Module:Navbox/Roots

-- -- local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local rts = l{"Roots (Mod)", [=[ Roots ]=]}

local blocks = [=[ Blocks ]=] local standingstones = [=[ Standing Stones ]=] local runestone = [=[ Runestone ]=] local wildwood = [=[ Wildwood ]=] local otherworld = [=[ Otherworld ]=] local misc = [=[ Misc ]=]

local items = [=[ Items ]=] local tools = [=[ Tools ]=] local components = [=[ Components ]=] local living = [=[ Living Tools ]=] local sylvan = [=[ Sylvan Armor ]=] local defender = [=[ Defender Armor ]=] local charms = [=[ Charms ]=] local talismans = [=[ Talismans ]=] local amulets = [=[ Amulets ]=] --misc

--misc local spells = l{"Spells", [=[ Spells ]=]} local rituals = l{"Rituals", [=[ Rituals ]=]} local sprites = [=[ Sprites ]=] --misc

return navbox{title = rts, mod = "RTS", modname = "Roots", group{name = "blocks", title = blocks, list{title = standingstones, ni{"Mundane Standing Stone"}, ni{"Attuned Standing Stone"}, ni{"Vacuum Standing Stone"}, ni{"Repulsing Standing Stone"}, ni{"Accelerating Standing Stone"}, ni{"Aesthetic Standing Stone"}, ni{"Entangling Standing Stone"}, ni{"Igniting Standing Stone"}, ni{"Growing Standing Stone"}, ni{"Healing Standing Stone"} },		list{title = runestone, ni{"Runestone"}, ni{"Runestone Stairs"}, ni{"Runestone Slab"}, ni{"Runestone Brick"}, ni{"Runestone Brick Stairs"}, ni{"Runestone Brick Slab"}, ni{"Runestone Tile"}, ni{"Runestone Tile Stairs"}, ni{"Runestone Tile Slab"}, ni{"Runestone Symbol"}, ni{"Glowing Runestone Symbol"} },		list{title = wildwood, ni{"Wildwood Planks"}, ni{"Wildwood Stairs"}, ni{"Wildwood Slab"}, ni{"Wildwood Log"}, ni{"Wildwood Symbol"}, ni{"Glowing Wildwood Symbol"}, ni{"Wildwood Bark"}, ni{"Wildwood Bark Symbol"}, ni{"Glowing Wildwood Bark Symbol"} },		list{title = otherworld, ni{"Otherworld Block"}, ni{"Otherworld Stairs"}, ni{"Otherworld Slab"}, ni{"Otherworld Brick"}, ni{"Otherworld Brick Stairs"}, ni{"Otherworld Brick Slab"} },		list{title = misc, nid{"Mortar"}, ni{"Casting Altar"}, ni{"Incense Brazier"}, ni{"Imbuer"}, ni{"Spirit Conduit"}, ni{"Spirit Font"} }	},	group{name = "items", title = items, list{title = tools, ni{"Bark Knife"}, ni{"Pestle"}, ni{"Staff"}, ni{"Crystal Staff"}, ni{"Runic Tablet"}, ni{"Spellweaver Lance"} },		list{title = components, ni{"Old Root"}, ni{"Verdant Sprig"}, ni{"Infernal Bulb"}, ni{"Dragon's Eye"}, nid{"Oak Bark"}, nid{"Spruce Bark"}, nid{"Birch Bark"}, nid{"Jungle Bark"}, nid{"Acacia Bark"}, nid{"Dark Oak Bark"} },		list{title = living, ni{"Living Pickaxe"}, ni{"Living Axe"}, ni{"Living Sword"}, ni{"Living Hoe"}, ni{"Living Shovel"} },		list{title = sylvan, ni{"Sylvan Hood"}, ni{"Sylvan Robe"}, ni{"Sylvan Tunic"}, ni{"Sylvan Boots"} },		list{title = defender, ni{"Defender Mask"}, ni{"Defender Plate"}, ni{"Defender Leggings"}, ni{"Defender Boots"} },		list{title = charms, ni{"Charm of Restoration"}, ni{"Charm of Evocation"}, ni{"Charm of Conjuration"}, ni{"Charm of Illusion"} },		list{title = talismans, ni{"Hunger Talisman"}, ni{"Pursuit Talisman"} },		list{title = amulets, ni{"Discharge Amulet"}, ni{"Conserving Amulet"} },		list{title = misc, ni{"Growth Powder"}, ni{"Healing Poultice"}, ni{"Rooty Stew"}, ni{"Otherworld Leaf"}, ni{"Otherworld Essence"}, ni{"Ancient Hourglass"}, ni{"Pixie Stone"}, ni{"Projectile Staff"}, ni{"Petal Dust"} }	},	group{name = "misc", title = misc, list{title = spells, ni{mod = "V", "Poppy", "Insanity (Roots)", [=[ Insanity ]=]}, ni{mod = "V", "Blue Orchid", "Earth Spike", [=[ Earth Spike ]=]}, ni{mod = "V", "Allium", "Rending Strike", [=[ Rending Strike ]=]}, ni{mod = "V", "Azure Bluet", "Shatter (Roots)", [=[ Shatter ]=]}, ni{mod = "V", "Red Tulip", "Sanctuary", [=[ Sanctuary ]=]}, ni{mod = "V", "Orange Tulip", "Shielding", [=[ Shielding ]=]}, ni{mod = "V", "White Tulip", "Blistering Cold", [=[ Blistering Cold ]=]}, ni{mod = "V", "Pink Tulip", "Life Drain", [=[ Life Drain ]=]}, ni{mod = "V", "Oxeye Daisy", "Acceleration", [=[ Acceleration ]=]}, ni{mod = "V", "Dandelion", "Dandelion Winds", [=[ Dandelion Winds ]=]}, ni{mod = "V", "Sunflower", "Solar Smite", [=[ Solar Smite ]=]}, ni{mod = "V", "Lilac", "Growth (Roots)", [=[ Growth ]=]}, ni{mod = "V", "Rose Bush", "Rose's Thorns", [=[ Rose's Thorns ]=]}, ni{mod = "V", "Peony", "Regeneration (Roots)", [=[ Regeneration ]=]}, ni{mod = "V", "Apple", "Nature's Cure", [=[ Nature's Cure ]=]}, ni{mod = "V", "Lily Pad", "Water Blast", [=[ Water Blast ]=]}, ni{mod = "V", "Poisonous Potato", "Electric Spark", [=[ Electric Spark ]=]}, ni{mod = "V", "Nether Wart", "Infection", [=[ Infection ]=]}, ni{mod = "V", "Chorus Fruit", "Ender Warp", [=[ Ender Warp ]=]}, ni{mod = "V", "Cobweb", "Snare", [=[ Snare ]=]}, ni{mod = "V", "Bone Meal", "Recharge", [=[ Recharge ]=]} },		list{title = rituals, ni{mod = "V", "Raw Porkchop", "Animal Reanimation", [=[ Animal Reanimation ]=]}, ni{mod = "V", "Water Bucket", "Downfall Control", [=[ Downfall Control ]=]}, ni{mod = "V", "Rotten Flesh", "Monster Reanimation", [=[ Monster Reanimation ]=]}, ni{mod = "V", "Iron Sword", "Sacrifice", [=[ Sacrifice ]=]}, ni{mod = "V", "Clock", "Time Shift", [=[ Time Shift ]=]} },		list{title = sprites, ni{"Lesser Sprite"}, ni{"Common Sprite"}, ni{"Greater Sprite"}, l{"Guardian of Sprites", [=[ Guardian of Sprites ]=]}, },		list{title = misc, l{"Achievements (Roots)", [=[ Achievements ]=]} }	} }

end return p --