Module:Navbox/Ztones

-- -- local p = {} p.navbox = function(navbox, highlightline, group, list, line, ni, nid, l)

local ztones = l{"Ztones", [=[ Ztones ]=]}

local blocks = [=[ Blocks ]=]

local items = [=[ Items ]=] local tools = [=[ Tools ]=] local misc = [=[ Misc ]=]

return navbox{title = ztones, mod = "Z", modname = "Ztones", group{name = "blocks", title = blocks, list{title = blocks,-- ni{"Ztone Tile"}, ni{"Garden Soil"}, ni{"Booster"}, ni{"Flat Lamp"}, ni{"Aurora"}, ni{"Agon ⓪", "Agon"}, ni{"Bitt ⓪", "Bitt"}, ni{"Cray ⓪", "Cray"}, ni{"Fort ⓪", "Fort"}, ni{"Iszm ⓪", "Iszm"}, ni{"Jelt ⓪", "Jelt"}, ni{"Korp ⓪", "Korp"}, ni{"Kryp ⓪", "Kryp"}, ni{"Lair ⓪", "Lair"}, ni{"Lave ⓪", "Lave"}, ni{"Mint ⓪", "Mint"}, ni{"Myst ⓪", "Myst"}, ni{"Reds ⓪", "Reds"}, ni{"Roen ⓪", "Roen"}, ni{"Sols ⓪", "Sols"}, ni{"Tank ⓪", "Tank (Ztones)", "Tank"}, ni{"Vect ⓪", "Vect"}, ni{"Vena ⓪", "Vena"}, ni{"Zech ⓪", "Zech"}, ni{"Zion ⓪", "Zion"}, ni{"Zome ⓪", "Zome"}, ni{"Zone ⓪", "Zone (Ztones)", "Zone"}, ni{"Zorg ⓪", "Zorg"}, ni{"Tinted Glass ⓪", "Tinted Glass"}, ni{"Reed ⓪", "Reed"}, ni{"Sync ⓪", "Sync (Ztones)", "Sync"}, ni{"Zkul ⓪", "Zkul"}, ni{"Azur ⓪", "Azur"}, ni{"Zeta ⓪", "Zeta"}, ni{"Zest ⓪", "Zest"}, ni{"Zoea ⓪", "Zoea"}, ni{"Zane ⓪", "Zane"}, ni{"Zyth ⓪", "Zyth"}, ni{"Ztyl ⓪", "Ztyl"}-- }   },    group{name = "items", title = items, list{title = tools,-- ni{"Ofanix"}, ni{"Diamond Zane"}, ni{"Splat Axe"}, ni{"Terrain Eater"}, ni{"Totem Tool"}-- },       list{title = misc,-- ni{"MSG Pill"}, ni{"Mini Charcoal"}, ni{"Mini Coal"}-- }   } }

end return p --