OpenBlocks/Changelog/zh-cn

本页面列出了模组的更新日志. 同时该更新日志可于OpenMods Team'的Google文档中找到. 本页面基本上是该文档的复制，但经过排版等处理以适应wiki需要.

1.5

 * Feature: more flexible building guide
 * Feature: enhanced building guide (can place blocks in survival)
 * Feature: rotating elevator
 * Feature: implement modlist config GUI
 * Feature: epic eraser (to remove flim-flammed lore)
 * Feature: wrench-like thingie for rotating blocks
 * Fix: amount of sprinkler particles is now controlled by game settings
 * Fix: rope ladder drops items for each broken block
 * Fix: canon aiming now properly calculates height
 * Fix: /dev/null stack overflow
 * Fix: skyblock stacking
 * Fix: proper liquid xp registration
 * Fix: Turkish locale problems
 * Fix: block not checking redstone state after placing
 * Fix: flim-flammed lore is now places in separate tag, display configurable by config
 * Fix: break animation on tanks and rope ladders
 * Tweak: more OreDictionaly compatibility
 * Tweak: elevator no longer changes player X,Z coordinates after teleport (configurable)
 * Tweak: /dev/null now requires sneaking to open GUI
 * Tweak: add options for sprinkler consumption rate
 * Tweak: improved grave logging

1.4.4

 * Fix: crayon block destructible in adventure mode
 * Fix: vacuum hopper fluid bar not updating
 * Fix: bear traps keep entities trapped after game restart
 * Fix: canvas block breaking animation
 * Fix: luggages keep their enchantments when placed in world and broken again
 * Fix: luggages can now be named with name tags
 * Fix: trophies resetting item spawn timer when broken
 * Tweak: bear traps open when trapped entity is killed
 * Tweak: flim-flam now has blacklist/whitelist switch

1.4.3

 * Feature: proper API (available in Maven repo)
 * Feature: sleeping bag event
 * Feature: paintbrush can now dye vanilla blocks (like wool)
 * Feature: paintbrush can now be dyed in crafting inventory
 * Feature: paintbrushes from few other mods should now work with canvas blocks
 * Feature: add vanilla color selector to paint mixer
 * Fix: disable ticking of few TileEntities (should decrease lag when using canvas, imaginary, sky blocks, etc.)
 * Fix: change block breaker timing to prevent item duplicating

1.4.2

 * Feature: scaffolding (cheap blocks that decay after some time)
 * Feature: option to disable block and/or entity picking by magnet
 * Fix: magnet now tries to obey block placement/break restrictions
 * Fix: block breaker not pushing to BC pipes
 * Fix: better player data handling on Mini-Me
 * Tweak: elevator's XP drain is now off by default

1.4.1

 * Fix: tank NPE when breaking
 * Fix: fluid level not rendering properly in tank item
 * Fix: crash when updating huge surfaces made of skyblocks
 * Fix: rendering glitch caused by stacking /dev/null/
 * Fix: some methods in OpenPeripheral adapters for donation station and projector not working
 * Fix: should not crash when other mod registers liquid XP
 * Tweak: xp <-> fluid conversion rates are configurable
 * Tweak: changed misleading config option comment, added separate one to ignore number of blocks between elevators

1.4

 * Feature: few blocks (guide, paint mixer) now store settings when broken
 * Feature: graves now replay death cause when right clicked
 * Feature: named graves item will display name when placed
 * Feature: right clicking graves with shovel drops items without destroying grave
 * Feature: OpenPeripheral integration with guide
 * Feature: all trophies now visible in creative inventory
 * Feature: info book keyboard controls
 * Feature: info book table of contents for each chapter
 * Feature: grave spawn event
 * Fix: tank walls are now rendered as ISBRH (should improve performance)
 * Fix: no restrictions when placing blocks with /dev/null
 * Fix: info book crashing in some server configurations
 * Fix: graves won't spawn in protected region
 * Fix: auto anvil overwriting items in output slot
 * Fix: shower TE being recreated on every load
 * Fix: info book crash with ModularPowerSuits
 * Fix: info book crash on items without recipes
 * Fix: cannon not working with world ticks disabled
 * Fix: graves not spawning when played died in void
 * Fix: sprinkler droplet visual range
 * Fix: delay luggage renderer initialization to prevent render glitches
 * Tweak: config options for grave skeleton spawning
 * Tweak: building guide render extended (configurable)
 * Tweak: graves now available from creative inventory
 * Tweak: allow sleeping on tall glass and other non-suffocating blocks
 * Tweak: graves may spawn dirt block when created in air
 * Tweak: graves visible in creative inventory

1.3

 * Port to 1.7.10
 * Feature: gamerule for grave spawning
 * Feature: elevators are now colored in creative inventory
 * Feature: tanks in item form will now distribute liquid evenly between every item in stack when filled/drained
 * Feature: bear traps can now be opened by redstone
 * Feature: elevators are now basic blocks (so can be moved with pistons, etc)
 * Feature: graves contents are now backuped in separate location (can be later restored with /ob_inventory command
 * Feature: tanks filled with liquids are now visible in creative search
 * Fix: graves not spawning after explosions
 * Fix: more protection against luggage loss
 * Fix: fans now working with more redstone cables
 * Fix: added luggage to MineFactoryReloaded autospawner blacklist
 * Fix: spam in console when entity from spawn prevention blacklist is created
 * Fix: anvils ignoring event (custom enchantments, blocking, etc)
 * Fix: pick block action now works with elevator colors
 * Fix: sleeping bags sometimes dropping players through world
 * Fix: sleeping bags now print reason for aborting sleep (monsters, not night, etc)
 * Fix: target dropping normal arrows instead of TConstruct ones
 * Fix: builder now responses to redstone signal
 * Fix: option to disable info book
 * Fix: objects lifted with magnet missing collisions
 * Fix: elevator ignoring actual player height
 * Fix: last stand ignoring some types of damage from other mods
 * Fix: info book crashing when items are disabled on server, but not on client
 * Fix: invalid block break logic (should be now compatible with other mods)
 * Fix: missing drops from block breaker
 * Tweak: merged info book with changelog, removed changelog
 * Tweak: disabled OpenBlocks chest loot by default
 * Tweak: ladder is now normal blocks (removed animation, but should now render faster)
 * Tweak: graves cannot be broken by Ender Dragon or Wither
 * Removed: Radio

1.2.9

 * Fix: block breaker sometimes ignored restrictions
 * Fix: random crash in
 * Fix: leaving floating blocks when broken
 * Fix: random crash when placing golden egg
 * Fix: crash when activating trophy sound
 * Fix: enchantments won't show in info book if disabled
 * Tweak: Limit rate of block updates and syncs on s
 * Tweak: now uses skin of player that placed egg
 * Tweak: GUI now show entity name
 * Tweak: s can be now harvested with axe faster

1.2.8

 * Feature:
 * Feature: blocks can now be rotated with most other mod tools
 * Feature: very simple pedometer
 * Feature: on_inventory command to store and restore players inventory
 * Feature: storing inventory on player's death (may be later restored with command)
 * Feature: using dye on block now changes markers color
 * Feature: now displays total number of marker blocks on change
 * Feature:
 * Feature: s are now comparator compatible
 * Feature:
 * Fix: changed material of most blocks from dirt to stone (should be now easily breakable with pick)
 * Fix: s added to default cartographer blacklist
 * Fix: 1.6 compatibility
 * Fix/Tweak: drops now enchantment sensitive, don’t drop from non-player kill
 * Fix: error while connecting to some radio servers
 * Fix: “Magnet too far” when trying to deactivate
 * Fix: ineffective algorithm
 * Fix: yet another XP duplication bug
 * Fix: crash in item with missing NBT
 * Fix: shuffle breaking items with inventory GUI
 * Fix: changed some URL links to use load-balanced versions, URL auto-replace
 * Fix: random inventory render glitches
 * Tweak: blast resistance, grave breaking when block below is destroyed

1.2.7

 * Feature:
 * Fix: render glitches
 * Fix: ballancing
 * Fix: contents duplication bug

1.2.6

 * Feature: strength is now controlled by redstone
 * Feature: now accepts with URLs pointing to PLS and M3U files and understands HTTP redirections
 * Feature: actual
 * Feature:
 * Feature: more tomfoolery!
 * Fix: s and breakers sometimes swapping/emptying inventories
 * Fix: crash when trying to display crayon in
 * Tweak: better guide shape generation

1.2.5

 * Feature: !
 * Feature: !
 * Feature: middle clicking on with any liquid gives item with full amount
 * Feature: proper localization
 * Feature: other mods block breakers now pick all dropped items
 * Feature:  no longer resets after single click
 * Feature: blacklist for blocks that should be ignored by
 * Feature: disableMobs blacklist now accepts mod names too
 * Feature: way to specify special block rules for
 * Fix: target dropping arrow shot by infinity bow
 * Fix: squids spawning water in nether
 * Fix: animation sometimes halts
 * Fix: missing drops from
 * Fix: resetting type after breaking with any
 * Fix: invalid step sound
 * Fix: not able to target in certain directions
 * Fix: trying to pick item even with full inventory
 * Fix: using whole stack instead of single item
 * Fix: not working when high level jump boost/other jump helpers are used
 * Fix: color formatting in  GUI
 * Fix: flickering when placed in creative
 * Fix: crash when using with no selected target
 * Tweak: Enderman now shoot Ender Pearls instead of teleporting directly

1.2.4

 * Feature: s now log location and item number, added config option debug.gravesDebug for fixing interactions with other mods
 * Tweak: s now have slightly bigger item pickup change (enough to pick XP orb when fence is placed above)
 * Tweak: s now suck XP even if no outputs are configured
 * Fix: Luggage despawning
 * Fix: missing localization
 * Fix: Multiple s spawning on death
 * Fix: crashing when clicking empty side