Planter (Progressive Automation)

The Planter is a machine in. It uses s to till land, plant crops, and harvest product.

Usage
Like all Progressive Automation machines, the Planter can consume any standard fuel or es to function. Alternatively, if is available, the  can be placed in the Fuel slot to consume RF instead of fuel. By default (configurable), the Planter consumes 40RF/t and can hold 40,000RF. In order to operate, the Planter requires a Hoe of a tier equal to or below their own. For example, Wooden Planters can only use Wooden Hoes while Diamond Planters can use any hoe. Tools from other mods can be used so long as their tier matches the machine's requirements. The hoe's durability is not consumed when used in the Planter.

The Planter's GUI contains 4 input slots (Seeds, Fuel, Hoe, Upgrade), a 3x3 grid of output slots, a fuel burn indicator, and an information display area. Upgrades placed in the upgrade slot are immediately consumed. When inactive, the display shows why the Planter is not currently active. When active, the display shows whether the Planter is actively planting, harvesting crops, or "waiting" for new crops to grow in its area. If a Planter's Fuel slot is empty, Potatoes that it collects are automatically placed in the Fuel slot. Because a Planter will likely spend much of its time idle waiting for crops to grow, it may be useful to set timers to only fuel or power it periodically.

The Planter is placed 1 block below ground, and works on blocks above it. As the Planter does not water the area it plants, it may be useful to place a block of Water directly on top of it.

The Planter is compatible with most other mods' alternative planting systems, including.

The Planter attempts to automatically output any items in their output slots into adjacent inventories. This behavior can be changed on a side-by-side basis with the to allow sides to accept new Fuel or Tools, which can allow the Planter to be completely automated.