ArmorPlus/Changelog (1.12.2)

On this page, the changelog for the mod ArmorPlus can be found. It can also be found on sokratis12GR's ArmorPlus website. This page is almost a direct copy of the official changelog, although it has been formatted and properly linked for the wiki.

1.12.2-11.10.1.35-beta
Bugs Fixed:


 * Mod Crashing on server side

1.12.2-11.10.0.34-beta
Features Added:


 * Mob Trophies (default drops disabled for the vanilla bosses)


 * Added colored borders for all of the materials (on their tooltips)

Features Changed:


 * Redstone weapons and Emerald weapons swapped their effects (Redstone now apply Mining Fatigue, while Emerald now applies Slowness)


 * Improved the API, providing and changing access for many thins (IRepairable, IEffectHolder, IRemovable)

Bugs Fixed:
 * Configuration files, MAJOR rewrite.
 * Now using forge's annotation system
 * Configs are now located inside
 * Configs are now separated for different usages
 * Potion effects, applied for both weapons and armor are now configurable and no longer limited to only 1 potion effect
 * You can now enable/disable the setting on fire effect from the infused lava weapons
 * Removable potion effects for when equiped a full set, i.e Super Star armor and its anti-wither effect is now a list for multiple effects on each armor
 * You can now set each type of material (for armors only for now), to unbreakable.


 * Some redundant checks


 * Improved the way of checking for recipes, using WildCard value instead of hardcoding it


 * Removed the old sub-command system, and now using forge's sub-command system, commands remain unchanged


 * Tile Entities not having their correct resource locations


 * Fixed Lava Infuser's shift click functionality and smelting fuel to allow the ignition of the Lava Crystals as an energy source in addition to just being functional with a bucket of lava

1.12.2-11.9.3.33-beta
Bugs Fixed:


 * Some armors having incorrect enchantability

1.12.2-11.9.2.32-beta
Important Note:


 * This update will require you reset/remove a few entries or even the whole config file, please create a backup of your old configuration file

Bugs Fixed:


 * Config fixes
 * Incorrect properties set for enable/disable chicken armor
 * Tinkers' Construct Config Entries are now 100% being used (finally functional)
 * Fixed some grouping of the tinkers' construct settings
 * Fixed some descriptions for the entries
 * Made disableTheUltimateArmorDeBuffs functional

1.12.2-11.9.1.31-beta
Forge:


 * Requires forge version 14.23.1.2582 or later

Features Changed:


 * Recipes when in the json mod now actually load the vanilla groups correctly and most of the recipes.


 * Additional notes added to the gamemode's config property

Bugs Fixed:


 * CraftTweaker's integration ZenScript string now uses string name directly instead of a static string. (outside editor/plugins/packages's support)


 * JSON Recipes being incorrectly grouped in the recipe book


 * Code vanilla recipes being incorrectly grouped in the recipe book


 * Vanilla bench recipes wont be duplicated when using both the benches and the useJSONRecipes property

1.12.2-11.9.0.30-beta
Dependencies:


 * Shadowfact's Forgelin is no longer required
 * Converted all of the Kotlin classes back to Java Classes

Features Added:
 * Arrow now have thier names colored (even when renamed)

Bugs Fixed:


 * Most of tinkers' construct armor config for armor enabled/disabling effects were not actually doing anything.


 * A few performance issues.


 * Fixed item description coloring


 * Fixed some formatting


 * Optimizations to how some functions and abilities are applied

1.12.2-11.8.3.29-beta
Features Changed:


 * Recipes:
 * Tweaked/Reworked most of the Ulti-Tech Bench armor recipes.

Bugs Fixed:


 * Obtaining Lava Nether Brick when trying to craft a workbench.


 * Removed the advancements, they will be re-added once they are more complete.

1.12.2-11.8.2.28-beta
Bugs Fixed:


 * Some Recipes causing crashes.

1.12.2-11.8.1.27-beta
Tinkers' Construct Integration has been re-enabled

Bugs Fixed:
 * Some Tinkers' Construct armor recipes being messed up


 * Added oreDict to the benches, fixes a some recipes requiring the oreDict version of the benches.


 * Ability to duplicate items from crafting.


 * Incorrect use of InventoryCrafting instead of InventoryCraftingImproved


 * Incorrect use of SlotCrafting instead of the crafting manager's specific SlotCrafting


 * Fixed some issues with tinkers' construct integration.


 * Fixed a few bugs with the recipe handling system.

Features Tweaked & Changed:


 * Fixed the per piece and full set effects of the armors


 * Changed the way the effect system is being implemented

1.12.2-11.8.0.26-beta
Tinkers' Construct Integration temporary disabled (Will come back)

Features Added:


 * Added Just Enough Items Integration & CraftTweaker Integration to the Lava Infuser


 * Tiered Benches are back again (Workbench, High-Tech Bench, Ulti-Tech Bench, Champion Bench)
 * Improved their performance and removed duplicated code.
 * CraftingTweaker Integration Upcoming (Can be buggy, please report any issues in the GitHub Issues)
 * Just Enough Items Integration (Can be buggy, please report any issues in the GitHub Issues)


 * Recipes
 * Re-Added the recipes for the decorative blocks, for the benches and etc.
 * Moved some recipes over the A+'s Workbench
 * Added a few more recipes
 * Re-Crated most of the old crafting recipes for ALL OF THE BENCHES
 * Re-added the good old tiered recipes
 * Added an option to choose between the tiered recipes and the all in recipes in the crafting table (3x3) via json


 * Gamemodes, they are back too. BUT Repair Material is the same for Easy and Expert

Bugs Fixed:


 * Moved all the effect changes and checks outside of the Global onArmorTick(PlayerTickEvent) & event handler.
 * Fixed insane amounts of time outs caused by the mod
 * Fixed client issues when connecting to a server, too many checks per tick to be handled by the player/client
 * Optimized the armor effects handling better, inside the Armor's properties.
 * Removed the amounts of duplicated code
 * Added a few more utilities


 * Some cosmetics no longer appear in the JEI nor in the Creative Tabs (A+ Items)

1.12.2-11.7.2.24-beta
Bugs Fixed:


 * A million Nether Towers generating around the world

1.12.2-11.7.1.23-beta
Bugs Fixed:


 * Wrong condition set on the Compressed Obsidian recipe, making it uncraftable

1.12.2-11.7.0.22-beta
Stability - Please Read

Note:


 * This version is the first beta of the 1.12 mod, which will be focused on the 1.12.2 version of mc.
 * WIP and experimental features will not find their place in the mod. At least for now.
 * This release aims to be the first playable version of the mod
 * While some unfinished wip features are being removed, they WILL come back in the future, ready to be in use.

1.12.1-11.6.4.21-alpha
Bugs Fixed:


 * Cosmetics not working

1.12.1-11.6.3.20-alpha
Bugs Fixed:


 * Tinkers' Construct Integration now works 100% (all features re-implemented)
 * Modifiers work (FireStorm & Extra Modifier)
 * Materials work (Infused Lava Crystal, Infused Obsidian & Compressed Obsidian)

1.12.1-11.6.2.19-alpha
Bugs Fixed:


 * Crash with latest Tinkers (for some reason a modifier was being registered twice)

1.12.1-11.6.1.18-alpha
Features Changed:


 * Some block textures added and a new model for the Ender Pillar
 * Skeletal King (WIP) progress, still not ready for even partial release

Bugs Fixed:


 * Wrong version being used as Mod Version
 * Experimental World Gen being accidentally applied...

1.12.1-11.6.0.17-alpha
Features Changed:


 * The Wither boss minions got a minor change, should work now... max amount to spawned minions has been added

Performance:


 * Improved a lot of code and/or added/changed some others to work better

Bugs Fixed:


 * Crash at startup caused by ModItems.java (hopefully)

Dependencies:


 * Updated to Minecraft 1.12.1
 * Now requires TheDragonLib 1.12.1-5.0.0
 * Now requires Forge 14.22.0.2462

1.12-11.5.1.16-alpha
Bugs Fixed:


 * Crash on startup, fixed a not full check for the tinkers' integration

1.12-11.5.0.15-alpha
Features Changed:


 * Now there is an option for the nether tower if it should only spawn in the overworld (default: true)
 * The Nether Towers will now spawn on all "HOT" type areas, except types: "SAVANNA" & "JUNGLE"

Bugs Fixed:


 * Some tool tips not being localized

1.12-11.4.0.14-alpha
Bugs Fixed:


 * Crash when loading with latest tinkers construct

Features Added:


 * Configs for tinkers construct
 * The ability to enable/disable the integration

1.12-11.3.6.13-alpha
Features Changed:


 * Restricted the `Nether Towers` to only spawn in the `Overworld` and only spawn in desert biomes `Desert, Desert Hills, Mutated Desert`

1.12-11.3.5.12-alpha
Features Added:


 * Added some more progress towards the Skeletal King (Boss)
 * Added a conditional check to see if the item for a recipe exists before registering it to prevent it from stopping other recipes to load

Bugs Fixed:


 * Crash on startup when disabling items, finally fixed... (this time 100% sure)

1.12-11.3.4.11-alpha
Bugs Fixed:


 * Now correctly will generate `Ore Lava Crystal` in the world instead of `Block Lava Crystal`

1.12-11.3.3.10-alpha
Features Added:


 * A few very needed recipes for lava crystal blocks/items (compressed blocks -> blocks, blocks -> crystals)
 * A small description in the Dev Tool
 * Added a few checks before allowing dev environment debug things to happen

Bugs Fixed:


 * Dev Environment being set to true and causing a massive amount of Nether Towers to spawn

1.12-11.3.2.9-alpha
Bugs Fixed:


 * Equipping any set of armor gives you debuffs

1.12-11.3.1.8-alpha

 * Updated to forge 14.21.1.2412 or later

1.12-11.3.0.7-alpha
Breaking Changes:


 * Updated to forge 14.21.1.2387 or later

Features Added/Changed/Removed:


 * Tweaked the Lava Tower a bit
 * Made it slightly harder than before.
 * Fixed a few bugs with it.
 * Improved the traps, just a little bit.
 * Improved a little bit the dev tool

Bugs Fixed:


 * Crash on startup

1.12-11.2.0.5-alpha
Breaking Changes:


 * Updated to forge 14.21.0.2359 or later
 * Moved over the new forge registry system
 * Requires TheDragonLib 1.12-4.0.1 or later

Features Added/Changed/Removed:


 * Removed the custom gamemode system (always on expert mode) //Others were redundant, #soon-will-be-replaced
 * Added recipes (basic, expert) for the armors and such
 * Added a new boss "Skeletal King" VERY WIP, EXPERIMENTAL, BE CAREFUL when using him
 * Tweaked some code and variables, organized the model file structure and a few other improvements

1.12-11.0.1.2-alpha
Features Added/Changed/Removed:


 * Removed all the types of benches (you will be missed!)

Bugs Fixed:


 * Creative Tab Leak (fixed thanks to TheCodedOne)

1.12-11.0.0.1-alpha
Important Information:


 * These versions are alphas, they may be unstable and may corrupt your world
 * No recipes work with the current version

Minecraft:


 * Updated to 1.12

Dependencies:


 * Requires forgelin 1.5.0+