Module:Navbox/Charset

-- -- local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local charset = l{"Charset", [=[ Charset ]=]}

local audio = [=[ Audio (♫) ]=] local decoration = [=[ Decoration (⚐) ]=] local drama = [=[ Drama (!) ]=] local pipes = [=[ Pipes (|) ]=] local storage = [=[ Storage (#) ]=] local tweaks = [=[ Tweaks (*) ]=] local wrench = [=[ Wrench (/) ]=]

local removed = [=[ Removed Content ]=] local gates = [=[ Gates (&) ]=] local wires = [=[ Wires (+) ]=]

return navbox{title = charset, mod = "CHAR", modname = "Charset", list{title = audio, ni{"Tape Drive"}, ni{"Iron Tape"}, ni{"Gold Tape"}, ni{"Diamond Tape"}, ni{"Emerald Tape"}, ni{"Quartz Tape"}, ni{"Ruby Tape"}, ni{"Sapphire Tape"}, ni{"Dark Iron Tape"}, ni{"Magnetic Tape"}, ni{"Tape Reel"}, nid{"Iron Note Block"} },	list{title = decoration, ni{"Poster"} },	list{title = drama, ni{"Drama in a Bottle"} },	list{title = pipes, nid{"Pipe"}, ni{"Shifter"} },	list{title = storage, nid{"Backpack"}, ni{mod = "FZ", "Barrel", "Barrel (Charset)", [=[ Barrel ]=]}, ni{"Barrel Cart Creative Bedrock Barrel", "Barrel Cart", [=[ Barrel Cart ]=]}, nid{"Master Key"}, nid{"Key"}, nid{"Lock"} },	list{title = tweaks, nid{"Glass Shard"}, ni{"Graphite"}, l{"Charset Tweaks", [=[ Charset Tweaks ]=]} },	list{title = wrench, nid{"Wrench"} },	group{title = removed, title = "removed", list{title = gates, nid{"NAND Gate"}, nid{"AND Gate"}, nid{"NOR Gate"}, nid{"OR Gate"}, nid{"XOR Gate"}, nid{"XNOR Gate"}, nid{"Buffer Gate"}, ni{"Inverted Buffer Gate"}, nid{"Pulse Former"}, nid{"Multiplexer"}, nid{"RS Latch"}, nid{"Screwdriver"} },		list{title = wires, ni{"Redstone Cable"}, ni{"Red Insulated Cable", "Insulated Cable", [=[ Insulated Cable ]=]}, ni{"Freestanding Redstone Cable"}, nid{"Bundled Cable"}, ni{"Freestanding Bundled Cable"}, ni{"Audio Cable"}, ni{"Audio Cable (Freestanding)"}, }	} }

end return p --