Translations:GregTech 6/Changelog/289/en

6.10.26

 * [NOTE] I'll probably have to reschedule the Release Cycle in some way, due to real life Stuff that takes away two days of each week from now on. Most likely Sunday/Monday. (Ended up being Monday because Build Server broke)
 * [COMPAT] The Mineralogy Mods Rock Types are now generated with my Stone Layer Generator. Note that I wouldn't recommend that Mod as it generates Sand, Sandstone and Gravel Layers that I cannot replace.
 * [FIXED] Universal Spade wasnt able to harvest all Rails like the Crowbar was.
 * [FIXED] You can now put Covers on the Top of Hoppers and Queue Hoppers.
 * [CHANGED] Ores from Ore-Layers, such as Salts, Coals or Bauxite, are now considered Dense Ores, effectively doubling the amount of Crushed Ore you get from them, and therefore halving the amount of time you need to spend mining at entire Layers.
 * [CHANGED] The Crusher now has 6 Output Slots instead of just 4, which should make the Dense Ores from Ore Layers better to configure.
 * [CHANGED] Germanium can now be used as substitute for Silicon in Circuit Recipes. Yes you can make Germanium Boules now.
 * [CHANGED] The First Tier of Crystallization Crucible now uses a Quartz Crucible in its Recipe instead of Iridium.
 * [ADDED] You can now generify any OreDict registered Fish to the original Vanilla Fish.
 * [ADDED] Tier 3 Crystallization Crucibles can now do colored Sapphire Boules. The Lathe can also make Boules into Long Rods now.