Translations:GregTech 3/Changelog/24/en

3.07g

 * Added "ready to process" Mode to the Cover which emits the Working State (useful for balancing items between Machines using AE Systems as that Cover doesnt block the Item flow).
 * Added ability to use my Tools as Weapons to deal "some" damage. You will loose 3 durability per hit.
 * Fixed my Tools being enchantable using Anvil.
 * Fixed Charger Boxes being borked when using multiple electric Items with a large transfer limit.
 * Changed the Recipes for the automatic Machines to now replacing directly the outputs of the IC² Recipes, so you don't need the Conveyor Module anymore. You can craft the automachines into regular ones if needed.
 * Added a very cheap Rubber Hammer (stick + 6 Rubber like a Sign), which sets certain general Properties of Machines, like if the Machine accepts automation at all (useful for security of private Machines).