Translations:GregTech 5/Changelog/108/en

5.07.02

 * [ADDED] Amber Toolset + Silk Touch Enchant on it. But it is weak and slow. Note, that Amber is also generated by GregTech since a while as Part of the rare Small Gem Ores generated everywhere. (unlike Ordo Shards of Thaumcraft)
 * [ADDED] Lathe Recipe for Wooden Logs -> Long Wooden Sticks. Also a Crafting Recipe variant.
 * [ADDED] Forge Hammering Recipes for Long Sticks made of Metal.
 * [ADDED] A Lathe and a Crafting Recipe for Flawless and Exquisite Gems to make Long Sticks.
 * [ADDED] Fiery Blood infused Ingot Chemical Bath Recipe.
 * [FIXED] Paper Multi-Plates not being added.
 * [FIXED] NPE in onPlayerInteraction Event call.
 * [CHANGE] Some Tools now require higher Tier Tool Rods depending on their weight (so no longer just Wooden Handles). Note that I am aware of the Fact that some Tools are no longer available earlygame, like the cheap ass Lead Hammer due to requiring better Materials as Handle. (Lead is heavy enough to justify Tungstensteel btw.)
 * [CHANGE] Very few Tools even require Blaze Rods as Tool Handle Material.
 * [CHANGE] Some Magic Tools require Thaumium Rods in order to be crafted (in case Thaumcraft is installed, if not then it will just use Steel).
 * [CHANGE] Adjusted the Colors of GT Ironwood, GT Steeleaf, GT Knightmetal and GT Fiery Metal to fit the TF Variants (since they never really got a proper Color in the first place)
 * [CHANGE] A lot more Recipes are now getting buffered so that the Crafting Recipe List is not spammed at the time I check for eventual collisions.
 * [REMOVED] The Five Textures for the original Rotor Items, due to being unused. Old Rotors will still unificate into the new ones, just the Textures are now missing now (if stored in a Container which doesn't unificate the Items).
 * [REMOVED] The Special Case for making GT Machines Disassembleable automatically. It has been replaced by the regular Tag inside the Recipe for doing so.