Spirit World/de

Die Geisterwelt (engl. Spirit World)ist eine alternative Dimension, die durch die Mod hinzugefügt wurde. Sie erscheint als ein Spiegel der in der Topographie. Wenn ein Spieler die Geisterwelt betritt, lässt er die meisten seiner Ausrüstungsgegenstände und Inventarobjekte zurück; wenn installiert ist, werden alle ausgerüsteten Werkzeuge übernommen. Die Geisterwelt ist die einzige Quelle für, und den , wobei letzterer von s fallen gelassen wird. Die Verwendung von auf Pflanzen kann in dieser Dimension zu  führen.

Darüber hinaus kann das nur in der Geisterwelt geschaffen werden. Zirkelmagie funktioniert nicht in der Geisterwelt, und gibt es in dieser Dimension nicht.

=Eintritt in die Geisterwelt== Der Eintritt in die Geisterwelt kann auf verschiedene Weise erfolgen. Ein Spieler kann einen essen, einen  trinken oder durch ein  gehen.

When a player enters the Spirit World, they will enter in either a Dream, or a Nightmare—the latter is more common, especially without proper Dream Weavers. There are also, which are much harsher than normal nightmares. Information about them can be found at the bottom of this article.

Nightmares will force the monster to spawn, stalk, and attack the player when they are in the world. Nightmares are perpetually in nighttime and Dreams are perpetually in daytime. s will always stay in the player's inventory, along with.

The chance of a Nightmare occurring can be reduced by setting up a proper environment around the player. A variety of different blocks have different effects on whether the player will experience a nightmare or not. Blocks within an eight-block radius (including those on the vertical axis) of the player can have an impact. The table below describes how much different blocks increase or decrease the chance for a nightmare, and the maximum number of blocks of this type which can have an effect. The chance will only be modified if a is within range.

Exiting the Spirit World
When a player dies in the Spirit World, they will return to the Overworld. An can also be used to return. If the body of a player travelling in the Spirit World is slain in the Overworld, the player will be forcefully awoken.

The player's equipment in the Spirit World is retained upon returning. Icy Needles will always stay in the player's inventory. Wispy Cotton, Disturbed Cotton, Mellifluous Hunger, and Brews of Flowing Spirit can pass through from the Spirit World to the Overworld but not the other way around.

Manifestation
The can be used to improve traveling between the Spirit World and the overworld. If a player has used the Rite of Manifestation, they can enter and exit through s.

Demonic Nightmares
Demonic Nightmares are a form of Nightmare that will involve fiery rain and. To enter a Demonic Nightmare, the player must drink a near a, a pool of , and a placed. There is only a small chance that a demonic nightmare will occur.