Getting Started (Tinkers' Construct)

= Tinker's Construct =

Tinker's Construct
Tinker's Construct is a mod based on many different tool and weapons that you may customize fairly easily. You can unlock some tools with special abilities and some customization that you may not get off of vanilla tools.

Tinker's Basic Tools
To get started with Tinker's, you need a few logs. You should have a book and two other will be given to you later on. You can read it for basic info. Get yourself a few patterns and build yourself a pattern storage, a tool station, a part builder and a stencil table. Grab another three patterns and put them into the stencil table. You now have access to most of the stencil for different part of tools in tinker's! Pull out the tool rod, the tool binding and the pickaxe head. Get into the part builder and make one of each in wood. Store your pattern in the pattern chest and go in the tool station. Click on the pickaxe and place the part in the right spot. Name the pick if you want and pull it out. Voila! your first tinker's tool! Go mine a few cobblestone and redo this whole operation, from the part builder, but in stone! You can also grab yourself an hatchet, which is an axe, a shovel and a basic sword. You can also mix and match the different material. Your tool broke? Go back to the tool station, put it in with a piece of the head's material and pull it out. Now, you know how to repair your tool!

[Insert pattern, pattern storage, tool station, part builder and stencil table recipe][Insert tool station GUI filled]

Building
To make parts out of metal, you will need the smeltery! Grab yourself a stack of clay, sand and gravel to combine them into two stacks of grout. Smelt the grout to get seared brick. While it's smelting, go along and find a pool of lava, since you will need it to smelt items in the smeltery. Grab your seared brick and make a smeltery controller, smeltery tank, two faucet, two drains, one casting bassin, one casting table and the rest in brick. You should have gotten a book on how to build the smeltery! You can read it, it contains information on alloys and other properties of the smeltery! Build a 3x3 out of brick, then go up one and one out and place the remaining block in desired fashion. Be sure the drains' hole is pointing outside and place a faucet on it. Place the casting table and bassin one block below the faucet. Put your lava into the tank. Now you have a ready to proceed smeltery! Note that the smeltery can be expanded upward. It can also be made in a 5x5 of 7x7 fashion instead of the 3x3. Also, it doubles ore!

I want awesome parts now!
To get some new parts, you will need either gold or aluminum brass. Aluminum brass is made out of three aluminum and one copper in the smeltery. It will give you six pieces. This aluminum brass can make cast, which are needed for metallic tools. To make cast, you will need one ingot of molten aluminum brass or two ingot of molten gold and the part you want to make a cast of (Example you need a pickaxe made out of wood or stone to make a pickaxe head cast). Put the part on the casting table and click on the faucet. It will pour out one or two ingot, depending on what metal you are using. After, you need to smelt down one ingot, or more, of iron into the smeltery. If your smeltery was not empty, you will need to switch the metal since it will melt the metal on the bottom. Go in the interface and click what metal you want at the bottom (In this case, iron). Pour it out the same way you did for the cast, but with the cast on the table. Now, you have a iron pickaxe head. You know how to do tools, go for it!

Tiering up!
Now that you can make metal part, you will need to make your way to alumite or steel (if you have a mod that includes steel) since those two materials can break ardite and cobalt, the nether ores. Alumite needs two obsidian (Obsidian ingot, which are doubled when using a smeltery: one block= two ingot!), two iron and five aluminum mixed together. But first, you need a tool to mine obsidian! Any tool with a diamond modifier will be able to. The other materials available are: Obsidian and Thaumium (Thaumcraft). Very little choices!

After you got some cobalt and ardite, you can access manyullyn, the best material for weapons.

Advanced Tinker's
To access the more advanced tinker's tool, you need to build a tool forge.

This costly little guy will let you build, for a costly price, three important upgrade of regular tools (and many others actually): The hammer, the excavator and the lumber axe.

Material Traits
Reinforced: Act like a level of unbreaking.

Find on: Iron (1), Bronze (1), Steel (2), Alumite (2), Cobalt (2), Obsidian (3)

Stonebound: Increase speed while decreasing attack as the tool damage go up.

Find on: Stone (1), Netherrack (1), Ardite (2)

Jagged: Increase attack while decreasing speed as the tool damage go up.

Find on: Cactus (1)

Writable: Extra modifier slot

Find on: Paper (1)

Thaumic: Extra modifier slot according to the number of piece used: One, three and full give you each a modifier.

Find on: Thaumium (1)

For All
Diamond: +500 durability, increase tool mining level to 3. (Once only)

Emerald: +50% durability, increase tool mining level to 2.(Once only)

Lapiz: Luck or fortune. One level at 100, 300 and 450.

Ball of moss: Auto-repair (Once only)

Lava crystal: Fire aspect lasting 3 seconds or autosmelt. (Once only)

Flux capacitor (Need TE3): Use redstone flux energy instead of durability. (Once only)

Obsidian plate: Add a level or Reinforced (see above)

Diamond + Gold block: Unlocks a modifier slot. (Once only)

Nether star: Unlocks a modifier slot. (Once only)

Echanted golden apple + Diamond Block: Unlocks a modifier slot (Once only) (Needs verification)

For Tools
Redstone: +0.08 speed per redstone. Up to 50/modifier slot

Silky Jewel: Silk Touch

For Weapons
Nether quartz: Adds sharpness. +0.5 attack at 1, 36 and 72 quartz. Up to 72/Modifier Slot

Blaze Powder: Adds fire aspect. +0.2 seconds per powder. Up to 25/Modifier Slot

Necrotic Bone: Adds Life steal. 0-1 hearts per hit, per bone added.

Piston: Adds knockback to the tool. Up to 10/Modifier Slot

Obsidian + Ender pearl: Adds a level of beheading

Fermented Spider Eyes: Adds Bane of antropos. +1-2 hearts per level. Takes 4 per level

Consecrated Soil: Adds Smite. +1-2 hearts per level. Takes 36 per level

Some other known Abilities
Cleaver: Has beheading

Hammer and Excavator: Mines in a 3x3 space

Scythe: Cuts and attack in a 3x3x3 cube.

Lumber axe and Battleaxe: Chops down tree to a maximum of 30 and 9.

Rapier: Bypasses armor

Hammer: Has smite

Tinker's, beside the tools?
Tinker's construct, beside the tools, also offer a few gadget. Most of them are now in a mod called tinker's mechwork. However it keeps two major components: Tinker's armor and hearts canister.

Canisters
The canisters come in three different levels: Red, Yellow and Green. Red hearts drop from any mobs and can be eaten to restore 10 full hearts of life. They can also be crafted into red heart canisters. The yellow tier will drop from boss mob and will restore 20 full hearts of life when eaten. They can be crafted into yellow heart canister and into green hearts by surrounding them with emerald. These last will restore a full 30 hearts when eaten and can be crafted into green heart canister. You can have a maximum of ten of each hearts for a grand total of 80 life point, or 40 hearts!

[Insert Red,Yellow and Green hearth canister recipes]

Armor
Tinker's armor can be crafted with the use of bronze large plate (The same one used into hammer recipe) in the same shape then vanilla armor. Each of them can be modified, like their tool counterpart. Each armor piece have a total of 30 modifiers. Note that not every modifier takes only one spot! You can mix and match the modifiers.

Modifier
Redstone, 1 modifier per piece, adds 1% speed each (Max 30% per armor piece)

Diamond, 3 modifier per piece, adds 5% attack damage (Max 50% per armor piece)

Gold, 2 modifier per piece, adds 1% knockback resistance (Max 15% per armor piece)

Block of Quartz, 5 modifier per piece, adds 5 attack damage (Max 6 damage per armor piece)

Iron Large Place, 3 modifier per piece, adds 2% protection (Max 20% protection per armor piece)

Red Heart Canister, 6 modifier per piece, adds 2 max health or 1 heart (Max 10 health per armor piece, giving you a maximum of 120 health or 60 hearts)

Congealed Blue slime, Congealed Green slime and ghast tear, 5 modifier per piece, adds Jump boost

Other
Other then all of this, tinker's also add a mob and a few world generation. The blue slime will spawn on a blue slime island, which can be find up at around y=150. These will spawn with special dirt and grass known as blue slime dirt and slimy grass. It will also spawn slimy water, which will spawn those blue slime.

For ore gen, tinker's will add copper, tin and aluminum ore in the overworld and ardite and cobalt ore in the nether.