focus Ring"}, ni{"Reactor Stabilizer Frame"}, ni{"Reactor Stabilizer Inner Rotor"}, ni{"Reactor Stabilizer Outer Rotor"}, ni{"Reactor Stabilizer Rotor Assembly"} }	},	group{name = "misc", title = misc, list{title = terrain, l{"Comets", [=[卫星岛]=]}, l{"Chaos Island", [=[ 混沌之岛 ]=]} },		list{title = entities, l{"Chaos Guardian", [=[混沌守卫]=]} },		list{title = misc, l{"Achievements (Draconic Evolution)", [=[成就]=]} },		list{title = guides, l{"Getting Started (Draconic Evolution)", [=[新手指南]=]}, l{"Draconic Evolution Reactor Guide", [=[反应堆搭建指南]=]}, l{"Draconic Evolution: Storing Energy", [=[能量存储]=]} }	}, }

end return p