Module:Navbox/Industrial Foregoing

local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local ifm = l{"Industrial Foregoing", [=[ Industrial Foregoing ]=]}

local blocks = [=[ Blocks ]=] local producers = [=[ Energy producers ]=] local consumers = [=[ Energy consumers ]=] local utils = [=[ Other utilities ]=]

local items = [=[ Items ]=]

--misc

return navbox{title = ifm, mod = "IF", modname = "Industrial Foregoing", group{name = "blocks", title = blocks, list{title = producers, ni{"Petrified Fuel Generator"}, ni{"Biofuel Generator"}, ni{""}, ni{""}, ni{""}, },		list{title = consumers, ni{"Enchantment Sorter"}, ni{"Enchantment Extractor"}, ni{"Enchantment Applicator"}, ni{"Mob Crusher"}, ni{"Potion Enervator"}, ni{"Animal Baby Separator"}, ni{"Animal Feeder"}, ni{"Plant Sower"}, ni{"Plant Fertilizer"}, ni{"Plant Gatherer"}, ni{"Resource Fisher"}, ni{"Animal Rancher"}, ni{"Mob Slaughter Factory"}, ni{"Mob Duplicator"}, ni{"Block Breaker"}, ni{"Block Placer"}, ni{"Latex Procressing Unit"}, ni{"Sewage Composter"}, ni{"Animal Sewage"}, ni{"Sludge Refiner"}, ni{"Mob Detector"}, ni{"Lava Fabricator"}, ni{"Bioreactor"}, ni{"Laser Base"}, ni{"Laser Drill"}, ni{"Ore Processor"}, ni{"Dye Mixer"}, ni{"Enchantment Factory"}, ni{"Spores Recreator"}, ni{"Animal Grower"}, ni{"Material StoneWork Factory"}, ni{"Resourceful Furnace"}, ni{"Villager Trade Exchange"}, ni{""}, ni{""}, ni{""}, ni{""}, ni{""}, },		list{title = utils, ni{"Black Hole Unit"}, ni{"Water Condensator"}, ni{"Tree Fluid Extractor"}, ni{"Black Hole Controller"}, ni{"Black Hole Tank"}, ni{""}, ni{""}, ni{""}, ni{""}, ni{""}, }	},	group{name = "items", title = items, },	group{name = "misc", title = misc, }, }

end return p