Industrial Foregoing/Changelog

On this page, the changelog for Industrial Foregoing can be found.

1.5.0-83

 * Try to fix as it is hard to track
 * Fixed
 * Changed  to   and changed to a IForgeRegistry
 * Added Protein Reactor with JEI Handler and Craftweaker support.
 * Added Protein Generator that produces 320RF/t with protein.
 * Sneak+Right Click a IF Block with the manual in the hand will open the manual entry of the block directly
 * Fixed BHUC not being able to insert into a BHU if it was empty
 * Added Hydrator Block to help plant growth
 * Fixed Item Splitter voiding items when connected to inventories that aren't simple

1.4.3-74

 * Fixed
 * Added polish localization. Thanks to @Kaperios
 * Fixed
 * Fixed
 * Fixed dupe bug with shulkerboxes and not keeping their custom name
 * Added Item Splitter
 * Spoopyfied the month for contributors

1.4.2-69

 * Fixed an issue where some machines would crash if you tried to insert fluid into them when you weren't supposed to.
 * Added some ores to the Laser Drill: Aluminum, Nickel, Draconium, Yellorium, Cobalt, Osmium and Ardite.

1.4.1-68

 * Fix
 * Better GUI Syncing for some machines
 * Added Energy Field Addon and Energy Field Provider to wireless power machines. (Place an Energy Field Provider and give it power, Get an Energy Field Addon Shift+Right Click to the Provider Block and add it to another machine in the range of the Energy Field Provider)
 * Fixed Bioreactor not filtering the slots
 * Added OreDictionary Converter to convert between different types of OreDictionary Entries. Supported types: "ore", "ingot", "nugget", "gem", "dust", "block", "gear" and "plate"
 * Fixed Villager Trade Exchanger not syncing to server. Closes
 * Added a manual and documentation
 * Fixed some book stuff
 * Fix

1.3.1-61

 * Changed some names
 * Improved ItemStack handling of the Black Hole Unit a lot. Closes
 * Fixed Resourceful furnace not outputing fluids
 * Improved ItemStack handling of the Black Hole Unit Controller

1.3-58

 * Added a Machine Produce JEI Handler that shows what produces some of the machines
 * Added a Villager Trade Exchanger that trades with villagers automatically
 * Added JEI Handler to show how much power it would produce something in the Petrified Fuel Generator
 * Added Pink Slime Entity
 * Fixed, , , ,
 * Improved Block break rendering for the Tree Fluid Extractor and now its shared between blocks
 * Added Pink Slime Creation in the Mob Slaughter Factory
 * Added Inverted Lens that will decrease the chance of an item spawning in the Laser Drill
 * Changed The Straw Registry By: Coded
 * Added JEI button to the machines
 * Made the Laser Drill a bit more expensive
 * Made Non Electric machines more abstract to open it's [sic] sideness easier

1.2.1-48
import mods.industrialforegoing.BioReactor;
 * 1.2.1
 * Fixed issue
 * Removed crafttweaker loading dep to fix
 * Reverted Plastic Oredictionary in recipes
 * 1.2
 * Added Resourceful Furnace, it produces Essence when doing furnace operations.
 * Made all inputs of the machine enabled by default.
 * Fixed issue
 * OreDicted Recipes that Contained Plastic.
 * Fixed Space Checking for the entities when they were spawned.
 * Added some extra space for the BHU when empty.
 * Added a config option for the Mob Duplicator to increase essence used based con health (Default 12).
 * Removed some GUI pieces that weren't needed.
 * Added support for Forestry fertilizer in Crop Enrich Material Injector (Closes )
 * Improved JEI Plugins
 * Fixed Plant Sower Filter Colors
 * Fixed Bioreactor allowing more of the same type of input
 * Added API Support for the BioReactor (Removed Config support for the entries)
 * Added API Support for the Laser Drill (Removed Config support for the entries)
 * Added Support for the BioReactor in Crafttweaker

BioReactor.add(); import mods.industrialforegoing.LaserDrill;
 * Added Support for the Laser Drill in Crafttweaker

LaserDrill.add(1, , 10); // Arguments: (LaserItemMetadata, ItemStack, ItemWeight) import mods.industrialforegoing.SludgeRefiner;
 * Added a PlantRecollector API to add custom ways to harvest plants.
 * Reduced PlantRecollector and sower waiting time. (Fixes #34)
 * Changed Block Placer to use a FakePlayer to place the block.
 * Added Support for the Sludge Refiner in Crafttweaker

SludgeRefiner.add(, 10); //Arguments: (ItemStack, ItemWeight)
 * Fixed some wierdness with creative tabs (Closes #36)

1.1.1-33

 * Added Black Hole Tank
 * Decreased slot stack size limit to 16 for the Plant Sower
 * Added a Contributor Reward as a Patreon Reward http://i.imgur.com/ReDZDWP.png https://www.patreon.com/buuz135
 * Added support for pumpkins and melon for the Plant Recollector

1.1.1-27

 * Added a straw (TheCodedOne)
 * Added a config for the Petrified Fuel Generator. Closes #25
 * Laser Drill uses the first oredicted entry only
 * Fixed bucket handling in fluid creating machines. Fixes #26

1.1-25

 * Improved the Machine Area Render
 * Fixed Block Breaker being able to break any block. Fixes #24
 * Fixed #23

1.1-24

 * Fixed bad code added in transition to the 1.12 update
 * Updated to Forge 1.12
 * Fixed Animal Growth Increaser not having a recipe. Fixes #20
 * Dropped Tesla as a hard dependency. No need to add it as a mod.
 * Fixed a casting issue present in 1.11.2

1.1-23

 * Added Animal Growth Increaser
 * Added Lockeable inventories to: Black Hole Unit, Black Hole Controller, Potion Evervator
 * Added Fortune to the Ore Processor
 * Changed how Essence gets collected in the Mob Relocator
 * Added Material StoneWork Factory. It Generates cobble and process it in a bunch of ways like Grinding, Burning or crafting.
 * Increased meat feeder tank a bit.
 * Improved The Enchantment Aplicator to Fix #18
 * Increased version to release
 * Changed the Plant Sower to accept IPlanteable

1.0-BETA-22

 * Improved BlackHoleController and Unit item extraction and slots counts. Fixes #17.
 * Changed how the Crop Enrich Material Injector works. Fixes #15.
 * Crop Recolector Chops down leaves first to provide better interaction with fast leaf decay mod.
 * Generate Constants only in dev
 * Increased distance of chopping a bit so it will get full trees

1.0-BETA-17

 * Fixed ore parsing in the config
 * Improved mob spawning

1.0-BETA-16

 * Improved tree chopping
 * Tree Fluid extractor consumes the log randomly
 * Animal Resource Harvester uses buckets to interact with cows

1.0-BETA-15

 * Updated to 1.12
 * This is the first 1.12 update, stuff changed, everything is tested so it shouldn't have big issues.

0.3-20

 * Fixed a casting issue with Binnies mod's [sic]

0.3-19

 * Crop Recollector Chops down leaves first to provide better interaction with FastLeafDecay.
 * Improved/Fixed Black Hole Unit/Controller ItemHandler. Fixes #17
 * Changed how the Crop Enrich Material Injector Works. Fixes #15

0.3-17

 * Improved tree chopping. Closes #13
 * Animal Resource Harvester uses a bucket to interact with cows
 * Tree Fluid Extractor use the log randomly
 * Fixed Ore Parsing in the config Closes #14
 * Improved Mob spawning

0.3-16

 * Added support for Slime Trees in the Plant Recolector.
 * Fixed Black Hole Controller not functioning if the prev output slot is not full.
 * Fixed Black Hole Controller not dropping items.
 * Nerfed fisher a bit, it now has a random chance of not working.
 * Fixed Tree Fluid Extractor not working when the world time didn't change.
 * Updated version number.

0.3-14

 * Added redstone control to constantly working machines
 * Disabled Redstone control for the Mob Detector
 * Added Inverted Redstone Control Addon
 * Updated Adult Addon Texture
 * Changed to release

0.2.2-BETA-13

 * Fixed Mob Relocator leaving mobs at 0 health.
 * Updated to JEI API Version 4.5.0
 * Fixed a crash with the Black Hole Unit. Closes #6
 * Removed debug

0.2.2-BETA-10

 * Fixed Mob Relocator not dropping some loot. (Blaze)
 * Improved Tree Chopping in the Plant Recolector. (Big issue, Huge lag problems with big farms)

0.2.2-BETA-8

 * A fix for the Bioreactor for sure
 * Made Machines that accept Radius Upgrade work faster depending of their Radius and Speed Upgrades
 * Added Oredictionary entry for the Plastic
 * Reduced Tree Blocks Choped by default (Needs already created config a manual change)

0.2.0-BETA-6

 * Fix for the BioReactor I hope
 * Increase Forge Version to 13.20.0.2311
 * Changed the Recipe of the Latex Processing unit to use Iron instead of Plastic
 * Removed the Bucket Latex Recipe
 * Fixed an issue with the fluid producing machines

0.2.0-BETA

 * ADDED:
 * Black Hole Controller (Holds up to 9 Black Hole Units allowing you to access the items that are inside of them.)
 * Dye Mixer (Makes dyes more efficiently, needs a lens to select the color)
 * Enchantment Invoker (Enchants items with a level 30 enchant using 3 buckets of essence)
 * Spores Recreator (Spreads mushrooms spores to grow mushrooms)
 * CHANGED:
 * Creative Tab Icon
 * Bosses can't be picked up with the Mob Imprisionment Tool
 * Plant Recolector now harvests Cactus and Sugar Cane
 * Plant Enrich Material Injector now bonemeals double tall flowers
 * XP Requirement for the Enchantment Aplicator
 * FIXED:
 * Fluid Producing Machines now accept empty buckets. (Issue #2)
 * Enchanted Books data stored in the wrong way. (Issue #4)

0.1.0-BETA

 * First beta with recipes (Survival Friendly). This beta contains the machines said in the Overview page