Module:Navbox/Ender IO/de

-- -- local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local enderio = l{"Ender IO", [=[Ender IO]=]}

local blocks = [=[Blöcke]=] local generators = [=[RF Generatoren]=] local consumers = [=[RF Verbraucher]=] local obelisks = [=[Obelisk]=] local lights = [=[Lichter]=] local buffers = [=[Puffer]=] local storage = [=[RF Speicher]=] local devices = [=[Geräte]=] local conduits = [=[Leitungen]=] local storageblocks = [=[Kompakte Blöcke]=] local glass = [=[Glas]=]

local misc = [=[Sonstiges]=]

local items = [=[Gegenstände]=] local dark = [=[Dunkle Werkzeuge/Rüstungen]=] local tools = [=[Andere Werkzeuge]=] local upgrades = [=[Upgrades]=] local liquid = [=[Flüssigkeiten]=] local head = [=[Köpfe]=] local ingots = [=[Barren]=] local powder = [=[Pulver]=] local components = [=[Komponenten]=]

return navbox{title = enderio, mod = "EIO", modname = "Ender IO", group{name = "blocks", title = blocks, list{title = generators, nid{"Stirling Generator"}, ni{"Photovoltaic Cell"}, ni{"Advanced Photovoltaic Cell"}, ni{"Vibrant Photovoltaic Cell"}, nid{"Combustion Generator"}, ni{"Zombie Generator"} },       list{title = consumers, ni{"Power Monitor"}, ni{"Graphical Power Monitor"}, ni{"Painting Machine"}, ni{"SAG Mill"}, ni{"Dimensional Transceiver"}, ni{"Farming Station"}, nid{"Alloy Smelter"}, ni{"Powered Spawner"}, nid{"Crafter"}, ni{"The Vat"}, ni{"Wireless Charger"}, ni{"Slice'N'Splice"}, ni{"Inventory Panel"}, ni{"Telepad Block"}, ni{"Inventory Sensor"} },       list{title = obelisks, ni{"Aversion Obelisk"}, ni{"Attractor Obelisk"}, ni{"Weather Obelisk"}, ni{"Experience Obelisk"}, ni{"Relocator Obelisk"}, ni{"Inhibitor Obelisk"} },       list{title = lights, ni{"Powered Light"}, ni{"Powered Light (Inverted)"}, ni{"Wireless Powered Light"}, ni{"Wireless Powered Light (Inverted)"}, nid{"Light"}, ni{"Light (Inverted)"} },       list{title = buffers, ni{"Item Buffer"}, ni{"Power Buffer"}, ni{"Omni Buffer"}, ni{"Creative Buffer"} },       list{title = storage, ni{"Basic Capacitor Bank"}, ni{"Capacitor Bank"}, ni{"Vibrant Capacitor Bank"}, ni{"Creative Capacitor Bank"} },       list{title = devices, ni{"Dark Pressure Plate"}, l{"Silent Pressure Plate", [=[Silent Pressure Plate]=]}, l{"Tuned Pressure Plate", [=[Tuned Pressure Plate]=]}, ni{"Soul Binder"}, ni{"Killer Joe"}, nid{"Reservoir"}, ni{"Vacuum Chest"}, ni{"Dark Steel Anvil"}, ni{"Travel Anchor"}, ni{"Ender Rail"}, ni{"Exit Rail"}, ni{"Ender IO", "Ender IO (Block)", [=[Ender-IO]=]}, nid{"Enchanter"}, ni{"Fluid Tank"}, ni{"Pressurized Fluid Tank"}, ni{"Conduit Facade"}, ni{"Hardened Conduit Facade"}, ni{"RF Gauge"}, ni{"Self-resetting Lever"}, ni{"XP Vacuum"}, ni{"Block Detector"} },       list{title = conduits, ni{"Redstone Conduit"}, ni{"Conduit Switch"}, ni{"Insulated Redstone Conduit"}, ni{"ME Conduit"}, ni{"Dense ME Conduit"}, ni{"Fluid Conduit"}, ni{"Pressurized Fluid Conduit"}, ni{"Ender Fluid Conduit"}, ni{"Energy Conduit"}, ni{"Enhanced Energy Conduit"}, ni{"Ender Energy Conduit"}, ni{"Item Conduit"}, ni{"Network Conduit (OC)"}, },       list{title = storageblocks, ni{"Electrical Steel Block", "Electrical Steel", [=[Block aus Elektrischem Stahl]=]},--I wonder if there's a better way to deal with this... ni{"Energetic Alloy Block", "Energetic Alloy", [=[Block aus Energetisierter Legierung]=]}, ni{"Vibrant Alloy Block", "Vibrant Alloy", [=[Vibrant Alloy Block]=]}, ni{"Redstone Alloy Block", "Redstone Alloy", [=[Block aus Redstone-Legierung]=]}, ni{"Conductive Iron Block", "Conductive Iron", [=[Block aus Leitendem Eisen]=]}, ni{"Pulsating Iron Block", "Pulsating Iron", [=[Pulsating Iron Block]=]}, ni{"Dark Steel Block", "Dark Steel", [=[Dunkelstahlblock]=]}, ni{"Soularium Block", "Soularium", [=[Soularium-Block]=]} },       list{title = glass, ni{"Fused Quartz"}, ni{"Quite Clear Glass"}, ni{"Enlightened Fused Quartz"}, ni{"Enlightened Clear Glass"}, ni{"Dark Fused Quartz"}, ni{"Dark Clear Glass"} },       list{title = misc, nid{"Reinforced Obsidian"}, ni{"Dark Steel Ladder"}, ni{"Dark Iron Bars"}, ni{"Dark Steel Trapdoor"}, ni{"Broken Spawner"}, ni{"Fused Quartz Frame"}, nid{"Machine Chassis"} }   },    group{name = "items", title = items, list{title = dark, ni{"The Ender"}, ni{"Dark Pick"}, ni{"Dark Axe"}, ni{"Dark Shears"}, ni{"Dark Helm"}, ni{"Dark Plate"}, ni{"Dark Leggings"}, ni{"Dark Boots"}, ni{"Dark Bow"} },       list{title = tools, ni{"Conduit Probe"}, ni{"Electromagnet"}, ni{"Yeta Wrench"}, ni{"Experience Rod"}, ni{"Staff of Traveling"}, ni{"Coordinate Selector"}, ni{"Rod of Return"}, ni{"Inventory Panel Remote"}, ni{"Advanced Inventory Panel Remote"}, ni{"Ender Inventory Panel Remote"}, ni{"Dialing Device"}, ni{"Cold Fire Ignitor"} },       list{title = upgrades, ni{"Basic Item Filter"}, ni{"Advanced Item Filter"}, ni{"Existing Item Filter"}, ni{"Chargeable Item Filter"}, ni{"Mod Item Filter"}, ni{"Counting Item Filter"}, ni{"Item Conduit Speed Upgrade"}, ni{"Item Conduit Speed Downgrade"}, ni{"Basic Capacitor"}, ni{"Double-Layer Capacitor"}, ni{"Octadic Capacitor"}, ni{"Loot Capacitor", "Loot Capacitor", [=[Loot Capacitor]=]}, ni{"Remote Awareness Upgrade"}, ni{"Glider Wings"} },       list{title = liquid, ni{"Fire Water Bucket"}, ni{"Rocket Fuel Bucket"}, ni{"Hootch Bucket"}, ni{"Nutrient Distillation Bucket"}, ni{"Vapor of Levity Bucket"} },       list{title = head, ni{"Enderman Head"}, ni{"Tormented Enderman Head"} },       list{title = ingots, ni{"Enderium Base"}, ni{"Electrical Steel"}, ni{"Energetic Alloy"}, ni{"Vibrant Alloy"}, ni{"Redstone Alloy"}, ni{"Conductive Iron"}, ni{"Pulsating Iron"}, ni{"Dark Steel"}, ni{"Soularium"} },       list{title = powder, ni{"Coal Powder", "Coal (material)", [=[Coal Powder]=]}, ni{"Iron Powder", "Iron", [=[Eisenpulver]=]}, ni{"Gold Powder", "Gold", [=[Gold Powder]=]}, ni{"Copper Powder", "Copper", [=[Kupferpulver]=]}, ni{"Tin Powder", "Tin", [=[Tin Powder]=]}, ni{"Ender Pearl Powder", "Ender Pearl", [=[Enderperlenpulver]=]}, ni{"Obsidian Powder", "Obsidian", [=[Obsidianpulver]=]}, ni{"Vibrant Powder"}, ni{"Grains of Piezallity"}, ni{"Grains of Prescience"}, ni{"Grains of the End"}, nid{"Flour"}, ni{"Binder Composite"} },       list{title = components, ni{"Zombie Electrode"}, ni{"Z-Logic Controller"}, ni{"Skeletal Contractor"}, ni{"Frank'N'Zombie"}, ni{"Ender Resonator"}, ni{"Sentient Ender"}, nid{"Glider Wing"}, ni{"Basic Gear"}, nid{"Silicon"}, ni{"Conduit Binder"}, ni{"Pulsating Iron Nugget", "Pulsating Iron", [=[Pulsating Iron Nugget]=]}, ni{"Vibrant Alloy Nugget", "Vibrant Alloy", [=[Dynamischer Nugget]=]}, ni{"Pulsating Crystal"}, ni{"Vibrant Crystal"}, ni{"Dark Steel Ball"}, nid{"Ender Crystal"}, ni{"Enticing Crystal"}, ni{"Weather Crystal"}, ni{"Precient Crystal"} },       list{title=misc, ni{"Soul Vial"}, ni{"\"Enderios\""} }   } }

end return p --