Module talk:OreDict

I think it would be pretty neat if the grid that was output had the mod name in the tooltip, e.g., --  Satanic  Santa F T B Wiki Admin 20:59, 28 March 2016 (UTC)
 * With the mod name? Boo. The Ore Dictionary string itself would be mod useful -Xbony2 (talk) 22:30, 28 March 2016 (UTC)
 * I'm in favor of having the ore dictionary tag in the description by default for O. Just please not that shade of blue, it's too dark to read. 🐇 R e t e p 9 9 8 🐇🐰 Bunny Overlord 🐰 23:41, 28 March 2016 (UTC)
 * I am also in favor of having the oredict tag in the description by default. I think it should be one of the greys. Peter, are you sure you got that blue hex code right? Because that's the closest color to the WAILA blue that I could fine in Tooltip/doc. --  Satanic Santa F T B Wiki Admin 02:12, 29 March 2016 (UTC)
 * The hex codes are definitely correct. The color that waila uses is &9, not &1. We use the same color for RI . 🐇 R e t e p 9 9 8 🐇🐰 Bunny Overlord 🐰 13:52, 29 March 2016 (UTC)
 * I implemented it, checkout Cabbage. -Xbony2 (talk) 00:35, 4 April 2016 (UTC)
 * Testing and . Okay the second one is a problem. I need to be able to override the description if I want. So either make it don't set the description from the tag if it is already set, or make it add it on as an extra line. 🐇 R e t e p  9 9 8 🐇🐰 Bunny Overlord 🐰 00:42, 4 April 2016 (UTC)
 * Fixed. -Xbony2 (talk) 00:49, 4 April 2016 (UTC)
 * It no longer outputs that little thingy when no-oredict is true. E.g., vs  --  Satanic  Santa F T B Wiki Admin 17:07, 4 April 2016 (UTC)
 * Yeah but no-oredict is completely useless because you should just call Gc instead. 🐇 R e t e p 9 9 8 🐇🐰 Bunny Overlord 🐰 07:21, 15 June 2016 (UTC)

dis
I really think the disambiguation is useful and I'm kinda sad not disambiguating is basically forced. 🐇 R e t e p 9 9 8 🐇🐰 Bunny Overlord 🐰 07:21, 15 June 2016 (UTC)
 * Before it was forced, then xbony changed it back, it's one extreme or the other.  Chocohead Nag • Edits • Staff 10:34, 15 June 2016 (UTC)
 * Disambiguation should be set each entry, not for all of the entries at once. At the moment it isn't possible. -Xbony2 (talk) 10:46, 15 June 2016 (UTC)

random
I did a JS thing and a tiny lua tweak, and now O will animate in a random order. It doesn't automatically occur for manually animated lists, although you can just add the random class to them to make them randomized as well. What are your thoughts on this? Does anyone need to be able to use O without the randomization? What do you think should be the default? 🐇 R e t e p 9 9 8 🐇🐰 Bunny Overlord 🐰 01:24, 16 June 2016 (UTC)
 * Random per default seems fine. -Xbony2 (talk) 11:02, 16 June 2016 (UTC)