Template talk:Scavenge

Fixing up GUI and other
The GUI used in-game is pretty boring. There are actually two buttons in-game that show some more technical stuff, but I'm not sure how to implement this in Lua. When I first made this template, I removed the buttons in paint.net since I didn't see a good reason for keeping unclickable buttons. See these screenshots, this, this one, that, and this for examples of the in-game GUI. I'm also contemplating how to organize recipes using Scavenge aka the Scavenge mod, since it has multiple "chance" results from performing an action on a specific block. So it wouldn't make sense to put a Scavenge GUI on the page for each output item as that would duplicate unnecessary information. Anyone have some better ideas on organizing scavenge recipes? -- SizableShrimp🦐  (talk ·&#32;contribs) 02:40, 26 August 2020 (UTC)