Module:Navbox/Ender IO

local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local enderio = l{"Ender IO", [=[ Ender IO ]=]}

local blocks = [=[ Blocks ]=] local generators = [=[ RF generators ]=] local consumers = [=[ RF consumers ]=] local obelisks = [=[ Obelisks ]=] local lights = [=[ Lights ]=] local buffers = [=[ Buffers ]=] local storage = [=[ RF storage ]=] local devices = [=[ Devices ]=] local conduits = [=[ Conduits ]=] local storageblocks = [=[ Compact blocks ]=] local glass = [=[ Glass ]=]

local misc = [=[ Misc ]=]

local items = [=[ Items ]=] local dark = [=[ Dark tools/armor ]=] local ender = [=[ Ender tools/armor ]=] local tools = [=[ Other tools ]=] local upgrades = [=[ Upgrades ]=] local liquid = [=[ Liquids ]=] local head = [=[ Heads ]=] local ingots = [=[ Ingots ]=] local nuggets = [=[ Nuggets ]=] local grindingballs = [=[ Grinding Balls ]=] local powders = [=[ Powders ]=] local gears = [=[ Gears ]=] local crystals = [=[ Crystals ]=] local components = [=[ Components ]=] local potions = [=[ Potions ]=] -- misc

-- misc local entities = [=[ Entities ]=] local enchantments = [=[ Enchantments ]=]

return navbox{title = enderio, mod = "EIO", modname = "Ender IO", group{name = "blocks", title = blocks, list{title = generators, ni{"Simple Stirling Generator"}, nid{"Stirling Generator"}, ni{"Simple Photovoltaic Cell"}, nid{"Photovoltaic Cell"}, ni{"Advanced Photovoltaic Cell"}, ni{"Vibrant Photovoltaic Cell"}, nid{"Combustion Generator"}, ni{"Enhanced Combustion Generator"}, ni{"Zombie Generator"}, ni{"Frank'n'Zombie Generator"}, ni{"Ender Generator"}, },       list{title = consumers, ni{"Power Monitor"}, ni{"Graphical Power Monitor"}, ni{"Painting Machine"}, ni{"Simple SAG Mill"}, ni{"SAG Mill"}, ni{"Enhanced SAG Mill"}, ni{"Dimensional Transceiver"}, ni{"Farming Station"}, ni{"Simple Alloy Smelter"}, nid{"Alloy Smelter"}, ni{"Enhanced Alloy Smelter"}, ni{"Powered Spawner"}, ni{"Simple Crafter"}, nid{"Crafter"}, ni{"The Vat"}, ni{"The Enhanced Vat"}, ni{"Slice'N'Splice"}, ni{"Inventory Panel"}, ni{"Telepad Block"}, ni{"Inventory Sensor"} },       list{title = obelisks, ni{"Aversion Obelisk"}, ni{"Attractor Obelisk"}, ni{"Weather Obelisk"}, ni{"Experience Obelisk"}, ni{"Relocator Obelisk"}, ni{"Inhibitor Obelisk"} },       list{title = lights, ni{"Electric Light"}, ni{"Electric Light (Inverted)"}, ni{"Wireless Light"}, ni{"Wireless Light (Inverted)"}, nid{"Light"}, ni{"Light (Inverted)"} },       list{title = buffers, ni{"Item Buffer"}, ni{"Power Buffer"}, ni{"Omni Buffer"}, ni{"Creative Buffer"} },       list{title = storage, ni{"Basic Capacitor Bank"}, ni{"Capacitor Bank"}, ni{"Vibrant Capacitor Bank"}, ni{"Creative Capacitor Bank"} },       list{title = devices, ni{"Dark Pressure Plate"}, l{"Silent Pressure Plate", [=[ Silent Pressure Plate ]=]}, l{"Tuned Pressure Plate", [=[ Tuned Pressure Plate ]=]}, ni{"Soul Binder"}, ni{"Killer Joe"}, nid{"Reservoir"}, ni{"Vacuum Chest"}, ni{"Dark Steel Anvil"}, ni{"Travel Anchor"}, ni{"Ender Rail"}, ni{"Exit Rail"}, ni{"Ender IO", "Ender IO (Block)", [=[ Ender IO ]=]}, nid{"Enchanter"}, ni{"Fluid Tank"}, ni{"Pressurized Fluid Tank"}, ni{"Conduit Facade"}, ni{"Hardened Conduit Facade"}, ni{"Transparent Conduit Facade"}, ni{"Transparent Hardened Conduit Facade"}, ni{"Energy Gauge"}, ni{"Self-resetting Lever"}, ni{"XP Vacuum"}, ni{"Block Detector"}, ni{"Block Detector (Silent)"}, ni{"Endervoir"}, ni{"Wireless Charger"}, ni{"Wired Charger"}, ni{"Enhanced Wired Charger"}, ni{"Wireless Charging Antenna"}, ni{"Enhanced Wireless Charging Antenna"}, ni{"Wireless Charging Antenna Extension"}, ni{"Impulse Hopper"} },       list{title = conduits, ni{"Redstone Conduit"}, ni{"Conduit Switch"}, ni{"Insulated Redstone Conduit"}, ni{"ME Conduit"}, ni{"Dense ME Conduit"}, ni{"Fluid Conduit"}, ni{"Pressurized Fluid Conduit"}, ni{"Ender Fluid Conduit"}, ni{"Energy Conduit"}, ni{"Enhanced Energy Conduit"}, ni{"Ender Energy Conduit"}, ni{"Item Conduit"}, ni{"Network Conduit (OC)"}, },       list{title = storageblocks, ni{"Electrical Steel Block", "Electrical Steel", [=[ Electrical Steel Block ]=]},--I wonder if there's a better way to deal with this... ni{"Energetic Alloy Block", "Energetic Alloy", [=[ Energetic Alloy Block ]=]}, ni{"Vibrant Alloy Block", "Vibrant Alloy", [=[ Vibrant Alloy Block ]=]}, ni{"Redstone Alloy Block", "Redstone Alloy", [=[ Redstone Alloy Block ]=]}, ni{"Conductive Iron Block", "Conductive Iron", [=[ Conductive Iron Block ]=]}, ni{"Pulsating Iron Block", "Pulsating Iron", [=[ Pulsating Iron Block ]=]}, ni{"Dark Steel Block", "Dark Steel", [=[ Dark Steel Block ]=]}, ni{"Soularium Block", "Soularium", [=[ Soularium Block ]=]}, ni{"End Steel Block", "End Steel", [=[ End Steel Block ]=]} },       list{title = glass, ni{"Fused Quartz"}, ni{"Quite Clear Glass"}, ni{"Enlightened Fused Quartz"}, ni{"Enlightened Clear Glass"}, ni{"Dark Fused Quartz"}, ni{"Dark Clear Glass"} },       list{title = misc, nid{"Reinforced Obsidian"}, ni{"Dark Steel Ladder"}, ni{"Dark Iron Bars"}, ni{"Dark Steel Trapdoor"}, ni{"Broken Spawner"}, ni{"Fused Quartz Frame"}, nid{"Confusion Charge"}, nid{"Ender Charge"}, nid{"Concussion Charge"}, ni{"Dark Steel Door"}, ni{"Industrial Insulation"}, ni{"End Steel Bars"} }   },    group{name = "items", title = items, list{title = dark, ni{"Dark Helm"}, ni{"Dark Plate"}, ni{"Dark Leggings"}, ni{"Dark Boots"}, ni{"The Ender"}, ni{"Dark Pick"}, ni{"Dark Axe"}, ni{"Dark Bow"}, ni{"Dark Shears"}, },       list{title = ender, ni{"Ender Helm"}, ni{"Ender Plate"}, ni{"Ender Leggings"}, ni{"Ender Boots"}, ni{"The Ender Mk2"}, ni{"Ender Pickaxe"}, ni{"Ender Axe"}, ni{"Ender Bow"} },       list{title = tools, ni{"Conduit Probe"}, nid{"Electromagnet"}, ni{"Yeta Wrench"}, ni{"Experience Rod"}, ni{"Staff of Traveling"}, ni{"Staff of Levity"}, ni{"Coordinate Selector"}, ni{"Rod of Return"}, ni{"Inventory Panel Remote"}, ni{"Advanced Inventory Panel Remote"}, ni{"Ender Inventory Panel Remote"}, nid{"Dialing Device"}, ni{"Cold Fire Igniter"} },       list{title = upgrades, ni{"Basic Item Filter"}, ni{"Advanced Item Filter"}, ni{"Limited Item Filter"}, ni{"Big Item Filter"}, ni{"Advanced Big Item Filter"}, ni{"Existing Item Filter"}, ni{"Mod Item Filter"}, ni{"Power Item Filter"}, ni{"Fluid Item Filter"}, ni{"Species Item Filter"}, ni{"Extract Speed Upgrade"}, ni{"Extract Speed Downgrade"}, ni{"Basic Capacitor"}, ni{"Double-Layer Capacitor"}, ni{"Octadic Capacitor"}, ni{"Loot Capacitor"}, ni{"Remote Awareness Upgrade"}, ni{"Glider Wings"} },       list{title = liquid, ni{"Fire Water"}, ni{"Rocket Fuel"}, ni{"Hootch"}, ni{"Nutrient Distillation"}, ni{"Vapor of Levity"}, ni{"Dew of the Void"}, ni{"Liquid XP"}, ni{"Liquid Sunshine"}, ni{"Cloud Seed"}, ni{"Concentrated Cloud Seed"} },       list{title = head, ni{"Enderman Head"}, ni{"Tormented Enderman Head"} },       list{title = ingots, ni{"Enderium Base"}, ni{"Electrical Steel Ingot", "Electrical Steel", [=[ Electrical Steel Ingot ]=]}, ni{"Energetic Alloy Ingot", "Energetic Alloy", [=[ Energetic Alloy Ingot ]=]}, ni{"Vibrant Alloy Ingot", "Vibrant Alloy", [=[ Vibrant Alloy Ingot ]=]}, ni{"Redstone Alloy Ingot", "Redstone Alloy", [=[ Redstone Alloy Ingot ]=]}, ni{"Conductive Iron Ingot", "Conductive Iron", [=[ Conductive Iron Ingot ]=]}, ni{"Pulsating Iron Ingot", "Pulsating Iron", [=[ Pulsating Iron Ingot ]=]}, ni{"Dark Steel Ingot", "Dark Steel", [=[ Dark Steel Ingot ]=]}, ni{"Soularium Ingot", "Soularium", [=[ Soularium Ingot ]=]}, ni{"End Steel Ingot", "End Steel", [=[ End Steel Ingot ]=]} },       list{title = nuggets, ni{"Electrical Steel Nugget", "Electrical Steel", [=[ Electrical Steel Nugget ]=]}, ni{"Energetic Alloy Nugget", "Energetic Alloy", [=[ Energetic Alloy Nugget ]=]}, ni{"Vibrant Alloy Nugget", "Vibrant Alloy", [=[ Vibrant Alloy Nugget ]=]}, ni{"Redstone Alloy Nugget", "Redstone Alloy", [=[ Redstone Alloy Nugget ]=]}, ni{"Conductive Iron Nugget", "Conductive Iron", [=[ Conductive Iron Nugget ]=]}, ni{"Pulsating Iron Nugget", "Pulsating Iron", [=[ Pulsating Iron Nugget ]=]}, ni{"Dark Steel Nugget", "Dark Steel", [=[ Dark Steel Nugget ]=]}, ni{"Soularium Nugget", "Soularium", [=[ Soularium Nugget ]=]}, ni{"End Steel Nugget", "End Steel", [=[ End Steel Nugget ]=]} },       list{title = grindingballs, ni{"Electrical Steel Grinding Ball", "Electrical Steel", [=[ Electrical Steel Grinding Ball ]=]}, ni{"Energetic Alloy Grinding Ball", "Energetic Alloy", [=[ Energetic Alloy Grinding Ball ]=]}, ni{"Vibrant Alloy Grinding Ball", "Vibrant Alloy", [=[ Vibrant Alloy Grinding Ball ]=]}, ni{"Redstone Alloy Grinding Ball", "Redstone Alloy", [=[ Redstone Alloy Grinding Ball ]=]}, ni{"Conductive Iron Grinding Ball", "Conductive Iron", [=[ Conductive Iron Grinding Ball ]=]}, ni{"Pulsating Iron Grinding Ball", "Pulsating Iron", [=[ Pulsating Iron Grinding Ball ]=]}, ni{"Dark Steel Grinding Ball", "Dark Steel", [=[ Dark Steel Grinding Ball ]=]}, ni{"Soularium Grinding Ball", "Soularium", [=[ Soularium Grinding Ball ]=]}, ni{"End Steel Grinding Ball", "End Steel", [=[ End Steel Grinding Ball ]=]}, ni{"Signalum Grinding Ball", "Signalum", [=[ Signalum Grinding Ball ]=]}, ni{"Enderium Grinding Ball", "Enderium", [=[ Enderium Grinding Ball ]=]}, ni{"Lumium Grinding Ball", "Lumium", [=[ Lumium Grinding Ball ]=]}, },       list{title = powders, ni{"Grains of Infinity"}, nid{"Flour"}, ni{"Binder Composite"}, ni{"Coal Powder", "Coal", [=[ Coal Powder ]=]}, ni{"Iron Powder", "Iron", [=[ Iron Powder ]=]}, ni{"Gold Powder", "Gold", [=[ Gold Powder ]=]}, ni{"Copper Powder", "Copper", [=[ Copper Powder ]=]}, ni{"Tin Powder", "Tin", [=[ Tin Powder ]=]}, ni{"Ender Pearl Powder", "Ender Pearl", [=[ Ender Pearl Powder ]=]}, ni{"Obsidian Powder", "Obsidian", [=[ Obsidian Powder ]=]}, ni{"Lapis Lazuli Powder", "Lapis Lazuli", [=[ Lapis Lazuli Powder ]=]}, ni{"Quartz Powder", "Quartz", [=[ Quartz Powder ]=]}, ni{"Grains of Prescience"}, ni{"Grains of Vibrancy"}, ni{"Grains of Piezallity"}, ni{"Grains of the End"}, ni{"Photovoltaic Composite"}, ni{"Industrial Powder Coating"}, ni{"Soul Attuned Powder Coating"} },       list{title = gears, ni{"Wooden Gear"}, ni{"Stone Compound Gear"}, ni{"Infinity Bimetal Gear"}, ni{"Energized Bimetal Gear"}, ni{"Vibrant Bimetal Gear"} },       list{title = crystals, ni{"Pulsating Crystal"}, ni{"Vibrant Crystal"}, nid{"Ender Crystal"}, ni{"Enticing Crystal"}, ni{"Weather Crystal"}, ni{"Precient Crystal"}, },       list{title = components, ni{"Zombie Electrode"}, ni{"Z-Logic Controller"}, ni{"Skeletal Contractor"}, ni{"Frank'N'Zombie"}, ni{"Ender Resonator"}, ni{"Sentient Ender"}, nid{"Glider Wing"}, nid{"Silicon"}, ni{"Conduit Binder"}, ni{"Dark Steel Ball"}, ni{"Simple Machine Chassis"}, ni{"Industrial Machine Chassis"}, ni{"Soul Machine Chassis"}, ni{"Enhanced Machine Chassis"}, ni{"Soulless Machine Chassis"}, ni{"End Steel Chassis"}, ni{"Simple Machine Parts"}, nid{"Machine Parts"}, ni{"Enhanced Machine Parts"}, ni{"Photovoltaic Plate"}, ni{"Nutritious Stick"}, ni{"Clippings and Trimmings"}, ni{"Twigs and Prunings"}, ni{"Organic Green Dye"}, ni{"Organic Brown Dye"}, ni{"Organic Black Dye"}, ni{"Guardian Diode"}, ni{"Redstone Filter Base"}, nid{"Withering Dust"}, nid{"Confusing Powder"}, nid{"Ender Fragment"}, ni{"Wireless Energy Transmitter Dish Assembly"}, ni{"Enhanced Machine Coating"}, ni{"Cake Base"}, ni{"Infinity Rod"}, ni{"Infinity Dust"} },       list{title = potions, nid{"Potion of Rising"}, nid{"Potion of Decay"}, nid{"Potion of Confusion"} },       list{title=misc, ni{"Soul Vial"}, ni{"\"Enderios\""}, nid{"Owl Egg"} }   },    group{name = "misc", title = misc, list{title=entities, ni{"Spawn Enderminy", "Enderminy (Ender IO)", [=[ Enderminy ]=]}, ni{"Spawn Concussion Creeper", "Concussion Creeper (Ender IO)", [=[ Concussion Creeper ]=]}, ni{"Spawn Fallen Knight", "Fallen Knight (Ender IO)", [=[ Fallen Knight ]=]}, ni{"Spawn Wither Witch", "Wither Witch (Ender IO)", [=[ Wither Witch ]=]}, ni{"Spawn Wither Cat", "Wither Cat (Ender IO)", [=[ Wither Cat ]=]}, ni{"Spawn Dire Wolf", "Dire Wolf (Ender IO)", [=[ Dire Wolf ]=]}, ni{"Spawn Khndrel Keght", "Khndrel Keght (Ender IO)", [=[ Khndrel Keght ]=]}, ni{"Spawn Owl", "Owl (Ender IO)", [=[ Owl ]=]} },   	list{title = enchantments, ni{mod = "V", "Enchanted Book", "Decay (Ender IO)", [=[ Decay ]=]}, ni{mod = "V", "Enchanted Book", "Repellent"}, ni{mod = "V", "Enchanted Book", "Shimmer"}, ni{mod = "V", "Enchanted Book", "Soulbound (Ender IO)", [=[ Soulbound ]=]}, ni{mod = "V", "Enchanted Book", "Withering (Ender IO)", [=[ Withering ]=]} }   } }

end return p