Template:Bee/doc

This template is used to display almost all the attributes of a bee, which are locked with the species. Only Temperature and Humidity are part of Template:Attributes, so that those two are adjacent to their corresponding tolerances, which are variable.

Parameters

 * name: Name of the Bee.
 * link: (Optional) If a bee name is used twice (like Forest Bee before ExtraBees 1.5.0.2), use this to link to the correct page.
 * latin: Latin name of the Bee.
 * mod: The mod that this bee is added by. This should always be used to prevent potentially incorrect assumptions from the disc parameter.
 * disc: Discovered by. Without the mod parameter, this will assume the mod from the author name. Choose one of:
 * Sengir: Sets mod to Forestry
 * Binnie: Sets mod to Extra Bees
 * MysteriousAges: Sets mod to Magic Bees
 * Reika: Sets mod to ChromatiCraft
 * RWTema: Sets mod to Career Bees
 * branch: (Optional) Name of the branch.
 * branch-name: (Optional) Change the displayed name of the branch. Useful if a branch name is used twice.
 * desc: (Optional) Description given. Currently the source of the cite is ignored.
 * noct: (Default: No) Is the species counted as nocturnal.
 * prod-1: (Optional) Product 1
 * time-1: (Optional) Base chance of product 1
 * prod-1m: (Optional) If the product comes from a different mod than Forestry, it should be stated according to the
 * prod-2: (Optional) Product 2
 * time-2: (Optional) Base chance of product 2
 * prod-2m: (Optional) If the product comes from a different mod than Forestry, it should be stated according to the
 * prod-3: (Optional) Product 3
 * time-3: (Optional) Base chance of product 3
 * prod-3m: (Optional) If the product comes from a different mod than Forestry, it should be stated according to the
 * prod-4: (Optional) Product 4
 * time-4: (Optional) Base chance of product 4
 * prod-4m: (Optional) If the product comes from a different mod than Forestry, it should be stated according to the
 * prod-s: (Optional) Specialty 1
 * time-s: (Optional) Base chance of specialty 1
 * prod-sm: (Optional) If the product comes from a different mod than Forestry, it should be stated according to the
 * prod-s2: (Optional) Specialty 2
 * time-s2: (Optional) Base chance of specialty 2
 * prod-s2m: (Optional) If the product comes from a different mod than Forestry, it should be stated according to the
 * prod-s3: (Optional) Specialty 3
 * time-s3: (Optional) Base chance of specialty 3
 * prod-s3m: (Optional) If the product comes from a different mod than Forestry, it should be stated according to the
 * prod-s4: (Optional) Specialty 4
 * time-s4: (Optional) Base chance of specialty 4
 * prod-s4m: (Optional) If the product comes from a different mod than Forestry, it should be stated according to the

Do not add empty parameters.

Examples
produces: