Translations:GregTech 6/Changelog/242/en

6.07.24

 * [NOTE] I might put GT6 on pause until the heat isnt killing me anymore. See https://www.patreon.com/posts/20373487 for more Details. Short Version: It should be fixed by the end of August.
 * [FIXED] IC2 Log Spam when its Enet Powers GT6 Machines that are already at full capacity.
 * [FIXED] A Mod Loading Order Issue that came up in a very recent Version.
 * [FIXED] Pressure Valve only worked every 2 ticks instead of every tick. (Was a leftover from the old Pipe implementation)
 * [CHANGED] Ocean Water Light Opacity got a new different Mechanic that makes only the topmost Ocean Blocks stop Light, while below the Sea Level it behaves like Air Light Opacity, aka none. Perfect for Underwater Bases, like in latest MC Versions.