Feed The Beast Wiki:Centralized discussion/Archive/2017

Progress bars
So made a pretty neat progress bar thing for the Distillery. You can take a look by adding the relevant CSS from User:Retep998/common.css to your common.css, and then looking at the Alcopops page. I personally think this is a nice improvement. But, we'd like to here everyone's thoughts on this. --  Satanic Santa 🎅F T B Wiki Admin 15:19, 19 April 2016 (UTC)


 * Great work :D ! Looks perfect and gives the wiki a professional impression. --LuminousLizard (Wiki Staff and Editor) de-N / "en-2" (talk) 19:15, 19 April 2016 (UTC)


 * If you can even manage it, that you can make the animation run also from bottom to top. ... => Template:Cg/Hellfire_Forge ... then I would love you ^^ (no homo) --LuminousLizard (Wiki Staff and Editor) de-N / "en-2" (talk) 19:46, 19 April 2016 (UTC)
 * Took me a couple of tries, but here. There should probably be a CSS classes for each direction instead of the generic "progress". -Xbony2 (talk) 21:10, 19 April 2016 (UTC)
 * I prefer if this was a gadget so then it could be disabled, but I'd probably support having it enabled per default. Another note, if you use an older browser, you don't get the animation, but nothing is broken or anything. -Xbony2 (talk) 21:14, 19 April 2016 (UTC)
 * No sorry ... doesn't work correct for me :/ . It moves now from top to bottom, and only a fourth of the way. But it should move from bottom to the top and the full way. --LuminousLizard (Wiki Staff and Editor) de-N / "en-2" (talk) 21:23, 19 April 2016 (UTC)
 * It doesn't suit being a gadget at all, and people can disable it via their own user css anyway if they're that upset by it. I think it's cool.  Chocohead Nag • Edits • Staff 22:24, 19 April 2016 (UTC)
 * Having to muck around with user css is a silly thing to request for us dumdum users. I think it's cool too, but I also think it's too distracting. -Xbony2 (talk) 23:36, 19 April 2016 (UTC)
 * Making it a gadget would require it to have JavaScript, which is not ideal. Also, it really isn't distracting in my opinion. I think it better matches NEI and JEI (probably, haven't actually played 1.8+ yet). --  Satanic Santa 🎅F T B Wiki Admin 23:59, 19 April 2016 (UTC)
 * You're fired!. Gadgets are based on both CSS and JS. -Xbony2 (talk) 00:10, 20 April 2016 (UTC)
 * It now supports horizontal progress bars too. I've also promoted the CSS so everyone can see it without custom user CSS. If anyone wants a way to disable it, speak to to get a gadget for it. 🐇 R e t e p  9 9 8 🐇🐰 Bunny Overlord 🐰 01:45, 20 April 2016 (UTC)
 * I'm a bit embarrassed that you can't figure out how to make a gadget reason 9001 why I should be an administrator not like I figured it out recently or anything.
 * Make MediaWiki:Gadget-Cg-animation.css with the needed CSS.
 * Move User:Xbony2/gadget -> MediaWiki:Gadget-Cg-animation
 * Lastly add  * Cg-animation[default]|Cg-animation.css  to MediaWiki:Gadgets-definition. -Xbony2 (talk) 11:21, 20 April 2016 (UTC)
 * It's not that I can't figure out how to make a gadget (it took me less than a minute to find the relevant mediawiki page describing how to use the extension). It's mostly just you're the only one that seems to care about this being a gadget. But whatever, just for you I made this lovely gadget, and I used a slightly different name while I was at it. 🐇 R e t e p 9 9 8 🐇🐰 Bunny Overlord 🐰 11:36, 20 April 2016 (UTC)

If anyone other than me wants to deal with this, here's a list of all the Cgs that look like they might (I was unsure about a few) look good with progress bars:

Depending

 * Cg/Liquid Transposer => Is a bit difficult because the bubble has a different colour depending on which fluid is produced
 * Cg/Magma Crucible => Is a bit difficult because the bubble has a different colour depending on which fluid is produced
 * Cg/Mana Infusion => Maybe the same with the fluid colour ??? I've never played the mod.

Finished

 * Cg/Blast Furnace/RotaryCraft Done
 * Cg/Blood Altar Has no animation
 * Cg/Botanical Brewery Has no animation
 * Cg/Bottling Plant Done !
 * Cg/Automatic Canning Machine Done !
 * Cg/Automatic Wiremill Done !
 * Cg/Brewing Machine Done !
 * Cg/Bronze Blast Furnace Done !
 * Cg/Canning Machine Done !
 * Cg/Canning Machine/Legacy Done ! Has no animated arrow but power added !
 * Cg/Canning Machine/GregTech Done !
 * Cg/Carpenter Has no animation
 * Cg/Casting Has no animation
 * Cg/Centrifuge/GregTech Done !
 * Cg/Chemical Decomposer Has no animation
 * Cg/Chemical Reactor Done !
 * Cg/Chemical Synthesizer Has no animation
 * Cg/Coke Oven Done !
 * Cg/Compressor Done !
 * Cg/Distillery Done !
 * Cg/Electrolyzer Done !
 * Cg/Extractor Done !
 * Cg/Fermenter/GregTech Progress bar added and doc fixed.
 * Cg/Fluid Canner Done !
 * Cg/Freezer Done !
 * Cg/Fusion Reactor Done !
 * Cg/Grinder Done !
 * Cg/High Oven Done !
 * Cg/Implosion Compressor Done !
 * Cg/Induction Smelter Done !
 * Cg/Industrial Blast Furnace Done !
 * Cg/Industrial Centrifuge Done !
 * Cg/Industrial Electrolyzer Done !
 * Cg/Industrial Grinder Done !
 * Cg/Industrial Sawmill Done !
 * Cg/Infuser Has no animation
 * Cg/Integration Table Done !
 * Cg/Lathe Done !
 * Cg/Macerator Done !
 * Cg/Metal Bender Done !
 * Cg/Metal Former Done !
 * Cg/Ore Washing Plant Done !
 * Cg/Oven Done !
 * Cg/Plate Bending Machine Done !
 * Cg/Plate Cutting Machine Done !
 * Cg/Printing Factory Done !
 * Cg/Pulverizer Done !
 * Cg/QED Done !
 * Cg/Quern Done !
 * Cg/Recycler Done !
 * Cg/Redstone Furnace Done !
 * Cg/Rock Crusher Done !
 * Cg/Rolling Machine Done !
 * Cg/Sawmill Done !
 * Cg/Smeltery Alloying Done !
 * Cg/Solid Canner Done !
 * Cg/Squeezer => The GUI has changed a little. Should I update the old version with the animation, or upgrade the whole template ?
 * We should probably upgrade the whole template if that is the case. -Xbony2 (talk) 11:17, 17 May 2016 (UTC)
 * Updated and progress bar added.
 * Cg/Thermal Centrifuge Done !
 * Cg/Vacuum Freezer Done !
 * Cg/Fermenter/RotaryCraft Done !

--  Satanic Santa 🎅F T B Wiki Admin 05:45, 23 April 2016 (UTC)


 * I take the Cg/Blood Altar and start the list from the bottom and work my way up to the Macerator for the beginning. --LuminousLizard FTB Wiki Staff de-N / "en-2" (talk) 08:32, 23 April 2016 (UTC)
 * Update. --LuminousLizard FTB Wiki Staff de-N / "en-2" (talk) 11:42, 23 April 2016 (UTC)


 * Update and I have created a table for an overview of all currently progress bars. Maybe someone has a good place/page for it. --LuminousLizard FTB Wiki Staff de-N / "en-2" (talk) 11:40, 24 April 2016 (UTC)


 * Since all argue about the job, I'll do the rest. --LuminousLizard FTB Wiki Staff de-N / "en-2" (talk) 10:24, 16 May 2016 (UTC)

Survey results
Here is a dump of the entire results. Anyway, I'm going to talk about the survey as a whole- Question results- -Xbony2 (talk) 01:29, 2 October 2016 (UTC)
 * This survey started on July 9th. The plan was to close it on August 9th. It's now closed on today, October 1st. Yeah. Around August 9th, we just kept on getting results, so I figured maybe we could until the results slowed down. They didn't. It was suggested that we could just let the survey be ongoing, but this has a few issues- the results are only in the hands of a few users, I'd have to keep checking and releasing the results, and people might have different opinions about certain things as time goes on. I would like to make another survey in the future though, maybe even with a real deadline :P
 * We got 501 responses, not including 2 deleted responses. The 2 deleted responses include one response that was completely blank, and one where every single button was clicked, which would of messed with the overall statistics if it was included. There were some joke/troll/hate responses that I didn't remove, since they didn't mess with the statistics. Originally me and other editors were worried about a lack of responses, but as you can see, plenty came in. Some of the early responses are staff responses, if you want to try and guess which result was whose (I'm the first responder btw).
 * What Minecraft version/versions do you usually play on?
 * [[File:Survey 1.png]]
 * 1.7.10 won this, of course. That was expected. I found when looking through the results, 1.10 appeared more frequently as time went on. It kind of sucks this probably wasn't completely accurate because of the flow of time this survey has taken up.
 * What Minecraft version/versions should the Official FTB Wiki focus on?
 * [[File:Survey 2.png]]
 * 1.7.10 won this too, but 1.10 was much closer than before; there were many users who reported they used 1.7.10 but wanted us to focus on 1.10. 1.10 also appeared more frequently as time went on.
 * It's important to note this question (and also the previous question) could be answered with multiple versions. Many users voted for both 1.7 and 1.10 (or other "newer" versions), and a few users voted for every single option. I was hoping this question could help provide a contrast between 1.7 and 1.10, but that didn't work out like I wanted it to.
 * What mod/mods should the Official FTB Wiki take attention to?
 * No screenshots for this, go look through the dump. Anyway, here's a list of mods that were repeated at least 3 times- 17 for GregTech ("GregTech" [no version specified] 13, GregTech 6 6, GregTech 5/GregTech 5 Unofficial 6), 16 for Thaumcraft ("Thaumcraft" [no version specified] 11, Thaumcraft 5 3, Thaumcraft 4 3), 13 for Mekanism, 11 for IndustrialCraft 2, 10 for Extra Utilities ("Extra Utilities" [no version specified] 5, Extra Utilities 2 6 [I think I messed up the numbers here though, but whatever]), 8 for Applied Energistics 2, 7 for Tinkers' Construct, 7 for Thermal Expansion 4, 7 for Blood Magic, 6 for Botania, 5 for BuildCraft, 5 for Witchery, 5 for Ender IO, 3 for Railcraft.
 * There were many rather generic responses- "all the mods", "as many as you can", "mods lacking information", "popular mods", "unpopular mods", "tech mods", "magic mods", "mods in modpack XYZ", etc. But overall, I don't think we have much trouble knowing what to document, just trouble with getting it documented.
 * What Modpack Launchers/Installer do you use regularly?
 * [[File:Survey 3.png]]
 * It took me a long time to figure out how to do this in OpenOffice [I have a certification in Excel, but I don't actually own Excel :/], but 346 responders (71%) used either CurseVoice/FTB. So you could FTB wins, but nearly a third (30%) of the respondents don't use anything FTB related, with 75% not using CurseVoice and 44% not using the FTB Launcher. Keep this in mind for a future proposal of mine.
 * What languages do you have a native (or near-native) understanding of?
 * [[File:Survey 4.png]]
 * What languages do you have an advanced understanding of?
 * [[File:Survey 5.png]]
 * What languages do you have an intermediate understanding of?
 * [[File:Survey 6.png]]
 * What languages do you have a basic understanding of?
 * [[File:Survey 7.png]]
 * I'd like to encourage you to take these results with a lot of salt. Many, probably near half of users didn't see the "[Include the last answer]" note, or didn't have the patience to listen to it. Maybe I can screw around with OpenOffice some more and try to find accurate results. Anyway, there were a few people who didn't know anything besides from English, and a few people who claimed to know near ten (!) languages. Most people knew English of course. I remember one user in there somewhere who claimed to only know Russian and one user who claimed to only knew Portuguese (I guess they used Google Translate).
 * What languages do you prefer to use while reading documentation?
 * [[File:Survey 8.png]]
 * English won, of course. Maybe you could look at this results and say "Hey, translations don't matter!". However, this survey is highly biased; because the survey itself (and the site message) is in English, users who didn't know English or only have a basic understanding of English, the kind of users who would be very likely to be interested in translations, were unable to be represented. Anyway, the most popular languages mentioned were German, French and Russian.
 * One thing that might come off as rather disappointing is the lack of votes for Chinese, considering it's our largest translation project (and it's usually the first language that comes up the search bar, except for English). However, according to 3tusk, "if you can access google docs in China... you really wont mind whether the documentation is Chinese or not" (that factor also adds further bias to the results of this questions).
 * How often do you contribute to the Official FTB Wiki?
 * [[File:Survey 9.png]]
 * You can't really see the numbers here... it's 346 (70.6%) "You can edit wikis? [I never have.]", 95 (19.4%) "I have a few times.", 20 (4.1%) "Sometimes.", 11 (2.2%) "Frequently" and 18 (3.7%) "Very Frequently". It's worth noting a number of users who responded with "very frequently" are users that were lying; I, as someone who knows about everyone around here, could not recognize a fair amount of them by their other results (for example, if you responded to this with "very frequently" and responded to the next question with "Never edited a wiki", you're probably lying). Anyway, the majority of responders have never edited the wiki, as expected.
 * If you don't contribute very much, why not?
 * [[File:Survey 10.png]]
 * The main reasons for users not contributing is lack of time and lack of interest. This is no surprise. There were a lot of "other" results. "Lack of knowledge" was a big one, which I wish I didn't overlook when I was making this survey. A few users (although a rather small amount) didn't know the wiki was editable. A few users weren't really sure.
 * What platforms should the Official FTB Wiki improve accessibility to?
 * [[File:Survey 11.png]]
 * Computer browser (improving the regular interface) and in-game Minecraft was the most popular.
 * What web browsers do you usually use?
 * [[File:Survey 12.png]]
 * Chrome and Firefox won big time. I was surprised by how much, but no matter.
 * When using the wiki, what skin do you prefer? [Note: you can change the skin in your preferences]
 * [[File:Survey 13.png]]
 * The regular skin won. Santa recommended that I added this question, and I did as you can see. It's kind of a evil, marketing-ish way to alert users the dark skin exists.
 * Do you have any final suggestions or words for the Official FTB Wiki?
 * So... there's were a lot of responses to this. I encourage you to go through the dump. I shared and discussed several of them in IRC, so if there's anything anybody wants to address in particular, feel free to pull it out. There were plenty of heart warming responses, plenty of silly responses, plenty of not very nice responses, and plenty of comments and recommendations.
 * Here are the suggestions I found most useful:
 * "Getting Started" guides are always the most helpful to me.
 * Though we do usually have getting started guides for most major mods, it might be useful to make sure these actually get updated as often as the content articles do.
 * Please do not abandon old versions of the game.. I understand it is hard to make sure all version notes are well documented but it is very useful to see many versions worth of information
 * This is something I've been thinking about a lot recently actually. The Minecraft wiki has a History section of their articles that lists all the changes in all the versions to that item. I think it may be useful if we pursue something like this as well.
 * The biggest reason I usually go to ftbwiki.org first is that they offer a search engine add-on that I have added to my search bar so I don't need to go to the wiki first before searching (saves a step and I don't need to remember the address or find the bookmark). I'm going to try to make one myself for ftb.gamepedia.com (you can do that on your local computer), but you really should offer/publish one yourselves, they're really easy to do.
 * We can do this, but perhaps we should advertise it a bit more so people know about it.
 * Yeah. Make design a bit lighter and more spaced, because right now it's too cluttered with info that is not immediately needed. Do some metro/material edits, maybe.
 * I agree with this at least partially. Our skin is still basically the old ftb skin just slapped onto Hydra. We should definitely prioritize modernizing it.
 * Too long for language questions
 * Yeah xbony :P
 * ...A simple and effective way to begin fleshing out documentation would be to simply open a poll and let users report on mods' pages that they feel need considerable attention...
 * This is probably a good idea.
 * you sould show a minecraft block harvest level
 * I think it would probably be a good idea to have the same information in our infoboxes as the vanilla wiki does (luminance, transparency, hardness, harvest level, etc). Obviously not including integer ID but you get the point.
 * --  Satanic Santa 🎅F T B Wiki Admin 05:45, 2 October 2016 (UTC)
 * "We can do this, but perhaps we should advertise it a bit more so people know about it."- we talked about this in IRC and we already do this apparently, but we don't have a logo.
 * "I agree with this at least partially. Our skin is still basically the old ftb skin just slapped onto Hydra. We should definitely prioritize modernizing it."- checkout my user CSS btw, I have my toolbar cut in half, and after a month or so of using it it's much better. I was going to request it be added to the main CSS, but there's one glitch I need to iron out (the share dropdown, I've been too lazy to take care of it).
 * "Yeah xbony :P"- that's mostly because of a flaw in the way google's surveys are. Maybe in the future we'll just cut out the languages-you-know questions.
 * "This is probably a good idea."- like I've said before, I don't think we really need much help knowing what needs attention, just getting things done.
 * "I think it would probably be a good idea to have the same information in our infoboxes as the vanilla wiki does (luminance, transparency, hardness, harvest level, etc). Obviously not including integer ID but you get the point."- we had a tool parameter at one point, and to be honest I'm not sure why we removed it. -Xbony2 (talk) 11:42, 2 October 2016 (UTC)

Mod categories structure
I think we've all had some frustrations with the current way mod categories and the mod list is structured. In particular, the difference between a mod and a minor mod is debatable, often arbitrary and sometimes meaningless. So I propose this- getting rid of the "Mods" and "Minor Mods" categories, and putting all mods all in one category called "All Mods". Additional categories can also be added to mod pages, like, , , whatever. On the main page, the entire mod list can be merged as one. Although this seems like it would be rather messy and difficult to navigate, I have a solution for that too- we can put a TOC at the top, similar to what Wiktionary does with large categories. Also I'd like to reduce the font size just a little bit (maybe around the size the unofficial wiki uses, if you go to their main page). The TOC idea does have some issues with translations, but since the mod list would be small enough to navigate for most translations I think it would be fine. -Xbony2 (talk) 13:29, 8 October 2016 (UTC)
 * we'd just use the current Mods category, "All" is unnecessary. Otherwise at first glance I condone this. Can you make an example of what the main list would look like in your sandbox? --  Satanic Santa 🎅F T B Wiki Admin 15:04, 8 October 2016 (UTC)
 * Your wording makes no sense. Anyway...
 * The thing I like about the word "all" and why I chose it is because it enforces that all mods should be included in it, and that specific subcategories aren't enough for each page (similar to MediaWiki' wiki). And um, gonna see if I can make a mockup real quick. -Xbony2 (talk) 15:29, 8 October 2016 (UTC)
 * Something like this. -Xbony2 (talk) 16:00, 8 October 2016 (UTC)
 * Personally I like this one more as it keeps the image in and the very small text looks a little silly. Both are more compact than the current main page anyway.
 * Category wise it should just use, as once it had all the mods in and there was no minor mods anymore (because having that too is not helpful if it's purely opinion based with no use what so ever), there'd be no reason it'd need reinforcing.  Chocohead Nag • Edits • Staff 16:34, 8 October 2016 (UTC)
 * I agree with Chocohead on all counts. Also on my wording, I wrote that as soon as I woke up, so sorry. Clearly you got the gist of it though :P --  Satanic Santa 🎅F T B Wiki Admin 16:42, 8 October 2016 (UTC)
 * I'd like it if the TOC (if we may call it that) was just a little bit smaller. The Z falls off on my monitor and it looks silly. -Xbony2 (talk) 22:48, 8 October 2016 (UTC)
 * (Well, it doesn't fall off my monitor, but it does fall of the line into a new line) -Xbony2 (talk) 10:11, 9 October 2016 (UTC)
 * How about now?  Chocohead Nag • Edits • Staff 12:15, 9 October 2016 (UTC)
 * Yes :P I don't have a tiny monitor btw, I just have Safari at a certain window size that doesn't cover the entire screen, maybe like half. -Xbony2 (talk) 13:12, 9 October 2016 (UTC)
 * I would jump on this and do this, but you know, I'm not an admin and can't edit the main page. -Xbony2 (talk) 10:54, 19 October 2016 (UTC)
 * I'd like to have more input from people before we do this. Stop complaining about not being admin, thanks. cc . --  Satanic Santa 🎅F T B Wiki Admin 16:25, 19 October 2016 (UTC)
 * I agree that we should not have separate mods and minor mods categories. Just lump all mods together. 16:29, 19 October 2016 (UTC)
 * I think I have the right to complain when I have to constantly remind the admins to do stuff. This isn't the first time, this isn't the second time, and I don't think this is the third time either. -Xbony2 (talk) 19:39, 19 October 2016 (UTC)
 * I'd argue that this is less a case of an admin not doing something, and more a case of not yet concluding on the decision to move forward with the change. At the point you complained, only three people had even commented on this, and this would be a rather significant change to the main page. 19:51, 19 October 2016 (UTC)
 * If there are no comments after ten days, then I think it is safe to assume people do not have any concerns and we're in agreement. If you have a problem with it, you should of spoke within the time you had. If I say to my family "Hey, we're getting taco today", and nobody says anything, I think it's safe to assume that they are okay with that or don't care. -Xbony2 (talk) 20:04, 19 October 2016 (UTC)
 * So is this going to be done, or.... -Xbony2 (talk) 23:55, 25 October 2016 (UTC)
 * Asking if it's going to be done is no use as the answer could always be yes. If it's going to be done any time soon would probably get you further.  Chocohead Nag • Edits • Staff 00:06, 26 October 2016 (UTC)
 * Do I have to apply for admin to get this done, or is an existing admin going to do it? -Xbony2 (talk) 11:39, 26 October 2016 (UTC)
 * I'll update the main page as soon as says it is okay to proceed.  12:26, 26 October 2016 (UTC)
 * If Santa says "I'll update the main page as soon as says it is okay to proceed" I'm gonna slap him :P -Xbony2 (talk) 19:41, 26 October 2016 (UTC)
 * I'll update the main page as soon as says it is okay to proceed --  Satanic  Santa 🎅F T B Wiki Admin 20:01, 26 October 2016 (UTC)

Thanks guys. -Xbony2 (talk) 20:57, 26 October 2016 (UTC)
 * The location of the language bar should probably be fixed. -Xbony2 (talk) 21:06, 26 October 2016 (UTC)
 * I quite like where it is now.  Chocohead Nag • Edits • Staff 21:42, 26 October 2016 (UTC)
 * I quite like where it is now.  Chocohead Nag • Edits • Staff 21:42, 26 October 2016 (UTC)

FTB Infinity Lite 1.10
With the release of FTB Infinity Lite 1.10, I'd like to announce a little announcement. At the end of 2014, I made the goal over reaching 8000 articles during the new year of 2015. At the end of 2015, I stretched it to 13,333 articles. Both goals were crushed; we all did great, and I'm shit at guessing projections and making goals. But for this new year, I have a new goal. Rather than reaching a certain amount of articles (which is not really way a great to measure growth), I have a different goal. It's going to be much more difficult, and it will require maximum effort. Here's my dream- to completely document every single mod in FTB Infinity 1.10. *Takes a breath*. Crazy goal, right? FTB Infinity 1.10 is currently not released, but in the meantime we can use FTB Infinity Lite 1.10 to get a sample of it. Achieving this goal will require a lot of hard work from all users. I'm looking for everybody to help out; I might be a crazy documentation-generating machine, but this is not a goal I could achieve alone. I'm looking at you, editor who doesn't do a lot of writing. Lastly, I'd like to dedicate the WikiPack 2 server to the documenting of FTB Infinity Lite 1.10 (and in the future the regular version). So far, all of my goals, even though I thought that they would be unrealistic, have been crushed easily. By that logic, I think we can do this if we work hard enough. Hype! -Xbony2 (talk) 11:30, 4 November 2016 (UTC)
 * I am with you. If there are good magic mods in FTB Infinity 1.10 (I am pretty sure there is). - Indestructible Pharaoh VII 11:44, 4 November 2016 (UTC)
 * Meh, it's not GregTech. However I will try to dedicate time towards improving non-article things that can help with the FTB Infinity documentation, like improving my tilesheet program and stuff. 16:03, 4 November 2016 (UTC)
 * Maybe if you worked on EI a bit more I'd have some extra time to dedicate to the wiki for this ;) I'm sure at least some of the mods I'm playing will be in FTB Infinity so I will be helping at least a little bit. --  Satanic Santa 🎅F T B Wiki Admin 17:30, 4 November 2016 (UTC)
 * I'm not saying we should focus exclusively on FTB Infinity; I'm still going to try to document/maintain Actually Additions and Quark as well as probably other mods. But it will be a focus. And Santa, maybe if you worked on the wiki a bit more I could focus on mods :P -Xbony2 (talk) 20:47, 4 November 2016 (UTC)
 * Well it seems we have quite the conflict here. --  Satanic Santa 🎅F T B Wiki Admin 20:48, 4 November 2016 (UTC)
 * There is Mekanism in FTB Infinity Lite. Could we ask aidan for using his wiki's content? That wiki looks like all rights reserved though. T3==ThaumicTechTinker, Urey.S.Knowledge Welcome back, commander 19:10, 5 November 2016 (UTC)
 * Nah, we're probably going to document it from scratch. Aidan is somewhat MIA, so getting in touch with him would be hard. Also he/Indie Wikis might not be fond of competition since they make money off ads to that website... and much of that wiki is outdated anyway. -Xbony2 (talk) 21:12, 5 November 2016 (UTC)


 * I'll take part of this challenge, I'll write for Forestry and Bee related mods such as gendustry or whatever is avaiable for 1.10, didn't touched 1.10 yet as it's not my motto to suffer like a bastard every time a bug destroys all my creations haha. Frenchiveruti (talk) 05:28, 13 November 2016 (UTC)
 * Well, welcome :P -Xbony2 (talk) 12:57, 13 November 2016 (UTC)

Where the heck do I upload images
So, I give up, I have no idea where I have to look or either uploading format for the bee icons, there's a lot of them that aren't working and I wanted to start filling those gaps, but I can't find any documentation or either the pages that should contain the pictures themselves, take for example the Ardite Bee, it doesn't contain a picture, but I don't know how's the format for the "picture" to be uploaded or what name should I give to it. Frenchiveruti (talk) 14:52, 11 November 2016 (UTC)
 * - Basically, icons on this wiki on done via tilesheet; a tilesheet a big picture with tons of icons. All of the icons for Bees are on the Forestry tilesheet (+the 32x32 version), since Forestry makes all Bees, even those added by addons, be registered under its name (or at least it used to be like that). Currently, tilesheets cannot be extended without help from staff, but this guide should be able to get you where you want to be ^^ -Xbony2 (talk) 15:04, 11 November 2016 (UTC)
 * Ah, I see, and for what I see on the forestry assets for 1.7.10, they switched to a basic outline with colors and effects added via Java coding, and not anymore via a Tilesheet. Frenchiveruti (talk) 17:24, 11 November 2016 (UTC)
 * No, I mean, WE use a tilesheet. -Xbony2 (talk) 17:40, 11 November 2016 (UTC)
 * It doesn't matter how the mod renders its tiles or handles its assets, because we dump the rendered icons from ingame either using NEI or blockrender. Someone with the appropriate permissions then runs the dumped icons through my program to create a tilesheet and uploads it to the wiki. 17:43, 11 November 2016 (UTC)
 * Yes yes, I actually read the link that left after writing the comment, anyways, I've already uploaded the PNG Dump and left the link on the right area of the wiki. If I create the TileSheet myself can I send a link to you guys to upload here? I think it would be better to have all the bees separated from the Forestry mod sheet itself, as there's more bees than items from the mod combined. Frenchiveruti (talk) 21:59, 11 November 2016 (UTC)
 * It would probably bee (gettit) better to have bees in their own tilesheet, but it's not really much of an issue. Anyway, going to update it ^^ -Xbony2 (talk) 22:34, 11 November 2016 (UTC)
 * done -Xbony2 (talk) 22:54, 11 November 2016 (UTC)