Module:Navbox/Tough As Nails/de

local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local tan = l{"Tough As Nails", [=[Tough As Nails]=]}

local blocks = [=[Blöcke]=]

local items = [=[Gegenstände]=] local tools = [=[Werkzeuge]=] local armor = [=[Armor]=] local liquids = [=[Liquids]=] local misc = [=[Sonstiges]=]

--misc local mechanics = [=[Mechanics]=]

return navbox{title = tan, mod = "TAN", modname = "Tough As Nails", group{name = "blocks", title = blocks, list{title = blocks, ni{"Season Sensor"}, ni{"Campfire"}, ni{"Rain Collector"}, ni{"Cooling Coil"}, nid{"Heating Coil"} }	},	group{name = "items", title = items, list{title = tools, nid{"Thermometer"}, ni{"Season Clock"}, ni{"Empty Canteen"}, ni{"Charcoal Filter"} },		list{title = armor, ni{"Wool Hood"}, ni{"Wool Jacket"}, ni{"Wool Pants"}, ni{"Wool Boots"}, ni{"Jelled Slime Helmet"}, ni{"Jelled Slime Chestplate"}, ni{"Jelled Slime Leggings"}, ni{"Jelled Slime Boots"} },		list{title = liquids, ni{"Dirty Water Bottle"}, ni{"Filtered Water Bottle"}, nid{"Apple Juice"}, ni{"Beetroot Juice"}, nid{"Cactus Juice"}, nid{"Carrot Juice"}, ni{"Chorus Fruit Juice"}, ni{"Glistering Melon Juice"}, nid{"Golden Apple Juice"}, ni{"Golden Carrot Juice"}, nid{"Melon Juice"}, ni{"Pumpkin Juice"} },		list{title = misc, ni{"Lifeblood Crystal"}, ni{"Ice Cube"}, ni{"Freeze Rod"}, ni{"Freeze Powder"}, ni{"Ice Charge"}, ni{"Jelled Slime"} }	},	group{name = "misc", title = misc, list{title = mechanics, l{"Seasons", [=[Seasons]=]}, l{"Thirst (mechanic)", [=[Thirst]=]}, l{"Body Temperature", [=[Körpertemperatur]=]}, l{"Lowered Starting Health", [=[Lowered Starting Health]=]}, },		list{title = misc, ni{"Spawn Freeze", "Freeze", [=[Freeze]=]}, l{"Thirst (status effect)", [=[Thirst status effect]=]}, l{"Tough As Nails Command", [=[Tough As Nails Command]=]}, },	} }

end

return p