Translations:GregTech 6/Changelog/361/en

6.14.02

 * [NOTE] The Default Config Pack updated to disable Netherlicious Quartz Generation and some other random things.
 * [NOTE] I would recommend updating Netherlicious to 2.2.0 or later, if you have it, by the way.
 * [FIXED] An Problem where GT-Fast-Leaf-Decay caused GT6 Trees to lose most of their Leaves when Non-GT6-Logs were harvested closeby.
 * [FIXED] An Issue with Trees generating in Snowy Biomes. Only affected the Bottom-most Log of Rubber Trees being misplaced by Snow Layers.
 * [FIXED] A lot about the Custom Gearbox was not always working like intended, especially not the internal Axle.
 * [FIXED] An Issue where some Machines did not output all Items at once somehow.
 * [FIXED] A few Fluid Containers like Et Futurum Glass Bottles (Lingering Potions), Railcraft Creosote Cells and several broken Buckets.
 * [FIXED] Charge Speed of GT6 Tools in Battery Boxes.
 * [FIXED] Battery Boxes now no longer accept Energy in large bursts. Small bursts may still happen, because I cant set the Energy-Consumption-per-Tick Limiter to a Value lower than what it can actually charge.
 * [FIXED] Recipe Replacer did not always know what a vanilla wooden Stick is, since I added a ton of different Wood Materials.
 * [FIXED] Sealed Barrels and Drums were still able to be filled or drained through Tap, Funnel and Item-Use.
 * [REMOVED] Some of the Tools that did not make proper sense like the Flint Club, Sword and Hoe.
 * [CHANGED] The Durability of Bronze Tools got buffed to be more than Wrought Iron, but less than Steel.
 * [CHANGED] Many GT6 Wood Tools are now properly craftable. Wooden Clubs are made by putting a Log or Beam on a Stick in a 2x2.
 * [CHANGED] Rotating Pillar like Blocks such as Logs or Beams, using a Soft Hammer or Wrench, can now also make them enter their "all sides covered" State. Useful for making custom Trees.
 * [CHANGED] The Ceramic Bowl (formerly known as Mixing Bowl) is now made with a Clay Bowl in a Furnace. I also removed the Red Dye requirement. This should fix the Chisel not really being available if you don't have Bronze (even though you likely need to make Bronze to make the Bowl in the first place). Wait was there a Lead Chisel? Well anyways this Recipe makes more sense regardless.
 * [CHANGED] The Recipes for Mortars, Juicers, Crucible Stuff, Taps and Funnels are now more similar to the Ceramic Bowl Recipe too. Mortars also only need one Ingot/Gem to craft the Pestle part now.
 * [CHANGED] Nozzles and Cap Nozzles made of Ceramic have now been replaced with Steel ones instead.
 * [CHANGED] HSLA Steel from Rotarycraft can now no longer be used to make "regular Steel" things (dedicated HSLA things still exist ofcourse), because HSLA is only worth half as much Iron as regular Steel. Yes I found out about the additional Output of that one Reika Blast Furnace Recipe.
 * [CHANGED] Stone Bumblebees now ALSO accept Cobblestone, Mossy Cobble and Mossy Bricks, and state so in the Tooltip.
 * [CHANGED] Hard and Soft Hammers aswell as Files, can no longer be direct crafted, and now require the typical Toolhead+Handle Recipe to be used. This is to reduce Crafting Recipe Count and because the direct Recipes dont take Handles into account.
 * [CHANGED] The Autocollect Effect of Magnetic Materials for Tools also applies for the Handles now. This is only really useful with a Basalz Rod as Tool Handle though, which now counts as Magnetic. Note, that this currently only works with the Toolhead + Rod Recipes, not the hardcoded ones.
 * [CHANGED] Blaze Powder can no longer be turned into Sulfur and Ashes using the Centrifuge. However, many Recipes that require Sulfur now also allow Blaze Powder directly. (The Pyrotheum Recipes still require Sulfur seperately!)
 * [CHANGED] Blaze Powder and its Thermal Expansion equivalents are now considered a Tiny Pile of Dust instead of a full Pile of Dust. All Recipes should have been adjusted to take this into account.
 * [ADDED] Basalz, Blizz and Blitz Powder can now be used for different ways to obtain some Potions in the Distillery.
 * [ADDED] Blaze/Blizz/Blitz/Basalz Bumblebees that produce Combs that yield their respective Rods and Dust, this makes it possible to obtain those Mob Drops in Peaceful (or in general since those TE Mobs are way too rare, and yes I know Blaze is already doable with regular Nether Bumbles). Spoiler alert do not continue reading if you wanna find out the combo yourself, it is the combination of the highest Tiers of YRATILIM&YTSORFXDNEXREHTENXDENOTS (you have to read those in reverse, and replace the X-es with Slashes).
 * [ADDED] Slimeballs made with Borax and Glue. Borax now also generates as small Ores and is byproduct of regular Salt (NaCl).
 * [ADDED] Certain Materials prevent Items from burning in Lava/Fire. Netherite, Blaze, Fiery Steel and Efrine being an example of Materials like that. It is enough to have even the tiniest Amount of such a Material in the Item to prevent it from burning in Lava. You could for example slap a Refactory Wax Cover on a GT6 Block and its fully Lava Proof whenever you drop it.
 * [ADDED] Basalt and Blackstone Generator Module since those two Rock Types are just as infinite as Stone.
 * [ADDED] Wooden Bucket Recipe with Gold Plate, to make it easier to get from the Nuggets in the Nether.
 * [ADDED] Soulsandstone and Red Sandstone can be used in the Grindstone now.
 * [ADDED] Efrine Drums, Cells, Pipes, Wires, Anvils and the typical Shelf Stuff. Also Netherite Wires at Aluminium Tier.
 * [ADDED] All Wires for 1x to 16x exist now, and not only 5 of the bundles. Does not include Cables!
 * [ADDED] Lumium can now be made in a Mixer with all variants of molten Glowstone. Same goes for Lumium Glass and Hardened Glass from Thermal Expansion.
 * [ADDED] Lumium Shelves and Stuff. Now there actually is a proper Glow in the Dark Material available. (remember it can be painted)
 * [ADDED] Gloomstone from Netherlicious as a Material, which can do pretty much anything Glowstone can do. Similar to GalaxySpace Glowstone Variants.
 * [ADDED] Netherquartz now generates in large flat Layers in the Nether. The old GT5 Veins and the Small Ores for Netherquartz wont generate anymore.
 * [ADDED] Sulfide Ore Crystals now generate on the Nether ceiling so that it is now possible to actually live in the Nether with most of GT6s Features. This is enough Resources and Byproducts for removing the old GT5 Style Veins from the Nether.
 * [ADDED] Netherite Version of the Mortar, because most usable Mortar Materials, including Iron, are too hard to come by in the Nether.
 * [ADDED] Magnalium Rail Set. Same Cart Speed and Explosion Resistance as the Steel Rail Set. Big Upgrade from Aluminium, which is basically garbage Tier.
 * [ADDED] Mining Tools which can place Torches, now can plug leaking Liquids like Lava with mostly non-valuable mined Blocks from your Inventory. Just rightclick either next to or into the Liquid Block that is coming at you.
 * [ADDED] Axes and Saws can now place Workbenches, when you click on something that isn't Wood or a Plant. Why Workbenches? Because Greg wants to free that one Hotbar Slot he always uses for Workbenches, that's why!
 * [ADDED] Nametagged Mobs that die, will drop their Nametags (the Tag will still have the Name on it). Note about named Mobs from certain Mods: If the Mob can still despawn, it will NOT drop a Nametag.
 * [ADDED] Replicator Recipes for some Food and other Organic Items, using Biomass + Charged/Neutral Matter (or Liquid IC2 UUM). Mostly for making GT6 and Vanilla things, which might otherwise be unobtainable in some cases. This should likely fix the unobtainable Ultimate Stew from Avaritia.
 * [ADDED]
 * Metal Scaffolds made of each of the Metal Shelf Set Materials.
 * These Scaffolds are NOT intended to be identical to any other Scaffolds you might know! They are NOT supposed to be exactly like IC2, Vanilla or any other Scaffolds!
 * Vertical Scaffolds contain a Ladder on the inside, which you can use to climb up through the Scaffolds Platform.
 * Sneaking ontop of the Scaffold Platform makes it possible to go down the Ladder, as long as you dont stand on the Ladder part itself.
 * Sideways Scaffolds need to be connected to at least one vertical Scaffold on the same Y-Level to stay in place.
 * You should use Steel Bars or similar as a Guard Rail, if you use the Scaffolds as a Catwalk.