Talk:Forestry

Wow. This topic is out of date. We need coverage of the Greenhouse, tree breeding, multifarms and so on. I'm going to see if I can write up some stuff (as a consequence of me looking at it while playing through AoE for 1.10). It seems i'll have ample time to write up while waiting for bees to breed. GreenZombie76 (talk) 11:56, 24 August 2017 (UTC)
 * Forestry, bees in particular, used to be a major project on this wiki way back in the Jadedcat days. Unfortunately it's received very few updates since that ancient age, so your help would be certainly appreciated :P -Xbony2 (talk) 12:50, 24 August 2017 (UTC)
 * What can I say...I've been away for a while. Not played MC for a while and I never played with the Bees, just the Farms. Now there is a green house, so going to have to look at that and to see if Butterflies where developed further. --StormSentinel (talk) 14:14, 24 August 2017 (UTC)
 * Looking quickly, as I'm at work, the Multi Farm pages I've written are still up to date and relevant. I can't see any information on the Greenhouse other than its a multi block structure for controlling the environment for Bees. --StormSentinel (talk) 14:25, 24 August 2017 (UTC)
 * O hey, welcome back. since you're here :o -Xbony2 (talk) 14:43, 24 August 2017 (UTC)

I don't know how to properly edit the expanding link blocks at the bottom of the page or the proper ... etiquette for uploading images if I don't know they already exist. Also, I know for Thaumcraft we just had entirely different topics for each version. Forestry has not undergone as much change as Thaumcraft however there are still version changes to consider: The Greenhouse multiblock seems to have been added recently and its unclear if its even complete. The official wiki's own page is blank. The Beealyzer, Treealyzer and Flutterlyzer have all been merged into a single "Portable Analyzer". This wiki (And the official wiki) have no pages, or images, or links in the expando bars for the pollens, larva and cocoons that the mod adds (Possibly because no one even knows how to gather them). Is there a precedent for documenting Village gen? Forestry adds a Apiarist or Bee Keeper villager with interesting trades, as well as a unique House typically constructed with Forestry woods. (If these individual pages exist I apologize for not looking for them very hard - I'm simply commenting that I think these topics need to be more clearly linked from the mods base page.)GreenZombie76 (talk) 06:39, 25 August 2017 (UTC)
 * You can edit the navboxes here (Forestry) and here (Bees). Some information about the images can be found here, although if you just update the navboxes I can probably just add them myself if you don't want to worry about them. There's not an official convention but an example Villager page can be found here and a Villager house page can be found here. -Xbony2 (talk) 12:49, 25 August 2017 (UTC)
 * So here is my first stab at the Greenhouse (Forestry). Theres already a Greenhouse page for a different mod so there needs to be a redirection page. I want to add http://i.imgur.com/er42VIE.png as an example "minimal" constructed greenhouse and http://i.imgur.com/P9uvAV6.png to supplement the GUI discussion. Also, Forestry includes those "popout" widgets on the side of its machine GUIs that show things like Climate, and Power. No existing GUI screenshots have them, but for this machine they're rather important.

GreenZombie76 (talk) 11:26, 26 August 2017 (UTC)
 * Took care of Greenhouse disambiguation. You might be interested in Cg/Multiblock btw, which is an interactive way to display a multiblock (examples on the doc page). -Xbony2 (talk) 11:59, 26 August 2017 (UTC)
 * Well, I have started making a stab at re-organizing the Forestry content into a way that I can process it. I'd appreciate any feedback on whether this direction seems sane. I also need to find existing pages that deal with this content I don't want to just add to the general mess. GreenZombie76 (talk) 18:03, 26 August 2017 (UTC)