Module:Navbox/Matter Overdrive

-- -- local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local mat = l{"Matter Overdrive", [=[ Matter Overdrive ]=]}

local blocks = [=[ Blocks ]=] local devices = [=[ Devices ]=] local ores = [=[ Ores ]=] local decorative = [=[ Decorative ]=] local components = [=[ Components ]=]

local items = [=[ Items ]=]

local tools = [=[ Tools ]=] local weapons = [=[ Weapons ]=] local batteries = [=[ Batteries ]=] local modules = [=[ Modules ]=] local upgrades = [=[ Upgrades ]=] local foods = [=[ Foods ]=] --components local misc = [=[ Misc ]=]

--misc local mobs = [=[ Mobs ]=]

return navbox{title = mat, mod = "MAT", modname = "Matter Overdrive", group{name = "blocks", title = blocks, list{title = devices, ni{"Matter Replication"}, ni{"Transporter"}, ni{"Matter Decomposer"}, ni{"Matter Transport Pipe"}, ni{"Matter Network Cable"}, ni{"Matter Router"}, ni{"Matter Analyzer"}, ni{"Pattern Storage"}, ni{"Solar Panel"}, ni{"Weapon Station"}, ni{"Microwave"}, ni{"Pattern Monitor"}, ni{"Matter Network Switch"}, ni{"Gravitational Anomaly"}, ni{"Gravitational Stabilizer"}, ni{"Fusion Reactor Controller"}, ni{"Fusion Reactor Coil"}, ni{"Matter Recycler"}, ni{"Android Station"}, ni{"Star Map 194"}, ni{"Charging Station"}, ni{"Heavy Duty Matter Transport Pipe"}, ni{"Holographic Sign"}, ni{"Tritanium Glass"}, ni{"Fusion Reactor IO"}, ni{"White Tritanium Crate", "Tritanium Crate", [=[ Tritanium Crate ]=]}, ni{"Molecular Inscriber"}, ni{"Contract Market"}, ni{"Rogue Android Spawner"} },		list{title = ores, ni{"Dilithium Ore"}, ni{"Tritanium Ore"} },		list{title = decorative, ni{"Matter Tube"}, ni{"Matter Tube [Rotated]"}, ni{"Tritanium Grate"}, ni{"Tritanium Grate [Rotated]"}, ni{"Tritanium Rail"}, ni{"Tritanium Rail [Rotated]"}, ni{"White Colored Tritanium Plate", "Colored Tritanium Plate", [=[ Colored Tritanium Plate ]=]} },		list{title = components, ni{"Tritanium Block"}, ni{"Machine Hull"} }	},	group{name = "items", title = items, list{title = tools, ni{"Matter Scanner"}, ni{"Tritanium Wrench"}, ni{"Data Pad"}, ni{"Tritanium Spine"}, ni{"Energy Pack"}, ni{"Omni Tool"}, ni{"Contract"}, ni{"Portable Decomposer"} },		list{title = weapons, ni{"Phaser"}, ni{"Phaser Rifle"}, ni{"Plasma Shotgun"}, ni{"Ion Snipper"} },		list{title = batteries, ni{"Creative Battery"}, ni{"Battery"}, ni{"High Capacity Battery"} },		list{title = modules, ni{"Color Module (Red)", "Color Module", [=[ Color Module ]=]}, ni{"Dilithium Focusing Matrix"}, ni{"Incendiary Filter"}, ni{"Burst Inductive Drum"}, ni{"Regenerative Converter"}, ni{"Sniper Scope"} },		list{title = upgrades, ni{"Upgrade Shell"}, ni{"Speed Upgrade"}, ni{"Power Upgrade"}, ni{"Fail-Safe Upgrade"}, ni{"Range Upgrader"}, ni{"Power Storage Upgrader"}, ni{"Hyper Speed Upgrader"}, ni{"Matter Storage Scope"} },		list{title = foods, ni{"Emergency Ration"}, ni{"Tea. Earl Gray. Hot."}, ni{"Romulan Ale"}, ni{"Red Pill"}, ni{"Blue Pill"}, ni{"Yellow Pill"} },		list{title = components, ni{"Refined Matter Dust"}, ni{"Matter Dust"}, ni{"Matter-Energy Conversation Matrix"}, ni{"Isolinear Circuit Mk1"}, ni{"Isolinear Circuit Mk2"}, ni{"Isolinear Circuit Mk3"}, ni{"Isolinear Circuit Mk4"}, ni{"Heisenberg Compensator"}, ni{"Integration Matrix"}, ni{"Machine Casing"}, ni{"Superconductor Magnet"}, ni{"Dilithium Crystal"}, ni{"Tritanium Ingot"}, ni{"Tritanium Dust"}, ni{"Tritanium Plate"}, ni{"Pattern Drive"}, ni{"Security Protocol"}, ni{"Space-Timer Equalizer"}, ni{"Android Head"}, ni{"Android Arm"}, ni{"Android Leg"}, ni{"Android Torso"}, ni{"Force Field Emitter"}, ni{"Network Flash Drive"}, ni{"Creative Pattern Drive"}, ni{"Transport Flash Drive"}, ni{"Empty Matter Container"}, ni{"Full Matter Container"}, ni{"Tritanium Nugget"}, ni{"Weapon Handle"}, ni{"Weapon Receiver"}, ni{"Plasma Core"} },		list{title = misc, ni{"Scout Ship"}, ni{"Colonizer Ship"}, ni{"Ship Factory"}, ni{"Base"}, ni{"Matter Extractor"}, ni{"Residential Buildings"}, ni{"Ship Hanger"}, ni{"Power Generator"} }	},	group{name = "misc", title = misc, list{title = mobs, ni{"Spawn Failed Pig", "Failed Pig", [=[ Failed Pig ]=]}, ni{"Spawn Failed Cow", "Failed Cow", [=[ Failed Cow ]=]}, ni{"Spawn Failed Chicken", "Failed Chicken", [=[ Failed Chicken ]=]}, ni{"Spawn Failed Sheep", "Failed Sheep", [=[ Failed Sheep ]=]}, ni{"Spawn Mad Scientist", "Mad Scientist", [=[ Mad Scientist ]=]}, ni{"Spawn Mutant Scientist", "Mutant Scientist", [=[ Mutant Scientist ]=]}, ni{"Spawn Melee Rogue Android", "Melee Rogue Android", [=[ Melee Rogue Android ]=]}, ni{"Spawn Ranged Rogue Android", "Ranged Rogue Android", [=[ Ranged Rogue Android ]=]} }	} }

end return p --