Module:Navbox/Ender IO/en

-- -- local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local enderio = l{"Ender IO", [=[Ender IO]=]}

local blocks = [=[Blocks]=] local generators = [=[RF Generators]=] local consumers = [=[RF Consumers]=] local obelisks = [=[Obelisks]=] local lights = [=[Lights]=] local buffers = [=[Buffers]=] local storage = [=[RF Storage]=] local devices = [=[Devices]=] local conduits = [=[Conduits]=] local storageblocks = [=[Compact Blocks]=] local glass = [=[Glass]=]

local misc = [=[Misc]=]

local items = [=[Items]=] local dark = [=[Dark Tools/Armor]=] local tools = [=[Other Tools]=] local upgrades = [=[Upgrades]=] local liquid = [=[Liquids]=] local head = [=[Heads]=] local ingots = [=[Ingots]=] local powder = [=[Powders]=] local components = [=[Components]=]

return navbox{title = enderio, mod = "EIO", modname = "Ender IO", group{name = "blocks", title = blocks, list{title = generators, nid{"Stirling Generator"}, ni{"Photovoltaic Cell"}, ni{"Advanced Photovoltaic Cell"}, ni{"Vibrant Photovoltaic Cell"}, ni{"Combustion Generator"}, ni{"Zombie Generator"} },       list{title = consumers, ni{"Power Monitor"}, ni{"Graphical Power Monitor"}, ni{"Painting Machine"}, ni{"SAG Mill"}, ni{"Dimensional Transceiver"}, ni{"Farming Station"}, nid{"Alloy Smelter"}, ni{"Powered Spawner"}, nid{"Crafter"}, ni{"The Vat"}, ni{"Wireless Charger"}, ni{"Slice'N'Splice"}, ni{"Inventory Panel"}, ni{"Telepad Block"} },       list{title = obelisks, ni{"Aversion Obelisk"}, ni{"Attractor Obelisk"}, ni{"Weather Obelisk"}, ni{"Experience Obelisk"}, ni{"Relocator Obelisk"}, ni{"Inhibitor Obelisk"} },       list{title = lights, ni{"Powered Light"}, ni{"Powered Light (Inverted)"}, ni{"Wireless Powered Light"}, ni{"Wireless Powered Light (Inverted)"}, nid{"Light"}, ni{"Light (Inverted)"} },       list{title = buffers, ni{"Item Buffer"}, ni{"Power Buffer"}, ni{"Omni Buffer"}, ni{"Creative Buffer"} },       list{title = storage, ni{"Basic Capacitor Bank"}, ni{"Capacitor Bank"}, ni{"Vibrant Capacitor Bank"}, ni{"Creative Capacitor Bank"} },       list{title = devices, ni{"Dark Pressure Plate"}, l{"Silent Pressure Plate", [=[Silent Pressure Plate]=]}, l{"Tuned Pressure Plate", [=[Tuned Pressure Plate]=]}, ni{"Soul Binder"}, ni{"Killer Joe"}, nid{"Reservoir"}, ni{"Vacuum Chest"}, ni{"Dark Steel Anvil"}, ni{"Travel Anchor"}, ni{"Ender Rail"}, ni{"Ender IO", "Ender IO (Block)", [=[Ender IO]=]}, nid{"Enchanter"}, ni{"Fluid Tank"}, ni{"Pressurized Fluid Tank"}, ni{"Conduit Facade"}, ni{"Hardened Conduit Facade"}, ni{"RF Gauge"} },       list{title = conduits, ni{"Redstone Conduit"}, ni{"Conduit Switch"}, ni{"Insulated Redstone Conduit"}, ni{"ME Conduit"}, ni{"Dense ME Conduit"}, ni{"Fluid Conduit"}, ni{"Pressurized Fluid Conduit"}, ni{"Ender Fluid Conduit"}, ni{"Energy Conduit"}, ni{"Enhanced Energy Conduit"}, ni{"Ender Energy Conduit"}, ni{"Item Conduit"} },       list{title = storageblocks, ni{"Electrical Steel Block", "Electrical Steel", [=[Electrical Steel Block]=]},--I wonder if there's a better way to deal with this... ni{"Energetic Alloy Block", "Energetic Alloy", [=[Energetic Alloy Block]=]}, ni{"Vibrant Alloy Block", "Vibrant Alloy", [=[Vibrant Alloy Block]=]}, ni{"Redstone Alloy Block", "Redstone Alloy", [=[Redstone Alloy Block]=]}, ni{"Conductive Iron Block", "Conductive Iron", [=[Conductive Iron Block]=]}, ni{"Pulsating Iron Block", "Pulsating Iron", [=[Pulsating Iron Block]=]}, ni{"Dark Steel Block", "Dark Steel", [=[Dark Steel Block]=]}, ni{"Soularium Block", "Soularium", [=[Soularium Block]=]} },       list{title = glass, ni{"Fused Quartz"}, ni{"Quite Clear Glass"}, ni{"Enlightened Fused Quartz"}, ni{"Enlightened Clear Glass"}, ni{"Dark Fused Quartz"}, ni{"Dark Clear Glass"} },       list{title = misc, ni{"Reinforced Obsidian"}, ni{"Dark Steel Ladder"}, ni{"Dark Iron Bars"}, ni{"Broken Spawner"}, ni{"Fused Quartz Frame"}, nid{"Machine Chassis"} }   },    group{name = "items", title = items, list{title = dark, ni{"The Ender"}, ni{"Dark Pick"}, ni{"Dark Axe"}, ni{"Dark Shears"}, ni{"Dark Helm"}, ni{"Dark Plate"}, ni{"Dark Leggings"}, ni{"Dark Boots"} },       list{title = tools, ni{"Conduit Probe"}, ni{"Electromagnet"}, ni{"Yeta Wrench"}, ni{"Experience Rod"}, ni{"Staff of Traveling"}, ni{"Coordinate Selector"} },       list{title = upgrades, ni{"Basic Item Filter"}, ni{"Advanced Item Filter"}, ni{"Existing Item Filter"}, ni{"Chargeable Item Filter"}, ni{"Mod Item Filter"}, ni{"Item Conduit Speed Upgrade"}, ni{"Item Conduit Speed Downgrade"}, ni{"Double-Layer Capacitor"}, ni{"Octadic Capacitor"}, ni{"Remote Awareness Upgrade"}, ni{"Glider Wings"} },       list{title = liquid, ni{"Fire Water Bucket"}, ni{"Rocket Fuel Bucket"}, ni{"Hootch Bucket"}, ni{"Nutrient Distillation Bucket"} },       list{title = head, ni{"Enderman Head"}, ni{"Tormented Enderman Head"} },       list{title = ingots, ni{"Enderium Base"}, ni{"Electrical Steel"}, ni{"Energetic Alloy"}, ni{"Vibrant Alloy"}, ni{"Redstone Alloy"}, ni{"Conductive Iron"}, ni{"Pulsating Iron"}, ni{"Dark Steel"}, ni{"Soularium"} },       list{title = powder, ni{"Coal Powder", "Coal", [=[Coal Powder]=]}, ni{"Iron Powder", "Iron", [=[Iron Powder]=]}, ni{"Gold Powder", "Gold", [=[Gold Powder]=]}, ni{"Copper Powder", "Copper", [=[Copper Powder]=]}, ni{"Tin Powder", "Tin", [=[Tin Powder]=]}, ni{"Ender Pearl Powder", "Ender Pearl", [=[Ender Pearl Powder]=]}, ni{"Obsidian Powder", "Obsidian", [=[Obsidian Powder]=]}, nid{"Flour"}, ni{"Binder Composite"} },       list{title = components, ni{"Zombie Electrode"}, ni{"Z-Logic Controller"}, ni{"Frank'N'Zombie"}, ni{"Ender Resonator"}, ni{"Sentient Ender"}, nid{"Glider Wing"}, ni{"Basic Gear"}, ni{"Basic Capacitor"}, nid{"Silicon"}, ni{"Conduit Binder"}, ni{"Pulsating Iron Nugget", "Pulsating Iron", [=[Pulsating Iron Nugget]=]}, ni{"Vibrant Alloy Nugget", "Vibrant Alloy", [=[Vibrant Alloy Nugget]=]}, ni{"Pulsating Crystal"}, ni{"Vibrant Crystal"}, ni{"Dark Steel Ball"}, nid{"Ender Crystal"}, ni{"Enticing Crystal"}, ni{"Weather Crystal"} },       list{title=misc, ni{"Soul Vial"}, ni{"\"Enderios\""} }   } }

end return p --