Translations:GregTech 6/Changelog/172/en

6.05.15

 * [WARNING] I changed quite a few Fluid IDs for Juices and other Beverages, namely the ones that overlap with Binnies ones (in order to only have one Fluid instead of 2 different but identical Fluids). Every related Fluid that isn't stored inside a GT Tank, GT Filter or a GT Bottle might get lost due to the renaming. The Change is that some GT Fluids now use the same Name as Binnies Fluids to have better compatibility, and less Fluids to take into account.
 * [NOTE] Savegames will say that there is 1 Item missing, that missing Item is supposed to be removed so don't bug me about it.
 * [IMPROVED] The Entire internal System regarding Fluids in Recipes and cleaned up a ton of Code.
 * [COMPAT] Added Food Stats to all of Binnies drinkable Fluids, so that they work with the Thermos Can and the Cups.
 * [FIXED] Simulate Parameter not being respected in GT Electric Items.
 * [FIXED] Asphalt now no longer needs to be like Soulsand to boost Speed. It works differently now, and won't glitch out anymore either. Slabs and Stairs next to it will work now too.
 * [CHANGED] Taps, Baths, Mixing Bowls and similar will now have priority to fill Bottles into the GT Variant of the Bottle, instead of choosing a random one depending on Mod loading order.
 * [CHANGED] Honeydew now ferments into Short Mead. This will cause some Fermenter Recipes which incorporate Honeydew and Biomass to be removed! (this has been changed back in a newer Version, while keeping the Mead too using the Selector Tag)
 * [CHANGED] Pizzas are now more nutritious than Burgers (aka they give more Food Bar), but less than the Sandwiches.
 * [ADDED] Some Fruit related Squeezing Recipes that were entirely missing.
 * [ADDED] Some of the Building Parts for the Dynamo, namely the Coil Blocks (there will be either 18 of those required for the Dynamo).