Translations:GregTech 6/Changelog/59/en

6.00.53

 * [FIXED] Iron Rod Magnetizing Crafting Recipe with 8 Redstone using wrong Rod.
 * [FIXED] A lot of random Issues, which have been mentioned recently.
 * [FIXED] Boilers not accepting Energy due to the minimum energy limit I have added to all Machines. (which was added because weak sources shouldn't power strong things directly)
 * [FIXED] PrefixBlocks and PrefixItems not updating when I replace the Materials. (see Garnet)
 * [FIXED] Machines keeping old Material Color, after I changed the Material they are made of, because of a missing check if they have been painted or not. (they just saved the color anyways, even when they were unpainted)
 * [CHANGED] A lot of Garnet related things. Also the two "3 in 1 Garnet" Gems are removed. They will be auto-replaced with Almandine and Andradite. If you changed the Worldgen Config, then you should check it for the 6 new entries for each Garnet Type, because the two old ones are removed.
 * [ADDED] OreDictItemData for "Limestone Stones" and others. Also added some more stuff as Byproduct for certain Stone Types.
 * [ADDED] Electric Igniter Block that can start the Burning Box and similar, when it is connected to electricity. Can also shut down regular Nether Portals.
 * [ADDED] Electric Motor for future GT things. It will run depending on how much EU you dump into it.
 * [ADDED] A Log File containing the full Material List to the Config Folder (so you can easily look it up when editing Configs).