Template:Infobox/doc

This template is used to create an info box that aligns to the right side of the article it is embedded in.

Parameters

 * name: The title that will be displayed at the top of the info box.
 * blockimage or image: (Optional) The big picture. Use the complete filename, like "Block_Sand.png".
 * iconimage or imageicon: The icon image. Use the item name as it appears ingame. If you want to use multiple image icons, separate the item names using commas. If you want to use multiple images, but don't want the animation. Set the no-animation OR set the first item to no-animation.
 * mod: The mod the item belongs to. Always refer to the main page of the mod. Please do not use version numbers like "Industrial Craft 2" or "Redpower 2"; just use the regular name instead. (Will detect page language and link to respective languages)
 * type: The item type. Can be any of the following, or none, which will add the page to a list of pages with type errors. (type: Text in infobox)
 * armor: Armor
 * block or sblock or oblock: Solid Block
 * tblock: Transparent Block
 * component: Component
 * ccomponent or crafting component: Crafting Component
 * crop: Crop
 * entity: Entity
 * tentity: Tile Entity
 * food: Food
 * item: Item
 * mob: Monster
 * module: Steve's Carts Module
 * hmob: Hostile Monster
 * nmob: Neutral Monster
 * fmob: Friendly Monster
 * seed: Seed
 * tool: Tool
 * wand: Wand
 * weap or weapon: Weapon
 * tool: (Optional) The tool that is used on the block. Include only the name.
 * lore: (Optional) -?
 * transparency: (Optional) Whether the block is transparent or not.
 * luminance: (Optional) The luminance of the block, or No if there's none.
 * physics: (Optional) Whether the block will fall when there's nothing beneath.
 * blastresistance: (Optional) The blast resistance of the block. Include only the number.
 * hardness: (Optional) The hardness of a block.
 * foodpoints: (Optional) The food points a food regenerates. Add this only to food.
 * effects: (Optional) List of effects the food/potion buffs you with.
 * cookable: (Optional) Whether the item is cookable (food).
 * armorrating: (Optional) The armor rating of the armor. Add this only to armor.
 * damage: (Optional) The weapons' damage. Add this only to weapons.
 * durability: (Optional) The durability of the tool or armor. Add this only to tools and armor.
 * mininglevel: (Optional) -?
 * renewable: (Optional) Whether the block/item is renewable (e.g Saplings are a renewable resource).
 * stackable: (Optional) Whether the block/item is stackable.
 * flammable: (Optional) Whether the block/item is flammable (can be set on fire and burned).
 * storageslots: (Optional) The amount of storage slots this chest or item has.
 * storage: (Optional) The storage of the item - This parameter does NOT add "cells" or "stacks" after the parameter's text. Include more text.
 * aspects: (Optional): The Thaumcraft aspects this item has. Has no formatting, so it requires per aspect.
 * reqaspects: (Optional) -?
 * reqresearch: (Optional) -?
 * unlockresearch: (Optional) -?
 * thaumonomicon: (Optional) Thaumonomicon entry about this item. Add only to Thaumcraft 3 items.
 * moduletype: (Optional) The module type. Can be any of the following, or none, which will use the unformatted module type.
 * addon: Addon
 * attachment: Attachment
 * engine: Engine
 * hull: Hull
 * storage: Storage
 * liquidstorage: Liquid Storage
 * itemstorage: Item Storage
 * tool: Tool
 * *anything else*: Anything else will be shown as-is.
 * modularcost: (Optional) The modular cost for this module.
 * constructiontime: (Optional) The time this module takes to construct, like the following example: "88 hour 88 min 88 sec", where 88 is the time in hours/minutes/seconds.
 * tooltype: (Optional) -?
 * drillmininglevel: (Optional) The mining level of the drill module. Add only to drills.
 * tunnelsize: (Optional) The tunnel size for this drill in dimensions (3x3, 5x5,..).
 * fuelefficiency: (Optional) The fuel efficiency multiplier in percentage of the engine. Add only to Steve's Carts engines.
 * fuelslots: (Optional) The item capacity for fuel of the engine. Add only to Steve's Carts engines.
 * upgrades: (Optional) -?
 * prevtier: (Optional) -?
 * nexttier: (Optional) -?
 * euinput: (Optional) Maximum input of EU/t. Include only the number.
 * euuse: (Optional) EU consumption in EU/t. Include only the number.
 * euusetool: (Optional) EU consumption in EU per use (only used on tools that use EU per use. Include only the number.
 * euoutput: (Optional) Maximum output of EU/t. Include only the number.
 * eustorage: (Optional) EU storage in EU. Include only the number.
 * euproduction: (Optional) EU production in EU/t. Include only the number.
 * eutraversing: (Optional) Maximum energy traversing - only for cables. Include only the number.
 * mjinput: (Optional) Maximum input of MJ/t. Include only the number.
 * mjuse: (Optional) MJ consumption in MJ/t. Include only the number.
 * mjoutput: (Optional) Maximum output of MJ/t. Include only the number.
 * mjstorage: (Optional) MJ storage in MJ. Include only the number.
 * mjproduction: (Optional) MJ production in MJ/t. Include only the number.
 * mjtraversing: (Optional) Maximum energy traversing - only for pipes. Include only the number.
 * datavalue: (Optional) -?
 * oredictname: (Optional) The oredictionary name for this item.
 * firstappearance: (Optional) -?
 * exp: (Optional) -?
 * flowspeed: (Optional) -?
 * speed: (Optional) -?

You can also add more input/use/output/storage sections with Ptype and Ptypetitle, where P can be a number between 1 and 5.
 * Pinputtitle: (Optional) -?
 * Pinput: (Optional) -?
 * Pusetitle: (Optional) -?
 * Puse: (Optional) -?
 * Poutputtitle: (Optional) -?
 * Poutput: (Optional) -?
 * Pstoragetitle: (Optional) -?
 * Pstorage: (Optional) -?
 * Pproductiontitle: (Optional) -?
 * Pproduction: (Optional) -?