Translations:GregTech 6/Changelog/91/en

6.02.02

 * [FIXED] Bacon Sandwiches and Ham Slices being uncraftable because of a Typo.
 * [FIXED] Wooden Milk Bucket vanishing Issues, when MFR isn't installed.
 * [FIXED] Railcraft Passive Anchor / Engraving Bench Recipe Overrides.
 * [CHANGED] A huge portion of Obsidian related Material Value balance. Obsidian is now worth 9 Dusts. This is because lots of Mods have different Values for it and 9 seems to be the largest. (originating from IC2 btw)
 * [COMPAT] Some Forbidden Magic stuff is now supported, in regards of Items and Recipes.
 * [ADDED] Bronze and Brass Dust Recipes for the Mixer. Note that it is more inefficient than using the Crucible. Also Brass, BismuthBronze and Bronze are all three Furnace-able now and have Recipes for Wooden Buckets being made of them.
 * [ADDED] Additional Recipes to compress Cobblestone/etc using the Press. Yes, not the Compressor, because that may cause Recipe Conflicts.
 * [ADDED] Tooltip to Tools showing how many times you can use that Tool as Container Item for crafting.
 * [ADDED]
 * Advanced Crafting Table. For anyone who didn't play with GT4, it is basically a Project Table/Bench/etc.
 * It stores 16 Items to refill from, left of the Grid.
 * Has 5 Slots for auto-filling Fluid Container Items such as Buckets or Universal Cells, above the Grid.
 * Got additional 36 Slots in a second GUI that is accessed when you click the Drawers on the Front/Back.
 * No internal Fluid Tank, meaning Fluids don't get stuck in there anymore.
 * Also included is a Slot that lets Items be pulled out by a Hopper or any Automation thingy.
 * Two Buttons which "flush" the Crafting Grid. (either the same way as above via automation, or by filling the Storage Slots)
 * A small Slot right next to the Crafting output where you can "Park" your Item, for example for Recipes that require multiple steps.
 * Also with Redpower alike Blueprints that can store Crafting Recipes. Use Shiftclick on an empty Blueprint inside the Blueprint Slot to create one. You can also have "incomplete" Blueprints, meaning you could use a blueprint to put some Items at a certain position on the grid.
 * Using the Monkey Wrench you can disable Item Input into the 4x4 grid or the 9x4 grid respectively.
 * Using the Screwdriver you can toggle the "Diversity Filter", of the 4x4 or the 9x4, ON and OFF, if it is ON then it will prevent multiple Slots being filled with the same Item.