Chemical Thrower

The Chemical Thrower is a ranged weapon added by Immersive Engineering. It shoots various fluids.

To load the Chemical Thrower, the player may fill it with a liquid using a machine such as the Bottling Machine, right click on a tank or barrel containing a valid liquid, or place it into the orange slot of a machine which outputs liquid (such as the Advanced Coke Oven for Creosote Oil)

Right-clicking with the Chemical Thrower in hand will make it spray. It will consume 20 mB a tick while spraying.

Crouch-right clicking with the Chemical Thrower in hand will toggle "pilot light mode". In this mode it will apply ignition to the liquid if it is flammable.

Crouch-scrolling when the Multitank modification is installed in the Chemical Thrower will switch between the 3 possible tanks (each holds 2 buckets of fluid, making it higher total capacity than the Large Tank modification, which makes the original internal tank hold 4 buckets instead of 2.)

Liquids
Liquids are the ammunition for the Chemical Thrower.

List of Liquids and their effects
* "Flammable" means the liquid will set Wooden constructs alight, while "Flammable Potion Effect" refers to the special Status Effect added by Immersive Engineering.

Upgrades
The Chemical Thrower can be upgraded through an Engineer's Workbench. Three slots are available for upgrades, plus an additional slot for Shaders.