Transmutation Table (ProjectE)

The Transmutation Table is a machine added by ProjectE, based off the Transmutation Table added by Equivalent Exchange 2.

The Transmutation Table is arguably the most important device in ProjectE. It functions as a battery for EMC energy, a charger for EMC storage items, as a library of blueprints and as a fabricator of items.




 * Before it can create an item, the Transmutation Table must "learn" the item. This is performed by placing an item with an EMC value into the "flames" slot on the GUI. The item is then destroyed, the recipe learned and the EMC value stored in the table.
 * Creating an item from EMC is performed by clicking on a item displayed on the right side. Shift-clicking will create an entire stack (if the table holds sufficient EMC).
 * The icon with the crossed-out book is to unlearn unwanted items. Any item placed in this slow will be "forgotten" by the table until it is learned again.
 * The table will only display items for which there is enough stored EMC to create.
 * The information held in the table is linked to the individual player, thus:
 * The table can be picked up and moved without losing any recipes or stored energy.
 * Other players accessing the table will only be able to see their own data.
 * You can access your personal EMC data by using a friend's table.
 * The Tome of Knowledge unlocks all EMC "recipes" without having to craft them first. It's quite expensive though.
 * Klein Stars, a portable storage item for EMC, can be charged by placing a star in one of the slots on the left side of the GUI.