Template talk:Infobox

Block Id Param
Can the infobox template also have a block id parameter? Obsidian Transport Pipe is trying to use it. --Shadowhand (talk) 04:37, 24 October 2013 (BST)
 * Consensus was achieved to not include it in the infobox since every pack uses different IDs, it could cause confusion. --  Jin bo  bo  10:29, 24 October 2013 (BST)
 * That would explain the missing ids from the wiki. Thanks for the explanation. --Shadowhand (talk) 03:36, 25 October 2013 (BST)
 * As FTB is now planning to have universal IDs throughout all the packs, should this be reconsidered? -- AgentTadpole &middot; Staff talk contribs 01:13, 24 December 2013 (GMT)
 * I would say no, it really isn't that helpful of information, and people use the wiki for non-FTB packs as well. People who don't quite understand the ID system could get confused. SatanicSanta Staff &middot; talk &middot;contribs 02:19, 24 December 2013 (GMT)

iconimage param
The iconimage param is just outputing text. I have changed the following pages before realizing that this param might be still under construction:
 * Wooden Transport Pipe
 * Cobblestone Transport Pipe
 * Stone Transport Pipe
 * Stone Transport Pipe
 * Sandstone Transport Pipe
 * Iron Transport Pipe
 * Golden Transport Pipe
 * Emerald Transport Pipe
 * Obsidian Transport Pipe
 * Obsidian Transport Pipe

please fix this --Shadowhand (talk) 04:01, 25 October 2013 (BST)
 * totally intended. --  Jin bo  bo  11:28, 25 October 2013 (BST)
 * Totally intend to not have an icon? Well, nevermind. Just thought I should bring this up. --Shadowhand (talk) 23:09, 25 October 2013 (BST)
 * It will get fixed in the future. --  Jin bo  bo  06:12, 26 October 2013 (BST)

Adding new values for param "type:"
The current values cover items, blocks and mobs. With more and more mods adding dimensions (Mystcraft ages, the cobblestone mining dimension) and multiblock structures (Thaumcraft, Railcraft Boilers etc.) these two values are a necessary addition. Alternatively new Infobox templates might be made.
 * More infoboxes will be made for different specific content, the infobox should only contain general information. The current infobox will most likely be split into multiple smaller infoboxes in the near future. Other infoboxes will be updated with the new style too. If you are confident with your wikitext and template skills, you are free to create the templates, but please do read the Template Guideline and understand the styling and collapse script of infoboxes first. --  Jin bo  bo  11:00, 24 December 2013 (GMT)

crop/seed
Should an IC2 crop count under crop or seed?

I would say seed. -- RealSketch •Staff •Talk •Contributions  17:25, 1 July 2014 (BST)

What's the crop tag for then? The products?  Chocohead Nag • Additions  17:27, 1 July 2014 (BST)
 * Seed = actual seed item, crop = plant. For instance, if there was a Wheat Seed page, it'd be using the type Seed, but if there was a Wheat Plant page, it'd be using the type Crop. --  SatanicSanta Talk • Contribs •Admin 18:13, 1 July 2014 (BST)

Add
Since putting |firstappearance will show when a thing was first added, can |lastappearance be added for the version before a thing was removed?  Chocohead Nag • Additions  00:43, 9 August 2014 (BST)


 * This is mainly so that things that were removed from IC2 can have a removed date on the infobox :)  Chocohead Nag • Edits • Staff 22:04, 16 August 2014 (BST)


 * Adding it now. Didn't see it last week :) --  SatanicSanta Talk • Contribs •Admin 00:11, 17 August 2014 (BST)


 * Cool, thanks.  Chocohead Nag • Edits • Staff 00:15, 17 August 2014 (BST)

add Composition
Many materials, GregTech materials in particular, are composed of other materials. As their tooltips show chemical compositions, perhaps we should have an infobox entry for their chemical compositions? If we ever document MineChem, it could be useful for that too. -PaladinAHOne 19:37, 20 December 2014 (PST)
 * Adding it, and yes, Wolfman and I have plans to document MineChem. We just aren't sure how we will do it in terms of formatting. --  Satanic Santa F T B Wiki Admin 06:04, 21 December 2014 (UTC)

Stacksize param
Would a 'stacksize' param be more useful or explicit than the current 'stackable' param, for stating an object's maximum stack size? PaladinAHOne Staff (talk) 05:32, 3 February 2015 (UTC)


 * Yes. I think we should replace stackable with stacksize. --  Satanic Santa F T B Wiki Admin 06:02, 3 February 2015 (UTC)

New Type: Multipart Component
In the age of Forge Multipart, there exist "blocks" or "items" that aren't really full blocks or items; they do not occupy the space of a full block, in some cases they can only be placed on other multipart objects, they can have other Multipart / Microblock pieces placed within the same block space, they can interact with both solid blocks and other components of their own multipart block space, and they aren't all transparent, solid, or TileEntities. To cover these objects, a new Type value is necessary. - PaladinAHOne Staff (talk) 23:06, 18 June 2015 (UTC)

New list params?
Advanced Generators introduces a relatively new concept: Freeform multiblock machines. I believe other mods, like the upcoming SteamNSteel, will further the concept. Woud it be possible to add two lists, "Required blocks" and "Optional Blocks"? For example, see Gas Turbine Generator. It would also be great if maximums for each block could be shown.-- ScottKillen  [ ⌨ ] 16:17, 19 July 2016 (UTC)
 * what is your opinion of this? --  Satanic Santa 🎅F T B Wiki Admin 18:14, 19 July 2016 (UTC)
 * Surely the blocks themselves have their own infobox as with all other blocks, but a multiblock structure should surely be documented in it's own way (tables, images, etc.), rather than an infobox dedicated to it (as it is a multiblock). Developaws (talk) 08:01, 20 July 2016 (UTC)
 * You are missing the point. Scott is saying that it might be beneficial to add the new parameters he mentioned because this is something that is not specific to a single multiblock, or even a single mod. Of what relevance is the infobox for each block? --  Satanic Santa 🎅F T B Wiki Admin 08:05, 20 July 2016 (UTC)
 * The point is that Infobox is for individual items and blocks. It's not designed for covering multiblock concepts. For that you're better off with templates specialized for multiblocks. There's a reason we have other infobox templates! 08:10, 20 July 2016 (UTC)
 * Then why do we have type=multiblock structure in this infobox? --  Satanic Santa 🎅F T B Wiki Admin 08:17, 20 July 2016 (UTC)
 * Because we're not perfect? 08:19, 20 July 2016 (UTC)
 * I think it could be useful to have an infobox specifically for multiblock structures. We could include the things that Scott mentioned here, required blocks and optional blocks, as well as the type (modular/dynamic or static/something), mod, etc. --  Satanic Santa 🎅F T B Wiki Admin 08:23, 20 July 2016 (UTC)
 * The infobox on these multiblock machines (e.g. Gas Turbine Generator) is rather pointless really. I noticed that there are (underused) parameters for upgrades for machines, etc., but, as you can see from the page, 5 sets of upgrades won't be enough here. I'm open to suggestions and would propose that rather than doing nothing, at a minimum, we should perhaps change policy so that not every page must have an infobox--IMHO it detracts from the page in cases like this. -- ScottKillen  [ ⌨ ] 12:35, 20 July 2016 (UTC)
 * If the infobox seems pointless, then the solution is to figure out what sort of infobox would work well. 16:56, 20 July 2016 (UTC)
 * That is the point, really. None of the existing params apply except for the sparse infobox you see on the page and I cannot add params myself to make it useful. Are there other, more pertinent types of infoboxes? I see other mod specific infoboxes...but the concepts involved in this mod are new to the wiki, as far as I can tell, and none of those apply. Any suggestions here would be greatly appreciated? Does anyone else feel that the silly little infobox on Gas Turbine Generator adds anything to the page? Or am I making something out of nothing here? -- ScottKillen  [ ⌨ ] 17:04, 20 July 2016 (UTC)
 * We have other kinds of infoboxes specialized for other things with their own parameters and such. https://ftb.gamepedia.com/index.php?title=Special%3APrefixIndex&prefix=Infobox&namespace=10 So if you think none of the existing Infoboxes are ideal, then we can design an Infobox that would be ideal. 17:08, 20 July 2016 (UTC)
 * Yeah, thanks! None of those are appropriate, What we really need is an infobox for multiblock structures. I would be happy to do a preliminary design. What is the most useful way to start? -- ScottKillen  [ ⌨ ] 17:16, 20 July 2016 (UTC)
 * Mock it up somehow. Tables, paint, handrawn picture that you scan or take a photo of, there are many options you can choose. 17:23, 20 July 2016 (UTC)
 * will this do? -- ScottKillen  [ ⌨ ] 17:56, 20 July 2016 (UTC)
 * Sure. Now we just get someone who knows Lua to create a module for it. 18:06, 20 July 2016 (UTC)
 * Sweet! -- ScottKillen  [ ⌨ ] 18:50, 20 July 2016 (UTC)
 * , I figured out how to make the simple infobox I need. No LUA needed... -- ScottKillen  [ ⌨ ] 18:12, 23 July 2016 (UTC)

Add Repair to the thing
`Repair Material` or `Repaired With` should be a thing and/or `Repairable:true/false` because Repair is very important thing -- sokratis 12GR  Staff  07:54, 20 July 2016 (UTC)
 * +1 on this. Though just "Repair Material", as we can set this to "None" if not repairable, or just not display if not set :D Developaws (talk) 07:59, 20 July 2016 (UTC)