Translations:GregTech 4/Changelog/6/en

4.06i

 * Fixed Teleporter not using EntityLivingBase instead of EntityLiving (I missed one call of that one when updating to 1.6), making Players not update their Position.
 * Fixed Teleporter calculating Player Weight wrongly causing the Costs to be 0 and therefor the Teleport to be impossible.
 * Added the Information you get for Nuclear Control Displays to the Scanner aswell. (The Teleporter Buffer can now be seen without Nuclear Control).

4.06h

 * Fixed the Serverside Issue. I think.

4.06g

 * Added two new Features for the Printer, one being naming Items (primary Slot) using a named piece of Paper in the Copy Slot and a bit of black dye in the secondary one (the other is a secret to everybody).
 * Added some Recipes to the Chemical Reactor and the Assembler for convenience.
 * Fixed some Bugs.

4.06f

 * Added something to the Internals of my API, to be able to "generate" Items in 1.7, by just assigning them an ID and telling them what kind of Items to generate (like Dusts, Ingots, Plates, Gems etc.).
 * Fixed a bunch of Bugs.

4.06e

 * Added Potassium Feldspar (byproduct of Red Granite) and Biotite (byproduct of Black Granite), and also added electrolyzer and Centrifuge Recipes for the Granites.
 * Changed the Autocrafting Table to have an Input-Filter like Regulators have.
 * Fixed some bugs.

Release

 * Machines and Conveyors output into Item Ducts by themselves. No Redstone signal or Servos needed.
 * Machines and Conveyors SHOULD output into BC Pipes.
 * Machines and Conveyors output into the Air (the no-collisionbox-condition) if there is space at said Side. I wonder how many peoples setups will be screwed, because they forgot to disable Auto-Output on my machines. The Items will be dropped centered and with absolutely no velocity, perfect to throw things into a Cauldron or a large Oven alike Structure.
 * Disabled Auto-Output Button per default when placing a regular Machine, to prevent Confusion with the "drop Items into Air"-Function.