Module:Mods/list/es

-- -- local modsByAbbrv = { ENDT = {'EnderTech', [=[EnderTech]=]}, A = {'Agriculture', [=[Agricultura]=]}, ABO = {'Additional Buildcraft Objects', [=[Buildcraft Objetos Adicionales]=]}, AC = {'Arcane Scrolls', [=[Rollos Arcanas]=]}, ADVA = {'Adventurer\'s Amulets', [=[Amuletos de Aventurero]=]}, AE2 = {'Applied Energistics 2', [=[Energistics Aplicada 2]=]}, AE2TA = {'AE2 Tech Addon', [=[AE2 Tecnología Addon]=]}, AE = {'Applied Energistics', [=[Energistics Aplicada]=]}, AF = {'AutoFood', [=[AutoFood]=]}, AFSU = {'AFSU Mod', [=[AFSU Mod]=]}, AFT = {'Advanced Fluxian Tools', [=[Fluxian Jefes Avanzados]=]}, AG = {'Advanced Genetics', [=[Genéticas Avanzadas]=]}, AGR = {'AgriCraft', [=[AgriCraft]=]}, AI = {'Aether (Mod)', 'Aether', [=[Aether]=]}, AII = {'Aether II', [=[Aether II]=]}, AM2 = {'Ars Magica 2', [=[Ars Magica 2]=]}, AMAS = {'Advanced Machines (AtomicStryker)', [=[Máquinas Avanzadas (AtomicStryker)]=]}, AMI = {'Advanced Machines (Immibis)', [=[Máquinas Avanzadas (Immibis)]=]}, AMS = {'Archimedes\' Ships', [=[Barco de Archimedes]=]}, ARS = {'Advanced Repulsion Systems', [=[Sistemas de Repulsiónes Avanzadas]=]}, AS = {'Advanced Solars', [=[Solares Avanzados]=]}, AU = {'Aura Cascade', [=[Cascada de Aura]=]}, AV = {'Avaritia', [=[Avaritia]=]}, B = {'Baubles', [=[Baubles]=]}, BCA = {'BuildCraft Addon', [=[BuildCraft Addon]=]}, BCAD = {'Buildcraft Additions', [=[Sumas de Buildcraft]=]}, BC = {'BuildCraft', [=[BuildCraft]=]}, BIC = {'BiblioCraft', [=[BiblioCraft]=]}, BLP = {'Blue Power', [=[Energía Azúl]=]}, BM = {'Blood Magic', [=[Magia de Sangre]=]}, BNC = {'Binnie Core', [=[Núcleo de Binnie]=]}, BOP = {'Biomes O\' Plenty', [=[Biomas de Muchas]=]}, BP = {'Backpacks', [=[Mochilas]=]}, BR = {'Big Reactors', [=[Reactors Grandes]=]}, BS = {'BetterStorage', [=[BetterStorage]=]}, BST = {'Boost', [=[Propulsión]=]}, BTCH = {'BetterChests', [=[BetterChests]=]}, BTN = {'Botania', [=[Botania]=]}, BTNY = {'Botany', [=[Botánica]=]}, BTW = {'Better Than Wolves', [=[Better Than Wolves]=]}, BWM = {'Balkon\'s WeaponMod', [=[WeaponMod de Balkon]=]}, BW = {'TheBackWoods', [=[TheBackWoods]=]}, CB = {'Carpenter\'s Blocks', [=[Bloques de Carpintero]=]}, CC = {'ComputerCraft', [=[ComputerCraft]=]}, CO = {'Computronics', [=[Computronics]=]}, COG = {'Custom Ore Generation', [=[Generación Personalizado de Minerales]=]}, CCH = {'ChickenChunks', [=[ChickenChunks]=]}, CH = {'CraftHeraldry', [=[CraftHeraldry]=]}, CHISAM = {'Chisel (AUTOMATIC_MAIDEN)', [=[Cincel (AUTOMATIC_MAIDEN)]=]}, CHISAS = {'Chisel (asie)', [=[Cincel (asie)]=]}, CHISCT = {'Chisel (Chisel Team)', [=[Chisel (Chisel Team)]=]}, CHISD = {'Chisel (Delta534)', [=[Cincel (Delta534)]=]}, CHISPF = {'Chisel (Pokefenn)', [=[Cincel (Pokefenn)]=]}, CHISTC = {'Chisel (TheCricket26)', [=[Cincel (TheCricket26)]=]}, CLDS = {'Cloud Storage', [=[Almacenamiento en la Nube]=]}, CRC = {'ChromatiCraft', [=[ChromatiCraft]=]}, CRU = {'Crusher', [=[Crusher]=]}, CSA = {'Compact Solar Arrays', [=[Paneles Solares Compactos]=]}, CS = {'CompactStorage', [=[CompactStorage]=]}, DC = {'DartCraft', [=[DartCraft]=]}, DD = {'Dimensional Doors', [=[Puerta Dimensional]=]}, DLT = {'Dynamic Liquid Tanks 2', [=[Despósito de Líquido Dinámico 2]=]}, DP = {'DenPipes', [=[DenPipes]=]}, DRP = {'Dark Panels', [=[Dark Panels]=]}, DW = {'Deadly World', [=[Mundo Mortal]=]}, DE = {'Draconic Evolution', [=[Evolución Draconiana]=]}, DEC = {'DecoCraft', [=[DecoCraft]=]}, EB = {'Extra Bees', [=[Abejas Extras]=]}, EBXL = {'ExtrabiomesXL', [=[ExtrabiomesXL]=]}, EC = {'ExtraCells', [=[ExtraCells]=]}, EE2 = {'Equivalent Exchange 2', [=[Intercambio Equivalente 2]=]}, EE3 = {'Equivalent Exchange 3', [=[Intercambio Equivalente 3]=]}, EIO = {'Ender IO', [=[Ender IO]=]}, ELC = {'ElectriCraft', [=[ElectriCraft]=]}, EMT = {'Electro-Magic Tools', [=[Jefes Electro-Magicas]=]}, EN = {'Ender Suits', [=[Ender Suits]=]}, EOTG = {'Essence of the Gods', [=[Esencia de los Dios]=]}, EP3 = {'Enhanced Portals 3', [=[Portales Mejoradan 3]=]}, ER = {'Expanded Redstone', [=[Ampliado Redstone]=]}, ES = {'EnderStorage', [=[EnderStorage]=]}, ET = {'Engineer\'s Toolbox', [=[Caja de Herramientas de Ingeniero]=]}, EU = {'Extra Utilities', [=[Utilidades Extras]=]}, EXN = {'Ex Nihilo', [=[Ex Nihilo]=]}, EXT = {'Extra Trees', [=[Árboles Extras]=]}, EZ = {'EnderZoo', [=[ZooEnder]=]}, F = {'Forestry', [=[Forestry]=]}, FF = {'FinndusFillies', [=[FinndusFillies]=]}, FISH = {'Fishing Nets', [=[Fishing Nets]=]}, FL = {'Funky Locomotion', [=[Locomoción Vibrante]=]}, FMM = {'Falling Meteors Mod', [=[Meteoros Cayendo Mod]=]}, FO = {'Foundry', [=[Fundición]=]}, FRDM = {'Freedom', [=[Libertad]=]}, FSP = {'Flaxbeard\'s Steam Power', [=[Energía Vapor de Flaxbeard]=]}, FSPM = {'Flaxbeard\'s Steam Power Mobile', [=[Flaxbeard's Steam Power Mobile]=]}, FZ = {'Factorization', [=[Factorization]=]}, GEO = {'GeoStrata', [=[GeoStrata]=]}, GG = {'GraviGun', [=[GraviGun]=]}, GLOW = {'Glow', [=[Brillo]=]}, GNE = {'Gany\'s End', [=[Final de Gany]=]}, GNN = {'Gany\'s Nether', [=[Nether de Gany]=]}, GNS = {'Gany\'s Surface', [=[Superficie de Gany]=]}, GNT = {'Genetics', [=[Genéticas]=]}, GRC = {'GrowthCraft', [=[GrowthCraft]=]}, GS = {'GraviSuite', [=[GraviSuite]=]}, GT = {'GregTech 5', [=[GregTech 5]=]}, GT1 = {'GregTech 1', [=[GregTech 1]=]}, GT2 = {'GregTech 2', [=[GregTech 2]=]}, GT3 = {'GregTech 3', [=[GregTech 3]=]}, GT4 = {'GregTech 4', [=[GregTec 4]=]}, GT5U = {'GregTech 5 Unofficial', [=[GregTec 5 No-oficial]=]}, GT6 = {'GregTech 6', [=[GregTec 6]=]}, ["GT6-I"] = {'GregTech 6', [=[GregTech 6]=]}, HD = {'Hopper Ducts', [=[Conductos de Tolva]=]}, HQM = {'Hardcore Questing Mode', [=[Modo de Búsqueda Dura]=]}, IC2 = {'IndustrialCraft 2', [=[IndustrialCraft 2]=]}, IC2C = {'IndustrialCraft 2 Classic', [=[IndustrialCraft 2 Classic]=]}, IC2NC = {'IC2 Nuclear Control', [=[Control Nuclear de IC2]=]}, IC = {'Iron Chests', [=[Baúles de Hierro]=]}, IE = {'Immersive Engineering', [=[Immersive Engineering]=]}, IG = {'Iguana Tinker Tweaks', [=[Iguana Tinker Tweaks]=]}, J = {'JABBA', [=[JABBA]=]}, JC2 = {'Jewelrycraft 2', [=[Jewelrycraft 2]=]}, JW = {'JuiceWares', [=[JuiceWares]=]}, LP = {'Logistics Pipes', [=[Tubos Logísticas]=]}, MB = {'Magic Bees', [=[Abejas Magicas]=]}, MC = {'Magical Crops', [=[Cultivos Mágicos]=]}, MCH = {'MineChem', [=[MineChem]=]}, MEC = {'MeteorCraft', [=[MeteoroCraft]=]}, MEK = {'Mekanism', [=[Mekanism]=]}, MFFSC = {'Modular Force Field System (Calclavia)', [=[Sistema de Campo de Fuerza Modular (Calclavia)]=]}, MFFSM = {'Modular Force Field System (Minalien)', [=[Sistema de Campo de Fuerza Modular (Minalien)]=]}, MFR = {'MineFactory Reloaded', [=[MineFactory Recargado]=]}, MMMM = {'MmmMmmMmmMmm', [=[MmmMmmMmmMmm]=]}, MODPACKS = {'Modpacks', [=[Modpacks]=]}, MP = {'MiscPeripherals', [=[MiscPeripherals]=]}, MPSA = {'Modular Powersuits Addons', [=[Powersuits Addons Modulares]=]}, MPS = {'Modular Powersuits', [=[Powersuits Modular]=]}, MSC = {'Mystcraft', [=[Mystcraft]=]}, MTL = {'Metallurgy', [=[Metalurgía]=]}, NC = {'NedoComputers', [=[NedoComputers]=]}, N = {'Natura', [=[Natura]=]}, NO = {'Nether Ores', [=[Nether Minerales]=]}, OB = {'OpenBlocks', [=[OpenBlocks]=]}, OC = {'OpenComputers', [=[OpenComputers]=]}, OP = {'ObsidiPlates', [=[ObsidiPlates]=]}, OT = {'OmniTools', [=[OmniTools]=]}, PA = {'Progressive Automation', [=[Automatización Progresiva]=]}, PB = {'Project Blue', [=[Proyecto Azúl]=]}, PC = {'Power Converters', [=[Convertidores de Energía]=]}, PFAAG = {'Per Fabrica Ad Astra\: Geologica', [=[Aunque Creando a las Estrellas: Geologica]=]}, PG = {'PortalGun', [=[PortalGun]=]}, PHC = {'Pam\'s HarvestCraft', [=[HarvestCraft de Pam]=]}, PNC = {'PneumaticCraft', [=[PneumaticCraft]=]}, PR = {'Project Red', [=[Proyecto Rojo]=]}, QC = {'qCraft', [=[qCraft]=]}, RA = {'Redstone Arsenal', [=[Redstone Arsenal]=]}, RC = {'Railcraft', [=[Railcraft]=]}, REC = {'ReactorCraft', [=[ReactorCraft]=]}, RL = {'RedLogic', [=[RedLogic]=]}, ROC = {'RotaryCraft', [=[RotaryCraft]=]}, RP2 = {'RedPower 2', [=[RedPower 2]=]}, RD = {'Runic Dungeons', [=[Mazmorras Rúnicas]=]}, RTFC = {'Artifice', [=[Artificio]=]}, RT = {'Random Things', [=[Cosas Azar]=]}, SC = {'Steve\'s Carts', [=[Carro de Steve]=]}, SC2 = {'Steamcraft2', [=[Vaporcraft2]=]}, SD = {'Santa\'s Decor', [=[Decoración de Santa]=]}, SFM = {'Steve\'s Factory Manager', [=[Gerente de Fábrica de Steve]=]}, SJ = {'Simply Jetpacks', [=[Simplemente Mochilas Propulsoras]=]}, SMCY = {'Sanguimancy', [=[Sanguimancy]=]}, SR = {'SecretRooms', [=[SecretRooms]=]}, SS = {'Soul Shards', [=[Alma Fragmentos]=]}, ST = {'SteelSheep', [=[OvejaDeAcero]=]}, STS = {'Santa\'s Toys', [=[Juguetes de Santa]=]}, TC3 = {'Thaumcraft 3', [=[Thaumcraft 3]=]}, TC4A = {'Thaumcraft 4 Aspects', [=[Aspectos de Thaumcraft 4]=]}, TC4 = {'Thaumcraft 4', [=[Thaumcraft 4]=]}, TC5 = {'Thaumcraft 5', [=[Thaumcraft 5]=]}, TC = {'Tinkers\' Construct', [=[Estructura de Hojalatero]=]}, TD = {'Thermal Dynamics', [=[Dinámicos Térmicos]=]}, TEB = {'The Erebus', [=[El Erebus]=]}, TE3 = {'Thermal Expansion 3', [=[Expansión Térmica 3]=]}, TE4 = {'Thermal Expansion 4', [=[Expansión Térmica 4]=]}, TF = {'Twilight Forest', [=[Bosque de Crepúsculo]=]}, TH = {'Tool Heads', [=[Herramienta Jefes]=]}, THF = {'Thermal Foundation', [=[Fundación Térmica]=]}, TIS = {'Tinkers\' Steelworks', [=[Acerías de Hojalateros]=]}, TLCT = {'Translocators', [=[Translocators]=]}, TMOR2 = {'The Mists of RioV 2', [=[La Neblina de RioV 2]=]}, TMOR = {'The Mists of RioV', [=[La Neblina de RioV]=]}, TM = {'Technomancy', [=[Technomancy]=]}, TRC = {'Tropicraft', [=[Tropicraft]=]}, TRNC = {'Traincraft', [=[Traincraft]=]}, TS = {'Tubestuff', [=[Tubocoso]=]}, TVO = {'The Vegan Option', [=[La Opción Vegana]=]}, UB = {'Underground Biomes', [=[Biomas Subterráneos]=]}, UC = {'Useful Crops', [=[Useful Crops]=]}, VN = {'Villager\'s Nose', [=[Nariz de Lugareño]=]}, V = {'Vanilla', [=[Vainilla]=]}, WA = {'Weeping Angels', [=[Ángeles Lloran]=]}, WR = {'Wireless Redstone', [=[Piedra Rojiza Inalámbrica]=]}, W = {'Witchery', [=[Brujería]=]}, XC = {'XyCraft', [=[XyCraft]=]}, XR = {'Xeno\'s Reliquary', [=[Relicario de Xeno]=]}, Z = {'Ztones', [=[Ztones]=]} }

local modsByName = {}

for abbr, data in pairs(modsByAbbrv) do  data.abbr = abbr data.link = data[1] if #data == 3 then data.localised = data[3] data.name = data[2] else data.localised = data[2] data.name = data[1] end modsByName[data.name] = data end

return { byName = modsByName, byAbbrv = modsByAbbrv } --