Realistic Torches/Changelog

On this page is the changelog for the Realistic Torches mod.

2.1.0

 * Added Glowstone Paste item as an alternative means of creating vanilla torches
 * Added "recipes to remove" config field to replace toggleable "remove recipes" field
 * Fixed Matchbox localization
 * Fixed vanilla torch recipe output resulting in only one torch

2.0.0

 * Updated to MC 1.11 (Forge #2153)
 * Changed unlocalized names of blocks and items (not compatible with previous versions)

1.6.4

 * Lit and Smoldering Torches no longer use tile entities

1.6.3

 * Fix infrequent crash when using moving light sources

1.6.2

 * Vanilla torches can now drop unlit torches when harvested. Disabled by default in the config file.

1.6.1

 * Fixed Glowstone Crystal not being registered properly

1.6.0

 * Vanilla torches will be replaced with Lit Torches during world generation. Can be disabled in the config file.

1.5.6

 * Fixed IllegalArgumentException when breaking Lit or Smoldering Torches under certain conditions

1.5.5

 * Fixed recipes for the vanilla torch not being removed under certain conditions
 * Fixed ore dictionary recipes not being registered correctly
 * Added Polish localization (courtesy of hamster1701)
 * Updated Portuguese localization (courtesy of Haurid)
 * Updated to Forge #1614

1.5.4

 * Added a config field to specify the threshold above which all blocks with higher light values will be registered as handheld light sources
 * Added a config option to disable the automatic registry of light emitting blocks as handheld light sources
 * Added a config field to register specified blocks as handheld light sources if the option to disable automatic registry is enabled
 * Added a config field to register specified items as handheld light sources
 * Added a config option to enable Matchboxes being used as a Flint and Steel alternative at an increased durability cost

1.5.3 (1.9 only)

 * Updated to Forge #1811

1.5.2

 * Optimized handheld light
 * Various improvements

1.5.1

 * Fixed a lag spike when attempting to place or light a torch in rain
 * Fixed a config issue in 1.7.10 version

1.5.0

 * Torches will now be extinguished when rained on
 * A list of light-emitting blocks will now be computed during initialization, and these blocks will be used as handheld light sources
 * Optimized handheld light sources
 * Cleaned up code
 * Assorted fixes and improvements

1.4.0

 * Ported to 1.8.8
 * Cleaned up code

1.3.1

 * Fixed a duplication bug
 * Added config options for unlimited matchbox uses and no torch burnout
 * Cleaned up config

1.3.0

 * Added a config option to make torches unable to be relit
 * Possible fix for a crash relating to Glenn's Gases
 * General improvements

1.2.1

 * Added support for Ore Dictionary sticks in unlit torch crafting
 * Added a config option to register lit torches as vanilla torch variants in the Ore Dictionary

1.2.0

 * Added Glowstone Crystal
 * Permanently lit torches can now be crafted using the Glowstone Crystal
 * Lit Torch texture has been changed slightly so it can be distinguished from the permanently lit (vanilla) torch
 * Small tweaks/improvements

1.1.0

 * Torches can no longer be lit using flint and steel during rain
 * Fixed an issue with players being unable to place torches on a block next to water
 * Added Chinese, Japanese, and Korean translations

1.0.3

 * Fixes an issue with torches not being removed from the player's inventory after being placed

1.0.2

 * Lit torches can no longer be placed in liquid
 * Added config to enable unlit torch smoke particles
 * Added Russian and Italian translations
 * Minor reorganization and improvements

1.0.1

 * Fixed a glitch that gave a torch to the player when the block was right clicked
 * Added French, Spanish, Portuguese, and Pirate translations

1.0.0

 * Initial release