User talk:LuminousLizard/Sandbox

Discussion Energy Conversion Guide
 Which version of Minecraft is this for? MJ is gone in 1.7.10 -- Chocohead Nag • Edits • Staff 22:14, 3 December 2014 (UTC)
 * Mhhh OK ... that's new for me. This wiki is still in BuildCraft MJ and that's what I know yet, probably outdated knowledge. I have recently read on the official page and you're right. Am I correct that only "kinetics" is transmitted between engine and maschine, respectively the pipes ??? In addition, there is still the fuel that counts as an energy system too. Just like the biofuel of Forestry. I think, that I specify differences between versions of a mod in the table. Thanks for the comment :) ! --LuminousLizard de-native / "en-B2" (talk) 22:39, 4 December 2014 (UTC)


 * There's still Fuel and Oil, and all that really changed is that anything that used to use MJ now just uses RF but 10x as much compared to MJ.  Chocohead Nag • Edits • Staff 23:19, 4 December 2014 (UTC)


 * OK, Kinetic I've taken out and MJ I've marked but still left, because BuildCraft still has a converter to MJ for old mods. --LuminousLizard de-native / "en-B2" (talk) 11:59, 6 December 2014 (UTC)


 * I added IC2 Steam to your list too, but I'm not trying to work out where it would go on your table ;)  Chocohead Nag • Edits • Staff 11:59, 6 December 2014 (UTC)


 * Thanks and no problem ... I have trouble with my own table xD ! --LuminousLizard de-native / "en-B2" (talk) 19:49, 6 December 2014 (UTC)

What about RedPower 2's Charge system, are you going to bother mentioning that?  Chocohead Nag • Edits • Staff 20:10, 6 December 2014 (UTC)
 * Uhhh ... the next system I don't know. If the system is not used in other mods, I think we do not need to call it. Because it is then only used for things that are already included in the mod. Thanks for the correction and extension of the table. Do you know what energy systems Universal Electricity convert ? I don't know exactly what Universal Electricity makes and in the wiki article and on the official site is no discription. I know, that I need the RF generator from extra Utilities and Universal Electricity as a bridge for the MineChem machines. Therefore: RF => UE => MineChem machines, but not more ! --LuminousLizard de-native / "en-B2" (talk) 21:44, 6 December 2014 (UTC)


 * RedPower did allow MJ to be generated from charge, so I think it should go on the list. As for UE, I've never played with it, so I have no idea.  Chocohead Nag • Edits • Staff 17:43, 7 December 2014 (UTC)


 * OK ... I have added it. I'll work on the explanations in the next time and even build an example with Power Converters and maybe add an image. Also, I have considered a "spider web", which contains the most important mods for conversion all forms of energy (for review). --LuminousLizard de-native / "en-B2" (talk) 21:34, 8 December 2014 (UTC)