User talk:Chocohead

Welcome to the official FTB wiki. Please enjoy your stay, you're here forever.  R e t e p 9 9 8 Bunny Overlord•talk•contribs 22:22, 14 June 2014 (BST)

stuff
Can you please create articles for the machines from the mods you work on linked on the template list? --  Satanic Santa Contribs •Administrator and Editor 14:17, 7 October 2014 (BST)

Texture issue
Hey, I'm having another texture issue linking steam machines to electric ones, this time in the High Pressure Forge Hammer page. It looks like it doesen't use the non existing GT machine texture, but the IC2 forge hammer tool, which is strange, since the GT machine is actually called "Forge Hammer", and not "Forge Hammer (GregTech)" or something like this. Can you fix it, please? --Gigas2897 (talk) 21:08, 7 October 2014 (BST)
 * There you go :) Just use |mod=GT if that happens.  Chocohead Nag • Edits • Staff 21:11, 7 October 2014 (BST)


 * Well, already tried that, and the result is that the target page is "Forge Hammer (GregTech)", which does not exist... Maybe you can create a redirection page to solve this problem? I've seen this solution in several other pages, actually. --Gigas2897 (talk) 21:18, 7 October 2014 (BST)


 * Pretty sure you can put |link=Forge Hammer to get around that. Although I'll have to move the GT Forge Hammer page since IC2's Forge Hammer uses the same name, so it being Forge Hammer (GregTech) should actually be ok ;)  Chocohead Nag • Edits • Staff 21:27, 7 October 2014 (BST)


 * Ok, should I put this "|link=Forge Hammer" in the page "Forge Hammer (GregTech)" page? If so, where exactly? --Gigas2897 (talk) 12:40, 8 October 2014 (BST)


 * No, it won't be necessary, but for future reference: would lead to Advanced Circuit (IndustrialCraft 2), so I'd so , and as you can see:  It links where it should ;)  Chocohead  Nag • Edits • Staff 16:03, 8 October 2014 (BST)


 * Oh, now I got it. I once asked Retep for the translation of the navbox and he told me that the first part is for the icon that has to be shown and the second is for the link. Everything here works like this, right? --Gigas2897 (talk) 17:25, 8 October 2014 (BST)


 * Kinda. You actually have to put |link=(then the link) for it to work, for example would link to the Redstone page still, but  would link to the Glowstone page.  Chocohead  Nag • Edits • Staff 17:32, 8 October 2014 (BST)


 * Ok, perfect, thanks man! :D --Gigas2897 (talk) 18:16, 8 October 2014 (BST)

AE2 Navbox
Thanks for assisting in fixing the links. However I was wondering if you could explain something in regards to your latest change:

eg. 	|list1=,<!--

Then became: |list1=,<!--

I have no clue what the 3= ~ is doing, and hope you might be able to explain what this function is doing. Wolfman-123- (talk) 14:21, 9 October 2014 (BST)


 * |3= is just a better way to use the third parameter in the NI template, so you don't need to have all 3 parameters (tilesheet name = 1, preferred link = 2, output name = 3). When in doubt read the documentation for that template. --  Satanic Santa Contribs •Administrator and Editor 14:36, 9 October 2014 (BST)

pls vote
Could you please vote on the Wolfman staff nomination on the noticeboard? Thanks. --  Satanic Santa Contribs •Administrator and Editor 18:19, 2 November 2014 (GMT)
 * OK then, is it because there's only 3 left? :P  Chocohead Nag • Edits • Staff 19:46, 2 November 2014 (GMT)

Thermionic Fabricator
Thanks for making the edit for the Thermionic Fabricator recipe. I am kind of confused how the http://ftb.gamepedia.com/Feed_The_Beast_wiki:All_templates works. Whenever I try to use one I fail. Any tips or so? --Darklord987 (talk) 18:31, 26 November 2014 (UTC)


 * Well, the kinda key ideas are, you use to get normal items in a crafting grid, and put |mod=V for example to make sure that it uses the vanilla item. The list of all the prefixes is here: Template:G/Mods. If you do use |mod though, remember to use  instead of  so that the wiki knows you only want that item, and not any ore dictionary items that count as the same as that item. Tanks are a little harder, but generally it's just liquid amount and it should all work.


 * IMO, the best way to understand it is to go onto pages and look how it is done, and essentially just copy the way it's done there.
 *  Chocohead Nag • Edits • Staff 18:50, 26 November 2014 (UTC)

IC2 circuits
If you look at the recipes using circuits in the IC2 assets you will notice that they all use the oredict version so please use and  for circuits in all IC2 recipes. Thanks. 🐇 R e t e p 9 9 8 🐇🐰 Bunny Overlord 🐰 21:06, 3 December 2014 (UTC)


 * They do? :O  Chocohead Nag • Edits • Staff 21:22, 3 December 2014 (UTC)

Editing unpatrolled pages
When you edit pages that are not yet patrolled, could you please patrol them? It'd make my life a lot easier :P. I'm asking LuminousLizard the same thing. --  Satanic Santa F T B Wiki Admin 01:05, 8 December 2014 (UTC)
 * Welp, apparently I can't edit his talk page without crashing the wiki. ping ping ping --  Satanic  Santa F T B Wiki Admin 01:12, 8 December 2014 (UTC)


 * By patrol, do you mean I have to go through the history and patrol each edit?  Chocohead Nag • Edits • Staff 16:43, 8 December 2014 (UTC)
 * Yes 🐇 R e t e p 9 9 8 🐇🐰 Bunny Overlord 🐰 17:06, 8 December 2014 (UTC)

ufc template
you should make it add a new line to the tooltip saying what the fluid is in gray or something. --  Satanic Santa F T B Wiki Admin 23:20, 17 December 2014 (UTC)


 * OK then.  Chocohead Nag • Edits • Staff 23:37, 17 December 2014 (UTC)

Disambiguation page requests
I came here to request some disambiguation pages.
 * Packager needs to be moved to Packager (GregTech and the disambiguation page needs to include Packager (Factorization)
 * Bedrock needs to be moved to Bedrock (Vanilla) since a few mods add their own modified version of bedrock, including Factorization, MineFactory Reloaded and Thaumic Tinkerer.
 * Item Filter needs to be moved to Item Filter (GregTech and the disambiguation page needs to include Item Filter (Factorization)

Thanks for your time :) Xbony2 (talk) 23:55, 11 January 2015 (UTC)