Soul Armour Forge

The Soul Armour Forge is a block added by Blood Magic. The Soul Armour Forge is used to create the pieces of the Bound Armour, such as the Bound Helmet and Bound Chestplate. To create the Soul Armour Forge and all pieces of Bound Armour, 28 Filled Sockets are required.

Recipe
Note: The blood orb is not consumed in this process.

Usage
In order to use the Soul Armour Forge, it must be placed in the world and surrounded with Filled Sockets forming the shape of the desired piece of armor. In order to function properly, the Soul Armour Forge must touch as many Filled Sockets as possible with the layout, such as the picture to the right. Laying the sockets both horizontally and vertically will work. Once the sockets have been placed, right clicking on them with a sigil, blood orb, or blood shard will place them into the sockets, binding them to that piece of armor.

Using a Master Blood Orb or stronger will allow any sigils in that piece of armor to run without consuming Life Essence. Weak Blood Shards will allow the first sigil in the piece of armor to work, while a Demon Blood Shard will allow the first two sigils to function.

Below is a list of the sigils and their effects when placed into the armor:
 * Air Sigil: Negate fall damage.
 * Sigil of the Blood Lamp: Cannot be placed into the armor.
 * Divination Sigil: Night vision.
 * Sigil of the Dome: Constant effect, same as the sigil.
 * Sigil of Elemental Affinity: Cannot be placed into the armor.
 * Sigil of the Fast Miner: Haste II effect.
 * Sigil of the Green Grove: Constant effect, same as the sigil.
 * Sigil of Haste: Boost II effect.
 * Sigil of Holding: Cannot be placed into the armor.
 * Lava Sigil: Fire Resistance.
 * Sigil of Magnetism: Constant effect, same as the sigil.
 * Sigil of the Phantom Bridge: Constant effect, same as the sigil. Note: This sigil is currently bugged when placed into the Bound Armour.
 * Water Sigil: Water Breathing.
 * Sigil of the Whirlwind: Constant effect, same as the sigil (Whirlwind II).
 * Void Sigil: All void damage taken from being below y=-62 is transferred to the owner's Life Essence storage instead.

Should Thaumcraft 4 also be installed, the Goggles of Revealing or Sanguine Helmet can also be used on the Bound Armor, granting the vision provided by the goggles but without the Vis discount.