Translations:ArmorPlus/Changelog/206/en


 * Moved all the effect changes and checks outside of the Global onArmorTick(PlayerTickEvent) & event handler.
 * Fixed insane amounts of time outs caused by the mod
 * Fixed client issues when connecting to a server, too many checks per tick to be handled by the player/client
 * Optimized the armor effects handling better, inside the Armor's properties.
 * Removed the amounts of duplicated code
 * Added a few more utilities