Module:Navbox/Draconic Evolution

-- -- local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l) local de = l{"Draconic Evolution", [=[ Draconic Evolution ]=]}

local blocks = [=[ Blocks ]=] local devices = [=[ Devices ]=] local storage = [=[ Storage Blocks ]=] local misc = [=[ Misc ]=]

local tools = [=[ Tools and Armor ]=] local draconic = [=[ Draconic ]=] local wyvern = [=[ Wyvern ]=] local fluxcapacitor = [=[ Flux Capacitor ]=] --(misc)

local items = [=[ Items ]=] local cores = [=[ Cores ]=] local reactor = [=[ Reactor Parts ]=] local itemsmisc = [=[ Components/Misc ]=]

--(misc) local terrain = [=[ Terrain ]=] local entities = [=[ Entities ]=] local guides = [=[ Guides ]=] --(misc)

return navbox{title = de, mod = "DE", modname = "Draconic Evolution", group{name = "blocks", title = blocks, list{title = devices, ni{"Admin Dislocator"}, ni{"Advanced Energy Relay"}, ni{"Advanced Energy Transceiver"}, ni{"Advanced Player Detector"}, ni{"Advanced Wireless Transceiver"}, ni{"Creative Key Stone"}, ni{"Disenchanter"}, ni{"Dislocator Pedestal"}, ni{"Draconic Chest"}, ni{"Draconic Reactor Core"}, ni{"Energy Core"}, ni{"Energy Infuser"}, ni{"Energy Pylon"}, ni{"Energy Relay"}, ni{"Energy Transceiver"}, ni{"Flux Gate"}, ni{"Fluid Gate"}, nid{"Generator"}, ni{"Mob Grinder"}, nid{"Particle Generator"}, nid{"Player Detector"}, ni{"Potentiometer"}, ni{"Rain Sensor"}, ni{"Reactor Energy Injector"}, ni{"Reactor Stabilizer"}, ni{"Sun Dial"}, ni{"Upgrade Modifier"}, ni{"Weather Controller"}, ni{"Wireless Energy Transceiver"}, ni{"Stabilized Mob Spawner"} },		list{title = storage, ni{"Awakened Draconium Block"}, ni{"Charged Draconium Block"}, ni{"Draconium Block"} },		list{title = misc, l{"Chaos Crystal", [=[ Chaos Crystal ]=]}, ni{"Distortion Flame"}, ni{"Resurrection Stone"} }	},	group{name = "tools", title = tools, list{title = draconic, ni{"Draconic Axe"}, ni{"Draconic Boots"}, ni{"Draconic Bow"}, ni{"Draconic Chestplate"}, ni{"Draconic Helm"}, ni{"Draconic Hoe"}, ni{"Draconic Leggings"}, ni{"Draconic Shovel"}, ni{"Draconic Staff of Power"}, ni{"Draconic Sword"}, ni{"Draconic Pickaxe"} },		list{title = wyvern, ni{"Bow of the Wyvern"}, ni{"Pickaxe of the Wyvern"}, ni{"Shovel of the Wyvern"}, ni{"Sword of the Wyvern"}, ni{"Wyvern Boots"}, ni{"Wyvern Chestplate"}, ni{"Wyvern Helm"}, ni{"Wyvern Leggings"} },		list{title = fluxcapacitor, ni{"Draconic Flux Capacitor"}, ni{"Wyvern Flux Capacitor"} },		list{title = misc, ni{"Box of Safety Matches"}, ni{"Charm of Dislocation"}, ni{"Crystal Binder"}, ni{"Ender Arrow"}, ni{"Enhanced Charm of Dislocation"}, ni{"Safety Match"} }	},	group{name = "items", title = items, list{title = cores, ni{"Awakened Core"}, ni{"Chaotic Core"}, ni{"Draconic Core"}, ni{"Draconic Energy Core"}, ni{"Wyvern Core"}, ni{"Wyvern Energy Core"} },		list{title = reactor, ni{"Reactor Stabilizer Focus Ring"}, ni{"Reactor Stabilizer Frame"}, ni{"Reactor Stabilizer Inner Rotor"}, ni{"Reactor Stabilizer Outer Rotor"}, ni{"Reactor Stabilizer Rotor Assembly"} },		list{title = itemsmisc, ni{"Awakened Draconium Ingot"}, ni{"Awakened Draconium Nugget"}, ni{"Awakened Item Dislocator"}, ni{"Chaos Shard"}, ni{"Draconium Dust"}, ni{"Draconic Evolution Information Tablet"}, ni{"Draconium Ingot"}, ni{"Draconium Nugget"}, ni{"Dragon Heart"}, nid{"Key"}, ni{"Item Dislocator"}, ni{"Mob Soul"} }	},	group{name = "misc", title = misc, list{title = terrain, l{"Comets", [=[ Comets ]=]}, l{"Chaos Islands", [=[ Chaos Islands ]=]} },		list{title = entities, l{"Chaos Guardian", [=[ Chaos Guardian ]=]} },		list{title = misc, l{"Achievements (Draconic Evolution)", [=[ Achievements ]=]} },		list{title = guides, l{"Getting Started (Draconic Evolution)", [=[ Getting Started ]=]}, l{"Draconic Evolution Reactor Guide", [=[ Reactor Guide ]=]}, l{"Draconic Evolution: Storing Energy", [=[ Storing Energy ]=]} }	}, }

end return p --