Translations:GregTech 6/Changelog/87/en

6.00.06
Renamed the Configs that turn Machine Explosions off. All default to true! Note, that I will give you some time to prepare by making noise at the "exploding" places (instead of blowing them up) and also give you time to turn the Config off if you like to. Solar Panels are immune to Weather per default (but not the Transformers!) Other Electric or Heat based Machines need to be protected from Rain. You can use Covers for that aswell. Why Heat based ones too? Because they would vaporize the Water around them! Another Note is that Water Blocks are now a Threat to electric and heat based Devices aswell, so cover them up and don't dump water in your workshop! Mass Storage This Device is basically like a Barrel from various Barrel Mods but with way better UI, aside from lack of item display as of right now. It can store exactly 1 Million Items inside, no matter how large their original maximum Stacksize is. This means you can go 1 million pickaxes or 1 million cobblestone, it doesn't care if it is unstackable. The Storage itself has 6 Buttons which give you a varying amount of Items when clicking them (and you dont put Items back when clicking one of the Buttons with an Item in hand). No buggy leftclicking required, in fact leftclicking doesn't do anything, due to the Buttons I added. If you click the Window in the middle of the Storage with an empty hand, then all Items that can go in the Storage will go there. Adjacent Advanced Crafting Tables can pull Items from it and also dump empty Container Items into it if allowed. Using the Screwdriver on it causes its Filter to reset automatically when it gets empty, so you dont have to soft hammer it everytime to set it to a different Item. Mass Storages can only face horizontally now. But it can now be Monkey Wrenched for Hopper alike Behavior on the Bottom Side. Also added Item Displays to them, so you can see what Item is inside. The Numbers won't sync, if you put a Cover on them, meaning they would lag less (if you aren't interessted in the Numbers). You can fill a Mass Storage to 100% by giving it an NEI 111 Stack of its Item. When destroyed by an Explosion, all Items contained are lost, so better craft a more blastproof variant if you store valuables in it. (to prevent massive Item Entity Lag) When broken the normal way it will drop a max of 512 Stacks (of the respective items max stacksize!), meaning everything above that will be lost! (to prevent massive Item Entity Lag)
 * [WARNING]
 * [FIXED] Construction Pickaxe Crash
 * [CHANGED] Sensors now use Tin Alloy Double Plates instead of Steel Double Plates.
 * [CHANGED] Some Mortar Recipes to be more useful. With Low Tier Stuff you can now mortar 4 Items at once to save on durability.
 * [CHANGED] Clay Balls to now be worth 1 Unit of Clay rather than half a Unit. This makes Clay Blocks worth 4 Dusts as opposed to IndustrialCrafts two Dusts, so it is kindof a buff, at least for Foam related things.
 * [ADDED] Clay Dust to Clay Ball Recipe in Bath (so basically just add a bit of water to make it shapeable)
 * [ADDED] Orange and Yellow Sapphire, also the different Sapphires just like the Ruby have impurities now depending on color.
 * [ADDED] Additional way to get Aluminium from Bauxite. Requires pure Sodium or Potassium however.
 * [ADDED]