User talk:Xbony2

Just a feedback???
Greetings, Xbony2

I was thinking of editing the bee species pages because most of them are not up-to-date. That is all.
 * Well, I encourage you to do so ^_^ -Xbony2 (talk) 15:55, 1 July 2016 (UTC)

Kappa
We need a Kappa icon. get to it. just undelete the old file if possible File:Kappa.png. --  Jin bo  bo  07:48, 2 July 2016 (UTC)
 * Look, Kappa!

-Xbony2 (talk) 11:19, 2 July 2016 (UTC)
 * That's the wrong kappa.
 * Whoops. You'll have to take care of it then. -Xbony2 (talk) 22:20, 2 July 2016 (UTC)
 * [[File:Kappa.png]] --  Satanic Santa 🎅F T B Wiki Admin 22:24, 2 July 2016 (UTC)
 * yes 𝜘𝜘𝜘𝜘

Mod vs Minor Mod
What determines whether a mod is minor or not? ScottKillen [ talk ] 13:14, 7 July 2016 (UTC)
 * - this is something that's been debated and discussed for a long time. Personally, I like to define a major mod as a mod the mod author sinks a lot of time into, and one with significant gameplay additions. It might be their main mod, or one of their main mods. Advanced Generators, which you're probably most interested in, could go either way (which is probably why you sent me this message :P). It doesn't have a huge amount of blocks and items, but they're all pretty complex. Personally I think Advanced Generators leans towards being a major mod, but feel free to go with whichever sounds more right to you on this one. -Xbony2 (talk) 14:38, 7 July 2016 (UTC)
 * You read my mind. Several of my mods (not listed here...I need to fix that) are very subtle and probably considered minor mods, yet have some major implications on gameplay and took months of work to develop. Other non-minor mods (eg. all the many versions of Chisel) are widely used yet do not really affect gameplay and are decorative in nature. Some (eg. JuiceWares) have almost no content and are still somehow not considered Minor. I have difficulty seeing the value of dividing mods in this highly subjective way way. But, yes, Advanced Generators was on my mind because it is small but is has major impacts on gameplay. Perhaps some official criteria would help? -- ScottKillen  [ talk ] 15:47, 7 July 2016 (UTC)
 * We've talked about it, but you can't really make an exact formula to determine it. It's not really effect on gameplay, more amount of content and complexity of that content added. -Xbony2 (talk) 16:10, 7 July 2016 (UTC)
 * The argument behind JuiceWares not being a minor mod is that it adds a new system, the Primal Enchanting system. I think that was the argument anyway --  Satanic Santa 🎅F T B Wiki Admin 20:31, 7 July 2016 (UTC)

Tilesheet request
Why did you delete Scott's tilesheet request? --  Satanic Santa 🎅F T B Wiki Admin 22:49, 17 July 2016 (UTC)
 * Nice try hiding your message ;) if you put anything here I'm not letting it go \o/

7:08:16 PM BunnyMoon: SatanicSanta: because xbony2|afk did the tilesheet request? 7:08:20 PM BunnyMoon: and moved it to the archive? 7:08:32 PM SatanicSanta: did he? 7:08:39 PM SatanicSanta: I didn't see that edit 7:08:45 PM SatanicSanta: oh yea 7:09:25 PM SatanicSanta: Kappa 7:10:57 PM BunnyMoon: SatanicSanta: its okay, I'll pretend to forgive you 7:11:04 PM SatanicSanta: <3 -Xbony2 (talk) 00:00, 18 July 2016 (UTC)

Thanks for clearing that up! -- ScottKillen  [ talk ] 02:30, 18 July 2016 (UTC)

Tilesheet Fix
If I need an image renamed in an existing tilesheet that I uploaded, what is the best way to request this? (Fuel_Air Mixer should be Fuel Air Mixer) -- ScottKillen  [ talk ] 03:54, 18 July 2016 (UTC)
 * You mean  to  ? Well, it depends on how fast you want to get it done. The fastest way is pinging someone who can do it on the IRC . Anyway, fixed.  04:04, 18 July 2016 (UTC)
 * Thanks, Retep!-- ScottKillen  [ talk ] 13:17, 18 July 2016 (UTC)

thaumcraft stuff so you don't forgot to do it

 * 1) Specify whether the Amber Block and Amber Bricks do anything but look pretty
 * 2) Specify the amount of time it takes for firebats to explode

I'd do it but I don't know TC past TC3 and I'm really, really tired. --  Satanic Santa 🎅F T B Wiki Admin 01:21, 26 July 2016 (UTC)