Getting Started (Magic Farm)

How to survive
In this series I will guide you through the dangerous world of Magic Farm Modpack.

Day 1
Make sure you're in a nice place, first. By this I mean you'll need a vanilla wood supply (oak trees, preferably), a water source (a lake), grass and  mushrooms. Other than that, it's very nice to be close to cows, sheep and any kind of shelter (a cave or wall you can dig into, or even better would be a village). You should try to smash bushes on your way, and collect berries. Smashing some grass doesn't hurt either, because it gives you all kinds of seeds. Make sure you don't fill your whole inventory with seeds, tho. They are not important enough yet. Berries restore your hunger very little, but that's what most food does. You should not kill all cows and pigs for food yet; later on you'll need them, and you can breed them.

Pro tip: ''do not run and jump all the time. Try to find an easier way around obstacles without jumping, and use it as a last resort.''

If you found a nice spot, you'll want to gather some vanilla wood (or rubber wood - as long as it can be converted to vanilla planks). You won't need stacks of it, but enough to make some basic tools and some extra for charcoal if you're not certain if there's coal in the area. Oak trees are high priority here, because they drop valuable apples. If you find any mushrooms during your lumberjacking, you should grab them. Vanilla mushrooms can be made into stew, and mod mushrooms can be made into mushroom powder. They are both quite good food sources.

Craft a crafting bench and make some wooden tools. What? You don't know how to make sticks? They come out as planks? Oh yeah, that's another feature of this modpack. Planks are crafted into planks, and can then be crafted into sticks like you normally would. Now that you know that, craft a wooden pick and maybe a wooden axe, if you're not happy about your wood supply.

If you're not secure of a place to stay the night, you should find some cliff or cave to dig in. Get 3 cobble for a stone pick and dig a nice room in the cave wall. Place a crafting bench in the room, so you can craft 1-2 furnaces and a stone sword and axe. It's very important to plant your seeds early on, if you're gonna rely on them, because they take a long time to grow. If you're close to water, you should plant them there. Craft a wooden hoe (or stone hoe) and cultivate those blocks! It's not important to sort the seeds on type, really, because you can eat close to every crop there is.

Pro tip: ''try to grab some sugarcane, and cultivate it close to your base. It's used in a few recipes, but sugar can be crafted into some high-end food later on.''

Night 1
There is a lot of things you could do on your first night. I'm listing a few possibilities here;

Mining
You might think this one is obvious; you want to get resources as quickly as possible. But, the Hunger Overhaul makes it way harder to run through caves. These are the things you will need to wonder whenever you want to go mining: Do I have enough food?, What do I need the resources for? and Do I have enough stairs?. I'm not even kidding; stairs are your best friend in any activity. But I'll cover them in a bit.

Pro tip: ''don't jump while mining. Use stairs. Stairs don't deplete your hunger bar, jumping depletes about 1 hunger every 2 jumps.''

In your first night, it's worthwhile to get some tin and copper; these are needed to make bronze. Keep in mind that tin and copper can be found on the surface aswell. If you have some torches and stairs, you could walk around to search for them, eventually. Some mining techniques;

Strip mining: This technique consists of mining long hallways and branching smaller 5-blocks-long holes every two blocks. Due to your 'jumping restriction', this technique could help you get some resources without depleting your hunger bar, because you won't have to jump at all. Pros are obvious; you don't have to jump at all, and your biggest restrictions are your torch and pickaxe supplies. Cons are that you have no idea when it's light again, and that you won't come across natural caves as easily. You also won't find any ores from lower levels. Another con is that you can't really mine a lot of ores on your first night. Iron is off-limits.

Stair mining: This technique is great to start with. Dig a staircase down as far as you can go. When you come across the side or bottom of a cave, light it up and loot it. If you come across the top of a cave, go in another direction with your staircase. Pros are that you could get to bedrock in no-time, profiting from the ores down there when you have the tech to mine it. If you come across a nice cave, you can also get lots of resources. Another pro is that you could branch off the stairway to strip mine in many different layers. Cons are that if you don't get lucky, you don't get resources. But the chance is not that big. You'll also get less cobblestone for stairs or other crafts than you would if you went strip mining.

Cave exploring: Pretty straightforward; find a hole in the ground and explore it. This might be great if you got loads of stairs from previous mining operations, but not really if you do not. There's a lot of elevation in caves, and if you jump all the 1-blocks you have to travel, you're starving in no time. Pros are that you do not have to mine the whole night; you can wander through the caves and mine whatever you like. If the cave leads down to bedrock, you're a step further towards higher techs aswell. Cons are that you never know how far a cave will lead you. Also, if you're unlucky with coal you could run out of torches. And caves are not really famous for the huge food supplies they have either.