Basic Gate

Basic Gates are items added by BuildCraft to control and/or interact with all pipes of BuildCraft via one configurable function (see Usage). The next tier of the Basic Gate is the Iron Gate with two configurable functions. In opposition to all other gate types, the Basic Gate has no AND or OR version, but has a Clock Timer, Redstone Fader, Light Sensor and Autarchic design.

Usage
The Basic Gate can be placed on all types and sides of the BuildCraft pipes with a right-click. By holding the crouch-key and right-clicking the gate can be removed without to destroy the pipe.

Note: The basic function is that the gate checks the precondition in the right slot, and, if this precondition is true, executes the option in the left slot. The bar between the left and right slot light up red when the precondition is currently True.

With a right-click the player can open the GUI, which has two slots (one left, one right). Both slots can be configurated by clicking in the slot. The possible options depends on the pipe where the gate was mounted and are listed in the tables below:
 * Selectable options independent of the pipe (goto)
 * Additional options for extraction (wooden) pipes (goto)
 * Additional options for pipes they are connected to enegy or item consumer (machines), chests, tanks and so on (goto)
 * Additional options only available for special pipes (goto)
 * Furthermore the Basic Gate has the ability to interact with Red Pipe Wire to transmit and/or receive redstone signals over the BuildCraft own wire system. An example with a Diamond AND Gate is shown in the picture, but it is the same except that the Basic Gate can only interact with the Red Pipe Wire. In the GUI the corresponding option is selectable if a pipe wire is connected to the Basic Gate (goto)

General options for all pipes
Following gate options are available on all pipes of the respective type (kinesis, fluid, transport):

Additional options for extraction pipes
Following gate options are additional available on the extraction pipe of the respective type (kinesis, fluid, transport):

Additional options for consumer, chests and tanks
Following gate options are additional available for pipe of the respective type (kinesis, fluid, transport), if they are connected to a consumer or storage:

Additional options for special pipes
Following gate options are additional available for specific pipes:

Additional options for pipe wire interaction
Following options are additional available for all types (kinesis, fluid, transport) if Pipe Wire is connected to the gate: