Module:Navbox/Roots 2/en

local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local rts2 = l{"Roots 2", [=[Roots 2]=]}

local blocks = [=[Blocks]=] local utils = [=[Utilities]=] local misc = [=[Misc]=]

local items = [=[Items]=] local crops = [=[Crops]=] local books = [=[Books]=] local knives = [=[Knives]=] local hammers = [=[Hammers]=] local components = [=[Components]=] --misc

--misc local spells = l{"Spells (Roots 2)", [=[Spells]=]} local rituals = l{"Rituals (Roots 2)", [=[Rituals]=]} local structures = [=[Structures]=] local creatures = [=[Creatures]=]

return navbox{title = rts2, mod = "RTS2", modname = "Roots 2", group{name = "blocks", title = blocks, list{title = utils, nid{"Mortar"}, nid{"Imbuer"}, ni{"Pyre"}, nid{"Lectern"}, ni{"Divination Plate"}, ni{"Offering Plate"} },		list{title = misc, nid{"Thatch"}, nid{"Runestone"}, nid{"Runestone Brick"}, ni{"Chiseled Runestone"}, ni{"Fairy Dust"}--This might look like an item but it is not -bony }	},	group{name = "items", title = items, list{title = crops, ni{"Moonglow Seed"}, ni{"Terra Moss Spore"}, ni{"Aubergine"} },		list{title = books, ni{"Book of Herblore"}, ni{"Book of Spellcraft"}, ni{"Book of the Natural Arts"}, ni{"Book of the Forbidden"} },		list{title = knives, ni{"Wooden Knife"}, ni{"Stone Knife"}, ni{"Iron Knife"}, ni{"Golden Knife"}, ni{"Diamond Knife"} },		list{title = hammers, ni{"Wooden Hammer"}, ni{"Stone Hammer"}, nid{"Iron Hammer"}, ni{"Golden Hammer"}, ni{"Diamond Hammer"} },		list{title = components, ni{"Moonglow Leaf"}, ni{"Terra Moss"}, ni{"Wildroot"}, ni{"Pereskia Bulb"}, ni{"Pereskia Blossom"}, ni{"Aubergine"}, nid{"Straw"}, nid{"Oak Bark"}, nid{"Spruce Bark"}, nid{"Birch Bark"}, nid{"Jungle Bark"}, nid{"Dark Oak Bark"}, nid{"Acacia Bark"}, ni{"Spirit Herb"}, ni{"Dwindle Dust"}, ni{"Totem Fragment"}, ni{"Birchbark Tome"} },		list{title = misc, nid{"Petal Dust"}, nid{"Staff"}, nid{"Pestle"}, ni{"Powder Pouch"}, ni{"Wooden Shears"}, ni{"Firestarter"}, ni{"Fairy Charm"} }	},	group{name = "misc", title = misc, list{title = spells, ni{mod = "V", "Orange Tulip", "Wildfire", [=[Wildfire]=]}, ni{mod = "V", "Dandelion", "Dandelion Winds (Roots 2)", [=[Dandelion Winds]=]}, ni{mod = "V", "Allium", "Acid Cloud", [=[Acid Cloud]=]}, ni{mod = "V", "Azure Bluet", "Shatter (Roots 2)", [=[Shatter]=]}, ni{mod = "V", "Red Tulip", "Sanctuary (Roots 2)", [=[Sanctuary]=]}, ni{mod = "V", "Rose Bush", "Rose's Thorns (Roots 2)", [=[Rose's Thorns]=]}, ni{mod = "V", "Blue Orchid", "Gravity Boost", [=[Gravity Boost]=]}, ni{mod = "V", "Lilac", "Growth Infusion", [=[Growth Infusion]=]}, ni{mod = "V", "Peony", "Petal Shell", [=[Petal Shell]=]}, ni{mod = "V", "Poppy", "Mind Ward", [=[Mind Ward]=]}, ni{mod = "V", "Pink Tulip", "Life Drain (Roots 2)", [=[Life Drain]=]}, ni{mod = "V", "White Tulip", "Light Drifter", [=[Light Drifter]=]}, ni{mod = "V", "Sunflower", "Radiance", [=[Radiance]=]}, ni{mod = "V", "Oxeye Daisy", "Time Stop", [=[Time Stop]=]} },		list{title = rituals, ni{mod = "V", "Seeds", "Ritual of Life", [=[Ritual of Life]=]}, ni{mod = "V", "Water Bucket", "Rite of the Storm", [=[Rite of the Storm]=]}, ni{mod = "V", "Glowstone Dust", "Ritual of Light", [=[Ritual of Light]=]}, ni{mod = "V", "Spruce Sapling", "Rite of Regrowth", [=[Rite of Regrowth]=]}, ni{mod = "V", "Blaze Powder", "Storm of Fire", [=[Storm of Fire]=]}, ni{mod = "V", "Feather", "Wall of the Winds", [=[Wall of the Winds]=]}, ni{mod = "V", "Leather Tunic", "Ritual of the Warden", [=[Ritual of the Warden]=]}, ni{mod = "V", "Wheat", "Ritual of Sacrifice", [=[Ritual of Sacrifice]=]}, ni{"Birch Bark", "Ritual: Sylvan Glow", [=[Ritual: Sylvan Glow]=]}, ni{"Dwindle Dust", "Awakening of the Vile", [=[Awakening of the Vile]=]} },		list{title = structures, l{"Barrow", [=[Barrow]=]}, l{"Fairy Pool", [=[Fairy Pool]=]}, l{"Garden (Roots 2)", [=[Garden]=]}, l{"Hut", [=[Hut]=]}, l{"Ley Marker", [=[Ley Marker]=]}, l{"Standing Stones", [=[Standing Stones]=]} },		list{title = creatures, ni{"Spawn Deer", "Deer (Roots 2)", [=[Deer]=]}, ni{"Spawn Sprout", "Sprout", [=[Sprout]=]}, ni{"Spawn Vile Shade", "Vile Shade", [=[Vile Shade]=]}, ni{"Spawn Fairy", "Fairy (Roots 2)", [=[Fairy]=]} }	} }

end return p