Getting Started (The Twilight Forest)

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Getting started with Twilight Forest
This guide will demonstrate how to start yourself with the mod Twilight Forest, or TF for short.

The materials needed to do so are fairly minimal. You will need: To create the portal to the dimension in which the Twilight Forest resides, you must create a 2 by 2 hole in the ground, 1 block deep. Fill it in with water by using a bucket, or another cheaper method is to find a body of water, such as a lake, and filling in a "cast" for the portal, Make sure that the bordering blocks are made of dirt/grass for each flower you plan on using so that a 2x2x1 hole is filled with still/source water. Next step is to place the Natural/plant items around the portal, this is where the dirt or grass border is necessary as flowers cannot be placed on other blocks. This can be avoided by using all mushrooms, which can be placed on other surfaces, such as stone.
 * 12 "Natural" items; these include items such as flowers or mushrooms (for example, 3 brown mushrooms, 4 red mushrooms, and 5 roses)
 * 1 Diamond
 * 4 Water source blocks (can be natural or manually placed via a bucket)

Now you should have a pretty little pool; why isn't there a portal yet you ask? That's because the portal needs a catalyst to activate it, so all you need to do is walk up to the pool, and use "Q" to throw a diamond into the pool. Shortly after it falls in, you should hear the crack of thunder and see lightning strike the pool--this will do nearby damage to nearby players. This will not set the house on fire if your portal is in the basement. If successful, you will see portal blocks where the water was.



What's left is to hop in!

The Twilight Forest is perpetually in twilight, as its name implies, meaning that it will remain in constant dusk and sleep won't be possible, but default undead mobs will not spawn above ground. There are new passive mobs in the TF such as:

Boars: (Equivalent to pigs in the overworld) Deer: (Equivalent to cows in the overworld, only difference is that they drop venison, and are aesthetically different) Small Birds: these little guys make chirping noises, and can be found hopping around the forest, and in trees, they drop only feathers. Ravens: These look similar to small birds, and are basically the same except for one key difference, they drop Raven's feathers which are essential in the magic map recipe.

I would like to mention that mining in the Twilight Forest is a generally easy task, as the Y of the world is around 30, as opposed to the overworld which can be 60-90, which means getting to diamonds less arduous. Torchberries are glowing plants found in caves, which emit light, you can harvest them to combine with sticks (which can be harvested from the root blocks found underground) to make 5 torches per craft. Another feature of the underground is that some of the roots you will find have a greenish texture which contain Liveroot that can be combined with a Gold Nugget and an Iron Ingot to make a Raw Ironwood Materials which can be smelted into 2 Ironwood Ingots. These magically infused ingots produce pre-enchanted items when crafted such as an Unbreaking I shovel, Efficiency I pick, or Featherfall I boots.

You might think "Great! Now where can i get gold nuggets, gold is rare to find. :( " There is a solution: while roaming the underground, you will find small little purple creatures called Kobolds, and while they are numerous, they will run temporarily from you if one dies. They have a chance to drop Gold Nuggets and Wheat. a\All these features make for a fairly "friendly" mining experience, and certainly one that prolongs mining trips, by providing you with the resources you need to keep mining.

I have just scratched the surface, but there are many fantastical features of the Forest, including fearsome Hollow hills, filled with treasure and valuable ores, but guarded by dozens of dangerous mobs. to the mystical grove where a certain magical animal can spawn.

Watch out for the massive Lich's keeps, as they are fairly powerful, and filled with mobs, and the few bosses that are found throughout the world.

One last tip: the magical map can track an area much larger than the default map and holds an additional feature: it shows the prominent landmarksin each biome, such as the lich's keeps, mazes, and large mangrove forests.