Flux (Thaumcraft 3)

Flux is a disturbance in the vis Aura. Flux can be released into the aura by many things including: unused aspects in the Crucible, the Infernal Furnace, and by moving Aura Nodes. If the flux level gets too high, it will begin spawning Wisps and may cause other negative effects. The flux level is on a per-node basis. If you raise the flux to "Dangerous" in one node, the nodes around it will be minimally affected. Flux of an aura node can be measured by wearing the Goggles of Revealing. In the bottom-left corner, the info box will display "Flux: None/Minimal/Modeate/High/Dangerous."

The effects vary depending upon what types of aspects are released into the aura. For example, Tenebris (Darkness) will cause blindness while Ignis (Fire)  will set the player on fire.

Controlling Flux
Flux can be controlled in many ways. To minimize flux, follow these steps:
 * Avoid dumping excess aspects into the crucible.
 * Grow Silverwood Trees. Silverwood Trees contain a Pure Node which can slowly destroy flux.

How Flux fixes itself
Flux fixes itself in one or more of the following ways
 * 1) Wisps
 * 2) Angry Zombies
 * 3) Zombie Pigman
 * 4) Giant Angry Zombies
 * 5) Firebats