Module:Navbox/Draconic Evolution

-- -- local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l) local de = l{"Draconic Evolution", [=[ Draconic Evolution ]=]}

local blocks = [=[ Blocks ]=] local devices = [=[ Devices ]=] local storage = [=[ Storage Blocks ]=] local misc = [=[ Misc ]=] local legacy = [=[ Legacy ]=]

local tools = [=[ Tools and Armor ]=] local draconic = [=[ Draconic ]=] local wyvern = [=[ Wyvern ]=] local fluxcapacitor = [=[ Flux Capacitor ]=] --(misc) --(legacy)

local items = [=[ Items ]=] local cores = [=[ Cores ]=] local upgradekeys = [=[ Upgrade Keys ]=] local itemsmisc = [=[ Components/Misc ]=] --(legacy)

--(misc) local terrain = [=[ Terrain ]=] local entities = [=[ Entities ]=] local guides = [=[ Guides ]=] --(misc)

return navbox{title = de, mod = "DE", modname = "Draconic Evolution", group{name = "blocks", title = blocks, list{title = devices, ni{"Admin Dislocator"}, ni{"Basic Fusion Crafting Injector"}, ni{"Celestial Manipulator"}, ni{"Chaotic Fusion Crafting Injector"}, ni{"Creative RF Source"}, ni{"Disenchanter"}, ni{"Dislocator Pedestal"}, ni{"Dislocator Receptacle"}, ni{"Draconic Fusion Crafting Injector"}, ni{"Energy Core"}, ni{"Energy Core Stabilizer"}, ni{"Energy Infuser"}, ni{"Energy Pylon"}, nid{"Entity Detector"}, ni{"Fusion Crafting Core"}, nid{"Generator"}, ni{"Mob Grinder"}, ni{"Potentiometer"}, ni{"Rain Sensor"}, ni{"Wyvern Fusion Crafting Injector"} },		list{title = storage, ni{"Awakened Draconium Block"}, ni{"Charged Draconium Block"}, ni{"Draconium Block"} },		list{title = misc, l{"Chaos Crystal", [=[ Chaos Crystal ]=]}, ni{"Dislocator Receptacle"}, ni{"Draconium Ore"}, ni{"Nether Draconium Ore"}, ni{"Ender Draconium Ore"}, ni{"Draconium Infused Obsidian"}, nid{"Portal"} },		list{title = legacy, ni{"Admin Dislocator"}, ni{"Advanced Energy Relay"}, ni{"Advanced Energy Transceiver"}, ni{"Advanced Entity Detector"}, ni{"Advanced Player Detector"}, ni{"Advanced Wireless Transceiver"}, ni{"Creative Key Stone"}, ni{"Distortion Flame"}, ni{"Draconic Chest"}, ni{"Draconic Reactor Core"}, ni{"Energy Relay"}, ni{"Energy Transceiver"}, ni{"Fluid Gate"}, ni{"Flux Gate"}, nid{"Particle Generator"}, nid{"Player Detector"}, ni{"Reactor Energy Injector"}, ni{"Reactor Stabilizer"}, ni{"Resurrection Stone"}, ni{"Stabilized Mob Spawner"}, ni{"Sun Dial"}, ni{"Upgrade Modifier"}, ni{"Weather Controller"}, ni{"Wireless Energy Transceiver"} }	},	group{name = "tools", title = tools, list{title = draconic, ni{"Draconic Axe"}, ni{"Draconic Boots"}, ni{"Draconic Bow"}, ni{"Draconic Chestplate"}, ni{"Draconic Helm"}, ni{"Draconic Hoe"}, ni{"Draconic Leggings"}, ni{"Draconic Shovel"}, ni{"Draconic Staff of Power"}, ni{"Draconic Sword"}, ni{"Draconic Pickaxe"} },		list{title = wyvern, ni{"Axe of the Wyvern"}, ni{"Bow of the Wyvern"}, ni{"Pickaxe of the Wyvern"}, ni{"Shovel of the Wyvern"}, ni{"Sword of the Wyvern"}, ni{"Wyvern Boots"}, ni{"Wyvern Chestplate"}, ni{"Wyvern Helm"}, ni{"Wyvern Leggings"} },		list{title = fluxcapacitor, ni{"Creative Flux Capacitor"}, ni{"Draconic Flux Capacitor"}, ni{"Wyvern Flux Capacitor"} },		list{title = legacy, ni{"Box of Safety Matches"}, ni{"Charm of Dislocation"}, ni{"Crystal Binder"}, nid{"Ender Arrow"}, ni{"Enhanced Charm of Dislocation"}, ni{"Safety Match"} }	},	group{name = "items", title = items, list{title = cores, ni{"Awakened Core"}, ni{"Chaotic Core"}, ni{"Draconic Core"}, ni{"Draconic Energy Core"}, ni{"Wyvern Core"}, ni{"Wyvern Energy Core"} },		list{title = upgradekeys, ni{"Upgrade Key (Arrow Damage)", "Upgrade Key (Arrow Damage)", [=[ Arrow Damage ]=]}, ni{"Upgrade Key (Arrow Speed)", "Upgrade Key (Arrow Speed)", [=[ Arrow Speed ]=]}, ni{"Upgrade Key (Attack AOE)", "Upgrade Key (Attack AOE)", [=[ Attack AOE ]=]}, ni{"Upgrade Key (Attack Damage)", "Upgrade Key (Attack Damage)", [=[ Attack Damage ]=]}, ni{"Upgrade Key (Dig AOE)", "Upgrade Key (Dig AOE)", [=[ Dig AOE ]=]}, ni{"Upgrade Key (Dig Speed)", "Upgrade Key (Dig Speed)", [=[ Dig Speed ]=]}, ni{"Upgrade Key (Draw Speed)", "Upgrade Key (Draw Speed)", [=[ Draw Speed ]=]}, ni{"Upgrade Key (Jump Boost)", "Upgrade Key (Jump Boost)", [=[ Jump Boost ]=]}, ni{"Upgrade Key (Movement Speed)", "Upgrade Key (Movement Speed)", [=[ Movement Speed ]=]}, ni{"Upgrade Key (RF Capacity)", "Upgrade Key (RF Capacity)", [=[ RF Capacity ]=]}, ni{"Upgrade Key (Shield Capacity)", "Upgrade Key (Shield Capacity)", [=[ Shield Capacity ]=]}, ni{"Upgrade Key (Shield Recovery)", "Upgrade Key (Shield Recovery)", [=[ Shield Recovery ]=]}, },		list{title = itemsmisc, ni{"Advanced Dislocation"}, ni{"Awakened Draconium Ingot"}, ni{"Awakened Draconium Nugget"}, ni{"Chaos Shard"}, ni{"Large Chaos Fragment"}, ni{"Small Chaos Fragment"}, ni{"Tiny Chaos Fragment"}, ni{"Dislocator"}, ni{"Draconium Dust"}, ni{"Draconic Evolution Information Tablet"}, ni{"Draconium Ingot"}, ni{"Draconium Nugget"}, ni{"Dragon Heart"} },		list{title = legacy, ni{"Awakened Item Dislocator"}, ni{"Item Dislocator"}, nid{"Key"}, ni{"Mob Soul"}, ni{"Reactor Stabilizer Focus Ring"}, ni{"Reactor Stabilizer Frame"}, ni{"Reactor Stabilizer Inner Rotor"}, ni{"Reactor Stabilizer Outer Rotor"}, ni{"Reactor Stabilizer Rotor Assembly"} }	},	group{name = "misc", title = misc, list{title = terrain, l{"Comets", [=[ Comets ]=]}, l{"Chaos Islands", [=[ Chaos Islands ]=]} },		list{title = entities, l{"Chaos Guardian", [=[ Chaos Guardian ]=]} },		list{title = misc, l{"Achievements (Draconic Evolution)", [=[ Achievements ]=]} },		list{title = guides, l{"Getting Started (Draconic Evolution)", [=[ Getting Started ]=]}, l{"Draconic Evolution Reactor Guide", [=[ Reactor Guide ]=]}, l{"Draconic Evolution: Storing Energy", [=[ Storing Energy ]=]} }	}, }

end return p --