Nature Guardian

The Nature Guardian is a boss mob added by Ars Magica 2. It is able to use melee and ranged attacks. It appears as a scarecrow-shaped Oak tree and carries a Sickle as a weapon and a tall wooden shield.

The Arcane Compendium recommends that the player should be at a Magic Level of at least 60.

AM2 bosses cannot be cloned via MineFactory Reloaded's Auto-Spawner or captured via Safari Net.

Summoning
The Nature Guardian can be summoned by the cries of the Dryads—commonly found in Witchleaves Forest. Killing five in quick succession will be enough to summon the Nature Guardian.

Behavior
It has three different attacks focused on its weapon.
 * Melee- When the player gets within its melee distance, it will hit the player with its sickle.
 * Melee (Area of Effect)- When the player gets within its melee distance, it will spin and cause damage to everything within its range.
 * Ranged- If the player is outside its melee range, the Guardian will throw its sickle toward the player. The sickle has a boomerang effect and will return to its owner after it reaches a certain range.

Drops

 * Nature Essence
 * Nature’s Sickle (Rare drop)
 * Red Infinity Orb