Translations:GregTech 6/Changelog/214/en

6.06.10

 * [FIXED] Some Tool clicking Issues with GT6 Blocks.
 * [REMOVED]
 * Most ways to obtain "Impure" or "Pure" piles of Dust.
 * They were a leftover thing from GT5 that I kept as a temporary way of making byproducts, but now that the Sluice and the Cauldron do all Byproducts, they aren't needed anymore.
 * They will stay for the Impure Stone Piles that Small Ores drop, and for that case I changed the drop rate to 100% instead, so they won't drop regular Stone Dust anymore.
 * Small Ores won't drop Impure Dusts for their Ore anymore, they will use the crushed Variant instead.
 * [CHANGED] Sifting Table now only takes 8 clicks instead of 20. It just took way too long even with my Rightclick holding Macro on my Mouse.
 * [CHANGED] More Materials are now Furnace Smeltable and considered simple enough for the Low Tier Extruder. Notable mentions are Red Alloy, Germanium and Aluminium (which is ofcourse still a bitch to get in the first place). Naquadah got a higher melting Point now though.
 * [ADDED] Centrifuge Recipes for Purified Ores into 3 of the possible Byproduct Types and a Pile of regular Dust.
 * [ADDED] A functioning Quad Beacon at the Center of the World, if the Config for it is enabled. It covers the Center 6x6 of Chunks properly.
 * [ADDED]
 * Bedrock Mining Drill for the infinite Bedrock Ores.
 * Made of roughly 35 Dense Titanium Walls and 9 Tungstensteel-Diamond Drillheads, because infinite Ores are not something balance takes lightly.
 * Consumes 1024 to 4096 RU/t (one of the four centered spots, or all of them if you wanna make it faster) with 32768 RU and 100 Liters of Lubricant per Process (any Side, Rotarycraft Variant usable too) to work.
 * Should be placed in a way that covers up most of the local Bedrock Ores.
 * Once active it will emit "Semi-Crushed-Ore-Ore-Stone-Block-Items-Of-Random-GT-Or-Vanilla-Background-Rock" through the Main Block at the Top.
 * Depending on the Ratio of Bedrock Ore to Small Bedrock Ore to Bedrock there will either be a new Ore Block or a random Cobblestone Block outputted per Process.
 * The Ore Block will have one of the five GT6 Stones or vanilla Stone as background Rock, and the Ore will be of the "broken" non-silktouched State. Cobblestone emitted will be of either of those six Rock Types too.
 * The Rock Type used for that, will change around every ~1000 Processes on average, to "simulate drilling through different Rock Layers". Except for the Nether, where all the Rock will be Netherrack related.
 * There is a Chance that instead of a Cobblestone Block you will get a Impure Pile of Bedrock Dust (Put that in a 64MU/t Magnetic Separator). I am sure this is far enough back in the Tech Tree to not mess with RotaryCraft too much.
 * As for where exactly to place this Bedrock Drill with a 3x3 Range, since Bedrock Veins have a 5x5 or possible Ore Spots: Regular Bedrock Ores count 2, Small Bedrock Ores count 1. The More Points, the better the Outcome.
 * Placing this Bedrock Drill just on a 3x3 of pure non-ore Bedrock will result in it just producing Rocks but no Ores. It will work for Bedrock Dust too.