Spirit World

The Spirit World is an alternate dimension from the Witchery mod. This dimension appears as a mirror of the overworld in topography. When a player enters the Spirit World, they leave most of their gear and inventory items behind. The Spirit World is the only source of Wispy Cotton, Disturbed Cotton, and the Mellifluous Hunger, which is dropped by Nightmares. Using Mutandis on plants can result in Nether Warts, when in this dimension.

Additionally, Brews of Flowing Spirit can only be created in the Spirit World. Circle Magic does not work in the Spirit World, and Endermen do not exist in this dimension.

Entering the Spirit World
Entering the Spirit World can be done one of a few ways. A player can eat an Apple of Sleeping, drink a Brew of Sleeping, or go through a Spirit Portal.

When a player enters the Spirit World, they will enter in either a Dream, or a Nightmare (Nightmares are more common, especially without proper Dream Weavers). There are also, which are much harsher than normal nightmares. Information about them can be found at the bottom of this article.

Nightmares will force the Nightmare monster to spawn, stalk, and attack the player when they are in the world. Nightmares will have the time be infinitely nighttime, and Dreams will have the time be infinitely daytime. Icy Needles will always stay in the player's inventory, along with Mutandis.

The chance of a Nightmare occurring can be reduced by setting up a proper environment around a player's overworld-bed. Sleeping near a Dream Weaver of Nightmares can reduce the chance, as well as sleeping near a pool of Flowing Spirit. Wispy Cotton being nearby can also help the player's dreams be non-terrifying.

Exiting the Spirit World
When a player dies in the Spirit World, they will return to the Overworld. You can also use an Icy Needle on yourself to wake up.

If you wake yourself up, you can always go back to the Spirit World and your equipment will still be there. The overworld body of a player being slain will also force them to awaken.

Icy Needles will always stay in the player's inventory. Wispy Cotton, Disturbed Cotton, Mellifluous Hunger, and Brews of Flowing Spirit can pass through from the Spirit World to the Overworld, but not the other way around.

Manifestation
The Rite of Manifestation can be used to improve traveling between the Spirit World and the overworld. If a player has used the Rite of Manifestation, they can enter and exit through Spirit Portals.

Demonic Nightmares
Demonic Nightmares are a form of Nightmare that will involve fiery rain and Demons. To enter a Demonic Nightmare, the player must drink a Brew of Sleeping nearby to a Dream Weaver of Nightmares, a pool of Flowing Spirit, and a placed Demon Heart. There is only a small chance that a demonic nightmare will occur.