Getting Started (GregTech 5)/zh-cn

格雷科技（GregTech）是一个非常巨大的MOD，一些玩家可能难以掌握其玩法. 尽管格雷科技对于游戏的修改的确大幅度地改变了游戏玩法，但是这些修改可以通过其提供的设定文件来取消.

我们建议你安装NEI，这个MOD会帮助你应对格雷科技添加的大量合成配方.

其次，这个页面还包含了一些对于新手们的有用的信息. 这一页面将会着重说明格雷科技对于原版Minecraft和原版工业2的修改. 如果你想了解格雷科技的详细信息，请前往这里

Long load times
Depending on your PC, the very first time you load Minecraft after installing GregTech, load times might be very long since the mod needs to generate huge config files. Subsequent loads will be faster.

国际单位制
“格雷科技”试图尽可能的使用国际单位制，这意味着你在使用你的机器时要稍稍的适应一会.
 * 1 L (升) = 1 mB（千分之一桶）. 这意味着1000 L = 1桶液体.
 * 1 s (秒) = 20 ticks（刻）.

General Philosophies
GregTech has a few thematic ideas you should keep in mind when playing with it.
 * The vast majority of this mod's features come in patterns.
 * As technology progresses, energy consumption rises rapidly, raw material consumption decreases, and raw materials gain wider ranges of uses.
 * It is better to build big than to build fast. This applies to both construction and machinery crafting.
 * Technology leads to greater technology.
 * Everything can and should be automated.
 * Greater complexity leads to superior material results.
 * Think about what you're going to do before you do it. It's way too easy to get yourself killed because you didn't think.

Wood
By default, GregTech nerfs the vanilla Log -> Plank -> Stick recipes. Here are the new recipes.

Normal efficiency can be achieved through the use of a or a, and even higher efficiency can be achieved with a.

Tools and Armour
GregTech severely nerfs the durability of the Vanilla Wood and Stone tools. To make up for that, it introduces Flint Tools which have around the same durability as the unnerfed vanilla Stone tools. Flint Tools are crafted in the same configuration as Stone Tools using a Crafting Table. See for example the Flint Pickaxe.

“格雷科技”也将原版以及其他MOD的金属工具/盔甲的合成做了改动（比如“神秘时代”的神秘锭工具）. 如果是非金属工具/盔甲（例如原版的钻石盔甲）则不用担心合成配方的改动.

Here is the recipe for the, GregTech style.

Another example, for the, GregTech style.

New ore Generation
As from GregTech 5.0, Ore generation is no longer biome dependent. Ore nodes will be generated independent of biome, and distributed by altitude. GregTech will also override Vanilla Ore Generation for all vanilla ores, including Diamond, Coal and Iron Ores.

矿物将会在巨大的区域内集中生成（译注：这个矿物集中的区域通常称之为“矿脉”），“矿脉”能够在水平（X轴、Z轴）范围上横跨数个区块，并且会在竖直（Y轴）位置上较玩家所处位置高2-3倍. 这种机制与原版的矿物生成机制十分不同. 在原版中，矿物会被随机地分散到各处. 而这种新的机制代表着如果你找到了一个矿石，周围就很可能有其他的矿石.

除生成大量的矿脉外，格雷科技还会在地面下随机生成粉碎的和贫瘠的矿石. 由于这种矿物的生成是随机的，所以这并不是一种获取资源的可靠方法. 但无论如何，通过挖取这种矿石获取的材料还是有用的.

如果你想要看看格雷科技生成矿物的方法，Forge Xray对你来说会很有用. 同时，不同矿脉的生成高度可以在你的客户端Config文件夹中的 ""GregTech/WorldGeneration.cfg"" 中设定.

青铜时代
若想发展“格雷科技”，那么在没有其他不同于格雷科技的科技树系统的情况下，“青铜时代”是你必须经过的一个时期.

Bronze dust which can then be smelted into a Bronze Ingot is made as follows:

你的第一个青铜机器将会需要相当多的青铜锭. 这些机器需要蒸汽来驱动，你可以从格雷科技的锅炉或者Railcraft的锅炉获得蒸汽. 尽管没必要，但是你或许会想把你的机器升级成高压版本. 这就需要从高炉冶炼出的钢锭.

Flint and Steel
Here is the GregTech recipe for Flint and Steel which actually requires a unlike the Vanilla recipe.

Hopper
Hoppers now require a wrench. Do note that the wrench will not be consumed. It will take durability damage though.

IC2 Changes

 * GregTech automatically adds all its ores to the IC2 Miner list. You do not need to edit IC2.ini.
 * The IC2 Generator is automatically removed. You need to use GregTech's own to generate Steam which you can use to turn turbines for generating electricity.
 * GregTech generates its own Uranium and Plutonium Ore. This means you can now disable all IC2 ore generation if you want mining to be more challenging.