Twilight Forest Progression

In version 2.1.0 of Twilight Forest, a configurable option was added to toggle a linear progression in the mod, which can be enabled by toggling the gamerule tfEnforcedProgression to true/false. Bosses and dungeons will be in a set order. Attempting to visit areas and dungeons out of order will be prevented by barriers or detrimental effects. In version 2.3.4 the /tfprogress command was added which can skip certain progressions however it will not grant certain items associated with bosses which might still be needed. As of 3.0.0, the /tfprogress command was removed in favour of using Advancements to track progress.

Not all dungeons and bosses follow progression. Hedge Mazes, Hollow Hills, Quest Groves, Mushroom Castles, Leaf Dungeons, and small areas are not included in the progression. These areas can be completed and looted on sight, rather than having to complete other dungeons before.

Avoiding progression
Getting out of the progression system can have several effects that help to push players back into the system.


 * Area Protection: Dungeons and other areas that are locked will be protected. Blocks will be unbreakable, chests will be locked, and monsters will not take damage.
 * Biome Protection: Biomes may be completely protected as well as areas or dungeons. When the player is in a protected biome, a weather event will hinder the player in some way. There is more information on each individual biome further below in the guide.

Progression
The first part of progressing through the mod is creating the Twilight Forest portal. Creating a base in the dimension is suggested, but not required. Magic Maps and minimap mods are useful for locating dungeons and biomes.

Forest
The first bosses in the progression are spawned randomly in the forest. There can be more than one of these bosses on a single map, and killing more than one will not affect the progression.

Forest bosses are typically in the center of biomes.

Naga
The Naga can be found in the Naga Courtyard. When killed it drops Naga Scales and a Naga Trophy along with some other loot; touching a scale will allow the player to enter the Lich Tower.

Twilight Lich
The Twilight Lich can be found in the Lich Tower. Killing it and getting a scepter will allow the player to enter the Swamp, Dark Forest, and Snowy Forest as well as the dungeons in each area.

Swamp
The next stage in Twilight Forest progression is the Twilight Swamp. The Twilight Lich must be defeated and its Scepter taken before entering this phase. Entering this stage before the Twilight Lich is defeated will inflict Hunger on the player.

Minoshroom
The Minoshroom can be found in Labyrinths, which are found in the Twilight Swamp biome. Natural entrances can be found through caves or the small hills found in the surface that lead directly to the center. The goal of this dungeon is to kill the Minoshroom. Killing it and eating one of the dropped Meef Stroganoff will allow the player to enter the Fire Swamp.

Hydra
The Hydra can be found in the Hydra Lair in the middle of a Fire Swamp. Killing it and obtaining Fiery Blood from it will complete one step to unlocking the Highlands.

Dark Forest
The next stage in Twilight Forest progression is the Dark Forest biome. Added to its already extreme darkness, players will have Blindness inflicted on them unless they have defeated the Twilight Lich first. This can be circumvented if the player is wearing a helmet enchanted with Night Vision.

Knight Phantom
The Knight Phantom can be found in the Goblin Knight Stronghold underneath Dark Forests. Before being able to enter the stronghold, the player must find a room with a Trophy Pedestal. On the pedestal, they must place any trophy. When placed down the shield around the stronghold will be removed.

The player then needs to go through the stronghold until the Knight Phantom is found. When killed it will allow access to the Dark Tower.

Ur-Ghast
The Ur-Ghast can be found in the Dark Tower found in the middle of the Dark Forest. It is found at the top of the tower, along with many other monsters, such as Carminite Ghastlings, Towerwood Borers, and Carminite Golems. Killing it and taking the Fiery Tears will complete one step to unlocking the Highlands.

Snowy Forest and Glacier
The next stage in Twilight Forest progression is in the Snowy Forest and Glacier biomes. If entered before defeating the Twilight Lich, the player will freeze and move much slower than in other biomes.

Alpha Yeti
The Alpha Yeti is found in the Yeti Lair, in the center of Snowy Forest biomes. There are four natural entrances. Inside the lair are many Yeti packs. Killing the Alpha Yeti and obtaining the Alpha Yeti Fur will unlock the Glacier biome.

Snow Queen
The Snow Queen is found in the Aurora Palace, located in Glacier biomes. When conquered, the player will complete one step to unlocking the Highlands

Highlands and Final Plateau
When the Hydra, Ur-Ghast and Snow Queen have been defeated, the Highlands will unlock, revealing the final stages in progression. If entered before defeating all three bosses, the player will be damaged by acid rain.

Troll Cave
Unlike previous stages, the Highlands does not have a boss to defeat, rather an item to obtain to get to the center. This area is split into two: the Troll Cave and the Cloud Cottage. To complete this achievement, the player must obtain the Lamp of Cinders from inside an Obsidian vault, requiring a Giant's Pickaxe to break in. Once the Lamp is acquired, the player can move on to the next stage.

Thornlands
The Thornlands stage is the final functioning stage in Twilight Forest. It is completed by simply burning through the dense bushes of Thorns with a Lamp of Cinders. This allows the player to move onto the final stage of progression.

Final Castle
The Final Castle is the final stage of the Twilight Forest mod. It is currently unfinished.