Module:Mods/list/zh-cn

-- -- -- Please remember to use spaces instead of tab characters both for consistency and ease of parsing. Thank you. -Santa local modsByAbbrv = { A = {'Agriculture', [=[Agriculture]=]}, ABO = {'Additional Buildcraft Objects', [=[更多管道]=]}, AC = {'Arcane Scrolls', [=[奥术卷轴]=]}, ACC = {'AcademyCraft', [=[AcademyCraft]=]}, ADVA = {'Adventurer\'s Amulets', [=[冒险家护身符]=]}, AE2 = {'Applied Energistics 2', [=[应用能源2]=]}, AE2TA = {'AE2 Tech Addon', [=[AE2 Tech Addon]=]}, AE = {'Applied Energistics', [=[应用能源]=]}, AF = {'AutoFood', [=[AutoFood]=]}, AFSU = {'AFSU Mod', [=[AFSU]=]}, AFT = {'Advanced Fluxian Tools', [=[Advanced Fluxian Tools]=]}, AG = {'Advanced Genetics', [=[高级遗传学]=]}, AGR = {'AgriCraft', [=[农场工艺]=]}, AI = {'Aether (Mod)', 'Aether', [=[以太]=]}, AII = {'Aether II', [=[以太II]=]}, AM2 = {'Ars Magica 2', [=[魔法艺术2]=]}, AMAS = {'Advanced Machines (AtomicStryker)', [=[高级机器（AtomcStryker版）]=]}, AMI = {'Advanced Machines (Immibis)', [=[高级机器（Immibis版）]=]}, AMS = {'Archimedes\' Ships', [=[阿基米德的船]=]}, AP = {'AutoPackager', [=[AutoPackager]=]}, ARP = {'ArmorPlus', [=[ArmorPlus]=]}, ARS = {'Advanced Repulsion Systems', [=[高级排斥系统]=]}, AS = {'Advanced Solars', [=[高级太阳能]=]}, ASC = {'AwesomeSauce Components', [=[AwesomeSauce Components]=]}, AU = {'Aura Cascade', [=[气场流注]=]}, AV = {'Avaritia', [=[Avaritia]=]}, B = {'Baubles', [=[首饰]=]}, BAGS = {'Bagginses', [=[背包]=]}, BCA = {'BuildCraft Addon', [=[BuildCraft Addon]=]}, BCAD = {'Buildcraft Additions', [=[建筑附件]=]}, BC = {'BuildCraft', [=[建筑]=]}, BCTI = {'BuildCraft Trigger Icons'}, BIC = {'BiblioCraft', [=[展示架]=]}, BLP = {'Blue Power', [=[蓝石力量]=]}, BM = {'Blood Magic', [=[血魔法]=]}, BNC = {'Binnie Core', [=[Binnie核心]=]}, BOP = {'Biomes O\' Plenty', [=[超多生物群系]=]}, BP = {'Backpacks', [=[背包]=]}, BR = {'Big Reactors', [=[大反应堆]=]}, BS = {'BetterStorage', [=[更好存储]=]}, BSG = {'Better Sleeping', [=[更好的睡眠]=]}, BST = {'Boost', [=[Boost]=]}, BTCH = {'BetterChests', [=[更好箱子]=]}, BTN = {'Botania', [=[植物魔法]=]}, BTNY = {'Botany', [=[花卉]=]}, BTW = {'Better Than Wolves', [=[比狼好]=]}, BWM = {'Balkon\'s WeaponMod', [=[更多武器]=]}, BW = {'TheBackWoods', [=[TheBackWoods]=]}, CB = {'Carpenter\'s Blocks', [=[木匠方块]=]}, CC = {'ComputerCraft', [=[电脑]=]}, CO = {'Computronics', [=[Computronics]=]}, COG = {'Custom Ore Generation', [=[自定义矿物生成]=]}, CCH = {'ChickenChunks', [=[鸡排区块加载]=]}, CH = {'CraftHeraldry', [=[CraftHeraldry]=]}, CHAR = {'Charset', [=[Charset]=]}, CHISAM = {'Chisel (AUTOMATIC_MAIDEN)', [=[凿子（AUTOMATIC_MAIDEN版）]=]}, CHISAS = {'Chisel (asie)', [=[凿子（asie版）]=]}, CHISCT = {'Chisel (Chisel Team)', [=[凿子（Chisel Team版）]=]}, CHISD = {'Chisel (Delta534)', [=[凿子（Delta534版）]=]}, CHISPF = {'Chisel (Pokefenn)', [=[凿子（Pokefenn版）]=]}, CHISTC = {'Chisel (TheCricket26)', [=[凿子（TheCricket26版）]=]}, CHR = {'ChristmasCraft', [=[ChristmasCraft]=]}, CLDS = {'Cloud Storage', [=[Cloud Storage]=]}, CRC = {'ChromatiCraft', [=[缤纷纪元]=]}, CRU = {'Crusher', [=[Crusher]=]}, CSA = {'Compact Solar Arrays', [=[压缩太阳能阵列]=]}, CS = {'CompactStorage', [=[致密储存]=]}, DARKM = {'Dark Menagerie', [=[Dark Menagerie]=]}, DC = {'DartCraft', [=[达特工艺]=]}, DD = {'Dimensional Doors', [=[次元门]=]}, DLT = {'Dynamic Liquid Tanks 2', [=[Dynamic Liquid Tanks 2]=]}, DP = {'DenPipes', [=[DenPipes]=]}, DRP = {'Dark Panels', [=[Dark Panels]=]}, DW = {'Deadly World', [=[致命世界]=]}, DE = {'Draconic Evolution', [=[龙之进化]=]}, DEC = {'DecoCraft', [=[装饰]=]}, EB = {'Extra Bees', [=[更多蜜蜂]=]}, EBXL = {'ExtrabiomesXL', [=[更多生态群系]=]}, EC = {'ExtraCells', [=[额外存储元件]=]}, EE2 = {'Equivalent Exchange 2', [=[等价交换2]=]}, EE3 = {'Equivalent Exchange 3', [=[等价交换3]=]}, EIO = {'Ender IO', [=[末影接口]=]}, ELC = {'ElectriCraft', [=[电力工艺]=]}, EMT = {'Electro-Magic Tools', [=[电力魔法工具]=]}, EN = {'Ender Suits', [=[Ender Suits]=]}, ENDBK = {'Ender Book', [=[Ender Book]=]}, ENDT = {'EnderTech', [=[末影科技]=]}, EOTG = {'Essence of the Gods', [=[Essence of the Gods]=]}, EP3 = {'Enhanced Portals 3', [=[增强传送门3]=]}, ER = {'Expanded Redstone', [=[扩展红石]=]}, ES = {'EnderStorage', [=[末影存储]=]}, ET = {'Engineer\'s Toolbox', [=[工程师工具箱]=]}, EU = {'Extra Utilities', [=[更多实用设备]=]}, EXN = {'Ex Nihilo', [=[无中生有]=]}, EXT = {'Extra Trees', [=[更多树]=]}, EZ = {'EnderZoo', [=[末影动物园]=]}, F = {'Forestry', [=[林业]=]}, FF = {'FinndusFillies', [=[FinndusFillies]=]}, FFU = {'FluxedFeederUnit', [=[FluxedFeederUnit]=]}, FISH = {'Fishing Nets', [=[渔网]=]}, FL = {'Funky Locomotion', [=[Funky Locomotion]=]}, FMM = {'Falling Meteors Mod', [=[陨石]=]}, FO = {'Foundry', [=[金属工坊]=]}, FP = {'FirePeripherals', [=[FirePeripherals]=]}, FRDM = {'Freedom', [=[Freedom]=]}, FS = {'FlatSigns', [=[平置牌子]=]}, FSP = {'Flaxbeard\'s Steam Power', [=[Flaxbeard的蒸汽动力]=]}, FSPA = {'4Space', [=[4Space]=]}, FSPM = {'Flaxbeard\'s Steam Power Mobile', [=[Flaxbeard的蒸汽动力（PE版）]=]}, FZ = {'Factorization', [=[工厂化]=]}, GATEC = {'GateCopy', [=[GateCopy]=]}, GEO = {'GeoStrata', [=[地质地层]=]}, GG = {'GraviGun', [=[重力枪]=]}, GLOW = {'Glow', [=[Glow]=]}, GNE = {'Gany\'s End', [=[更好的末地]=]}, GNN = {'Gany\'s Nether', [=[更好的下界]=]}, GNS = {'Gany\'s Surface', [=[更好的主世界]=]}, GNT = {'Genetics', [=[基因科技]=]}, GRC = {'GrowthCraft', [=[生长工艺]=]}, GS = {'GraviSuite', [=[重力枪]=]}, GSG = {'Greg\'s SG Craft', [=[Greg's SG Craft]=]}, GT = {'GregTech 5', [=[格雷科技5]=]}, GT1 = {'GregTech 1', [=[格雷科技1]=]}, GT2 = {'GregTech 2', [=[格雷科技2]=]}, GT3 = {'GregTech 3', [=[格雷科技3]=]}, GT4 = {'GregTech 4', [=[格雷科技4]=]}, GT5U = {'GregTech 5 Unofficial', [=[格雷科技5（非官方版）]=]}, GT6 = {'GregTech 6', [=[格雷科技6]=]}, ["GT6-I"] = {'GregTech 6', [=[格雷科技6]=]}, HD = {'Hopper Ducts', [=[漏斗管道]=]}, HQM = {'Hardcore Questing Mode', [=[极限任务模式]=]}, IC2 = {'IndustrialCraft 2', [=[工业2]=]}, IC2C = {'IndustrialCraft 2 Classic', [=[工业2经典版]=]}, IC2NC = {'IC2 Nuclear Control', [=[工业2核电控制]=]}, IC = {'Iron Chests', [=[铁箱子]=]}, IE = {'Immersive Engineering', [=[沉浸工程]=]}, IG = {'Iguana Tinker Tweaks', [=[匠魂蜥蜴拓展]=]}, IHL = {'IHL Tools & Machines', [=[IHL Tools & Machines]=]}, II = {'Immersive Integration', [=[Immersive Integration]=]}, J = {'JABBA', [=[更好的桶]=]}, JC2 = {'Jewelrycraft 2', [=[珠宝工艺2]=]}, JW = {'JuiceWares', [=[JuiceWares]=]}, LP = {'Logistics Pipes', [=[物流管道]=]}, MB = {'Magic Bees', [=[魔法蜜蜂]=]}, MC = {'Magical Crops', [=[魔法作物]=]}, MACU = {'Mariculture', [=[海洋物语]=]}, MD = {'MoreDimensions', [=[MoreDimensions]=]}, MGC = {'Magneticraft', [=[磁场科技]=]}, MCH = {'MineChem', [=[化学]=]}, MEC = {'MeteorCraft', [=[MeteorCraft]=]}, MEK = {'Mekanism', [=[通用机械]=]}, MFFSC = {'Modular Force Field System (Calclavia)', [=[力场护盾（Calclavia版）]=]}, MFFSM = {'Modular Force Field System (Minalien)', [=[力场护盾（Minalien版）]=]}, MFR = {'MineFactory Reloaded', [=[我的工厂 重置版]=]}, MMMM = {'MmmMmmMmmMmm', [=[MmmMmmMmmMmm]=]}, MODPACKS = {'Modpacks', [=[整合包]=]}, MP = {'MiscPeripherals', [=[电脑外设]=]}, MPSA = {'Modular Powersuits Addons', [=[模块化动力套装扩展]=]}, MPS = {'Modular Powersuits', [=[模块化动力套装]=]}, MSC = {'Mystcraft', [=[神秘岛]=]}, MTL = {'Metallurgy', [=[冶金]=]}, NC = {'NedoComputers', [=[NedoComputers]=]}, N = {'Natura', [=[自然]=]}, NO = {'Nether Ores', [=[下界矿石]=]}, OB = {'OpenBlocks', [=[开放式方块]=]}, OC = {'OpenComputers', [=[开放式电脑]=]}, OP = {'ObsidiPlates', [=[黑曜石压力板]=]}, OT = {'OmniTools', [=[万能工具]=]}, PA = {'Progressive Automation', [=[进阶自动化]=]}, PB = {'Project Blue', [=[Project Blue]=]}, PC = {'Power Converters', [=[能源转换]=]}, PFAAG = {'Per Fabrica Ad Astra\: Geologica', [=[自合成至星辰：真实地理]=]}, PG = {'PortalGun', [=[传送枪]=]}, PHC = {'Pam\'s HarvestCraft', [=[潘马斯收获工艺]=]}, PNC = {'PneumaticCraft', [=[气动工艺]=]}, PR = {'Project Red', [=[红石工程]=]}, PW = {'PowerCraft', [=[能源工厂]=]}, QC = {'qCraft', [=[量子工艺]=]}, QF = {'QuantumFlux', [=[QuantumFlux]=]}, RA = {'Redstone Arsenal', [=[红石兵工厂]=]}, RC = {'Railcraft', [=[铁路]=]}, RD = {'Runic Dungeons', [=[符文地牢]=]}, REC = {'ReactorCraft', [=[反应堆工艺]=]}, RL = {'RedLogic', [=[红石逻辑]=]}, ROC = {'RotaryCraft', [=[旋转机械工艺]=]}, RP2 = {'RedPower 2', [=[红石力量2]=]}, RR = {'Router Reborn', [=[Router Reborn]=]}, RTFC = {'Artifice', [=[Artifice]=]}, RT = {'Random Things', [=[随意作品]=]}, SC = {'Steve\'s Carts', [=[史蒂夫矿车]=]}, SC2 = {'Steamcraft2', [=[Steamcraft2]=]}, SD = {'Santa\'s Decor', [=[Santa's Decor]=]}, SFLUX = {'Solar Flux', [=[Solar Flux]=]}, SFM = {'Steve\'s Factory Manager', [=[史蒂夫工厂管理]=]}, SJ = {'Simply Jetpacks', [=[简易喷气背包]=]}, SMCY = {'Sanguimancy', [=[Sanguimancy]=]}, SMT = {'Super Massive Tech', [=[Super Massive Tech]=]}, SR = {'SecretRooms', [=[密室]=]}, SS1 = {'Soul Shards 1', [=[灵魂碎片]=]}, ST = {'SteelSheep', [=[SteelSheep]=]}, STA = {'Stone Armour', [=[Stone Armour]=]}, STS = {'Santa\'s Toys', [=[Santa's Toys]=]}, SYNC = {'Sync', [=[Sync]=]}, TAR = {'Tardis Mod', [=[Tardis Mod]=]}, TC3 = {'Thaumcraft 3', [=[神秘时代3]=]}, TC4A = {'Thaumcraft 4 Aspects', 'Thaumcraft 4 Aspects'}, TC4 = {'Thaumcraft 4', [=[神秘时代4]=]}, TC5 = {'Thaumcraft 5', [=[神秘时代5]=]}, TC5GC = {'Thaumcraft 5 Golem Components', 'Thaumcraft 5 Golem Components'}, TC5GT = {'Thaumcraft 5 Golem Traits', 'Thaumcraft 5 Golem Traits'}, TC = {'Tinkers\' Construct', [=[匠魂]=]}, TD = {'Thermal Dynamics', [=[热动力学]=]}, TDM = {'The Dalek Mod', [=[The Dalek Mod]=]}, TEB = {'The Erebus', [=[混沌之地]=]}, TE1 = {'Thermal Expansion 1', [=[热能扩展1]=]}, TE2 = {'Thermal Expansion 2', [=[热能扩展2]=]}, TE3 = {'Thermal Expansion 3', [=[热力膨胀3]=]}, TE4 = {'Thermal Expansion 4', [=[热力膨胀4]=]}, TF = {'Twilight Forest', [=[暮色森林]=]}, TH = {'Tool Heads', [=[Tool Heads]=]}, THF = {'Thermal Foundation', [=[热力基础]=]}, TIS = {'Tinkers\' Steelworks', [=[匠魂炼钢]=]}, TLCT = {'Translocators', [=[转运器]=]}, TMOR2 = {'The Mists of RioV 2', [=[The Mists of RioV 2]=]}, TMOR = {'The Mists of RioV', [=[The Mists of RioV]=]}, TM = {'Technomancy', [=[量子魔法]=]}, TRC = {'Tropicraft', [=[热带度假]=]}, TRNC = {'Traincraft', [=[火车]=]}, TS = {'Tubestuff', [=[Tubestuff]=]}, TVO = {'The Vegan Option', [=[The Vegan Option]=]}, UB = {'Underground Biomes', [=[地下生物群系生成]=]}, UC = {'Useful Crops', [=[Useful Crops]=]}, UR = {'Unidye Reborn', [=[Unidye Reborn]=]}, VN = {'Villager\'s Nose', [=[村民的鼻子]=]}, V = {'Vanilla', [=[原版]=]}, WA = {'Weeping Angels', [=[哭泣天使]=]}, WR = {'Wireless Redstone', [=[无线红石]=]}, W = {'Witchery', [=[巫术]=]}, XC = {'XyCraft', [=[XyCraft]=]}, XR = {'Xeno\'s Reliquary', [=[Xeno圣遗物]=]}, Z = {'Ztones', [=[Ztones]=]} }

local modsByName = {}

for abbr, data in pairs(modsByAbbrv) do  data.abbr = abbr data.link = data[1] if #data == 3 then data.localised = data[3] data.name = data[2] else data.localised = data[2] data.name = data[1] end modsByName[data.name] = data end

return {byName = modsByName, byAbbrv = modsByAbbrv} --