Literal Ascension/Changelog

On this page is the changelog for the Literal Ascension mod.

1.0.0.1

 * Fixed crash caused by notched blocks and chutes in explosions

1.0.0.0

 * Made carved logs sustain leaves
 * Improved breaking behaviour of climbing rope
 * Made climbing rope drops launch over edges when appropriate
 * Fixed incorrect localization for miscellaneous wood stepladder
 * Fixed suitableToolDamageMultiplier not being applied for suitable carving with Carving Tools
 * Added climbing rope as potentioal creative tab icon if all other items are disabled

0.0.5.0

 * Added carvable wood types from Biomes O' Plenty
 * Added Stepladder types from Biomes O' Plenty
 * Added carvable stone types from Environmental Tech

0.0.4.1

 * Made the stepladder model look sturdier
 * Made it easier to place stepladders
 * Updated mcmod.info

0.0.4.0

 * Added carvable Basalt, Limestone and Marble from Chisel
 * Fixed carving tool damage multiplier configuration

0.0.3.1

 * Fixed configuration file not being saved on launch

0.0.3.0

 * Changed the default required Carving Tool to carve stone from Diamond Carving Tool to Iron Carving Tool or better. A manual configuration change is necessary to implement this change if your configurations are already cached
 * Made carved blocks behave properly regarding silk touch and explosion resistance
 * Changed the block material of Climbing Rope
 * Changed the Climbing Rope recipe to use oredict "string"
 * Made wooden stepladders properly flammable

0.0.2.0

 * Removed unnecessary network messages for sounds

0.0.1.0

 * Improve the placement behaviour and breaking behaviour of stepladders and climbing rope

0.0.0.2

 * Fixed bug causing crashes when trying to place climbing rope on the top side of a block

0.0.0.1

 * Added Stepladders
 * Added Carving Tools
 * Added Climbing Rope