Talk:Shaders (Immersive Engineering)

One shader
There is exactly one shader that HAD to make the gallery unperfected. Damn it. -Xbony2, Master of Feed The Beast Wiki (talk) 02:15, 11 November 2015 (UTC)

:(
Added :( -Xbony2 (talk) 22:49, 30 June 2016 (UTC)
 * Shader Eyas
 * Shader Hawk
 * Shader Matrix
 * Shader Phoenix

Potentially move?
Not in any rush to move this article, but should we think about moving this to "Shaders (Immersive Engineering)"? I think shaders are more popularly thought of as re-texturing the game as a whole (consider PC Gamer's article of popular shaders here). -- Sir Moogle (🐥 • 💬 • 🌟) 03:56, 12 April 2020 (UTC)
 * makes sense, we should document shaders. -Xbony2 (talk) 05:15, 12 April 2020 (UTC)
 * It seems like the Minecraft Gamepedia already has an article on Shaders. Should we link to it or still create our own? -- Sir Moogle (🐥 • 💬 • 🌟) 16:33, 12 April 2020 (UTC)
 * We should include in a disambiguation page perhaps, but we should definitely have our own shaders page. The MCW page refers to vanilla's built-in shaders. Shaders have traditionally basically been mods which are thus worth documenting. -Xbony2 (talk) 19:39, 12 April 2020 (UTC)