ArmorPlus/Changelog/de

1.18.1-18.0.2 (BETA)

 * Fixes blocks being unbreakable
 * Added tool requirements for different blocks and corrected some loot drops (these changed in 1.17/1.18 so had to adapt).
 * all blocks for the time being, require pickaxes, ores have different tool requirement depending on the type they are on

1.18.1-18.0.1 (BETA)

 * Fixes all advancements and recipes being given to the player upon picking up any item.
 * Fixes all arrows not having correct ability descriptions.
 * Fixes all bows not having a correct drawing animation texture.
 * Fixes trophy blocks not having a correct special renderer.
 * New Ore Generation settings for Lava/Frost Crystals:
 * Stone will now only spawn from Y: 0 to Y: 200, can only replace stone, air exposure is 0.5 (50%)
 * Obsidian will now only spawn from Y: -30 to Y: 0, can only replace deepslate, air exposure is 0.3 (30%)
 * Compressed will now only spawn from Y: -60 to Y: -30, can only replace deepslate, air exposure is 0.1 (10%)
 * Fixed maces not having a texture and causing crashes on right/left click.
 * Added the following COMMON configs
 * Special Effect Toggles (enable/disable armor & weapon effects for each material)
 * When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on abilities when they have been disabled.
 * World Gen Values and Toggles (enable/disable, veinSize, exposure, minY, maxY, etc) for each Ore.

1.18.1-18.0.0 (BETA)
Portiert auf 1.18.1


 * Items (Armors, Weapons, Blocks, Arrows, Souls, Materials, Etc), Effects (Buffs, Debuffs)
 * World Gen is unstable (unfinished, and most likely doesn't work)
 * Biomes are unstable as well
 * 3D Models for some items will be broken
 * Entities (except arrow entities) aren't added yet, next release

1.16.5-16.6.0

 * Added the following COMMON configs
 * Special Effect Toggles (enable/disable armor & weapon effects for each material)
 * When a toggle is turned on, the effects of the set will be disabled, tooltips will show (DISABLED) on abilities when they have been disabled.
 * World Gen Values and Toggles (enable/disable, veinSize, exposure, minY, maxY, etc) for each Ore.
 * Fixed Natural Immunity effects having bubbles.

1.16.5-16.5.2

 * Added a localization entry for "armorplus.buff.fire_extinguish"
 * Fixed an issue where Natural Immunity wouldn't provide any effects.

1.16.5-16.5.1

 * Changed mod's short description to more accurately represent the mod and what it does.
 * Fixed crashes related at empty buff lists, which were causing all non effect armors to cause crashes.
 * Removed any and all configs related to the armors directly (didn't actually work so there was no point in them), kept the world gen configs.

1.16.5-16.5.0

 * Removed strays from the possessed grounds and valley of souls spawns list.
 * Made all modded biomes 5x rarer than before (0.05 chance to 0.01 chance).
 * Removed "Thank you cake" reward on world start.
 * Infused Lava tools now use obsidian sticks instead of regular sticks for their recipes.
 * Super Star Armor now provides Fire Resistance as well (and Fire Extinguish which removes any visual fire).
 * All armor bases now require a core in their crafting recipe:
 * Guardian Bases: Prismarine
 * Super Star Bases: Nether Star
 * Ender Dragon Bases: Dragon Breath
 * Slayer Base now requires all the mentioned above bases (Guardian, Super Star, Ender Dragon) alongside some ultimate material to be crafted.
 * Introduced slayer bases for weapons and tools.
 * Slayer armor and tools will now retain all of its material's powers and claim them as their own.
 * Increased the attack damage done by tools by 1.5 intervals.
 * The current iteration of Obsidian Armor is now renamed to Enriched Obsidian Armor and will provide additional toughness level.
 * Slightly buffed the durability of the Slayer Armor, Enriched Obsidian Armor and its tools
 * Added Wither Immunity to the Ender Dragon Armor like in 1.12.2
 * Frost Armor's Fire Weakness adds another 5 seconds to any fire damage taken.
 * Infused Lava Armor's Water Weakness halves all your underwater breathing air by 2 for each tick.
 * Removed Herobrine.
 * Added some more functionality to the **Unknown** enchantment
 * SPOILER ALERT:
 * Wearing a metal helmet during a thunderstorm has a 25% chance to spawn a harmless thunder on top of the player.
 * Using a bow with the enchantment on will spawn a sequential line of lightning bolts, eats 10 durability per summoned lightning bolt per tick.
 * Attacking with a trident with the enchantment, 5 lightning bolts will spawn surrounding the target (may damage you in the process).
 * A few more

1.16.5-16.4.1

 * Fixed a bug causing flight and water weakness to not work.
 * Note: Configs might not work as intended, please ignore them for now.

1.16.5-16.4.0

 * From now on, supporting only 1.16.5+
 * First official major release after the 1.12.2 releases.
 * Minimum required forge version 36.0.42
 * Added 3 new biomes (Frozen Plains, Valley of Souls and Possessed Grounds)
 * Re-Added Trophy Blocks, drops enabled for the boss entities (Elder Guardian, Wither Boss, Ender Dragon) and the current wip A+ bosses
 * Added Lava Shards & Frost Shards, they can be turned into crystals using 3x3 shards
 * Added Castle & Colored Brick Stairs & Slabs with recipes to match them
 * Added Snow Bricks (crafted using 2x2 Snow blocks), Stairs (crafted like regular stairs) and Slabs (crafted like regular slabs)
 * Added Frost Wolves (Tamable, Wild, Aggressive), Frost Wolf Alphas (Untamable, Wild, Hostile, Pack-Leaders) drop hide.
 * Added Boreas, a minotaur like monster that inhabits the "Frozen Plains" biome, it's aggressive and very wip.
 * Changed the hardness and harvest level of the lava & frost crystal ores and their drops for each variant.
 * Stone: Now drop 1-2 shards, require Iron Pickaxe or higher harvest level, fastest to mine.
 * Obsidian: Now drop 3-7 shards, require Diamond Pickaxe or higher harvest level, faster to mine.
 * Compressed: Drops are unchanged (1-2 crystals), require Netherite Pickaxe or higher harvest level, same mining speed.
 * Added soul box, used to transform a villager into a Soul Exchanger.
 * Crafted Table Recipe: 1x Glowstone surrounded by 4x Soul Sand and 4x Stone.
 * Introducing the Soul Exchanger (Villager Profession), by having a villager next to x, they will obtain this profession.
 * Provides a way to get frost & lava shards and crystals, blaze rods/powder, minor souls, major soul exchange as well as a way to obtain Soul Stealer books and/or enchanted weapons.
 * Added Soul: Slayer (`armorplus:soul_slayer`)
 * Crafting Table Recipe: 1x Elder Guardian Soul, 1x Wither Boss Soul, 1x Ender Dragon Soul (Shapeless)
 * Used alongside the slayer bases in a smithing table to create the slayer armor pieces.
 * Changes to "The Ultimate Material"
 * Crafting Table Recipe: 1x Guardian Scale, 1x Wither Bone, 1x Ender Dragon Scale, 1x Infused Frost-Lava Crystal (Shapeless)
 * Used to create the slayer bases in a crafting table, the recipe layout for the bases is the same one vanilla armors use.
 * Added Infused Frost-Lava Crystal (`armorplus:infused_frost_lava_crystal`)
 * Smithing Table Recipe: Infused Lava Crystal + Infused Frost Crystal (or vise versa)
 * Used to create the frost lava set and an ingredient for future recipes
 * Added Trophies (`armorplus:trophy`), a decorative block which can be obtained by killing bosses.
 * By default, only drops from the (Elder Guardian, Wither Boss, Ender Dragon).
 * Is fully customizable via nbt, so ModPack devs can tweak/add/remove drops as they see fit.
 * Ignite (buff) now correctly applies before damage calculations and will cause mobs to drop their "cooked" variants of food when slayed.
 * Infused Lava Tools now auto-smelt blocks into their "smelted" variant, configurable in `config/ap_config.toml`
 * Removed Castle Block & Colored Brick Type to Block recipes (i.e. Wall -> Block, Corner -> Block);
 * Remade the demonic dragon model & texture (still very much wip)
 * Fixed a crash on world load related to Entity Types being null when mods like Reliquary, Better Diving, Minecolonies are present. (Hopefully).
 * Fixed a NPE crash related to water weakness (It should be fixed please open a ticket if the issue persists) Fixes & Closes #250

1.16.5-16.3.1 (BETA)
QUICK-FIX: Fixed a crash when booting and mekanism is not present. Fixes #248


 * Fixed super star bow pulling animation not being correct.

1.16.5-16.3.0 (BETA)

 * Added support for 1.16.5
 * Added Patchouli integration/support, 1st edition will not contain everything, will be updated alongside the mod updates.
 * Added ToolTips to the armors, weapons, tools that display their conditions and their effects (and weaknesses)
 * Added some commands "/armorplus "
 * Added a new treasure enchantment "Unknown", in the future will provide a special effect based on the item it is applied to.
 * Added Demonic Dragon (WIP) boss entity, a very wip model + texture + animation (No functionality atm)
 * Added a new item "Wooden Rod", crafted via a shapeless recipe of 4 sticks together.
 * It replaces the current sticks in mace recipes
 * Added recipes for the slime and chicken armors.
 * Added ElementalMastery Capability
 * Added new "buffs": Fire Weakness, Natural Immunity (Provides Protection & Fire Resistance)
 * Added a few advancements to keep track of your A+ progress.
 * Added a special celebration item & advancement
 * Made various currently available items (obsidian+ tier items) to be immune to lava
 * Replaced the obsidian in the obsidian armor recipe with compressed obsidian (as it should have been).
 * Replaced sticks in infuse lava tier + maces with obsidian sticks
 * Adjusted some armor protection, toughness and knockback resistance values of several armors
 * Fixed Flight equipment check conflicting with other mods (hopefully). Fixes #245
 * Fixed Water Weakness not being applied correctly.
 * Fixed repair materials not working for all items.
 * Fixed some recipe miss-matches with Colored Stone Bricks.
 * Fixed some items having incorrect colored names.
 * Fixed armor items having incorrect durability values.
 * Fixed GeckoLib animations not working in the newer versions of GeckoLib due to change in the controller usage.
 * Fixed silent major issues caused with the model registering, fixed properly this time.

Technisches:


 * Added Elements (affinities) for future expansions, Added Frost Armor, Frost-Lava armor (obviously dev only).
 * Added ElementalMastery(Element primary, Element secondary) capability for future use.
 * Organized the language file (en_us.json), everything now should be inside a category/sub-category depending on what use it has.

1.16.3-16.2.2 (BETA)

 * Fixed world crash on startup when using other mods that check the entity registry. Fixes #243 (1/2)
 * Fixed animation of the entities not existing and causing crashes. Fixes #243 (2/2)

1.16.3-16.2.1 (BETA)

 * Ensures ArmorPlus requires GeckoLib 3 to be present to prevent weird errors.

1.16.3-16.2.0 (BETA)

 * GeckoLib 3 is now a required dependency
 * What does this mean? Well now, modeling and animation will be much easier. Entities, armors, weapons and even some items will get new models/animations.
 * The obsidian & stone variants of lava crystal and frost crystal ores should now drop the correct crystal. Fixes #240 (1/2)
 * Lava Crystals should now infuse when interacting with lava. Fixes #240 (2/2)
 * ConfiguredFeatures should no longer cause issues with world generation! Fixes #241
 * Lava Crystals (Compressed/Original variant) now drop 1-2 crystals per ore, fortune affects it.
 * Wither Skeleton Boss now uses Geckolib's animation system and is now animated, still not fully functional, no boss stages, fights, location yet.
 * Added WIP Maces
 * Maces have a "weight" factor
 * LIGHT: faster attack speed, weaker damage.
 * NORMAL: normal attack speed, average damage.
 * HEAVY: very slow attack speed, massive damage.
 * Attack types
 * Sweeping: Charges up power for a swinging blow.
 * Shockwave: Depending on the material, the maces can destroy blocks in line of sight, for the cost of a heavy chunk of durability with a cooldown added on top.
 * The current recipe (is subject to change in the future), where S - Stick, M - Material

Mace Recipe


 * Added the first config entries.
 * Ore Lava/Frost Crystal world generation is now toggleable. You can enable/disable it. (Of course with this being the first config, options will definitely change over time)
 * Ore Lava/Frost Crystal world generation is now configurable, the vein size of each variant, the original Y offset and range they can spawn in.
 * Added a new Recipe API for easier creation of crafting shaped/shapeless and/or smithing recipes.
 * Rewrote how all the recipes are being added/changed/generated so expect some recipes to be missing/changed.
 * Recipes will be changing periodically until they reach a final "satisfying" state.
 * I'll include all the changes in a guide/recipe book or something in game in a later version
 * Changed the (Guardian, Super Star and Ender Dragon) swords, battle axes, pickaxes and bows to have a base item as a result of their recipe after which you need to add souls to them in the smithing table.
 * Added new items:
 * Guardian, Super Star, Ender Dragon bases for the following tools/weapons: swords, battle axes, pickaxes and bows.
 * Obsidian Stick, crafted by using 2 obsidian blocks (shapeless recipe). Used for the new recipes of high tier items.
 * Fixed bows not having a pulling animation with new textures! Fixes #242
 * Added some flavour text to some items to hopefully help indicate how to use them.

1.16.3-16.1.1 (BETA)
QUICK-FIX: Fixed Version mismatching, recipe mismatching.

1.16.3-16.1.0 (BETA)
Keep In Mind that this is still beta, so some stuff might not have textures, others might crash etc. PLEASE REPORT ANY ISSUES AT THE GITHUB ISSUES TRACKER: ARMORPLUS GITHUB ISSUE TRACKER


 * **Added support for 1.16.4, Requires TheDragonLib-1.16.3-1.1.0 or later**
 * Added 2 new ore variations for the Lava & Frost ores (Stone & Obsidian)
 * Lava/Frost Crystals can be found in the world, from **Y: 0 up to Y: 20**, their rarity varies to their variation.
 * Lava Crystals cannot be found in frozen, icy, snowy or ocean biomes.
 * Frost Crystals can only be found in frozen, icy, snow, taiga or extreme hills biomes.
 * Updated their textures to more closely match the lava/frost crystals.
 * All 3 variants can be found in the Overworld.
 * Stone variants Y:12 up to Y:20
 * Obsidian variants Y:6 up to Y:10
 * Compressed Obsidian variants Y:0 up to Y:4
 * Added back enhanced vanilla armors.
 * Enhanced is no longer an enchantment.
 * Added Enhanced Materials (Enhanced: Chainmail/Iron/Gold/Diamond)
 * Enhanced Materials are can be used to craft the enhanced armors (mirroring the vanilla recipes)
 * Enhanced Netherite armor can be obtained by combining netherite armor in the smithing table with an `Enhanced: Netherite Ingot`
 * Removed a lot of redundant localization.
 * Added new items (Super Star, Guardian, Ender Dragon, Slayer) bases, they need to be combined with the soul of their respective mobs in order to give you the complete item
 * You combine the base + the corresponding soul in a smithing table to get the expected complete armor piece
 * Recipes: `[Material Piece Base]` + `[Boss Soul ]` = `Material Piece`
 * Changed the Super Star, Guardian, Ender Dragon crafting table recipe outcomes to give a base item instead of the full item.
 * Added Boss Souls (Elder Guardian, Wither Boss, Ender Dragon)
 * Added servant/minion souls (Guardian, Wither Skeleton, Enderman, Blaze)
 * Added "pity" recipe for boss souls which require 4x lesser souls + 1 corresponding material + 4x corresponding blocks
 * (once a soul has been obtained the recipes will be unlocked and can be viewed on the recipe book)
 * Added recipes for the arrows (8x arrows + 1 of the materials = 8 material arrows)
 * Added a new ability `WATER_WEAKNESS` and assigned it to the infused lava armor, while you have the full set equipped and go into water, the armor will gradually lose durability
 * From now on the ` ` part (the last part) of the mod's version, will only increase if there were any internal issues with the file and will reset on every ` - . . ` update
 * Added a way to infuse a **lava crystal** into an **infused lava crystal** by **throwing** them in **lava**.
 * Removed the particles from the effects that the armors provide
 * Added bows back (their durability has changed), now its **(1/2)** of the material durability
 * Coal: 30 | Lapis: 125 | Redstone: 125 | Emerald: 780 | Infused Lava: 1500 | Obsidian: 2100
 * Skeletal King's: 3000 | Elder's Force: 3000 | Rifting Light: 3000
 * Fixed ArmorPlus arrow entities causing crashes.
 * Fixed Skeletal King, Witherlings causing crashes
 * Removed Wither Minions (WIP, Projectiles)

1.16.3-16.0.1.2 (BETA)

 * Fixed servers crashing on startup.
 * Fixed emerald weapon/armor temporary recipes.
 * Fixed some more recipes being broken.

1.12.2-11.28.0.69
'''**\[LAST UPDATE FOR 1.12.2, unless there are issues that need to be resolved! Report Issues Here: ArmorPlus Issues \]**'''

IMPORTANT UPDATE

QUICK FIX
 * Entity Iron Golems now will drop the DUSK sacrifice fragment.


 * Sword displays should now be function, they will no longer eat your swords, also they now support all types of that extend ItemSword and can be rotated.
 * Added a few extra "swords" on the list, that includes the draconic evolution swords, tconstruct different sword variants and project e swords.
 * The Skeletal King's Health is now 1024 (the max possible health pool for minecraft mobs)
 * Adjusted the entity health/difficulty for the minion spawns accordingly.

1.12.2-11.26.3.67
QUICK FIX


 * Tinkers' Construct Integration
 * Added Trails for each of the tier 3 materials
 * Guardian: Aquadynamic, Alien, Depthdigger
 * Super Star: Aridiculous, Alien, Hellish
 * Ender Dragon: Enderference, Alien, Cold-Blooded
 * Added 3 config options that allow you to disable/enable each material individually (guardian scale, wither bone, ender dragon scale).

1.12.2-11.26.2.66

 * Fixed Craft Tweaker's (Remove) function.
 * To remove items like crafting a Steel Ingot, you will need to remove its recipes twice.. (you remove each recipe it has individually)
 * Steel Ingot has 2 recipes, one for its block recipe and one for itself.
 * Infused Lava Pickaxe no longer uses the Lava Infuser's infusing registry.
 * Added the following blocks to the forbidden from smelting list: Sponge, Wet Sponge, Obsidian
 * Added a config entry for the forbidden list.

1.12.2-11.26.1.65

 * Updated JEI & CraftTweaker integrations
 * Remove recipe (ItemStack) should now work as intended.
 * Added config options
 * Added the ability to enable/disable the steel and electrical ingot recipes.

1.12.2-11.26.0.64

 * Die Pfeilposition und Textur auf den Crafting-Bänken wurde endgültig korrigiert.
 * Sie können jetzt gestapelte Lavakristalle (entweder infundiert oder normal) in der Lavakanne verwenden, aber nur 1 Lavakübel.
 * Alle Dimensionen für die Version [1.12.2] wurden deaktiviert.
 * Vollständige Überarbeitung der Texturen in der Mod. Genießen Sie einen brandneuen Look des Mods: D
 * Texturen & Modelle wurden zu den Ender (Dungeon) -Blöcken hinzugefügt, yey mehr dekorative Blöcke.
 * Ender Pillars - Verbindbare Blöcke, die sich bei vertikaler Verbindung mit einem coolen Modell ausdehnen.
 * Alle Steine, Böden und Ziegel neu gestaltet.
 * Texturen für die Pferderüstungen hinzugefügt.
 * Alle Hauptmaterialien in der Mod neu gemacht., Um einen einzigartigeren und spezielleren Blick zu haben.
 * Alle Waffentexturen sowie einige der Rüstungstexturen wurden überarbeitet.
 * Es wurden weitere Materialtypen für Bastler hinzugefügt
 * Wächter, Enderdrache, Superstar
 * Es wurde eine Beutetabellen-Chance hinzugefügt, dass die Pferderüstungen in Standard-Vanille-Dungeon-Truhen erscheinen
 * Dungeon-Spawner-Gegenstände hinzugefügt (mit der rechten Maustaste anklickbare Gegenstände, die Dungeons mit Bossen darin erzeugen).
 * Sie funktionieren nicht wie vorgesehen atm (alle spawnen die gleiche Struktur).
 * Die französische Übersetzung (fr_fr.lang) wurde dank Poke aktualisiert.
 * Die Texturen für die Schwertanzeigen wurden aktualisiert.

- HINWEIS: Für dieses Update ist möglicherweise eine brandneue Datei "registry.cfg" erforderlich. Speichern Sie Ihre Änderungen in der Konfiguration und aktualisieren Sie sie entsprechend.

1.12.2-11.25.1.62

 * Schwertanzeigen hinzugefügt: Du kannst jetzt deine coolen Schwerter präsentieren ;) für jedes Mod-Material-Schwert (bald Vanilla-Unterstützung)
 * Rezept benötigt 3 Steinplatten & 3 Eisenbarren
 * WIP Maps Items hinzugefügt: (Maps in einer späteren Version des Mods werden verwendet, um mühelos zwischen Dimensionen zu wechseln.)
 * Karte der Überwelt
 * Karte des Nethers
 * Karte des Endes
 * Karte des Reiches
 * Karte des Opfers
 * Karte der Arena
 * Karte des Gestalters
 * Karte des Ältesten
 * Es wurde ein Fehler behoben, durch den nicht registrierte Dimensionen das Spiel zum Absturz brachten (ich habe vergessen, einen Check hinzuzufügen).

1.12.2-11.25.0.61

 * Rezepte: The Ultimate Overhaul
 * The Guardian, Super Star & Ender Dragon Weapons: Die Rezepte wurden erheblich geändert.
 * Wächterbogen: Fehler behoben, bei dem das Rezept zerstört wurde.
 * Infundierter Lava-Pfeil: Verschob ihn eine Stufe nach oben auf die High-Tech-Bank von der Workbench, wobei sich die Anforderungen leicht änderten.
 * Pfeile: Jedes Rezept der Pfeilstufe gibt dem Spieler immer 8 Pfeile.
 * Bögen: Es wurde ein Fehler behoben, bei dem Bogeninformationen fälschlicherweise besagten, dass die Bögen reduzierte Schadenswerte verursachen können.
 * Pfeile: Der Tooltip für einzelne Pfeilschäden wurde korrigiert und einige der Pfeile wurden ausgeglichen.
 * Feature: Die fehlenden Pfeile aus dem Set wurden hinzugefügt, jeder mit seiner eigenen Fähigkeit (Smaragd, Obsidian, Wächter, Superstar).
 * Technisch: Vereinfachte Pfeiladdition.
 * Fragmente: Ein neues WIP-Objekt, das derzeit unbrauchbar ist.
 * Verzauberungen: Es wurde ein Fehler behoben, durch den das Level-Limit für die Verzauberung von Lebensdiebstahl überschritten und ein Spielabsturz verursacht werden konnte.
 * Dimensionen: Eine WIP-Dimension namens "Realm of Insanity" wurde hinzugefügt.

1.12.2-11.24.0.60

 * Trophäen für fast ALLE Vanille-Mobs hinzugefügt. (Änderbar durch NBT)
 * Einige kleinere Leistungsverbesserungen
 * Es wurde ein Fehler behoben, der dazu führte, dass Tinker Construct Armors keine Fähigkeiten bereitstellen konnten.
 * Eine neue Entität Dämonischer Drache hinzugefügt (WIP, Dungeon, Boss)
 * Einige Code-Optimierungen und Optimierungen
 * Verschobene Modelle und Renderer unter der Client-Verpackung
 * Die meisten Ereignisse der Ereignisregistrierung wurden mit den entsprechenden Konstantenklassen zusammengeführt
 * ItemRemove entfernt

1.12.2-11.23.0.59

 * Fehler beim Spammen auf Servern behoben, wenn eine Trophäe abgelegt wurde oder eine alte vorhanden war. Und anscheinend einige seltene Fälle von Lagspikes.
 * Trophäen fallen gelassen, teilen Sie die WIP- und Vanille-Bosse in 2 Felder auf.
 * Die Lokalisierung der Registerkarte Extras wurde korrigiert.
 * Der Skelettkönig explodierte in 3 kleine Widerristbosse, wenn er besiegt wurde.
 * Es wurden Abstürze behoben, die dazu führten, dass Verzauberungsstufen höher als das beabsichtigte Maximum für die Verzauberung "Lebensraub" und "Wütend" eingestellt werden konnten.
 * Es wurden separate Konfigurationsoptionen hinzugefügt, mit denen die Funktionen der Verzauberungen aktiviert / deaktiviert werden können, sodass sie unbrauchbar werden.
 * Es wurde eine 4. stärkere Stufe der wütenden Verzauberung hinzugefügt
 * Eine neue WIP-Dimension (The Arena) wurde hinzugefügt, in der Sie gegen wichtige ArmorPlus-Bosse kämpfen können. Laden Sie diese Dimension nicht (ID: 120, konfigurierbar)

1.12.2-11.22.0.58

 * Die "Verbesserte" Verzauberung wurde hinzugefügt, gefolgt von "Erweiterte Vanilla-Rüstungen", die durch Verzauberung einer Vanilla-Rüstung mit der "Verbesserten" Verzauberung erhältlich sind.
 * Ein Fehler wurde behoben, der dazu führte, dass Bastelpanzer keine Rezepte hatten.
 * Es wurden Spitzhacken hinzugefügt, die ihrem Material entsprechen (Kohle, Lapis, Redstone, Smaragd, Obsidian, infundierte Lava, Wächter, Superstern, Enderdrache).
 * Die ultimative Rüstung kann jetzt über den Verzauberungstisch verzaubert werden und es können Verzauberungsbücher auf die Rüstung angewendet werden
 * Auf Informationsbefehle kann jetzt ohne Berechtigungen zugegriffen werden.
 * Die neue IRarity-Oberfläche von Forge wurde verwendet
 * Es wurde eine Konfiguration hinzugefügt, um die Chaosimmunität für die ultimative Rüstung zu deaktivieren
 * Schwedische Übersetzung des Mods hinzugefügt
 * Jetzt ist mindestens Forge Version 1.12.2-14.23.5.2836 erforderlich

1.12.2-11.21.0.57

 * Draconic Evolution Integration.
 * Rüstungen können jetzt CHAOS-Schaden annullieren
 * Super Star Armor  (90%)
 * Wächterrüstung  (90%)
 * Ender Dragon Armor  (90%)
 * Ultimative Rüstung  (100%, Immun gegen den Chaos-Drachenschaden)
 * ToolTip-Informationen wurden entsprechend hinzugefügt
 * Die Art und Weise, wie der ultimative Rüstungstooltip im vollständigen Satz angezeigt wird, wurde umformuliert
 * Einige interne Paket-Reorganisation
 * Behoben, dass der Link zu Credits unterbrochen wurde (sie verdienen 100% der Credits für ihre Beiträge)

1.12.2-11.20.0.56

 * Interne Änderungen an Registern
 * Sie können ein Element nicht mehr vollständig aus der Registrierung entfernen.
 * Verwenden Sie andere Methoden, um die Fähigkeit zu stoppen, solche Gegenstände zu erhalten (z. B. das Entfernen der Rezepte).
 * Warum?
 * Dies geschieht, um zunächst "sichere" Elemente zu haben und um die Registrierung zu optimieren.
 * Gegenstände/Blöcke/Entitäten sollten nicht vollständig entfernt, sondern nur nicht erreichbar gemacht werden.
 * Anmerkungen:
 * Die Konfigurationsoptionen sind nicht mehr vorhanden, werden jedoch nicht aus der Datei registry.cfg entfernt.
 * Beeinflusst nur die Artikelregistrierung (im experimentellen Modus werden die experimentellen Artikel weiterhin entfernt / hinzugefügt). Rezepte können weiterhin sowohl von Konfigurationen als auch von CraftTweaker aktiviert / deaktiviert werden.
 * JEI: Diese Elemente werden in JEI immer angezeigt, auch wenn sie nicht verfügbar sind. Wenn Sie ändern möchten, dass JEI Optionen zum Ausblenden dieser Elemente bereitstellt.
 * TOP-Rezepte sollten jetzt alte NBT-Daten speichern.

ArmorPlus 1.12.2-11.19.2.55

 * Das Fähigkeitssystem wurde noch ein wenig überarbeitet. Es gilt nicht mehr nur für ItemArmorV2, sondern für alle Elemente, die ISpecialItem implementieren
 * Health Boost verliert nicht länger seine Abklingzeit und wird zurückgesetzt. Wird es ständig zurückgesetzt, damit die Herzen dort bleiben?

1.12.2-11.19.1.54

 * Viele Null-Checks für die Fähigkeitsverwendungen durchgeführt, sollten deren Verwendung respektieren
 * Behobene Fähigkeitskonflikte, die Probleme verursachten (hauptsächlich Abstürze)

1.12.2-11.19.0.53

 * Lokalisierte den Großteil des Mods
 * Es wurde behoben, dass die Spezialbögen im Unendlichkeits- und Kreativmodus nicht richtig funktionierten.
 * Es wurde behoben, dass spezielle Bögen verbraucht wurden, wenn der Pfeil in den freien Handschlitz gelegt wurde
 * Der Verlust der Hauptleistung wurde durch den Skelettkönig behoben.


 * Korrekturen für TGOTG (Das Geschenk der Götter)
 * Blacklist sollte jetzt korrekt funktionieren
 * Es wurde die Item-Registrierung anstelle des numerischen ID-Systems durchgesehen.


 * Texturen zu den Prototypen hinzugefügt (entsprechend den ursprünglichen)
 * Kampfäxte können jetzt Schilde deaktivieren


 * Einige der Texturen wurden überarbeitet für:
 * Pfeile (16x16-> 32x32)
 * Kampfäxte (16x16-> 64x64) - Neu skalierte Ansicht für Dritte
 * Schwerter (16x16-> 64x64) - Neu skalierte Ansicht für Dritte


 * Einige Leistungskorrekturen und QoL-Verbesserungen


 * Befehle mit Links zeigen jetzt Informationen korrekt an und öffnen den Link NICHT sofort.


 * Weitere Fehler hinzugefügt

1.12.2-11.18.0.52

 * Langsame Migration zum neuen Fähigkeitssystem. Die Migration erfolgt in 1.13.
 * Eine Registrierung erstellt, mit der andere Mods ihre eigenen Fähigkeiten implementieren können.
 * Fähigkeitsregistrierung - die Registrierung, in der Personen ihre eigenen Fähigkeiten registrieren können.
 * AbilityData - Die Klassenmods müssen mit von Mod bereitgestellten Methoden erweitert und implementiert werden. Wenn etwas fehlt, kontaktieren Sie mich, um weitere Informationen hinzuzufügen.
 * ImplementedAbilities - alle von ArmorPlus implementierten Fähigkeiten
 * Die Fähigkeitsnamen wurden übersetzbar gemacht


 * Einführung in die Fähigkeiten: Auf Lava laufen, Bonus-EP auf Töten, Widerrist-Beweis, Trank-Fähigkeiten

1.12.2-11.17.1.51

 * Behoben, dass CraftTweaker-Rezepte kaputt waren.

1.12.2-11.17.0.50

 * Einführung des experimentellen Modus DISABLED BY DEFAULT, ein Konfigurationswert, der alles an diesem Mod ändert, da der Name auf EXPERIMENTELL hinweist und Zerstörung Ihrer Welten verursachen kann.
 * Neue Methode, um Fähigkeiten, Fähigkeitsgrenzen, Quests und vieles mehr zu erhalten (WIP)
 * Sobald die Rüstungen aktiviert sind, werden sie überarbeitet und so hergestellt, dass Quests durchgeführt werden müssen (falls vorhanden, mit Vorsicht verwenden), um Fähigkeiten zu erhalten.


 * Einige QoL-Verbesserungen haben die meisten InGame-Dialoge verschoben, um das übersetzbare Schlüsselformat zu verwenden (kann jetzt übersetzt werden).


 * Einige Fehler im Zusammenhang mit dem Skelettkönig wurden behoben. Außerdem zielt er nicht mehr auf Spieler ab, sondern auch auf andere Arten von Mobs, außer Wither Skeletons


 * GUIs:
 * Einige Rasterpositionen der Handwerks-GUIs wurden neu ausgerichtet, sodass sie korrekter ausgerichtet wurden.
 * Den Handwerks-GUIs wurden Rüstungsinventar-Slots hinzugefügt
 * JEI: Einige GUI-Vereinbarungen wurden behoben
 * MAJOR: Es wurde behoben, dass Elemente von den GUIs ungültig wurden

1.12.2-11.16.3.48

 * MAJOR FIX: Blöcke können mit den entsprechenden Werkzeugen erneut abgebaut werden (sie sind nicht mehr dauerhaft unzerbrechlich).


 * Config addition, you can now configure a block's properties currently only:
 * You can now change block's harvest level [(Wood/Gold) 0-3 (Diamond)], harvest tool ["pickaxe", "axe", "shovel"] &/or make it unbreakable
 * You can change pretty much any block's properties from the mod (except the wip dungeon blocks)

1.12.2-11.16.2.47

 * Fixed a lot of bugs related to crafting, especially items getting voided when exiting the gui.

1.12.2-11.16.1.46

 * No longer part of TheDragonTeam, now its once again, completely under Sokratis Fotkatzikis aka sokratis12GR's control.


 * Updates from now on should be displayed when they happen (updateJson, forge way's)


 * Cosmetics should finally be working as intended & now more accessible than ever.


 * ArmorPlus is sponsored by NodeCraft. Use code ArmorPlus for 30% off your first month of service!

1.12.2-11.16.0.45

 * Changed how config values for potion effects are set


 * Fixed a bug where potion level was set with duration modifiers.

1.12.2-11.15.1.44

 * Fixed a crash when disabling tinkers' armors

1.12.2-11.15.0.43

 * Technical
 * Improved the API
 * Fixed a crash with the new config refactor
 * Improved code quality
 * Fixed crash with tinkers'
 * Recipes are now working properly (Tinkers')


 * Skeletal King, now fully implemented (1/4) Bosses ready.

1.12.2-11.14.0.42

 * Technical
 * Simplified a lot of the logic for adding effects and removing them.
 * Additionally reduced the size of duplicated operations
 * Renamed a lot of the internal code to have consistency in their names


 * Fixed a bug where cobalt set effect would be impossible to achieve


 * Fixed the inability to repair tconstruct armors

1.12.2-11.13.1.41

 * Simplified the way the CraftTweaker scripts are being created in code.


 * Added minHeight and maxHeight to the world gen exception if those values are set incorrect.


 * Optimized World Gen slightly.


 * Added a NodeCraft command


 * Updated localization entries for the commands, to include modid (*this has been updated to the relative languages*)


 * Updated Tile Entity registration to use the ResourceLocation version instead of the string version.


 * Updated registration objects (Items, Blocks) use ResourceLocations instead of Strings for their registry names.


 * Now requires TheDragonLib 1.12.2-5.3.0

1.12.2-11.13.0.40

 * Die Version ist jetzt als Veröffentlicht ("empfohlen") markiert.


 * Die Lokalisierung für alle unterstützten Sprachen behoben (nicht zur der Lokalisierung aktualisiert)

1.12.2-11.12.1.39-beta

 * Technisch:
 * Mehr Vereinfachungen und Optimierungen


 * Die Fähigkeit die Dauer der Effekten zu konfigurieren wurde hinzugefügt, in Sekunden (wird automatisch zu Sekunden konventiert)

1.12.2-11.12.0.38-beta

 * Technisch:
 * Die meisten Konfigurationen wurden zu der selben gemacht für alle Rüstungen & Waffen
 * Ein kleiner Teil des Codes wurde dokumentiert
 * Wichtige Optimierungen des Codes & Vereinfachung des Systems.
 * Neugestaltungen von ein Haufen Paketen und Code-Vereinfachungen


 * Die Pferderüstungs-Gegenstände vor den Kreativ-Inventar & JEI verstecken (weil sie noch nicht fertig sind)


 * Simplified & improved the ability setting on tooltip, i.e you will no longer see duplicated entries as well as have a better indication of the abilities.


 * Tooltips now have a less cluttered look, removed redundant "Use: xyz", Abilities' Numbers now are converted to roman numerals i.e (1 = I, 4 = IV, 9 = IX, 10 = X, 99 = XC, 100 = C ...)


 * World gen configuration has been tweaked into sub categories (for the lava crystal per dimension), simplified names


 * The Super Star & Guardian Battle Axes have received a +1 dmg buff on their default values


 * Tooltips have been supplied with colorful look of the abilities that they provide. Special Abilities (Not yet configurable) have their own lore.

1.12.2-11.11.1.37-beta

 * Ultimate armor regeneration should be fixed


 * In Italienisch übersetzt, dank Davoleo <3


 * Added a few more of the missing EMC (Including Ultimate level EMC)


 * Made EMC Integration disabled by default


 * Made the armors tab actually say that its an Armors tab (whoops)


 * Added Team Rapture Cosmetic :blue_heart:

Einführung einer Änderung wie die Aktualisierungen und Änderungen angezeigt werden.

 * Simplification of the crafting system code (Much better)


 * Added horse armor
 * This feature is still wip, some horse armor textures are working horse armors and functionality
 * In the works: Introduction of abilities, textures for them all, crafting recipes and configuration for all of these stuff


 * Added the ability to set a material type of weapons when hitting an entity to set them on fire, default disabled for all except the lava weapons


 * Fixed different types of arrows having the coal arrow texture instead of their own ones


 * Fixed usage of incorrect data fixers


 * Overlord of the Guardians Texturen hinzugefügt


 * Animated (VERY VERY WIP) the bosses


 * Integrations (WIP, Things might be unbalanced)
 * Added integration to ProjectE (enabled by default, can be disabled by a config option inside )


 * Fixed some important bugs causing some armors to not have any abilities when equiped in any specified config option.


 * Made so that when The Ultimate Armor's invincibility has been enabled to add saturation effect. (Removed Saturation from the default effects config)


 * Fixed Trophies being unable to be picked up on servers, temporarily disabled the pickup function of NBT modified trophies (they will keep their nbt as long as they aren't broken, if they are broken they will not save any NBT except of the original type)

1.12.2-11.10.1.35-beta
Behobene Fehler:


 * Die Mod stürzt ab (Serverseitig)

1.12.2-11.10.0.34-beta
Hinzugefügte Funktionen:


 * Mob Trophies (default drops disabled for the vanilla bosses)


 * Added colored borders for all of the materials (on their tooltips)

Geänderte Funktionen:


 * Redstone weapons and Emerald weapons swapped their effects (Redstone now apply Mining Fatigue, while Emerald now applies Slowness)


 * Improved the API, providing and changing access for many thins (IRepairable, IEffectHolder, IRemovable)

Bugs Fixed:
 * Configuration files, MAJOR rewrite.
 * Now using forge's annotation system
 * Configs are now located inside
 * Configs are now separated for different usages
 * Potion effects, applied for both weapons and armor are now configurable and no longer limited to only 1 potion effect
 * You can now enable/disable the setting on fire effect from the infused lava weapons
 * Removable potion effects for when equiped a full set, i.e Super Star armor and its anti-wither effect is now a list for multiple effects on each armor
 * You can now set each type of material (for armors only for now), to unbreakable.


 * Some redundant checks


 * Improved the way of checking for recipes, using WildCard value instead of hardcoding it


 * Removed the old sub-command system, and now using forge's sub-command system, commands remain unchanged


 * Tile Entities not having their correct resource locations


 * Fixed Lava Infuser's shift click functionality and smelting fuel to allow the ignition of the Lava Crystals as an energy source in addition to just being functional with a bucket of lava

1.12.2-11.9.3.33-beta
Behobene Fehler:


 * Einige Rüstungen haben falsche Verzauberungs-möglichkeiten

1.12.2-11.9.2.32-beta
Wichtiger Notiz:


 * Diese Akutalisierung wird die Zurücksetzung/Entfernung einiger Einträge oder sogar die gesamte Konfigurationsdatei durch deine Hilfe brauchen, bitte erstelle eine Sicherungskopie von deiner alten Konfigurationsdatei

Behobene Fehler:


 * Config fixes
 * Incorrect properties set for enable/disable chicken armor
 * Tinkers' Construct Config Entries are now 100% being used (finally functional)
 * Fixed some grouping of the tinkers' construct settings
 * Fixed some descriptions for the entries
 * Made disableTheUltimateArmorDeBuffs functional

1.12.2-11.9.1.31-beta
Forge:


 * Benötigt die Forge Version 14.23.1.2582 oder neuer

Geänderte Funktionen:


 * Recipes when in the json mod now actually load the vanilla groups correctly and most of the recipes.


 * Additional notes added to the gamemode's config property

Behobene Fehler:


 * CraftTweaker's integration ZenScript string now uses string name directly instead of a static string. (outside editor/plugins/packages's support)


 * JSON Recipes being incorrectly grouped in the recipe book


 * Code vanilla recipes being incorrectly grouped in the recipe book


 * Vanilla bench recipes wont be duplicated when using both the benches and the useJSONRecipes property

1.12.2-11.9.0.30-beta
Abhängigkeiten:


 * Shadowfact's Forgelin is no longer required
 * Converted all of the Kotlin classes back to Java Classes

Features Added:
 * Arrow now have thier names colored (even when renamed)

Behobene Fehler:


 * Most of tinkers' construct armor config for armor enabled/disabling effects were not actually doing anything.


 * Einige Leistungs-Problemen.


 * Gegenstands-Beschreibungsfarbe behoben


 * Einige Formatierungen behoben


 * Optimizations to how some functions and abilities are applied

1.12.2-11.8.3.29-beta
Geänderte Funktionen:


 * Rezepte:
 * Optimierung/Neuerarbeitung von den meisten Rüstungs-Rezepten der Ulti-Tech Werkbank.

Behobene Fehler:


 * Obtaining Lava Nether Brick when trying to craft a workbench.


 * Die Fortschritte wurden entfernt. Sie werden wieder hingefügt, wenn sie vollständiger sind.

1.12.2-11.8.2.28-beta
Behobene Fehler:


 * Einige Rezepte führen zum Absturz.

1.12.2-11.8.1.27-beta
Tinkers' Construct Integration has been re-enabled

Bugs Fixed:
 * Some Tinkers' Construct armor recipes being messed up


 * Added oreDict to the benches, fixes a some recipes requiring the oreDict version of the benches.


 * Ability to duplicate items from crafting.


 * Incorrect use of InventoryCrafting instead of InventoryCraftingImproved


 * Incorrect use of SlotCrafting instead of the crafting manager's specific SlotCrafting


 * Fixed some issues with tinkers' construct integration.


 * Fixed a few bugs with the recipe handling system.

Optimierte & geänderte Funktionen:


 * Fixed the per piece and full set effects of the armors


 * Changed the way the effect system is being implemented

1.12.2-11.8.0.26-beta
Tinkers' Construct Integration temporary disabled (Will come back)

Hinzugefügte Funktionen:


 * Added Just Enough Items Integration & CraftTweaker Integration to the Lava Infuser


 * Tiered Benches are back again (Workbench, High-Tech Bench, Ulti-Tech Bench, Champion Bench)
 * Improved their performance and removed duplicated code.
 * CraftingTweaker Integration Upcoming (Can be buggy, please report any issues in the GitHub Issues)
 * Just Enough Items Integration (Can be buggy, please report any issues in the GitHub Issues)


 * Recipes
 * Re-Added the recipes for the decorative blocks, for the benches and etc.
 * Moved some recipes over the A+'s Workbench
 * Added a few more recipes
 * Re-Crated most of the old crafting recipes for ALL OF THE BENCHES
 * Re-added the good old tiered recipes
 * Added an option to choose between the tiered recipes and the all in recipes in the crafting table (3x3) via json


 * Spielmodi, sie sind auch zurück. ABER die Reparaturmaterialien sind die gleichen bei Einfach und Experte

Behobene Fehler:


 * Moved all the effect changes and checks outside of the Global onArmorTick(PlayerTickEvent) & event handler.
 * Fixed insane amounts of time outs caused by the mod
 * Fixed client issues when connecting to a server, too many checks per tick to be handled by the player/client
 * Optimized the armor effects handling better, inside the Armor's properties.
 * Removed the amounts of duplicated code
 * Added a few more utilities


 * Some cosmetics no longer appear in the JEI nor in the Creative Tabs (A+ Items)

1.12.2-11.7.2.24-beta
Behobene Fehler:


 * Eine Million Nether-Festungen werden überall auf der Welt generiert

1.12.2-11.7.1.23-beta
Behobene Fehler:


 * Wrong condition set on the Compressed Obsidian recipe, making it uncraftable

1.12.2-11.7.0.22-beta
Stabilität - Bitte lesen

Notiz:


 * This version is the first beta of the 1.12 mod, which will be focused on the 1.12.2 version of mc.
 * WIP and experimental features will not find their place in the mod. At least for now.
 * This release aims to be the first playable version of the mod
 * While some unfinished wip features are being removed, they WILL come back in the future, ready to be in use.

1.12.1-11.6.4.21-alpha
Behobene Fehler:


 * Kosmetika funktionieren nicht

1.12.1-11.6.3.20-alpha
Behobene Fehler:


 * Tinkers' Construct Integration now works 100% (all features re-implemented)
 * Modifiers work (FireStorm & Extra Modifier)
 * Materials work (Infused Lava Crystal, Infused Obsidian & Compressed Obsidian)

1.12.1-11.6.2.19-alpha
Behobene Fehler:


 * Crash with latest Tinkers (for some reason a modifier was being registered twice)

1.12.1-11.6.1.18-alpha
Geänderte Funktionen:


 * Some block textures added and a new model for the Ender Pillar
 * Skeletal King (WIP) progress, still not ready for even partial release

Behobene Fehler:


 * Wrong version being used as Mod Version
 * Experimental World Gen being accidentally applied...

1.12.1-11.6.0.17-alpha
Geänderte Funktionen:


 * The Wither boss minions got a minor change, should work now... max amount to spawned minions has been added

Leistung:


 * Improved a lot of code and/or added/changed some others to work better

Behobene Fehler:


 * Absturz beim starten durch ModItems.java(hoffnungsvoll)

Abhängigkeiten:


 * Zu der Minecraft-Version 1.12.1 aktualisiert
 * Benötigt jetzt TheDragonLib 1.12.1-5.0.0
 * Benötigt jetzt Forge 14.22.0.2462

1.12-11.5.1.16-alpha
Behobene Fehler:


 * Crash on startup, fixed a not full check for the tinkers' integration

1.12-11.5.0.15-alpha
Geänderte Funktionen:


 * Now there is an option for the nether tower if it should only spawn in the overworld (default: true)
 * The Nether Towers will now spawn on all "HOT" type areas, except types: "SAVANNA" & "JUNGLE"

Behobene Fehler:


 * Some tool tips not being localized

1.12-11.4.0.14-alpha
Behobene Fehler:


 * Crash when loading with latest tinkers construct

Hinzugefügte Funktionen:


 * Configs for tinkers construct
 * The ability to enable/disable the integration

1.12-11.3.6.13-alpha
Geänderte Funktionen:


 * Restricted the `Nether Towers` to only spawn in the `Overworld` and only spawn in desert biomes `Desert, Desert Hills, Mutated Desert`

1.12-11.3.5.12-alpha
Hinzugefügte Funktionen:


 * Added some more progress towards the Skeletal King (Boss)
 * Added a conditional check to see if the item for a recipe exists before registering it to prevent it from stopping other recipes to load

Behobene Fehler:


 * Crash on startup when disabling items, finally fixed... (this time 100% sure)

1.12-11.3.4.11-alpha
Behobene Fehler:


 * Now correctly will generate `Ore Lava Crystal` in the world instead of `Block Lava Crystal`

1.12-11.3.3.10-alpha
Hinzugefügte Funktionen:


 * A few very needed recipes for lava crystal blocks/items (compressed blocks -> blocks, blocks -> crystals)
 * A small description in the Dev Tool
 * Added a few checks before allowing dev environment debug things to happen

Behobene Fehler:


 * Dev Environment being set to true and causing a massive amount of Nether Towers to spawn

1.12-11.3.2.9-alpha
Behobene Fehler:


 * Equipping any set of armor gives you debuffs

1.12-11.3.1.8-alpha

 * Zu Forge 14.21.1.2412 oder neuer aktualisiert

1.12-11.3.0.7-alpha
Breaking Changes:


 * Zu Forge 14.21.1.2387 oder neuer aktualisiert

Funktionen hinzugefügt/geändert/entfernt:


 * Tweaked the Lava Tower a bit
 * Made it slightly harder than before.
 * Fixed a few bugs with it.
 * Improved the traps, just a little bit.
 * Improved a little bit the dev tool

Behobene Fehler:


 * Absturz beim starten

1.12-11.2.0.5-alpha
Breaking Changes:


 * Zu Forge 14.21.0.2359 oder neuer aktualisiert
 * Auf den neuen Forge Registersystem umgestellt
 * Benötigt TheDragonLib 1.12-4.0.1 oder neuer

Funktionen hinzugefügt/geändert/entfernt:


 * Removed the custom gamemode system (always on expert mode) //Others were redundant, #soon-will-be-replaced
 * Added recipes (basic, expert) for the armors and such
 * Added a new boss "Skeletal King" VERY WIP, EXPERIMENTAL, BE CAREFUL when using him
 * Tweaked some code and variables, organized the model file structure and a few other improvements

1.12-11.0.1.2-alpha
Funktionen hinzugefügt/geändert/entfernt:


 * Removed all the types of benches (you will be missed!)

Behobene Fehler:


 * Creative Tab Leak (fixed thanks to TheCodedOne)

1.12-11.0.0.1-alpha
Wichtige Informationen:


 * These versions are alphas, they may be unstable and may corrupt your world
 * No recipes work with the current version

Minecraft:


 * Zu der Minecraft-Version 1.12 aktualisiert

Abhängigkeiten:


 * Benötigt Forgelin 1.5.0+

1.11.2-10.8.0.1
Leistung:
 * Einige Bereiche des Codes hier und dort verbessert, hoffentlich steigert dies ein bisschen die Leistung

Abhängigkeiten:
 * Benötigt jetzt TheDragonLib 1.11.2-3.3.0 oder neuer

1.11.2-10.7.2.3
Features Removed:
 * NBT Stick (Had to go... even a long time before this update but now its finally gone)

Bugs Fixed:
 * Armors not having their respective effects

Code Changes:
 * Improved some bits
 * Moved event handlers over to use the EventBusSubscriber annotation

1.11.2-10.7.1.2
Once you load the world it will say a lot of items are missing, this is intended

Features Removed:
 * Dungeon related blocks/entities (They will only be available in the 1.12 version of the mod)

Code Changes:
 * Improved some code to use Java 8's features
 * Some needed code cleanup and a few tweaks here and there

Bugs Fixed:
 * Some mobs not dropping their respective items (guardian scales, wither bones, ender dragon scale)

1.11.2-10.7.0.1
Features Added:
 * The Ability to enable/disable energy items via config

Features Changed:
 * Updated the ru_ru.lang (Russian Translation edit, thanks to IvanSteklow)
 * Update checker migrated (YOU WILL NOT RECEIVE ANY FURTHER UPDATER NOTIFICATION IF YOU DON'T UPDATE TO THIS VERSION)

1.11.2-10.4.1.2
Bugs Fixed:
 * Full Set Armors not Working Important

Features Added:
 * Compressed Lava Crystal Block
 * Compressed Infused Lava Crystal Block

Dependencies:
 * Now compatible with JEI 1.11.2-4.5.0.287 and above

1.11.2-10.4.0.1
Features Tweaked:
 * The Creative Tabs for mod integrations will only load/show if the mod is present/loaded
 * The Life Steal enchantment no longer applies to ALL items/blocks but only to DAMAGEABLE items/blocks (with durability)

Bugs Fixed:
 * Changing registry values causes crash (interaction with other mods and/or vanilla)
 * Secrets: There may be some secret things or spoilers for the upcoming update*

1.11.2-10.3.2.3
Bugs Fixed:
 * Changing registry values for some armors will cause crash if full set effects are enabled

1.11.2-10.3.1.2
Features Fixed & Changed:
 * Reworked Tinkers Construct Integration
 * Fixed crashes made by A+ with the Tinkers Integration

1.11.2-10.3.0.1
Features Added: mods.armorplus.addRecipe({ouput}, {input}, {experience})
 * Lava Infuser now has CT integration
 * Tinkers' Construct Integration (If any bugs found, please report them)

Bugs Fixed:
 * The Gift Of The Gods (TGOTG) not working in multiplayer

1.11.2-10.2.1.2
Bugs Fixed:
 * Crash when changing weapons' registry settings

1.11.2-10.2.0.1
Features Changed:
 * Block Lava Crystal (lava crystal ore) has been renamed to "Ore Lava Crystal"

Features Added: Features Removed:
 * Block of Lava Crystal (crafted with 9 Lava Crystals)
 * Block of Infused Lava Crystal (crafted with 9 Infused Lava Crystals) or infused in the Lava Infuser
 * Added Textures to the new blocks and the lovely Lava Infuser (Tristaric <3)
 * Config Entries
 * enableLavaArmorOnWaterTouchDeBuff (default = true, the DeBuffs when the lava armor touches water)
 * Goodbye "Workbench New" - never used, experiment, wont come back

Bugs Fixed:
 * Some armors, weapons and tools being unrepairable
 * Some achievement triggers not working

Dependencies:
 * Requires TheDragonLib 1.11.2-3.2.2+ in order to work

1.11.2-10.1.2.3
Bugs Fixed:
 * Hopefully fully fixes crashes with Tile Entity interactions

1.11.2-10.1.1.2
Bugs Fixed:
 * Potential Tile Entity crashes in interaction with other mods

1.11.2-10.1.0.1
Balance start

Features Changed:


 * Balance Changes
 * Coal armor & weapons durability nerf
 * Lapis weapons durability nerf
 * Chicken armor durability nerf
 * Slime armor durability nerf
 * Replaced Knight Slime armor's Haste II with Jump Boost II
 * Swapped the Emerald & Redstone armor abilities
 * Changed config style

Bugs Fixed:
 * Fixed a few more performance issues
 * Night vision effect duration can can hurt some eyes on continuance use (coal armor equiped, fixes it):
 * This change applies to all armors, so even if it is set on another armor to have night vision it will constantly keep updating it

1.11.2-10.0.3.4
Features Added:


 * Warn if the player don't have Forgelin installed

1.11.2-10.0.2.3
Bugs Fixed:
 * Fixed a crash while using some A+ items

1.11.2-10.0.1.2
Bugs Fixed:
 * Crash when trying to look up some items in JEI

1.11.2-10.0.0.1
Features Added:

mods.armorplus.Workbench.addShaped mods.armorplus.Workbench.addShapeless mods.armorplus.Workbench.remove
 * Config
 * Added a config value to enable/disable mob drops added by A+
 * Added a few config entries that had to be added a while back, but they just got added today
 * Added Craft Tweaker Integration
 * Adding scripts is the exact same way as in the 1.10.2 version:

mods.armorplus.HighTechBench.addShaped mods.armorplus.HighTechBench.addShapeless mods.armorplus.HighTechBench.remove

mods.armorplus.UltiTechBench.addShaped mods.armorplus.UltiTechBench.addShapeless mods.armorplus.UltiTechBench.remove

Features Changed:
 * Config values are now in a look of a list, each line equals 1 of the armors/weapons/items, I made sure each line equals the representative armor/weapon/item

Bugs Fixed:
 * A lot of performance issues fixed, now performance should be more smooth and mod size reduction
 * Fixed repairing items
 * Config
 * Fixed config values with wrong settings
 * Fixed some config entries having `(Boots, Leggings, Chestplate, Boots)` instead of `(Boots, Leggings, Chestplate, Helmet)`

Code Changes:
 * A huge amount of code has been rewritten in Kotlin

Dependencies
 * Now REQUIRES [TheDragonLib](https://minecraft.curseforge.com/projects/thedragonlib) 1.11.2-3.0.0+ in order to work
 * Now REQUIRES [Shadowfacts' Forgelin](https://minecraft.curseforge.com/projects/shadowfacts-forgelin) 1.3.1+

1.11.2-9.5.7.8-beta
Bugs Fixed:
 * Prevented crashes while trying to read more information for items and armors.

1.11.2-9.5.6.7-beta
Bugs Fixed:
 * Fixed Mob drops in the ArmorPlus towers.

1.11.2-9.5.5.6-beta
Bugs Fixed:
 * Fixed bow related issues, finally (hopefully)

1.11.2-9.5.4.5-beta
Bugs Fixed:
 * Literally impossible to find Lava Crystals

1.11.2-9.5.3.4-beta
Bugs Fixed:
 * Fixed Bows, their strength and fixed a crashing issue when trying to use them.
 * Added a recipe to convert back Colored Stone Brick walls into colored stone brick blocks
 * A few bugs that caused performance issues

Dependency:
 * Now Requires TheDragonLib 1.11.2-2.2.3 in order to work.

1.11.2-9.5.2.3-beta
Bugs Fixed:
 * Fixed Unregistered Recipes (sorry... my bad...)

1.11.2-9.5.1.2-beta
JEI Integration:
 * Added support for the Lava Infuser with JEI

Bugs Fixed:
 * Uncraftable lava infusers

1.11.2-9.5.0.1-beta
The Pre-Balancing Update With a few small balance changes and bug fixes

Features Added:
 * Blocks
 * Added Lava Infuser
 * Lava Infused Obsidian

Features Changed:
 * Charged Lava Crystal
 * A few really small performance improvements
 * Recipes
 * Emerald, Obsidian & Lava armor recipes have been moved from the workbench over the high-tech bench with a little changed and more expensive recipes.

Bugs Fixed:
 * Bosses not dropping their drops on death

1.11.2-9.4.1.2-beta
Bugs Fixed:
 * Uncraftable High-Tech Bench leading to uncraftable recipes

1.11.2-9.4.0.1-beta
Minecraft Version:
 * Updated to 1.11.2

Features Added:
 * Stone Brick Walls (Colored)
 * Structure Gen:
 * You will now be able to explore Towers in your world.

Dependency:
 * Updated to require TheDragonLib 1.11.2-2.1.0

1.11-9.3.1.2-beta
{Features Changed}


 * Made the lava crystal ore gen rarity from 7 to 8 and amount in a vein from 5 to 2

1.11-9.3.0.1-beta
{Features Added}


 * Added back JEI support for the benches.

{Bugs Fixed}


 * Crash on server start up

1.11-9.2.0.1-beta
{Features Added}


 * Champion Bench (Tier 4) is added, wip, not finished, special.


 * Improved the models of all the benches


 * Added a new WIP mob (Ice Golem)

{Code Changes}


 * A few improvements here and there

{Bugs Fixed}


 * Fixed Shift Clicking while in the bench gui not working properly
 * Fixed Workbench (from A+) not having a recipe resulting not being able to craft anything.

1.11-9.1.1.2-beta
{Bugs Fixed}


 * Castles Spawning everywhere

1.11-9.1.0.1-beta
{Features Added}


 * Added the forges (from tier 1 to tier 3)


 * Added recipes to everything (still not JEI integration for bench recipes)

{Planned Features}


 * Additional Game Mode (Hellish | 2)


 * Change the way crafting works (Maybe)


 * Bosses (Coming Soon)


 * Special Abilities


 * Re-Add Tinkers' Construct Integration (soon)


 * Re-Add Baubles Integration (soon)


 * Re-Add JEI Integration (soon)

1.11-9.0.0.1-alpha
{Minecraft Version}


 * Updated to 1.11

1.10.2-8.2.2.3
{Mappings}


 * Updated to mappings: stable_29


 * Updated to forge: 1.10.2-12.18.2.2151

{Bugs Fixed}


 * Fixed not being able to connect (server & client) with higher version of forge


 * Fixed TGOTG having server side thrown errors

1.10.2-8.2.1.2
{Bugs Fixed}


 * Fixed TGOTG having unlimited uses

1.10.2-8.2.0.1
{NOTE}


 * I really apologize for this, but after this update you must delete the old Config file

{Features Added/Removed/Changed}


 * All the armors were nerfed
 * Ultimate Armor from Armor now have the same values of 25 Armor Points rather than 75
 * Ender Dragon, Super Star, Guardian Armor now have the same values of 22 Armor Points
 * Nerfed most of the other armors as well.

1.10.2-8.1.0.1
{Features Added/Removed/Changed}


 * Added more config options for full customization of the weapons's effects

{Note}


 * Any suggestions are greatly appreciated, you can contact me at sokratis12GR@gmail.com, via twitter https://twitter.com/sokratis12GR and/or via GitHub you can submit an issue with the request.

1.10.2-8.0.5.11
{JEI}


 * Added description to the Wither Bone, Ender Dragon Scale, Guardian Scale to provide information for what they are used for and how to obtain them.

{Bugs Fixed}


 * Fixed config disabling the effects, don't set the effect to `none` just set the enableEffects for all pieces and full set to `false`

1.10.2-8.0.4.10
{Bugs Fixed}


 * Finally Fixed Regeneration Effect from Super Star Armor not working properly

1.10.2-8.0.3.9
{Bugs Fixed}


 * Crash opening the ArmorPlus Book

1.10.2-8.0.2.8
{Features Added/Removed/Changed}


 * Added more config options for full customization of the armor's effects

1.10.2-8.0.1.7
{Bugs Fixed}


 * Fixed Crash issue on server start up

1.10.2-8.0.0.6
{Features Added/Removed/Changed}


 * Added the ability to set potion effects to the armors via config


 * Added the ability to color weapons' name

{Bugs Fixed}


 * Fixed Armors not having a real damage reduction value

1.10.2-8.0.0.5
{Features Added/Removed/Changed}


 * Bows/BattleAxes/Swords Damage are now configurable


 * Bows/BattleAxes/Swords Durability are now configurable


 * Added Ender Dragon Arrow


 * Changed Particles


 * Fixed dupe glitch


 * Fixed Potion Effect Particles being shown while wearing armors

1.10.2-8.0.0.4
{JEI}


 * Fixed world freeze/crash using 3.13.2.349 or later version of JEI

1.10.2-8.0.0.3
{Features Added/Removed/Changed}


 * Added new achievements, tweaked the previous ones


 * Tweaked base classes

1.10.2-8.0.0.2
{Versioning}


 * (MC)-(Major).(Minor).(Patch).(Build)

{Bugs Fixed}


 * Fixed Ender Dragon Zombie being buggy and its movement

{Features Added/Removed/Changed}


 * Added debug info for the Ender Dragon Zombie if debugMode is true


 * Moved all the remaining recipes to their benches


 * Tiered from one to tier three is done


 * You can add/remove recipes from all three benches through mod addons/integrations


 * Added JEI support for the Ulti-Tech Bench


 * Added some little, but handy info for the bows


 * Improved how things work in code


 * Added the ability to disable armors entirely from the game via config options


 * Added Baubles integration/support
 * Added some new Cosmetics


 * Enchantments, added 2 new enchantments
 * Life Steal - when an entity is hit the player will get health points back depending on the level of the enchantment, the damage that the item will deal and some other calculations
 * Furious - Treasure Enchantment, when player is hit wearign this enchantment the player will get speed and strenght effects for a limited time depending on the level of the enchantment


 * Added new blocks
 * Red Stone Brick
 * Red Stone Brick Tower
 * Red Stone Brick Corner
 * Black Stone Brick
 * Black Stone Brick Tower
 * Black Stone Brick Corner


 * Added Recipes for the castle blocks (red/white/black stone bricks)


 * Changed benches' models and textures


 * Added support for block rotation
 * Block Lava Crystal, Block of Steel, Electrical Block, Lava Nether Brick, Compressed Obsidian


 * Tinkers Integration
 * Added Compressed Obsidian material
 * Tweaked Lava Crystal Material, now requires 2 Lava Crystals or 1 Charged Lava Crystal
 * Tweaked Fire Storm modifier, now it has 10 levels instead of 4
 * Added compatibility for Steel material via ArmorPlus' steel

1.10.2-8.0.0.0.1-dev
{Features Added/Removed/Changed}


 * MAJOR Update
 * Refactor of "Armor Forge" to "Workbench" (Tier 1)
 * Refactor or "Advanced Armor Forge" to "High-Tech Bench" (Tier 2)
 * Addition of the "Ulti-Tech Bench" (Tier 3)
 * Moved all ArmorPlus recipes into their benches (UNDER DEVELOPMENT & UNDER CHANGES)


 * Removed Prefixes before names that were listed


 * Made all items require to have SHIFT pressed to show their tooltips


 * Hided Dev Items from JEI

1.10.2-7.0.1.1.6
{JEI}


 * Hidden the cosmetic items from JEI

{Bugs Fixed}


 * Crash on using either Armor Forge & Advanced Armor Forge

1.10.2-7.0.1.0.5
{Translations}


 * Updated French Translation of ArmorPlus (Thanks to ImmortalPharaoh7)


 * Added Russian Translation of ArmorPlus (Thanks to FTB_lag)

{Features Added/Removed/Changed}


 * Tooltips on Armors now will only be displayed if LSHIFT is pressed


 * Removed unused Images & Models


 * Made the Energy Items to be able to be enchanted


 * Lava Crystal & Charged Lava Crystal are finally registered as a fuel source


 * Added a special text color for ArmorPlus people


 * Armor Forge & Advanced Armor Forge
 * Added the ability to add/remove recipes to both armor forge (for modders and addon creators)
 * Made them support OreDict
 * Fixed Functionality, and added support for Ore Dict recipes via JEI


 * Made repair cost on the Lava Armor depend on gamemode via config (Easy = Lava Crystal, Expert = Charged Lava Crystal)

{Bugs Fixed}


 * Fixed a bug with Obsidian Armor Configs and Effects being wrong


 * Fixed a bug with Lapis Armor Configs and Effects being wrong


 * Fixed Ender Dragon Zombie drops

1.10.2-7.0.1.0.4-dev
{Dependencies}


 * ArmorPlus now requires TheDragonLib 1.10.2-1.0.3.0 or later to work!

1.10.2-7.0.1.0.3-dev
{Dependencies}


 * ArmorPlus now requires TheDragonCore 1.10.2-1.0.3.0 or later to work!

{Features Added/Removed/Changed}


 * Ender Dragon Zombie will now only drop Ender Dragon Scale rather than full equipment (after this it might stay or be removed, time will say)


 * Added RF supports, Main Supported Energy API
 * RF Tools/Weapons


 * Changed Steel Armor to support mainly RF and secondary Tesla


 * Added OreDict for some things


 * Mob drops
 * Made the Wither skeleton to drop 0-1 wither bones on death


 * Removed Creative Power Cell (Temporally, maybe)

{Code Changed/Added/Removed}


 * Made BaseEnergyArmor class confusing, then made it to no longer be


 * Added a lot of base classes for all types of items/weaps supported by Energy APIs


 * Changed Tesla tools/weapons tooltips to be more accurate using own mathod rather than the premade from Tesla

1.10.2-7.0.1.0.2-dev
{Bugs Fixed}


 * Fixed Guardian Armor's stats and achievements not working


 * Fixed a server Crash

{Code Changed/Added/Removed}


 * Removed TiC.postInit from Common Proxy

1.10.2-7.0.1.0.1-dev
{Changed Format For Dev Versions}


 * (mcversion)-(major).(api).(minor).(patch).(build)-dev

{Bugs Fixed}


 * Crash using 3.11.0.269 and later version of JEI

{Features Added/Removed/Changed}


 * Added Tinkers Integration
 * Added Modifiers
 * Charged Lava Crystal + Brick = Firestorm
 * The Ultimate Material + Tool/Weapon = + 1 Modifier (max uses 1)
 * Added Materials
 * Lava Crystal material


 * Blocks Added
 * WIP Spawners


 * Mobs Added
 * WIP Mini Boss Guardian

{Code Changed/Added/Removed}


 * Cleaned Up some code from Main Mod file, like Ore Dicts moved to common proxy


 * Added an empty class ServerProxy - just because it should be here

1.10.2-7.0.0.0
{Dependencies}


 * ArmorPlus now requires TheDragonCore 1.10.2-1.0.2.0 or later to work!

{Features Added}


 * Creative Tab for Tesla Items/Blocks/Weapons

{Code Changed/Added/Removed}


 * Moved all the Tesla Items/Blocks/Weapons to the Tesla Creative Tab


 * Added @Optional Annotations to all Tesla stuffs, so they work only if Tesla is installed

1.10.2-7.0.2.0-dev
{Features Added/Removed/Changed}


 * Tesla Items
 * Added Tesla Axe
 * Added Tesla Rod
 * Added Tesla Shovel
 * Added Tesla Hoe


 * The Gift Of The Gods now will have 2 uses before it gets consumed, and if the player uses the gift of gods while in stack it will only consume one of them.


 * The Gift Of The Gods now has cooldown 30 seconds


 * Steel Armor now will have Tesla as durability


 * New Textures for the Tesla Tools/Weapons


 * Added a config option for all the Gift Of The Gods things, and debugMode for it


 * Made all animated textures a bit more smooth


 * Added config options for most of the tesla items' properties

{Code Changed/Added/Removed}


 * Made Tesla Weapons/Tools animated using mcmeta


 * Re-writted how (GOTG) works (now drops the item instead of replacing the held one, and made it to have more than 1 uses)


 * added more config options


 * Registered the new Items


 * Updated Client Config Gui's list to include all the config options


 * Added/Changed recipes of the tesla tools/weapons to require Tesla Rod instead of Stick


 * Gradlew Clean Up

{Dependencies}


 * Tesla (1.2.1.49 or later) (Optional) but required for Tesla Tools/Weapons and v2 armors

1.10.2-7.0.1.0-dev
{Features Added/Removed/Changed}


 * Tesla Items/Blocks
 * Tesla Sword
 * Tesla Pickaxe
 * Creative Power Cell (Tesla)


 * More Cosmetic Items for special people
 * MMD Logo Cosmetic


 * Removed Teleport Command, Dimension ArmorPlus


 * Changed GUI Scale and Background Image of the ArmorPlus Books


 * Removed Night Vision from the Ultimate Armor

{Code Changed/Added/Removed}


 * Added BaseEnergyBlock (Used by the tesla blocks as a base)


 * Added Cofh/API to main code for later usage mayble - if not used it will be removed


 * Added BaseTesla (Used by the tesla tools/weapons as a base)


 * Item Tesla Sword


 * Removed all the code for the Dimension ArmorPlus


 * Removed the ARPTP command, cheaty, unneeded


 * Changed Values of the GUIs for the ArmorPlus Books so they match their new GUI Texture by (Aya Shameimaru)


 * Added the `hasTesla` Method so it checks if Tesla is loaded


 * Added Recipes for the Tesla tools/weapons


 * Removed Night Vision Key Bind

1.10.2-7.0.0.0-dev
{Features Changed}


 * Full Code Rewrite


 * Lava Armor now if is in the water with water breathing effect wont apply any debuffs nor break the armor

{Features Added}


 * More Cosmetic Items for special people
 * Twitch Logo Cosmetic
 * Beam Logo Cosmetic

1.10.2-6.0.9.2
{Bugs Fixed}


 * Fixed Ender Dragon Zombies Drop Rates


 * Fixed code variables


 * Fixed some problems with bows

1.10.2-6.0.9.1
{Bugs Fixed}


 * A recipe bug with tinkers construct armors.

1.10.2-6.0.9.0
{Features Added}


 * Special Cosmetic for special people

{Features Changed}


 * Lava Armor will now extinguish the fire overlay if the full set effect is set to false and the player is wearing 1 of the armor pieces


 * ARP Dimensions will be disabled by default


 * Structure Castle Generation is set to 0 by default, until it is fully done


 * Ender Dragon Zombies will have 40.0D HP by default and their movement speed is increased to 0.20D

{Bugs Fixed}


 * No Description and no name for the achievement "Welcome to ArmorPlus"

1.10.2-6.0.8.1
{Bugs Fixed}


 * Crash when loaded armorplus on a sever

1.10.2-6.0.8.0
{Features Changed}


 * Armors again will be single set effect by default


 * NBT Item (Dev Item) (Ignore - Added for future planed releases)

{Features Added}


 * Keybind to enable/disable the Night Vison effect of The Ultimate Armor (Default: "N")

1.10.2-6.0.7.0
{Features Added}


 * World Gen Castles [WIP]


 * If not the full set of the Ultimate Armor is equipped the player can't move


 * Improved White Stone Brick blocks to work better with BlockStates


 * Lava Crystal Sub Items


 * Lava Crystal and Charged Lava Crystal

{Features Changed}


 * Changed the recipe of the Armor Forge now uses Lapis Lazuli instead of lapis blocks

{Features Removed}


 * All the 4 Reinforced Sets

1.10.2-6.0.6.0
{Features Changed}


 * Lava Armor no longer have the resistance effect.


 * Lava Armor in contact with water will give the player slowness 2 and will damage the player with water damage and the armor will lose durability each tick.


 * All armors will now be full set effect only by default.


 * Integration with the one probe is now optional but will require you to craft the helmet with the probe in order to combine.

1.10.2-6.0.5.1
{Bugs Fixed With Compatibility}


 * Crash JEI because of duplicated JEI categories

1.10.2-6.0.5.0
{Features Added}


 * White Stone Brick


 * White Stone Brick Tower


 * White Stone Brick Corner


 * Added JEI Support for the Advanced Armor Forge

{Bugs Fixed}


 * Names not displaying correctly


 * Fixed a crash on easy mode

1.10.2-6.0.4.1
{Bugs Fixed}


 * Missing Texture on some Items/Blocks

1.10.2-6.0.4.0
{Features Changed}


 * Fixed some compatability issues in some situations


 * Unlocalized names are now all lowercase


 * Textures names are now all lowercase


 * Model names are now all lowercase


 * Resource Location names are now all lowercase


 * Language File changed the item's unlocalized names

1.10.2-6.0.3.0
{Balancing Update}


 * Reduced Ender Dragon Zombie's HP from 100 to 20

{Features Added}


 * Added a config option for all Ender Dragon Zombie Properties (hp, damage, knockback resistance etc..)

1.10.2-6.0.2.4
{Balancing Update}


 * Fixed Ender Dragon Zombie Spawn Rates

{Bugs Fixed}


 * Wrong Loot Table for the Ender Dragon Zombie

1.10.2-6.0.2.3
{Balancing Update}


 * Fixed Ender Dragon Zombie Spawn Rates

1.10.2-6.0.2.2
{Bugs Fixed}


 * Fixed Ender Dragon Zombie not rendering the Ender Dragon Battle Axe

1.10.2-6.0.2.1
{Bugs Fixed}


 * Server Crash on Start up

1.10.2-6.0.2.0
{Features Added}


 * Entities (Monsters)
 * Ender Dragon Zombie (will spawn with full Ender Dragon Armor and Battle Axe)


 * Dimensions
 * ARP Dimension (WIP) (WARNING: Dangerous)


 * Blocks
 * Lava Nether Brick
 * Lava Cactus


 * DebugMode (WIP)
 * If DebugMode is enabled you can view how many items are dropped from a mob with custom drops from ArmorPlus' Config (ex: "Ender Dragon Dropped: armorplus:ender_dragon_scale x 12)


 * A new Dev Tool (WIP)
 * Prints the current (exact) health of the entity, that the item was used on. (ex: "[ Zombie ] - Health: 20")

{Features Removed}


 * Ender Dragon Egg Recipe (Useless for the Mod)

{Features Fixed}


 * World Gen should work perfectly now ^^

{Features Changed}


 * Block of Steal & Electric Block can now be used as beacon base


 * Added Light Level to the Block Lava Crystal


 * Each Type of bow has its own shot power damage


 * The Ultimate Armor is now unbreakable, added Mending to it, and made it unable to be combined with other enchantments


 * Changed some deprecated code


 * Updated some old code information

1.10.2-6.0.1.0
{Features Added}


 * Arrows
 * Lapis Arrow (Gives the enemy Nausa)
 * Redstone Arrow (Gives the enemy Slowness)
 * Lava Arrow (Sets the enemy on Fire)

1.10.2-6.0.0.1
{Bugs Fixed}


 * Lava Crystal Ore spawn being between y level 58 and 8 rather than 16 and 6

{Features Added}


 * Added the ability to disable the DeBuffs from the Ultimate Armor

1.10.2-6.0.0.0
{Features Added}


 * The One Probe Integration


 * In Game Config GUI support


 * Added Advanced Armor Forge


 * Added a new Crafting System


 * Added Arrows (WIP)


 * Fixed Bows


 * Added Elytra Crafting

{Features Changed}


 * Nerfed the Crafting recipes cost of all Tinkers Armors in expert mode


 * Replaced a lot of the old recipes, changed them and moved them to the Advanced Armor Forge


 * Tweaked the Configuration File (I can't promise its gonna be for last)

1.10.2-5.0.5.1
{Bugs Fixed}


 * ArmorForge's GUI not opening

1.10.2-5.0.5.0
{Features Changed}


 * ArmorPlus now requires TheDragonCore.


 * ArmorPlus is now officially a project of TheDragonTeam


 * Some Command Tweaks

{Features Added}


 * Integration with WeaponsPlus (WeaponsPlus is on ArmorPlus from now on)


 * Custom Capes (WIP)

1.10.2-5.0.4.0
{Features Changed}


 * Improved/Tweaked the config

{Language Support}


 * Updated German Translation

1.10.2-5.0.3.1
{Bugs Fixed}


 * Coal Armor named as Lapis

1.10.2-5.0.3.0
{Features Changed}


 * ArmorPlus code completely rewritten

{Bugs Fixed}


 * Wrong Config values for the Reinforced armor, Lava armor and Pig Iron armor

1.10.2-5.0.2.0
{Features Removed}


 * Steel Ore


 * Some Config Options for the Steel Ore

{Features Changed}


 * Changed Steel's OreDict to `ingotSteel`, `blockSteel`


 * Steel Ingot now requires (Iron Ingot + Charcoal + Lava Crystal) to be crafted


 * Steel Ingot no longer can be obtained by smelting Steel Ore

1.10.2-5.0.1.0
{Features Changed}


 * ArmorPlus now requires SokratisCore 1.10.2-1.0.1 to work


 * All Configuration options have been tweaked


 * config file is now inside config/armorplus.cfg

1.10.2-5.0.0.0
{Major Update}


 * ArmorPlus now requires SokratisCore 1.10.2-1.0.0 to work


 * ArmorPlus now only works for 1.10.2

1.9.4-4.1.9.0
{Bugs Fixed}


 * Fixed Steel Armor all being Steel Helmet

{Features Added}


 * Dev Only armor (Dev Armor)

1.9.4-4.1.8.1
{Bugs Fixed}


 * Steel Block Being Uncraftable

1.9.4-4.1.8.0
{Features Added}


 * Added Most of the materials and blocks to the OreDict
 * Block Lava Crystal - oreLavaCrystal
 * Steel Ore - oreARPSteel
 * Steel Ingot - ingotARPSteel
 * Electrical Ingot - ingotElectrical
 * Block of Steel - blockARPSteel
 * Electrical Block - blockElectrical
 * Compressed Obsidian - blockCompressedObsidian
 * Armor Forge - armorforge
 * Lava Crystal - gemLavaCrystal
 * Chainmail - chainmail
 * Wither Bone - witherbone
 * The Ultimate Material - materialTheUltimate
 * Reinforcing Material - materialReinforcing
 * Guardian Scale - scaleGuardian
 * Ender Dragon Scale - scaleEnderDragon


 * Config Option to Enable/Disable ArmorPlus' Steel OreDict


 * Made Almost all Crafting Table Recipes to be able to use OreDict

1.9.4-4.1.7.4
{Bugs Fixed}


 * Steel Ore render with missing textures


 * Block of Steel render with missing textures

1.9.4-4.1.7.3
{Bugs Fixed}


 * Steel Ingot still registering as armorplus:metal_ingot

1.9.4-4.1.7.2
{Bugs Fixed}


 * Fixed crash caused in start up (server) & (client)

1.9.4-4.1.7.1
{Bugs Fixed}


 * Not Fully Converted the Metal Armor to Steel Armor

1.9.4-4.1.7.0
{Some API Changes}

{Some Source Code Changes}


 * sokratis12GR.ArmorPlus to sokratis12gr.armorplus

{Features Changed}


 * Metal Ingot is now called Steel Ingot


 * Metal Ore is now called Steel Ore


 * Metal Block is now called Block of Steel


 * Metal Armor is now called Steel Armor


 * The Mod's Jar file is now called armorplus1.9.4-(major).(api).(minor).(patch)

1.9.4-4.0.6.1
{Bugs Fixed}


 * Crash when going to the Controls settings

1.9.4-4.0.6.0
{Features Added}


 * Blocks
 * Metal Block
 * Electrical Block

{Features Changed}


 * Metal Armor now requires Metal Ingots to be repaired in Easy Mode and Metal Blocks in Expert Mode.


 * Electrical Armor now requires Electrical Ingots to be repaired in Easy Mode and Electrical Blocks in Expert Mode.

1.9.4-4.0.5.0
{Features Added}


 * ArmorPlus Info Book (It informs the player of the Game Mode they are playing in)

{Features Changed}


 * Expert Mode is enabled by default!


 * Lava Armor now Requires Lava Crystal to be repaired


 * Obsidian Armor now Requires Compressed Obsidian to be repaired in Expert Mode

1.9.4-4.0.4.0
{Features Removed}


 * The Ultimate Armor has no longer a key bind option to enable Night Vision

1.9.4-4.0.3.0
{Features Added}


 * The Ultimate Armor now has a key bind option to enable Night Vision

1.9.4-4.0.2.0
{Features Added}


 * Config
 * World Generation Options for the Lava Crystal
 * World Generation Options for the Metal Ore


 * The Gift Of Gods now supports Blocks

1.9.4-4.0.1.0
{Features Changed}


 * Redstone Apple now has a sub type of upgraded version


 * Redstone Apple's Recipes

{Features Added}


 * You can enable/disable Redstone Apple's Recipes

1.9.4-4.0.0.0
{Features Changed}


 * Changed all the item's and block's Registry Names


 * &  have been changed to (  0 - easy, 1 - expert)

{Features Added}


 * Redstone Apple

1.9.4-3.1.11.0
{Features Added}


 * Added the command   (This command will open a link in your browser to the ArmorPlus wiki)


 * Armors, Items and Blocks
 * (Protection same as Iron Armor)
 * (Protection +4 more than the Metal Armor)

{Features Changed}


 * The 's  Gui Look

{Bugs Fixed}


 * The  now should work properly

1.9.4-3.1.10.0
{Features Changed}


 * Optimized the , now you can choose how many items you want to add to the list

{Features Added}


 * (If you hvae this enabled, you will only get the items you set in the config)


 * Some Configurations for the  &

1.9.4-3.1.9.1
{Bugs Fixed}


 * not working if 50 items in the blacklist aren't added (now are added by default, just replace them with the item you want to disable //The Must always be 50)

1.9.4-3.1.9.0
{Features Added}


 * config, so you can disable the listed items to not be given by the  (Limitation for now are 50 Items) //The is an example on how to do the config option in the config

1.9.4-3.1.8.0
{Features Added}


 * Item
 * , a very expensive Item that gives you 1 random thing from the entire Modpack

{Features Changed}


 * Armor Descriptions are now better


 * Some Config Changes

1.9.4-3.1.7.0
{Features Changed}


 * Guardians now new will drop 0-1 Guardian Scales

1.9.4-3.1.6.0
{Supported Minecraft Versions}


 * 1.9.4 and 1.10 and 1.10.2

1.9.4-3.1.5.3
{Bugs Fixed}


 * Fixed 's Information


 * Fixed Not Being able to disable Slime Armor Recipes

1.9.4-3.1.5.2
{Bugs Fixed}


 * Getting ArmorPlus Book on crafting anything

1.9.4-3.1.5.1
{Bugs Fixed}


 * Ghost ArmorPlus Books appearing

1.9.4-3.1.5.0
{Features Changed}


 * Changed 's Texture


 * Replaced The  with    in the  's Recipe

1.9.4-3.1.4.0
{Supported Minecraft Versions}


 * 1.9.4 and 1.10

1.9.4-3.1.3.0
{Features Added}


 * You can now Enable/Disable The Ultimate Armor's (full set) Invincibility

{Features Changed}


 * Armor
 * Now if the Player doesn't wear the full set of The Ultimate Armor will get the de-buffs (Poisson, Blindness, Slowness)

1.9.4-3.1.2.0
{Features Changes}


 * Commands
 * Changed How commands work, now they are more organized
 * Removed the ArmorPlus Book Command

{Language}


 * Updated zh_CN Lang File with the latest information

1.9.4-3.1.1.0
{Features Added}


 * JEI Support

{Features Changed}


 * Minor API Changes

1.9.4-3.0.0.0
{Features Changed}


 * ArmorPlus Book changed a bit


 * Changed the way Achievements Work


 * Recipe Handling Changed

{Features Added}


 * Now Almost all the recipes need to be done via the Armor Forge

1.9.4-2.0.11.1
{Bugs Fixed}


 * Getting Achievement "Welcome to ArmorPlus!" when crafting any item in the game

1.9.4-2.0.11.0
{Coming Soon Changes}


 * Now Almost all the recipes need to be done via the Armor Forge (Still WIP, Recommended to use the Vanilla Crafting Table)


 * Mob Bosses


 * Many more armors, items and blocks

{Features Added}


 * If the player wears full Lava Armor the fire wont get rendered if the player isn't inside a lava source or in fire


 * Added some information to the ArmorPlus Book

{Features Changed}


 * The Achievement list is now different


 * Special Achievements

{Bugs Fixed}


 * Achivements not trigger right

1.9.4-2.0.10.0
{Features Changed}


 * The Ultimate armor Invincibility will be applied only if the full set is equipped

{Features Added}


 * New Block
 * Armor Forge (WIP) (Soon This will be the place to craft the armors)

1.9.4-2.0.9.0
{Features Added}


 * Added a crafting recipe for the Ender Dragon Egg (Because otherwise you can't create the full Ender Dragon Set)

1.9.4-2.0.8.0
{Features Added & Changed}


 * Armor ToolTips now have much better description depending on the configuration settings

1.9.4-2.0.7.1
{Bugs Fixed}


 * Server Crashing

{Features Changed}


 * Compressed Obsidian now works like a block

1.9.4-2.0.7.0
{Features Added}


 * Items
 * ArmorPlus Book (WIP)


 * Blocks
 * Lava Crystals


 * Another Creative Tab


 * World Generation

{Features Changed}


 * Lava Armor Recipe now requires Lava Crystals to be crafted

1.9.4-2.0.6.0
{Features Added & Changed}


 * Repairing Armors now require the current's Game Mode difficulty Ingredients

{Bugs Fixed}


 * Chicken & Slime Armor Achievements being broken


 * Chicken Armor Achievement have a wrong placement


 * Some Achievements not triggering

{Versioning Changes}


 * Now Versioning should be as the following


 * MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH

2.5.3
{Features Added}


 * The Ultimate Armor is now Rairable with The Ultimate Material

2.5.2
{Features Added}


 * Made Guardians to drop 1 Guardian Scale (because of their rarity)

2.5.1
{Features Added}


 * Compressed Obsidian Now supports all types of obsidian


 * Slime Armor in Both Game Modes support all types of slime balls/slime blocks


 * Added Some More Achievements


 * Added new option to enable/disable the Coal Armor to be crafted with Charcoal (Only easy Mode)

{Bugs Fixed}


 * Recipes Hander

2.5.0
{Features Added}


 * Added Mod Game modes
 * Easy (All the recipes are like the normal ones)
 * Expert (All the recipes are very hard to craft //Not Recommended for beginners)


 * The ability to disable/enable individual tinkers' armors effects


 * Added new Item Compressed Obsidian (Used Only In Expert Mode)


 * Added Separate Creative Tab for the Items (More Organized)


 * Full Ardite Set gives you Fire Resistance

{Bugs Fixed}


 * Disabling Chicken Armor's Recipes, disables slime armor's recipe as well


 * Fixed Some Crafting Issues


 * Fixed some issues with the config file

2.4.2
{Bugs Fixed}


 * Bugs fixed Lava Armor texture being missing

2.4.1
{Bugs Fixed}


 * Tinkers' Construct armors recipes don't work even if tinkers' construct is installed/loaded

2.4.0
{Features Changed}


 * Creative Menu changed again

{Features Added}


 * New Armors
 * Chicken Armor
 * Slime Armor

2.3.0
{Features Added}


 * Mob Drops
 * The Wither Boss now will also drop 6 Wither Bones
 * The Elder Guardian now will also drop 6 Guardian Scales


 * New Items
 * "Guardian Scale"
 * "Wither Bone"
 * "The Ultimate Material"


 * Now you will need to kill 4 Elder Guardians to obtain the Guardian Armor


 * Now you will need to kill 4 Wither Bosses to obtain the Super Star Armor

{Features Changed}


 * Changed the amount that the Reinforced Material Recipes from 2 to 4


 * The Recipes for the Guardian Armor Changed, now requires the "Guardian Scale" in order to be crafted


 * The Recipes for the Super Star Armor Changed, now requires "Wither Bones" + Nether Stars in order to be crafted


 * The Recipes for the "The Ultimate" Armor Changed, now requires the "The Ultimate Material" + the other armors like before in order to be crafted

2.2.0
{Features Changed}


 * Balanced Pig Iron Armor's Saturation, now it will cost durability on use

{Bugs Fixed}


 * Disabling some armor's recipes disables the items from the mod entirely

{Features Removed}


 * Removed the Idea of the Custom Armor (Not Coming Back)

2.1.1
{Bugs Fixed}


 * Fixed French support being invalid

2.1.0
{Features Changed}


 * The command /armorplus has been updated and changed a bit


 * Now the init phases of the mod can be indicated with [ArmorPlus]

{Features Added}


 * Almost all the Armors now have colored names


 * The Super Star Armor Now is immune to Wither Effect


 * The Ultimate Armor Now is immune to Wither Effect

{Bugs Fixed}


 * ItemCreativeTab was throwing an error for missing json file (Removed the Item, useless)


 * Fixed Achievements not working properly

{Language}


 * Added Arabic Support


 * Added French Support


 * Updated Lang Files with the latest information

2.0.1
{Features Changed}


 * Changed the Configuration files path

{Bugs Fixed}


 * Fixed Configuration Files

2.0.0
{Minecraft Version}


 * Ported to Minecraft 1.9.4

{Features Changed}


 * Added Armor Toughness to some Armors

1.14.0-1.9
{Minecraft Version}


 * BackPorted from 1.9.4 (2.1.1) to 1.9 (1.14.0-1.9)

{Features Removed}


 * From the backport now there is no Armor Toughness for 1.9

{Features Changed}


 * The command /armorplus has been updated and changed a bit


 * Now the init phases of the mod can be indicated with [ArmorPlus]

{Features Added}


 * Almost all the Armors now have colored names


 * The Super Star Armor Now is immune to Wither Effect


 * The Ultimate Armor Now is immune to Wither Effect

{Bugs Fixed}


 * ItemCreativeTab was throwing an error for missing json file (Removed the Item, useless)


 * Fixed Achievements not working properly

{Language}


 * Added Arabic Support


 * Added French Support


 * Updated Lang Files with the latest information

1.13.3-1.9
{Bugs Fixed}


 * Incorrect name of Manyullyn

{Features Changed}


 * New Creative Tab GUI Textures

{Translations}


 * Added Arabic Support

1.13.2-1.9
{Bugs Fixed}


 * Chain boots appear in the crafting table

1.13.1-1.9
{Features Changed}


 * Chainmail's recipe

1.13.0-1.9
{Features Added}


 * The Ability to disable the recipes for the Tinkers' Construct armors


 * Strength 2 Has been Added to the Manyullym Armor


 * New Armors
 * Pig Iron Armor (Full set effects gives you Saturation)
 * Knight Slime Armor (Full set effects gives you Haste 2)


 * Added Some Achievements and Moved others

{Features Changed}


 * Cobalt Armor now Gives you Haste 3


 * Some Small changes in the code

1.12.2-1.9
{Bugs Fixed}


 * Fixed Manyullym armor's Recipe

1.12.1-1.9
{Features Added}


 * Added an option in the config to make the lapis armor use lapis lazuli item or lapis lazuli blocks

{Bugs Fixed}


 * Manyullym Armor's Texture And Names to error

1.12.0-1.9
{Features Added}


 * Now you can set a custom texture for the Custom Armor


 * Added Support For Tinkers' Construct.


 * Armors Added (Tinkers' Construct)
 * Cobalt Armor
 * Ardite Armor
 * Manyullyn Armor

{Features Changed}


 * Armor's Potion Effect's Particles are now invisible

1.11.0-1.9
{Features Added}


 * Custom Armor (WIP) (WARNING: Don't Use!)

{Bugs Fixed}


 * Fixed Flight Ability Disabling other mods flight

1.10.1-1.9
{Features Removed}


 * Removed the ability to set level for the coal armor because there is no reason to increase the night vision it works the same at any level


 * Removed the ability to set level for the lapis armor reason like the above

{Features Changed}


 * The Tools Tips will update with the set values for the effects


 * The Repair cost for the Super Star Armors is now Obsidian instead of Nether Star

{Features Added}


 * Added the Ability to set the effect's amplifier level for the Super Star & The Ultimate Armor Regeneration


 * Added a new feature that creates a file with all the items ids from ArmorPlus

1.10.0-1.9
{Features Changed}


 * Super Star and The Ultimate Armor's Regeneration is back to 2 (Being too OP)


 * New Textures for the Super Star Armor

{Features Added}


 * Added the Ability to set the effect's amplifier level

{Bugs Fixed}


 * Some Config Glitches


 * Some Rare Crashes

1.9.3-1.9
{Features Added}


 * Added full set effects in the config file (You don't have to make the others to false, but it is recommended that you make all the other pieces from true to false)

{Features Changed}


 * Super Star and The Ultimate Armor Regeneration has Increased to level 3

1.9.2-1.9
{Bugs Fixed}


 * An Error When Launching Minecraft

1.9.1-1.9
{Features Added}


 * A new command "/armorplus"


 * New file "ArmorPlus.html" for some information about the mod


 * Some Small Name Changes for the Config File

1.9.0-1.9
{Features Removed}


 * Block ArmorWorkshop (For Ever)

{Features Added}


 * Reinforced Armors
 * Reinforced Gold Armor + 1 All Armor
 * Reinforced Chainmail Armor + 1 All Armor
 * Reinforced Iron Armor + 1 All Armor
 * Reinforced Diamond Armor + 1 All Armor


 * Chainmail Armor Recipe


 * Chainmail (Item)


 * Reinforcing Material (Item)

// Reinforced Armors' Textures are WIP

1.8.3-1.9
{Bugs Fixed}


 * This mod not allowing other mod's flight to work

{Features Removed}


 * Removed ArmorWorkshop from the game

1.8.2-1.9
{Bugs Fixed}


 * You can't craft The Ultimate Armor in servers


 * Made the ArmorWorkshop (WIP)'s recipe craftable and fixed the crash

{Features Changed}


 * Ender Dragon Armor has been touched a bit

1.8.1-1.9
{Features Changed}


 * The Ultimate Armor now is full set effect


 * The Flight Ability is now for both the Ender Dragon and The Ultimate Armor

1.8.0-1.9
{Features Added}


 * The Ability to Repair Armors


 * The Ultimate Armors


 * The ArmorWorkshop (WIP) - don't craft

1.7.15-1.9
{Bugs Fixed}


 * Ender Dragon Scale doesn't load on the Server


 * The Ender Dragon doesn't drop the Ender Dragon Scale


 * Unavailable to fly in spectator mode causing the player to fall of the world


 * Some Rare Crashes


 * Glitch when Equipping the Ender Dragon Armor


 * Fixed the Ingame Config

1.7.14-1.9
{Bugs Fixed}


 * Unbreaking 3 Enchantment Applies for all crafted Items

1.7.13-1.9
{Features Added}


 * Guardians Armor

{Features Changed}


 * Achievements have been moved around

1.7.12-1.9
{Language Updates}


 * Updated the German Language file

{Bugs Fixed}


 * Unable to fly in creative mod without the Ender Dragon Armor

1.7.11-1.9
{Language Updates}


 * Updated the Spanish Language file

{Bugs Fixed}


 * Flight doesn't turn off when Unequipping the Ender Dragon Chestplate

1.7.10-1.9
{Features Added}


 * EnderDragon Scale


 * EnderDragon Armor

{Features Changed}


 * Some ToolTips coloring

1.7.9-1.9
{Features Added}


 * Armor Tooltips

1.7.8-1.9
{Bugs Fixed}


 * Wrong Achievement Placement

1.7.7-1.9
{Languages Updates}


 * Added German Language Support

1.7.6-1.9
{Languages Updates}


 * Updated the Spanish Language file

1.7.5-1.9
{Features Changed}


 * Rebalanced All the Armors:
 * Emerald Armor gives just 2 More Protection Points than Diamond Armor Does (22).
 * Obsidian Armor gives just 3 More Protection Points than Emerald Armor Does (25).
 * Lava Armor gives just 4 More Protection Points than Obsidian Armor Does (29).
 * Super Star Armor gives just 3 More Protection Points than Lava Armor Does (32).


 * Changed the ArmorPlus's Achievement Page


 * Increased all Armors durability

{Features Added}


 * Super Star Armor


 * More Achievements


 * Added A Changelog File in the Mod files

{Bugs Fixed}


 * Both Lava Armor's Effects are getting disabled when disabling the Resistance


 * Some Rare Crashes

1.7.4-1.9
{Bugs Fixed}


 * Version Checker now MUST work :D

1.7.3-1.9
{Languages Updates}


 * Added Spanish Spanish Support


 * Added Mexican Spanish Support


 * Added Uruguay Spanish Support

1.7.2-1.9
{Bug Fixes}


 * Fixed Missing Pieces of Recipes


 * Crashing Using Server


 * VersionChecker now Should Work

{Features Changed}


 * Some Corrections to the Lang Files


 * Small Source Changes

1.7.1-1.9
{Bugs Fixed}


 * Wrong Armor Values


 * Glitched Abilities


 * Logo File now is shown

1.7-1.9
{Minecraft Version}


 * Updated to 1.9

{Features Changed}


 * Some changes in the source code


 * Added Sound Effects

1.9.1-1.8.9
{Features Added}


 * New file "ArmorPlus.html" for some information about the mod


 * Some Small Name Changes for the Config File

1.9.0-1.8.9
{Bugs Fixed}


 * Armor Points being reverse


 * Some Crashes


 * Some Uncraftable Items in some Situations


 * Fixed The Ultimate Armor and Ender Dragon Armor not working

{Features Removed}


 * Block ArmorWorkshop (For Ever)

{Features Added}


 * Reinforced Armors
 * Reinforced Gold Armor + 1 All Armor
 * Reinforced Chainmail Armor + 1 All Armor
 * Reinforced Iron Armor + 1 All Armor
 * Reinforced Diamond Armor + 1 All Armor


 * Chainmail Armor Recipe


 * Chainmail (Item)


 * Reinforcing Material (Item)

// Reinforced Armors' Textures are WIP

1.8.4-1.8.9
{Bugs Fixed}


 * You equip the Armor Pieces Reverse

1.8.3-1.8.9
{Minecraft Version}


 * Downgraded from 1.9 to 1.8.9

1.6-1.8.9
{Minecraft Version}


 * Updated from 1.8 to 1.8.9

{Features Changed}


 * Item Textures


 * 3D Armor Textures


 * Lava Armor's Recipe


 * Config File Settings

{Features Added}


 * New Version Checker


 * Achievements are now there also!


 * Language support for Bulgarian

1.5.3-1.8
{Features Removed}


 * VersionChecker [Soon I will create new and compatible for multiplayer]

{Bugs Fixed}


 * Crash when loading the game
 * Fixed wrong item names
 * Forge servers now should work again using this mod
 * Some changes in the source code
 * Fixed crash when joining a Forge server

{Features Added}


 * Ingame Config Option

1.5.2-1.8
{Features Added}


 * Ability to disable/enable recipes for the armors so you can only obtain them by creative
 * Finally created a config file :D
 * VersionChecker is on this as well
 * Some changes in the source were done
 * Added GuiHandler and ...

{Bugs Fixed}


 * Errors almost every time when you play with other mods
 * Crashes when used with other mods
 * Glitched textures

1.5.1-1.8
{Bugs Fixed}


 * Wrong armor texture path for the Obsidian Armor

1.5-1.8
{Bugs Fixed}


 * Crafting recipes
 * Armor glitching
 * Crashes when you go to another dimension
 * Wrong armor value or every single armor
 * OP Armor ? ? ? [No Thanks]
 * Fixed Lapis Armor's effect (Water Breathing)
 * Rebalancing

{Features Changed}


 * Changed recipes for Lapis and Redstone Armor
 * Changed/Fixed Lapis Armor effect to Water Breathing

1.4.1-1.8
{Features Changed}


 * Lava, Lapis, Emerald Armor's items texture

1.4-1.8
{Fixed Bugs}


 * Wrong logo icon


 * Armors don't have special effects when mixed with other mod's armors

{Features Changed}


 * New item textures

1.3.1-1.8
{Bugs Fixed}


 * Uncraftable Lapis Armor


 * Crash when loading


 * Console errors

1.3-1.8
{Features Changed}


 * All texture changed (item textures left, probably next update with some more bug fixes)

{Compatibility}


 * Almost all mods now work together with this one :D

1.2.2-1.8
{Bugs Fixed}


 * Armor Names were incorrect in some situations
 * The File name was wrong and some times cause world to crash

1.2.2-1.8
{Bugs Fixed}


 * Saving the world with armor equipped and relogging.
 * Effect's were working even without the armor causing Lag Spikes and then crashes (servers didn't like that)
 * Missing crafting recipes

{Features added}


 * Lava Armor
 * Slightly changed textures.
 * Now You can combine armor's effects {Have Fun}
 * AutoUpdater fixed
 * New recipes
 * The item's name is changed of the armors
 * New effects

1.1.1-1.8
{Bugs Fixed}


 * Coal Armor's effect burns your eyes

{Performance}


 * FPS boosted
 * Lag reduced

{Features Added}


 * You can now combine different armor's effects (WIP)

1.0.0-1.8
{Created}