Translations:GregTech 6/Changelog/251/en

6.13.02

 * [COMPAT] HBM Nuclear Tech has some more Compatiblity Data attached to it. Mainly Shelf Data. The Alloys it has are a little bit too weird.
 * [COMPAT] HEXCrafts Hexorium Ore is generated in all possible ways when installed, with RGB ones closer to Surface and Black and White ones closer to Bedrock. Also some Hexorium related Recipes added. Its Energized Monoliths can also be found as Decoration in GT Dungeons.
 * [FIXED] A weird Interaction with Robot Arms and Extenders that resulted in Extenders sometimes choosing the secondary Facing as destination for Items, even though the Items did not come from the promary Facing, including targetting things like GT6 Red Alloy Wires that dont even have Slots to put shit into, resulting in a Crash of the Block that has the Robot Arm.
 * [FIXED] Tooltips for Mob Spawn Proofing will now show it whenever Optifine breaks the mechanic in Singleplayer, because clearly removing Metadata support from World functions is a good Idea and "totally fixable" on my end...
 * [FIXED] GT6 Redstone Wiring sometimes checked multiple/infinite times per tick for Vanilla signals. This was leading to Game Freezes with Thermal Expansion.
 * [FIXED] Some Biomes from Enhanced Biomes were not counted as River for my Worldgen.
 * [FIXED] Skeletons were not shooting the right GT Arrows since a long time. Now I made an actual List of Arrows to shoot, instead of grabbing any of the existing Arrows. This also means no Radiation Arrow shooting Skeletons anymore.
 * [FIXED] Made Config Files always migrate to Lowercase File Names so random Garbage with Windows and older Config Files wont happen again.
 * [CHANGED] The Capsule and Cell Extruder Recipes were not really well coded, so I fixed them up. Should make it easier to work with for the GT6U Team too.
 * [CHANGED] Moderated Reactor Rods now lose durability twice as fast compared to what it was before.
 * [CHANGED] Molten Midasium is now able to turn Lead into Gold at a ratio of 1 Midasium + 4 Lead = 4 Gold. This is better than using a Generifier on Midasium to directly make it into Gold 1:1.
 * [ADDED] There is now small Rocks in the Nether, some of which contain tiny amounts of Ancient Debris, and are as rare as Meteorites on the Surface. Glowstone, NetherQuartz and Flint can be found in them too.
 * [ADDED] Config to disable the nutrition System for Sugar, Fat and Dehydration. Alcohol and Caffeine stay though, since those are definitely things people intentionally consume for buffs and such.
 * [ADDED] Netherite Drum, Fluid Pipes/Capsules and Anvil. Netherite also counts as Acid Proof now, due to its high Gold content. Also added Gold Fluid Pipes/Capsules while I was at it, and yes due to the code they CAN handle Aqua Regia.
 * [ADDED] Laser-O-Meter Sensor for Laser Fiber Wires.