Feed The Beast Wiki:Immersive Engineering project

Welcome to the Immersive Engineering project! This projects serves to update Immersive Engineering documentation to the latest version. The project was started 19 June 2021.

Scope

 * Immersive Engineering
 * Addons:
 * Arcane Engineering
 * Craft Arcanum 1
 * Immersive Cables
 * Immersive Integration (roughly finished)
 * Immersive Petroleum (mostly documented)
 * Immersive Tech
 * Lodeloader (finished)
 * Others

Members

 * (now mostly inactive)
 * (now mostly inactive)

Conventions
These are open to discussion, so please start a new discussion topic if you have differing ideas.

Language conventions

 * Err on the side of ordinary sentence capitalisation.
 * The rule of thumb is to capitalise things as they appear in the game. To follow the example of the Engineer's Manual:
 * Do capitalize: LV Wire Coil, Wire Connectors, Engineer's Hammer, Block of Steel, HV Transformer, Arc Furnace
 * Do not capitalize: wires, connectors, hammer, steel, transformers when speaking about these generally
 * Keep instructions about key presses in the general sense; prefer use over right-click, sneak instead of shift


 * Specifics
 * Aluminium – Spelled -nium within this mod
 * Energy-net or net – Set of interconnected power components (wires, connectors, capacitors, etc.); like an electrical network, but without electricity
 * Energy – Capacity to run machines; measured in Flux
 * Power – RATE of energy transfer; measured in Flux/tick
 * Wire Coil – the inventory item
 * Wire – the in-world wire that transfers energy (entity spawned by Wire Coils)
 * Also the crafting component

Section conventions

 * 1) Interfaces – Item hatches, power plugs, fluid ports, GUI
 * 2) Recipe or Obtaining – Instructions on how to get the item
 * 3) Usage – How the subject is used in-game, instructions on how to operate items, tools and machines
 * 4) Optimization – How different machines coordinate with each other, building efficient supply chains, etc.
 * 5) Construction – Building instructions for multiblocks
 * 6) Bill of materials – Required blocks list
 * 7) Assembly – Block arrangement

Related categories

 * None as of yet

Related templates

 * Cg/Alloy Kiln
 * Cg/Arc Furnace
 * Cg/Coke Oven/Immersive Engineering
 * Cg/Crude Blast Furnace
 * Cg/Engineer's Workbench
 * Cg/Fermenter/Immersive Engineering
 * Cg/Blast Furnace/Immersive Engineering
 * Cg/Squeezer/Immersive Engineering
 * Infobox Immersive
 * Navbox Immersive Engineering

To-do

 * Update articles to the latest version
 * Remember not to remove crafting recipes & information pertenant to older versions of the mod.
 * Update wiki tilesheet
 * Document new blocks & items (See "Pages" below)
 * Add images to infoboxes, where appropriate
 * Replace any nighttime screenshots with daytime screenshots, where appropriate

Pages
Categorize as Category:Immersive Engineering. Please mark articles with Stub if you only get a rudamentary start on them. A lot of pages don't need a whole lot said about them.