Translations:GregTech 6/Changelog/106/en

6.03.14

 * [FIXED] The Sulfuric Acid and Aqua Regia Bath Recipes requiring Energy despite Bath Recipes not being supposed to do that... copypasta issues, lol.
 * [FIXED] Mixing Bowls and Bathing Pots can no longer do Recipes, which output low density (gasses that are lighter than Air) or high temperature Stuff.
 * [CHANGED] The Canner and other directly electric Machines to use the new old electric Component Items.
 * [ADDED] Paint Removal Spray.
 * [ADDED] Most Electric Components such as Motors and Robot Arms back, note that they are component Items and not Covers (at least for now). Also not all of the Tiers are craftable (due to lack of certain required Items), but the Tiers LV to IV are all craftable.
 * [ADDED] Electric Mixer/Loom/Sifter, but they have a 50% efficiency, meaning every Recipe takes twice as long with them, while costing exactly as much EU as an external Motor/Engine would. So it's only for compactness sake. This means that it wont cost more EU, but it will cost more time!
 * [ADDED]
 * The Autocrafter, which Autocrafts most regular Crafting Recipes.
 * But a fair Warning: Not all Recipes are autocraftable, for example most of the Recipes using Hand-Tools are NOT. This is INTENDED!
 * Use the dedicated Machines, which I didn't want to make obsolete, that create things like Plates or Buckets etc, and not the Autocrafter!
 * In order to select a Recipe, you have to make a Blueprint of the exact Items used inside your Recipe (even NBT has to match!) in the Advanced Crafting Table and then place it in the special Slot in the middle of the GUI.
 * There is a Set of Robot Arm Tips, which have to be used instead of Hand Tools in non-Blacklisted Recipes. You also have to specify those in the Blueprint! Those Tips will never get used up if you use the Autocrafter.