Translations:GregTech 6/Changelog/100/en

6.03.20

 * [NOTE] I totally forgot how unobtainable USB 4.0 Sticks are due to needing Graphene, oops. Quickfix on Friday.
 * [ADDED]
 * Quantum Energizer.
 * An Energy Converter for Light Units (LU) to Quantum Units (QU).
 * Quantum Energy is required for Mass Fabrication and similar.
 * [ADDED]
 * Matter Fabricator.
 * However, the T1 Matterfab has an efficiency of just 50% (consumes twice as much Energy), while T2 = 62.5%, T3 = 75%, T4 = 87.5% and T5 = 100%, making it more efficient to insert larger amounts of Energy into it at once.
 * There is a new GT UUM System, which uses Charged Matter and Neutral Matter to create Atoms.
 * In order to create Charged and Neutral Matter you need to decompose Atoms, meaning you need clean Elements to gain it.
 * Anything that can be made with the Matter can also be decomposed into Matter again. However, you can decompose Radioactive Materials, despite not being able to replicate them!
 * For example you could decompose leftover Materials, that are in no way needed. Yes, that includes ridiculously abundant things such as Oxygen too.
 * Hydrogen will only give charged Matter, since it has no Neutrons. Take this into account when you lack charged Matter.
 * [NOTE]
 * The Matterfab also creates the old fashioned IC2 UUM for compatibility (and so you can disable the IC2 Massfab in the Config).
 * It takes 32768 QU and 36 Scrap (or 4 Scrapboxes) to make 1 UUM Fluid (or 1 UUM Blob if IC2-Classic is installed).
 * Usually 1 UUM, when created with Scrap, costs 166666 EU, but there is a 75% loss when converting EU -> LU -> QU, which I did factor in, so its actually 131072 EU with this Device (still cheaper, but not THAT much cheaper).
 * T4 and T5 are more efficient in creating UUM, than the IC2 Massfab. That is in regards of Energy cost. It still needs a slight bit more Scrap.
 * It does accept 2 Metal Scrap from IC2-Classic per UUM as Amplifier aswell.
 * [ADDED]
 * Molecular Scanner.
 * Requires at least an USB 4.0 Stick to save the precise Data of the scanned Materials.
 * It is NOT limited to Materials that can be made by a GT Replicator, so you can fabricate USB Sticks with essentially useless Data.
 * It can only scan Materials that have an ID assigned to them, Materials unknown to GT cannot be scanned therefore.
 * Dusts, Ingots, Gems, Glass Tubes, Scraps etc. are all amoung the scannable Shapes.
 * But you need one FULL Material Unit of the Material you want to scan, so in case of the Glass Tubes, Tiny Dusts and Nuggets you have to insert 9, for example.
 * If you insert more than just one Material Unit (by inserting a Storage Block or a Double Ingot for example) then you successfully wasted Material, since it just needs 1 Unit, but it will still scan it successfully ofcourse. ;P
 * [ADDED]
 * Matter Replicator.
 * It requires Charged Matter (1L per Proton), Neutral Matter (1L per Neutron), 65536 QU per Liter of used Matter (watch out for the efficiency of the Replicator Tier you are using!), and an USB 4.0 Stick with Data of a non-radioactive Element to output 1 Unit of the desired Material.
 * Trinium, despite it being way far down in the Periodic Table, is a non-radioactive Element, just so you know. But forget making Plutonium with that thing, that will definitely not work.
 * Its Tiers have the same Type of Energy Efficiency Grade as the Matter Fabricator, so from 50% at T1 to 100% at T5.
 * [NOTE]
 * Since that Question came up: 1 Unit = 1 Ingot = 1 Dust = 1 Plate = 1 Gem = 9 Nuggets = etc etc etc